Build

Chronomancer - Tank/Support Sword/x

Meta Medal Icon.png

Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Last modified: 42 Days ago.

Focused on: Direct damageUtility.

Designed for:

Overview

This build provides maximum Quickness uptime for your whole raidteam, as well as some alacrity to increase the damage of your whole party.

Skill Bar


Mind Wrack
12Recharge.png
Mind Wrack
Shatter. Destroy all your clones and phantasms, damaging nearby foes. The shatter effect also occurs at your location.
Damage.png1 Illusion: 306
Damage.png2 Illusions (2x): 412
Damage.png3 Illusions (3x): 537
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Cry of Frustration
25Recharge.png
Cry of Frustration
Shatter. Destroy all your clones and phantasms, confusing nearby foes. The shatter effect also occurs at your location.
Damage.pngDamage: 88
Confusion.pngConfusion (3s): 50 Damage On Skill Use, 30 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Diversion
38Recharge.png
Diversion
Shatter. Destroy all your clones and phantasms, dazing their targets. The shatter effect also occurs at your location.
Daze.pngDaze: 1 second
Book.pngEnemies Dazed: 1
Radius.pngRadius: 240
Range.pngRange: 1,200
Distortion
50Recharge.png
Distortion
Shatter. Gain distortion and destroy all your clones and phantasms, gaining additional distortion for each one shattered.
Distortion.pngDistortion (1s): Evade all attacks.
Book.pngNumber of Targets: 1
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200
  
Continuum Split
90Recharge.png
Continuum Split
Shatter. Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
Book.pngNumber of Targets: 1
Duration.pngDuration: 1½ seconds
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200
Sword/Shield
Healing
Utility
Elite
Mind Slash
Mind Slash
Chain. Slash your foe to make them vulnerable.
Damage.pngDamage: 242
Vulnerability.pngVulnerability (5s): 1% Incoming Damage, 1% Incoming Condition Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130
Blurred Frenzy
½Activation.png
12Recharge.png
Blurred Frenzy
Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
Damage.pngDamage (8x): 880
Distortion.pngBlur (2½s): Evade all attacks.
Book.pngNumber of Targets: 3
Range.pngRange: 130
Illusionary Leap
½Activation.png
12Recharge.png
Illusionary Leap
Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Damage.pngDamage: 1
Crippled.pngCrippled (1s): -50% Movement Speed
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage, 2% Incoming Condition Damage
Range.pngRange: 600
Echo of Memory
Activation.png
30Recharge.png
Echo of Memory
Phantasm. Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants alacrity to allies. If an attack is blocked, Deja Vu is usable for a short time.
Damage.pngDamage: 347
Alacrity.pngAlacrity (2s): Skills recharge 33% faster.
Slow.pngSlow (2s): Skills and actions are slower.
Duration.pngDuration: 10 seconds
Radius.pngRadius: 240
Range.pngRange: 900
Tides of Time
½Activation.png
40Recharge.png
Tides of Time
Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
Damage.pngDamage: 264
Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
Stun.pngStun: 1 second
Book.pngBlocks Missiles
Book.pngRecharge Reduced: 10%
Combo.pngCombo Field: Ethereal
Range.pngRange: 600
Well of Eternity
Not usable underwater.png
¼Activation.png
30Recharge.png
Well of Eternity
Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
Healing.pngInitial Self Heal: 3,230
Healing.pngEnding Heal: 3,870
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3 seconds
Combo.pngCombo Field: Light
Radius.pngRadius: 240
Range.pngRange: 900
Signet of Inspiration
¾Activation.png
30Recharge.png
Signet of Inspiration
Signet Passive: Grant swiftness and an additional random boon every ten seconds.
Signet Active: Copy all of your boons to nearby allies.
Aegis.pngAegis (10s): Block the next incoming attack.
Fury.pngFury (5s): 20% Critical Chance
Might.pngMight (20s): +30 Power, +30 Condition Damage
Protection.pngProtection (3s): -33% Incoming Damage
Regeneration.pngRegeneration (5s): 650 Heal
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Swiftness.pngAlways Receive-Swiftness (5s): 33% Movement Speed
Vigor.pngVigor (5s): +50% Endurance Regeneration
Stability.pngStability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Quickness.pngQuickness (3s): Skills and actions are 50% faster.
Resistance.pngResistance (2s): Conditions currently on you are ineffective; stacks duration.
Book.pngNumber of Targets: 5
Range.pngRange: 600
Well of Recall
Not usable underwater.png
1Activation.png
35Recharge.png
Well of Recall
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Damage.pngDamage: 186
Alacrity.pngAlacrity (5s): Skills recharge 33% faster.
Chilled.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3 seconds
Combo.pngCombo Field: Ethereal
Radius.pngRadius: 240
Range.pngRange: 900
Well of Action
Not usable underwater.png
¾Activation.png
25Recharge.png
Well of Action
Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
Damage.pngPulse Damage: 186
Slow.pngSlow (1s): Skills and actions are slower.
Quickness.pngQuickness (3s): Skills and actions are 50% faster.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3 seconds
Combo.pngCombo Field: Ethereal
Radius.pngRadius: 240
Range.pngRange: 900
Gravity Well
Not usable underwater.png
1Activation.png
90Recharge.png
Gravity Well
Well. Create a powerful well that warps space in an area, knocking down, floating, and pulling foes caught in its event horizon. When it expires, foes still inside the well take heavy damage.
Damage.pngPulse Damage: 160
Damage.pngFinal Damage: 798
Knockdown.pngKnockdown: 1 second
Radius.pngPull: 240
Float.pngFloat: 1 second
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3 seconds
Combo.pngCombo Field: Dark
Radius.pngRadius: 240
Range.pngRange: 900
X/Sword
Illusionary Riposte
Activation.png
12Recharge.png
Illusionary Riposte
Clone. Block your foe and create an illusion when attacked.
Damage.pngDamage: 734
Duration.pngBlock Duration: 2½ seconds
Range.pngRange: 900
Phantasmal Swordsman
1Activation.png
20Recharge.png
Phantasmal Swordsman
Phantasm. Create an illusion that attacks your foe.
Damage.pngDamage: 734
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200

