Build:Berserker - Bleed & Burn

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Condition damage.

Designed for:


Overview

An easy to play build that brings massive condition damage by stacking bleeding and burning on foes. The build is good in fast 1vs1 and in big team fights.

Skill Bar

Sword/TorchHealingUtilityElite
Longbow

Specializations



  • is a viable option

Weapons

Sword.png
Torch.png
I.png
Superior Sigil of Agony
Superior Sigil of Agony.pngSuperior Sigil of Agony
Increase Inflicted Bleeding Duration: 20%
Superior Sigil of Bursting
Superior Sigil of Bursting.pngSuperior Sigil of Bursting
Adds 6% to current condition damage.
I.png
Longbow.png
II.png
Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance
Superior Sigil of Earth
2Recharge.png
Superior Sigil of Earth.pngSuperior Sigil of Earth
60% Chance on Critical: Inflict Bleeding (5 seconds). (Cooldown: 2s)
II.png
Superior Rune of the Undead
Superior Rune of the Undead.pngSuperior Rune of the Undead
(1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.
Wanderer's Amulet
Wanderer's Amulet.pngWanderer's Amulet
+1050 Precision +560 Toughness +1050 Condition Damage +560 Expertise

Equipment Variants

Sigils

  • Superior Sigil of Strength Superior Sigil of Strength
    1Recharge.png
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
    and
    Superior Sigil of Frailty Superior Sigil of Frailty
    2Recharge.png
    Superior Sigil of Frailty.pngSuperior Sigil of Frailty
    50% Chance on Hit: Inflict Vulnerability (10 seconds). (Cooldown: 2s)
    are viable options instead of
    Superior Sigil of Earth Superior Sigil of Earth
    2Recharge.png
    Superior Sigil of Earth.pngSuperior Sigil of Earth
    60% Chance on Critical: Inflict Bleeding (5 seconds). (Cooldown: 2s)

Rune

  • Superior Rune of Balthazar Superior Rune of Balthazar
    Superior Rune of Balthazar.pngSuperior Rune of Balthazar
    (1): +25 Condition Damage (2): +10% Burning Duration (3): +50 Condition Damage (4): +20% Burning Duration (5): +100 Condition Damage (6): +20% Burning Duration; +10% maximum health.
    if changing the amulet.

Amulet

  • Rabid Amulet Rabid Amulet
    Rabid Amulet.pngRabid Amulet
    +900 Precision +900 Toughness +1200 Condition Damage
    . This change provides a few more toughness and damage while in berserk mode, but it reduces your bleeding stacking.

