Build

Chronomancer - Condi Roamer

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The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damage.

Designed for:

Overview

Deals immense condition damage and boasts exceptional survivability with raw resilience and sustain. Also excels at easily clearing camps.

Skill Bar

StaffHealingUtilityElite
Sword/Shield

Skill Variants

Utility

  • for boon/condition support and to combo with
    for
    .
  • for stealth and group support.
  • for utility

Elite

Main Specialization

Equipment

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6x
Superior Rune of Perplexity
18x
Malign WvW Infusion

Variants

Stats

  • Use more Viper's, Carrion or Sinister for more damage.
    • Keep in mind condition duration if replacing gear. The goal is to reach 100% Confusion Confusion duration with runes, food and utility.


Sigils

  • Superior Sigil of Corruption Superior Sigil of Corruption
    Superior Sigil of Corruption.pngSuperior Sigil of Corruption
    Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.

Consumables

Food

  • Sweet Bean Bun Sweet Bean Bun
    Sweet Bean Bun.pngSweet Bean Bun
    Nourishment (30 m):
    Food.png+70 Expertise-20% Condition Duration (Incoming)+25% Magic Find during Lunar New Year
    Consumable
    - Defensive option, recommended.
  • Oysters with Spicy Sauce Oysters with Spicy Sauce
    Oysters with Spicy Sauce.pngOysters with Spicy Sauce
    Nourishment (30 m):
    Food.png+10% Damage Reduction+70 Condition Damage+10 Experience from kills
    Consumable
    - Alternate defensive option.
  • Loaf of Saffron Bread Loaf of Saffron Bread
    Loaf of Saffron Bread.pngLoaf of Saffron Bread
    Nourishment (30 m):
    Food.pngIncoming damage reduced by 20% while stunned, knocked down, or knocked back.-20% condition duration+10 Experience from kills
    Consumable
    - Alternate defensive option.
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
    - Offensive option.
  • Saffron Stuffed Mushroom Saffron Stuffed Mushroom
    Saffron Stuffed Mushroom.pngSaffron Stuffed Mushroom
    Nourishment (30 m):
    Food.pngGain +200 condition damage for 30 seconds when you kill a foe. (This effect does not stack)+70 Precision+10% Experience from kill[sic]
    Consumable
    - Alternate offensive option.

Utility

  • Magnanimous Tuning Crystal Magnanimous Tuning Crystal
    Magnanimous Tuning Crystal.pngMagnanimous Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your VitalityGain Condition Damage equal to 3% of your Toughness+10% Experience from Kills
    Consumable

Usage

General

  • Use shatters to deal damage, cleanse conditions, and heal yourself.
  • Whenever you shatter a phantasm for the first time it'll respawn - let your phantasms attack at least once before shattering it for a 2nd time.
  • Always try to shatter when you have at least 2 active illusions in order to proc
    . Getting the most out of this trait is a crucial part of the build.
  • When you run out of shatter skills activate
    .
  • and
    got the most synergy with traits. Spawning both phantasms, shattering them and then shattering them again drastically reduces the cooldown of these skills which is good for both defense and offense.
  • Root people into your shatters with
    .
  • Shattering illusions reduces your cooldowns thanks to
    and
    .
  • If using
    ,
    is an area interrupt, therefore your best skill to stop an enemy group reviving or stomping an enemy. If used in a duel, position your illusions so that they will hit the enemy each with at least a second of delay - maximizing the effect (daze does not stack in duration)
  • You can safe stomp both by using
    and a combination of start Stomp,
    and
    back on your target. These stomps use important cooldowns, use them only if necessary.
  • combined with
    can be used to sustain under-pressure team rez or to grant an ally a safe stomp.
  • Since the Shatter effects also occurs on yourself (players are considered illusions too), do it in melee range to maximize the damage whenever you can.
  • The first healing tick of
    will be received even if you're not standing in the well. The second part is an AoE heal for which you must stand in the well as it expires.

Continuum Split (CS)

  • allows you to use your skills twice.
  • Offensive use: CC your target with either
    or
    , cast
    and press
    right before it finishes casting, then unload your shatters while using
    . The additional Moa can be used on an enemy approaching a downed body (however if used after the enemy has started reviving it will not interrupt the channel, additional CC must be used) or kept for later.
  • Defensive use: cast
    after using CS, and exit CS before the last pulse of the well. Even though your HP will reset after CS ends thus reverting any damage/healing received, it's possible to gain healing from the final pulse of
    if that occurs after CS ends.
  • Phantasms summoned and Moa will still persist after CS ends.

Weaknesses

  • Heavy condition removal; conditions are 90% of your damage.
  • Heavy condition pressure (particularly your own - think
    )
Build rating: 100%
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2 Ratings
Gold Medal - Great
The Blue Rangerr said this build was great January 2017

Great Chronomancer version of the popular condi mesmer, I think this build has all the right ideas and is pretty much on meta for what you would find a condi chrono will be roaming on. One small problem I have is having Arcane Thievery on the bar instead of null field or portal as the go-to, but I think this is a pretty small personal preference choice.

Gold Medal - Great
Henry said this build was great January 2017

I do play this build very often and it makes fun and works great! The condition damage is awesome and sometimes foes are in downstate very fast! My only changes are scepter over sword and etherfeast instead of well of eternity. Scepter has an additional block and increases clone spamming rate, while Scepter skill nr. 3 has nice damage and guarants more confusion stacking. In general a very funny and efficient build!