Weapon Variants

x/Focus
Temporal Curtain
¼Activation.png
25Recharge.png
Temporal Curtain
Create a wall of energy that grants swiftness to allies who cross it while crippling foes who touch it.
Swiftness.pngSwiftness (12s): 33% Movement Speed
Cripple.pngCripple (5s): -50% Movement Speed
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Light
Range.pngRange: 900
Phantasmal Warden
1Activation.png
25Recharge.png
Phantasmal Warden
Phantasm. Create a phantasm that attacks your target and creates a defensive bubble, protecting itself and allies from projectiles.
Damage.png12Damage: 1,104
Book.pngNumber of Targets: 3
Range.pngRange: 1,200

To pull mobs together so that you can kill them faster. Use this for Slothasor, the Trio, Gorseval and potentially Sabetha.

Slot Changes

Healing

  • Well of Eternity Well of Eternity
    ¼Activation.png
    20Recharge.png
    Well of Eternity
    Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
    Heal.pngInitial Self Heal: 3,230
    Heal.pngEnd Heal: 3,870
    Book.pngConditions Removed: 1
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    can be changed to
    Signet of the Ether Signet of the Ether
    1Activation.png
    35Recharge.png
    Signet of the Ether
    Signet Passive: Gain health every few seconds, based on the number of active illusions you control.
    Signet Active: Heal yourself and refresh all phantasm skill recharges.
    Heal.pngHealing: 5,560
    Heal.pngPassive Heal - 3 Illusions: 980
    Heal.pngPassive Heal - 2 Illusions: 660
    Heal.pngPassive Heal - 1 Illusion: 340
    Radius.pngInterval: 3 seconds
    for better self heal and to reset phantasm cooldown.

Utility

  • Well of Recall Well of Recall
    1Activation.png
    40Recharge.png
    Well of Recall
    Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
    Damage.pngDamage: 186
    Alacrity.pngAlacrity: Skills recharge 66% faster.
    Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    should be changed to
    Feedback Feedback
    32Recharge.png
    Feedback
    Glamour. Create a dome around your foes that reflects projectiles.
    Duration.pngShield Duration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    in Salvation Pass to help with reflects.

Elite

  • Signet of Humility Signet of Humility
    1Activation.png
    180Recharge.png
    Signet of Humility
    Signet Passive: Reduces incoming duration of stuns, dazes, fears, and taunts.
    Signet Active: Transform your foe into a moa bird.
    Radius.pngDuration Decreased: 20%
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    For extra CC if needed
  • Time Warp Time Warp
    ¼Activation.png
    180Recharge.png
    Time Warp
    Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
    Quickness.pngQuickness (1s): Skills and actions are 50% faster.
    Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 360
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    still usefull in some situations

Specializations

Main Build

Inspiration
Mender's Purity
Mender's Purity.pngMender's Purity
Cast power cleanse when you use a healing skill.
Medic's Feedback
Medic's Feedback.pngMedic's Feedback
Create a feedback bubble while reviving an ally. Your revival speed is increased.
Book.pngIncreased Revive Speed: 10%

Restorative Mantras
Restorative Mantras.pngRestorative Mantras
Heal allies around you when you finish preparing a mantra.
Healing.pngHealing: 2,600
Book.pngNumber of Targets: 5
Radius.pngRadius: 360

Persisting Images
Persisting Images.pngPersisting Images
Phantasms have increased health and spawn with retaliation.
Retaliation.pngRetaliation (6s): Reflect incoming damage back to its source.
Radius.pngHealth Increase: 20%
Inspiring Distortion
5Recharge.png
Inspiring Distortion.pngInspiring Distortion
Grant distortion to nearby allies whenever you give yourself distortion.
Distortion.pngDistortion (1s): Evade all attacks.
Book.pngNumber of Targets: 5
Radius.pngRadius: 300
Warden's Feedback
Warden's Feedback.pngWarden's Feedback
Focus weapon skills reflect projectiles. Reduces recharge on focus weapon skills.
Book.pngRecharge Reduced: 20%
Book.pngReflects Missiles

Restorative Illusions
Restorative Illusions.pngRestorative Illusions
Heal yourself and lose conditions when you use a shatter skill.
Healing.pngNo-Illusion Heal: 872
Healing.pngOne-Illusion Heal: 1,064
Healing.pngTwo-Illusion Heal: 1,256
Healing.pngThree-Illusion Heal: 1,448
Book.pngConditions Removed: 1

Protected Phantasms
Protected Phantasms.pngProtected Phantasms
Phantasms gain distortion briefly upon creation. Illusions gain protection when you activate a shatter skill.
Distortion.pngDistortion (1s): Evade all attacks.
Protection.pngProtection (2s): -33% Incoming Damage
Healing Prism
10Recharge.png
Healing Prism.pngHealing Prism
When healing yourself, nearby allies are also healed. Gain healing power for each illusion you control.
Healing.pngHealing: 532
Attribute bonus.pngHealing Power: +100
Book.pngNumber of Targets: 5
Radius.pngRadius: 300
Mental Defense
Mental Defense.pngMental Defense
Cast Phantasmal Defender on your attacker when you successfully block or evade an attack.