Usage

  • Savage Leap Savage Leap
    ¾Activation.png
    8Recharge.png
    Savage Leap
    Lunge at your foe, striking them with your sword.
    Damage.pngDamage: 183
    Cripple.pngCripple (3s): -50% Movement Speed
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    can be used while moving in the map
  • Swap to longbow before combats start. It gives the possibility to attack multiple foes (
    Fan of Fire Fan of Fire
    ¼Activation.png
    6Recharge.png
    Fan of Fire
    Fire a spread of three flaming arrows, burning foes.
    Damage.png3Damage: 423
    Burn.png3Burning (2s): 1968 Damage
    Book.pngTargets per Arrow: 5
    Book.pngPierces
    Range.pngRange: 1,000
    and
    Arcing Arrow Arcing Arrow
    ¾Activation.png
    10Recharge.png
    Arcing Arrow
    Shoot a slow, arcing arrow that explodes on impact.
    Damage.pngDamage: 487
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 1,000
    ) or to immobilize the target of the main rotation with
    Pin Down Pin Down
    ¾Activation.png
    25Recharge.png
    Pin Down
    Fire an arrow that bleeds and immobilizes your target.
    Damage.pngDamage: 97
    Bleed.png6Bleeding (12s): 3,060 Damage
    Immobilize.pngImmobilize (3s): Unable to move.
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,000
    while going closer.
  • A high-burst rotation is:
    Head Butt Head Butt
    20Recharge.png
    Head Butt
    Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
    Damage.pngDamage: 1,894
    Attribute bonus.pngAdrenaline: 30
    Stun.pngStun: 3s
    Stun.pngSelf-Stun: 1s
    Stun-Break.pngBreaks Stun
    Range.pngRange: 180
    (for stun and burning) ->
    Berserk Berserk
    15Recharge.png
    Berserk
    Rage. Gain adrenaline, an attack-speed boost, and access to primal burst skills.
    Radius.pngAttack Speed Increase: 15%
    Adrenaline.pngAdrenaline: 10
    Duration.pngDuration: 15s
    -> Scorched Earth Scorched Earth -> Swap to sword/torch ->
    Flames of War Flames of War
    ¾Activation.png
    25Recharge.png
    Flames of War
    Cleanse conditions and become a mobile fire field that burns nearby foes. When the field expires, it explodes, damaging foes and burning them again.
    Damage.pngDamage: 760
    Burn.pngBurning (1s): 131 Damage
    Burn.png2Final Burning (5s): 1310 Damage
    Book.pngConditions Removed: 2
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5s
    Radius.pngRadius: 180
    and
    Blaze Breaker Blaze Breaker
    ¾Activation.png
    15Recharge.png
    Blaze Breaker
    Smash your torch into the ground, creating a deadly shock wave that conditions foes.
    Damage.png5Damage: 1,900
    Burn.pngBurning (2s): 262 Damage
    Cripple.pngCripple (2s): -50% Movement Speed
    Book.pngNumber of Targets: 3
    Range.pngRange: 400
    (recovering adrenaline + giving cripple) -> Flaming Flurry Flaming Flurry
  • In 2vs1, if the first target is downed after the rotation, try to kill the other while in berserk mode instead of doing the finisher.
  • Outrage Outrage
    10Recharge.png
    Outrage
    Rage. Break out of stun and gain adrenaline for each foe near you.
    can be used to activate , that paired with
    Superior Rune of the Undead Superior Rune of the Undead
    Superior Rune of the Undead.pngSuperior Rune of the Undead
    (1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.
    provides a boost to condition damage, too.
  • Most of the healing of the build is passive. Try to mantain
    Healing Signet Healing Signet
    Activation.png
    20Recharge.png
    Healing Signet
    Signet Passive: Regenerate health.
    Signet Active: Heal yourself, and grant yourself resistance.
    Heal.pngHealing: 2,320
    Healing Signet.pngHealing Signet: 362 Heal
    Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
    Radius.pngInterval: 1 second
    's passive ability as long as possible. Against conditions, the main way is to gain resistance with
    Berserker Stance Berserker Stance
    60Recharge.png
    Berserker Stance
    Stance. Gain adrenaline for a short time. Condition cannot be applied to you.
    Berserker Stance.pngBerserker Stance (8s): Gain adrenaline every second.
    Attribute bonus.pngAdrenaline: 3
    Book.pngPulses: 8
    or
    Healing Signet Healing Signet
    Activation.png
    20Recharge.png
    Healing Signet
    Signet Passive: Regenerate health.
    Signet Active: Heal yourself, and grant yourself resistance.
    Heal.pngHealing: 2,320
    Healing Signet.pngHealing Signet: 362 Heal
    Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
    Radius.pngInterval: 1 second
    .
  • The stances usually grants enough survavibility for the combat. Avoid using
    Endure Pain Endure Pain
    60Recharge.png
    Endure Pain
    Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
    Duration.pngDuration: 4 seconds
    Stun-Break.pngBreaks stun
    when close to 50% hp, beacause it doesn't stack with

Counters

Blocking or evading-based builds.

Build rating - 1 stars
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4 Ratings
0 stars
Xemedon gave this build 0 stars July 2016

I belive this is a vaild built you have to dodge alot and keep up pressure.

0 stars
Gale gave this build 0 stars June 2016

Generally an inferior variant of existing meta warrior builds. The choice of Arms over Discipline is a questionable choice since it significantly reduces the amount of available options. Trait, sigil, amulet, and rune selections are all out of whack.

5 stars
Micio gave this build 5 stars June 2016

Really good build, I love his high burst condi damage and can handle most 2vs1 too. But i'm playing it with a little variant: Superior rune of the krait and viper's amulet.

1 More Rating
0 stars
Calcium Carbonate gave this build 0 stars May 2016

S/T+LB can be viable, but not with Arms. Does not offer any meaningful benefits in usage compared to "Ragezerker" or typical Def/Disc/Zerk S/T+LB or M/Sh+LB setups.

Arms destroys any potential the build would otherwise have. Last Stand is a weak Defense GM for this build. The Berserker traits are a mess. Sigils are mediocre for PvP. Wanderer's and Rabid amulets are weak when paired with Longbow.