Illusionary Inspiration
Illusionary Inspiration.pngIllusionary Inspiration
Phantasms grant regeneration to nearby allies. Whenever you summon a phantasm, cast Signet of Inspiration.
Regeneration.pngRegeneration (3s): 390 Heal
Book.pngNumber of Targets: 5
Radius.pngRadius: 240

Temporal Enchanter
Temporal Enchanter.pngTemporal Enchanter
Glamour skills last longer. When you cast a glamour, allies near the glamour gain resistance and superspeed.
Superspeed.pngSuperspeed (2s): Movement speed is greatly increased.
Resistance.pngResistance (2s): Conditions currently on you are ineffective; stacks duration.
Book.pngNumber of Targets: 5
Radius.pngDuration Increase: 2
Domination
Illusion of Vulnerability
Illusion of Vulnerability.pngIllusion of Vulnerability
Inflict vulnerability when you interrupt a foe.
Vulnerability.png3Vulnerability (5s): 3% Incoming Damage, 3% Incoming Condition Damage
Confounding Suggestions
5Recharge.png
Confounding Suggestions.pngConfounding Suggestions
Chance to inflict stun whenever you daze a target. Increased stun and daze duration.
Book.pngTrigger Chance: 100%
Stun.pngStun: 1 second
Radius.pngDuration Increase: 25%

Empowered Illusions
Empowered Illusions.pngEmpowered Illusions
Illusions deal more damage.
Damage.pngDamage Increase: 15%

Rending Shatter
Rending Shatter.pngRending Shatter
Shatter skills inflict vulnerability on hit.
Vulnerability.pngVulnerability (8s): 1% Incoming Damage, 1% Incoming Condition Damage
Dazzling
Dazzling.pngDazzling
Dazing a foe also applies vulnerability.
Vulnerability.png5Vulnerability (8s): 5% Incoming Damage, 5% Incoming Condition Damage
Shattered Concentration
Shattered Concentration.pngShattered Concentration
Shatter skills also remove a boon on hit.
Book.pngBoons Removed: 1

Blurred Inscriptions
Blurred Inscriptions.pngBlurred Inscriptions
Activating a signet grants you distortion and removes conditions. Signet recharge is also reduced.
Distortion.pngDistortion (1s): Evade all attacks.
Book.pngConditions Removed: 1
Book.pngRecharge Reduced: 20%

Furious Interruption
3Recharge.png
Furious Interruption.pngFurious Interruption
Gain quickness when you interrupt a foe.
Quickness.pngQuickness (3s): Skills and actions are 50% faster.
Fragility
Fragility.pngFragility
Deal more damage for each stack of vulnerability on your target.
Damage.pngDamage Increase per Stack: ½%
Imagined Burden
Imagined Burden.pngImagined Burden
Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.
Might.png2Might (5s): +60 Power, +60 Condition Damage
Crippled.pngCrippled (2s): -50% Movement Speed
Book.pngRecharge Reduced: 20%

Mental Anguish
Mental Anguish.pngMental Anguish
Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.
Damage.pngDamage Increase: 15%
Damage.pngDamage Increase vs. Inactivity: 30%

Power Block
Power Block.pngPower Block
Interrupts deal damage and inflict weakness. Enemy skills that you interrupt have an increased cooldown.
(Cannot increase recharge of skills with no recharge.)
Damage.pngDamage: 399
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Duration.pngDuration: 15 seconds
Chronomancer
Time Splitter
Time Splitter.pngTime Splitter
You can equip shields and gain access to chronomancer wells. Gain access to continuum split/shift, which allows you to revert to an earlier point in time.
Delayed Reactions
Delayed Reactions.pngDelayed Reactions
Interrupting a foe slows them.
Slow.pngSlow (3s): Skills and actions are slower.

Time Catches Up
Time Catches Up.pngTime Catches Up
Activating a shatter gives your illusions superspeed.
Superspeed.pngSuperspeed (5s): Movement speed is greatly increased.

All's Well That Ends Well
All's Well That Ends Well.pngAll's Well That Ends Well
Wells grant alacrity to allies when they end.
Alacrity.pngAlacrity (2s): Skills recharge 33% faster.
Book.pngNumber of Allied Targets: 5
Flow of Time
Flow of Time.pngFlow of Time
Gain alacrity when you shatter.
Alacrity.pngAlacrity (1s): Skills recharge 33% faster.
Danger Time
Danger Time.pngDanger Time
Gain additional critical-hit chance against slowed enemies.
Slow.pngSlow: Skills and actions are slower.
Critical Chance Increase.pngCritical Chance Increase: 30%

Illusionary Reversion
Illusionary Reversion.pngIllusionary Reversion
Shattering at least two illusions generates a clone.

Improved Alacrity
Improved Alacrity.pngImproved Alacrity
Alacrity applied to you lasts longer.
Radius.pngDuration Increase: 50%
Time Marches On
Time Marches On.pngTime Marches On
You move 25% faster. The duration of incoming movement-impairing conditions is reduced by 25%.
Crippled.pngCrippled: -50% Movement Speed
Chilled.pngChilled: -66% Skill Recharge Rate, -66% Movement Speed
Immobilize.pngImmobilize: Unable to move.
Book.pngMovement Speed Increase: 25%
Radius.pngDuration Decreased: 25%
Lost Time
¼Recharge.png
Lost Time.pngLost Time
Gain a charge each time you score a critical hit. After enough charges, your next hit will slow your target.
Slow.pngSlow (2s): Skills and actions are slower.
Book.pngNumber of Hits: 5

Seize the Moment
Seize the Moment.pngSeize the Moment
Gain quickness for each illusion you shatter.
Quickness.pngQuickness (1s): Skills and actions are 50% faster.

Chronophantasma
Chronophantasma.pngChronophantasma
Your phantasms are resummoned after the first time they are shattered.
(Resummoned phantasms are briefly dazed.)
Daze.pngDaze: 1½ seconds

Reflect Variant

Substitute
Persisting Images Persisting Images
Persisting Images.pngPersisting Images
Phantasms have increased health and spawn with retaliation.
Retaliation.pngRetaliation (6s): Reflect incoming damage back to its source.
Radius.pngHealth Increase: 20%
for
Medic's Feedback Medic's Feedback
Medic's Feedback.pngMedic's Feedback
Create a feedback bubble while reviving an ally. Your revival speed is increased.
Book.pngIncreased Revive Speed: 10%
and
Restorative Illusions Restorative Illusions
Restorative Illusions.pngRestorative Illusions
Heal yourself and lose conditions when you use a shatter skill.
Healing.pngNo-Illusion Heal: 872
Healing.pngOne-Illusion Heal: 1,064
Healing.pngTwo-Illusion Heal: 1,256
Healing.pngThree-Illusion Heal: 1,448
Book.pngConditions Removed: 1
for
Warden's Feedback Warden's Feedback
Warden's Feedback.pngWarden's Feedback
Focus weapon skills reflect projectiles. Reduces recharge on focus weapon skills.
Book.pngRecharge Reduced: 20%
Book.pngReflects Missiles
. This variant is recommended for Slothasor and the Trio.
Inspiration
Mender's Purity
Mender's Purity.pngMender's Purity
Cast power cleanse when you use a healing skill.
Medic's Feedback
Medic's Feedback.pngMedic's Feedback
Create a feedback bubble while reviving an ally. Your revival speed is increased.
Book.pngIncreased Revive Speed: 10%

Restorative Mantras
Restorative Mantras.pngRestorative Mantras
Heal allies around you when you finish preparing a mantra.
Healing.pngHealing: 2,600
Book.pngNumber of Targets: 5
Radius.pngRadius: 360

Persisting Images
Persisting Images.pngPersisting Images
Phantasms have increased health and spawn with retaliation.
Retaliation.pngRetaliation (6s): Reflect incoming damage back to its source.
Radius.pngHealth Increase: 20%
Inspiring Distortion
5Recharge.png
Inspiring Distortion.pngInspiring Distortion
Grant distortion to nearby allies whenever you give yourself distortion.
Distortion.pngDistortion (1s): Evade all attacks.
Book.pngNumber of Targets: 5
Radius.pngRadius: 300
Warden's Feedback
Warden's Feedback.pngWarden's Feedback
Focus weapon skills reflect projectiles. Reduces recharge on focus weapon skills.
Book.pngRecharge Reduced: 20%
Book.pngReflects Missiles

Restorative Illusions
Restorative Illusions.pngRestorative Illusions
Heal yourself and lose conditions when you use a shatter skill.
Healing.pngNo-Illusion Heal: 872
Healing.pngOne-Illusion Heal: 1,064
Healing.pngTwo-Illusion Heal: 1,256
Healing.pngThree-Illusion Heal: 1,448
Book.pngConditions Removed: 1

Protected Phantasms
Protected Phantasms.pngProtected Phantasms
Phantasms gain distortion briefly upon creation. Illusions gain protection when you activate a shatter skill.
Distortion.pngDistortion (1s): Evade all attacks.
Protection.pngProtection (2s): -33% Incoming Damage
Healing Prism
10Recharge.png
Healing Prism.pngHealing Prism
When healing yourself, nearby allies are also healed. Gain healing power for each illusion you control.
Healing.pngHealing: 532
Attribute bonus.pngHealing Power: +100
Book.pngNumber of Targets: 5
Radius.pngRadius: 300
Mental Defense
Mental Defense.pngMental Defense
Cast Phantasmal Defender on your attacker when you successfully block or evade an attack.

Illusionary Inspiration
Illusionary Inspiration.pngIllusionary Inspiration
Phantasms grant regeneration to nearby allies. Whenever you summon a phantasm, cast Signet of Inspiration.
Regeneration.pngRegeneration (3s): 390 Heal
Book.pngNumber of Targets: 5
Radius.pngRadius: 240

Temporal Enchanter
Temporal Enchanter.pngTemporal Enchanter
Glamour skills last longer. When you cast a glamour, allies near the glamour gain resistance and superspeed.
Superspeed.pngSuperspeed (2s): Movement speed is greatly increased.
Resistance.pngResistance (2s): Conditions currently on you are ineffective; stacks duration.
Book.pngNumber of Targets: 5
Radius.pngDuration Increase: 2

Illusion Variant

Replace Domination with Illusion for more alacrity and higher personal damage. The lower cooldown on shatterskills is very useful for sloth and the higher alacrity uptime whenever you use
Feedback Feedback
32Recharge.png
Feedback
Glamour. Create a dome around your foes that reflects projectiles.
Duration.pngShield Duration: 6 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200
instead of
Well of Recall Well of Recall
1Activation.png
40Recharge.png
Well of Recall
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Damage.pngDamage: 186
Alacrity.pngAlacrity: Skills recharge 66% faster.
Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900
.
Illusions
Illusionary Retribution
Illusionary Retribution.pngIllusionary Retribution
Shatter skills inflict confusion on hit.
Confusion.pngConfusion (3s): 50 Damage On Skill Use, 30 Damage
Compounding Power
Compounding Power.pngCompounding Power
Gain increased damage and condition damage for each of your active illusions.
Damage.pngDamage Increase: 3%
Attribute bonus.pngCondition Damage: +50

Persistence of Memory
Persistence of Memory.pngPersistence of Memory
Shattering a phantasm recharges all phantasms by a small amount.
Book.pngRecharge Time Reduced: 1 seconds

The Pledge
The Pledge.pngThe Pledge
Torch skills remove conditions. Torch skills recharge faster while you are in stealth.
Book.pngConditions Removed: 1
Book.pngRecharge Reduction per Pulse: 1½ seconds
Radius.pngInterval: 1 second
Illusionist's Celerity
Illusionist's Celerity.pngIllusionist's Celerity
Reduces recharge on illusion-summoning skills.
Book.pngRecharge Reduced: 20%
Shattered Strength
Shattered Strength.pngShattered Strength
Shattering illusions grants you might per illusion.
Might.pngMight (10s): +30 Power, +30 Condition Damage

Phantasmal Haste
Phantasmal Haste.pngPhantasmal Haste
Phantasms attack more often.
Book.pngPhantasm Attack Skill Recharge Reduction: 20%

Maim the Disillusioned
Maim the Disillusioned.pngMaim the Disillusioned
Shatter skills inflict torment on hit.
Torment.pngTorment (6s): 95 Damage, 191 Damage if Moving
Master of Misdirection
Master of Misdirection.pngMaster of Misdirection
Confusion you inflict lasts longer. Reduces recharge of shatter skills.
Book.pngRecharge Reduced: 15%
Radius.pngDuration Increase: 33%
Ineptitude
Ineptitude.pngIneptitude
Cause confusion when you blind a foe. Blocking or evading an attack inflicts blind on your opponent.
(The same foe cannot be blinded more than once within the interval.)
Confusion.pngConfusion (4s): 50 Damage On Skill Use, 40 Damage
Blind.pngBlind (3s): Next outgoing attack misses.
Radius.pngInterval: 10 seconds

Master of Fragmentation
Master of Fragmentation.pngMaster of Fragmentation
Your shatter skills are improved.
Mind Wrack.pngMind Wrack: 10% Increased Critical Hit Chance
Cry of Frustration.pngCry of Frustration: Cripples foes on hit.
Diversion.pngDiversion: Strikes up to five targets within range
Distortion.pngDistortion: Reflects Projectiles

Malicious Sorcery
Malicious Sorcery.pngMalicious Sorcery
Increases attack speed while wielding a scepter. Reduces recharge on scepter skills.
Radius.pngAttack Speed Increase: 20%
Book.pngRecharge Reduced: 20%

Equipment

Stats

  • Leggings are Commander's everything else is Berserker's.
  • Use an exotic lvl 78 Berserker's Backpiece[Crafting] with a platinum doubloon and a WvW power infusion. This will result in one more stat point than using an exotic lvl 80 Berserker's Backpiece with a platinum doubloon (which is also fine).

Upgrades

Sword.png
Shield.png
I.png
Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
I.png
Sword.png
II.png
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
II.png
6x
Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +15% Boon Duration; when you use an elite skill, convert up to 2 conditions into boons of all nearby allies. (Cooldown: 45 seconds)

Infusions

  • 15
    Precise Infusion Precise Infusion
    Precise Infusion.pngPrecise Infusion
    +5 Precision +5 Agony Resistance
    .
  • 2
    Mighty Infusion Mighty Infusion
    Mighty Infusion.pngMighty Infusion
    +5 Power +5 Agony Resistance
    .

Variants

  • If you don't want to use a
    Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngBoon Duration Increased by 10%+100 Power+10% Experience from Kills
    Consumable
    switch two earrings and one ring to commander stats.
  • If you want to tank you can replace your amulet and your berserker earring with knight stats. If you play the
    Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngBoon Duration Increased by 10%+100 Power+10% Experience from Kills
    Consumable
    version also switch one ring to reach over 1400 toughess.
  • You can also tank using
    Superior Rune of the Herald Superior Rune of the Herald
    Superior Rune of the Herald.pngSuperior Rune of the Herald
    (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): +10% Boon Duration (5): +100 Toughness (6): When using a heal skill, apply protection to nearby allies (360 radius). (Cooldown: 10 seconds)
    to provide high protection uptime for your group. To reach 100% boon duration and over 1400 toughness you can use knight shoes and exotic commander trinkets with platinum doubloons. For everything else (including backpack) use berserker.
  • If you have a revenant in your subgroup you can use an assassin's armor with
    Superior Rune of the Scholar Superior Rune of the Scholar
    Superior Rune of the Scholar.pngSuperior Rune of the Scholar
    (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +10% damage while your health is above 90%.
    .

Food/Potions

  • Use
    Bowl of Nopalitos Saute Bowl of Nopalitos Saute
    Bowl of Nopalitos Saute.pngBowl of Nopalitos Saute
    Nourishment (1 h):
    Food.png+70 Toughness+20% Boon duration+10% Experience from kills
    Consumable
    /
    Loaf of Candy Cactus Cornbread Loaf of Candy Cactus Cornbread
    Loaf of Candy Cactus Cornbread.pngLoaf of Candy Cactus Cornbread
    Nourishment (30 m):
    Food.png+70 Toughness+20% Boon duration+10% Experience from kills
    Consumable
    /
    Chocolate Omnomberry Cream Chocolate Omnomberry Cream
    Chocolate Omnomberry Cream.pngChocolate Omnomberry Cream
    Nourishment (30 m):
    Food.png+40% magic find while under the effect of a boon+20% Boon duration+10 Experience from kills
    Consumable
    /
    Spring Roll Spring Roll
    Spring Roll.pngSpring Roll
    Nourishment (30 m):
    Food.png+20% Boon DurationSwiftness for 30 Seconds on Kill+25% Magic Find during Lunar New Year
    Consumable
    to increase the group wide quickness uptime.
  • Use
    Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngBoon Duration Increased by 10%+100 Power+10% Experience from Kills
    Consumable

Usage

Keeping up quickness boils down to using these skills at least once every 30 seconds before alacrity. That's every 22,6 seconds after alacrity and these skills give you 24 seconds of quickness total and therefore permanent quickness. Make sure to weaponswap before starting the rotation to proc your
Superior Sigil of Concentration Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
.


  1. Tides of Time Tides of Time
    ½Activation.png
    40Recharge.png
    Tides of Time
    Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
    Damage.pngDamage: 264
    Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
    Stun.pngStun: 1s
    Book.pngBlocks Missiles
    Book.pngRecharge Reduced: 10s
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 600
  2. Signet of Inspiration Signet of Inspiration
    ¾Activation.png
    30Recharge.png
    Signet of Inspiration
    Signet Passive: Grants swiftness and an additional random boon every ten seconds.
    Signet Active: Copy all of your boons to nearby allies.
    Aegis.pngAegis (10s): Block the next incoming attack.
    Fury.pngFury (5s): 20% Critical Chance
    Might.pngMight (20s): 35 Power, 35 Condition Damage
    Protection.pngProtection (3s): -33% Incoming Damage
    Regeneration.pngRegen (5s): 650 Heal
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
    Vigor.pngVigor (5s): 100% Endurance Regeneration
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
  3. Well of Action Well of Action
    ¾Activation.png
    30Recharge.png
    Well of Action
    Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
    Damage.pngPulse Damage: 186
    Slow.pngSlow (1s): Skills and actions are slower.
    Quickness.pngQuickness (3s): Skills and actions are 50% faster.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
  4. A phantasm to proc an additional
    Signet of Inspiration Signet of Inspiration
    ¾Activation.png
    30Recharge.png
    Signet of Inspiration
    Signet Passive: Grants swiftness and an additional random boon every ten seconds.
    Signet Active: Copy all of your boons to nearby allies.
    Aegis.pngAegis (10s): Block the next incoming attack.
    Fury.pngFury (5s): 20% Critical Chance
    Might.pngMight (20s): 35 Power, 35 Condition Damage
    Protection.pngProtection (3s): -33% Incoming Damage
    Regeneration.pngRegen (5s): 650 Heal
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
    Vigor.pngVigor (5s): 100% Endurance Regeneration
    Book.pngNumber of Targets: 5
    Range.pngRange: 600


Use
Well of Recall Well of Recall
1Activation.png
40Recharge.png
Well of Recall
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Damage.pngDamage: 186
Alacrity.pngAlacrity: Skills recharge 66% faster.
Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900
and
Well of Eternity Well of Eternity
¼Activation.png
20Recharge.png
Well of Eternity
Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
Heal.pngInitial Self Heal: 3,230
Heal.pngEnd Heal: 3,870
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Light
Range.pngRange: 900
on cooldown to maximize alacrity uptime. Make sure not to use a skill you want to use in
Continuum Split Continuum Split
90Recharge.png
Continuum Split
Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
Book.pngNumber of Targets: 1
Duration.pngDuration: 1½s
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200
when Continuum Split cooldown is lower than the skills cooldown.

Continuum Split

  • You don't need
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    for permanent quickness.
  • You can use it as part of your quickness rotation for more leeway and more alacrity whenever it is off cooldown.
  • If you're playing the Illusion traitline and use Continuum Split as part of your quickness rotation, you will have a 2 second downtime of quickness just before you can start your next Continuum Split. You can avoid this gap by doing another mid Continuum Split quickness rotation before using Continuum Split.
  • If your group is struggeling with breakbars you can also spare it to use
    Signet of Humility Signet of Humility
    1Activation.png
    180Recharge.png
    Signet of Humility
    Signet Passive: Reduces incoming duration of stuns, dazes, fears, and taunts.
    Signet Active: Transform your foe into a moa bird.
    Radius.pngDuration Decreased: 20%
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    on a lower cooldown.

Illusion vs Domination

  • Domination gives you more alacrity (or allows you to use more damage phantasms) while Illusion makes it easier to keep up quickness.
  • When playing Domination your
    Signet of Inspiration Signet of Inspiration
    ¾Activation.png
    30Recharge.png
    Signet of Inspiration
    Signet Passive: Grants swiftness and an additional random boon every ten seconds.
    Signet Active: Copy all of your boons to nearby allies.
    Aegis.pngAegis (10s): Block the next incoming attack.
    Fury.pngFury (5s): 20% Critical Chance
    Might.pngMight (20s): 35 Power, 35 Condition Damage
    Protection.pngProtection (3s): -33% Incoming Damage
    Regeneration.pngRegen (5s): 650 Heal
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
    Vigor.pngVigor (5s): 100% Endurance Regeneration
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    has a lower cooldown. This also affects the signet proc when casting a phantasm. It's possible to use it together with Well of Action on their 25 second cooldown to get more leeway. Don't forget to also use
    Tides of Time Tides of Time
    ½Activation.png
    40Recharge.png
    Tides of Time
    Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
    Damage.pngDamage: 264
    Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
    Stun.pngStun: 1s
    Book.pngBlocks Missiles
    Book.pngRecharge Reduced: 10s
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 600
    when it's off cooldown, too.

Combat

  • Cast at least two new phantasms after each shatter so that they can benefit from
    Chronophantasma Chronophantasma
    Chronophantasma.pngChronophantasma
    Your phantasms are resummoned after the first time they are shattered.
    (Resummoned phantasms are briefly dazed.)
    Daze.pngDaze: 1½ seconds
    the next time you shatter.
  • Use your elite skill only during
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    . This basically decreases the cooldown of your elite to the cooldown of
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    . You can use of course use your elite out of CS if the boss is about to die or if it can svae a wipe or the death of a player (for example rather use
    Signet of Humility Signet of Humility
    1Activation.png
    180Recharge.png
    Signet of Humility
    Signet Passive: Reduces incoming duration of stuns, dazes, fears, and taunts.
    Signet Active: Transform your foe into a moa bird.
    Radius.pngDuration Decreased: 20%
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    outside of CS than let a sacrficied player at Matthias die).
  • You can use your wells again if they come off cooldown and will be recharged before your next
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    .
  • If you happen to be on the wrong weaponset (shield) when your F5 comes off cooldown , you can use
    Tides of Time Tides of Time
    ½Activation.png
    40Recharge.png
    Tides of Time
    Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
    Damage.pngDamage: 264
    Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
    Stun.pngStun: 1s
    Book.pngBlocks Missiles
    Book.pngRecharge Reduced: 10s
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 600
    directly after Timewarp and swap weapons immedeately to proc your sigil. After the short break when Continuum Split ended swap back to shield and do the second part of the rotation.
  • Don't start using your quickness skills before you enter combat as entering combat will remove all boons on your team.

General

  • Use
    Blurred Frenzy Blurred Frenzy
    ½Activation.png
    12Recharge.png
    Blurred Frenzy
    Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
    Damage.png8Damage: 584
    Distortion.pngBlur (2½s): Evade all attacks.
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    to mitigate damage instead of dodging or as damage increase on cooldown.
  • Avoid using
    Illusionary Leap Illusionary Leap
    ¾Activation.png
    12Recharge.png
    Illusionary Leap
    Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
    Damage.pngDamage: 1
    Cripple.pngCripple (1s): -50% Movement Speed
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
    Range.pngRange: 600
    as the clone it generates will override one of your phantasms (assuming you have 3).
  • Illusionary Leap Illusionary Leap
    ½Activation.png
    12Recharge.png
    Illusionary Leap
    Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
    Damage.pngDamage: 1
    Crippled.pngCrippled (1s): -50% Movement Speed
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage, 2% Incoming Condition Damage
    Range.pngRange: 600
     Forward arrow blue.png 
    Swap Swap
    Swap
    Swap locations with your clone. Immobilize nearby foes.
    Immobilize.pngImmobilize (2s): Unable to move.
    Book.pngNumber of Targets: 3
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    can be used on Charged Souls (Gorseval) to immobilize them.
  • Use
    Into the Void Into the Void
    Into the Void
    Shatter your Temporal Curtain, pulling nearby enemies towards its position.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    to pull up to 5 enemies and allow your team to cleave them down at the same time.
  • Don't forget you will be ported back to the position where you started
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    when it ends, so always use it with caution.
  • You have boon strip on the third skill of your AA chain
    Mind Spike Mind Spike
    ½Activation.png
    Mind Spike
    Stab your foe and rip a boon off of them. Does additional damage when the target has no boons.
    Damage.pngDamage without Boons: 283
    Damage.pngDamage with Boons: 212
    Book.pngBoons Removed: 1
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    . You can increase your boon stripping abilities by replacing a phantasm with a simple sword clone, which uses the sword AA including the boonstrip.

Breakbar

  • Easily accessible CCs:
    • Tides of Time Tides of Time
      ½Activation.png
      40Recharge.png
      Tides of Time
      Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
      Damage.pngDamage: 264
      Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
      Stun.pngStun: 1 second
      Book.pngBlocks Missiles
      Book.pngRecharge Reduced: 10%
      Combo.pngCombo Field: Ethereal
      Range.pngRange: 600
      (6-10 hits)
    • Diversion Diversion
      38Recharge.png
      Diversion
      Shatter. Destroy all your clones and phantasms, dazing their targets. The shatter effect also occurs at your location.
      Daze.pngDaze: 1 second
      Book.pngEnemies Dazed: 1
      Radius.pngRadius: 240
      Range.pngRange: 1,200
      (1-4 hits)
  • Other CCs:
    • Into the Void Into the Void
      Into the Void
      Shatter your Temporal Curtain, pulling nearby enemies toward its position.
      Book.pngNumber of Targets: 5
      Radius.pngRadius: 600
      is a weak CC and is better used for pulling mobs into the boss.
    • Counter Blade Counter Blade
      ¾Activation.png
      Counter Blade
      Shoot out a bolt that dazes foes in a line.
      Damage.pngDamage: 37
      Daze.pngDaze: 1 second
      Book.pngNumber of Targets: 5
      Range.pngRange: 900
      is a very weak CC, but available if needed.
    • Gravity Well Gravity Well
      Not usable underwater.png
      1Activation.png
      90Recharge.png
      Gravity Well
      Well. Create a powerful well that warps space in an area, knocking down, floating, and pulling foes caught in its event horizon. When it expires, foes still inside the well take heavy damage.
      Damage.pngPulse Damage: 160
      Damage.pngFinal Damage: 798
      Knockdown.pngKnockdown: 1 second
      Radius.pngPull: 240
      Float.pngFloat: 1 second
      Book.pngNumber of Targets: 5
      Book.pngPulses: 3
      Duration.pngDuration: 3 seconds
      Combo.pngCombo Field: Dark
      Radius.pngRadius: 240
      Range.pngRange: 900
      or
      Signet of Humility Signet of Humility
      1Activation.png
      180Recharge.png
      Signet of Humility
      Signet Passive: Reduces duration of incoming stuns, dazes, fears, and taunts.
      Signet Active: Transforms your foe into a moa bird.
      (Defiant foes will have their defiant bar reduced instead.)
      Radius.pngDuration Decreased: 20%
      Duration.pngDuration: 6 seconds
      Range.pngRange: 1,200

Encounter-specific Tips

Forsaken Thicket

Spirit Vale

Dark-icon-raid.png Vale Guardian

  • Uphold a sword clone in the Split Phase to help with boon removal.
  • If you choose to play with a Focus use
    Temporal Curtain Temporal Curtain
    ¼Activation.png
    25Recharge.png
    Temporal Curtain
    Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.
    Swiftness.pngInitial Swiftness (12s): 33% Movement Speed
    Swiftness.pngSwiftness (1s): 33% Movement Speed
    Crippled.pngCrippled (5s): -50% Movement Speed
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    to help with Seeker Control.
  • You can use share Distortion (F4 or signet proc with Domination traitline) whenever a green field goes up with not enough people in it.


Dark-icon-raid.png Ghost events

  • Feel free to bring
    Feedback Feedback
    32Recharge.png
    Feedback
    Glamour. Create a dome around your foes that reflects projectiles.
    Duration.pngShield Duration: 6 seconds
    Combo.pngCombo Field: Ethereal
    Radius.pngRadius: 240
    Range.pngRange: 1,200
    for some reflects. Condition remove,
    Blink Blink
    Not usable underwater.png
    30Recharge.png
    Blink
    Manipulation. Teleport to a target location.
    Breaks Stun.pngBreaks Stun
    Range.pngRange: 1,200
    and No skill with such title exists. Maybe you meant: Portal Entre, Portal Exeunt. can be used for more mobility.


Dark-icon-raid.png Gorseval the Multifarious

  • Use
    Temporal Curtain Temporal Curtain
    ¼Activation.png
    25Recharge.png
    Temporal Curtain
    Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.
    Swiftness.pngInitial Swiftness (12s): 33% Movement Speed
    Swiftness.pngSwiftness (1s): 33% Movement Speed
    Crippled.pngCrippled (5s): -50% Movement Speed
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    when Gorsevals reached the wall to pull the adds. Wait till the adds are close enough before you pull. The pull works best if you place the curtain just behind his hitbox.
  • Use
    Illusionary Leap Illusionary Leap
    ½Activation.png
    12Recharge.png
    Illusionary Leap
    Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
    Damage.pngDamage: 1
    Crippled.pngCrippled (1s): -50% Movement Speed
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage, 2% Incoming Condition Damage
    Range.pngRange: 600
    and
    Swap Swap
    Swap
    Swap locations with your clone. Immobilize nearby foes.
    Immobilize.pngImmobilize (2s): Unable to move.
    Book.pngNumber of Targets: 3
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    on the Souls.
  • You can use share Distortion (F4 or signet proc with Domination traitline) whenever a your group stands in a dark field at breakbar phase to avoid damage.


Dark-icon-raid.png Bandit event

  • Use your focus pull to cleave down multiple bandits at once.


Dark-icon-raid.png Sabetha the Saboteur

  • Use
    Temporal Curtain Temporal Curtain
    ¼Activation.png
    25Recharge.png
    Temporal Curtain
    Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.
    Swiftness.pngInitial Swiftness (12s): 33% Movement Speed
    Swiftness.pngSwiftness (1s): 33% Movement Speed
    Crippled.pngCrippled (5s): -50% Movement Speed
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    to pull the Bandits to Sabetha when she does her Flamewall.
  • You might need to abort Continuum Shift when you have to throw a bomb.

Salvation Pass

Dark-icon-raid.png Slothasor

  • Use
    Temporal Curtain Temporal Curtain
    ¼Activation.png
    25Recharge.png
    Temporal Curtain
    Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.
    Swiftness.pngInitial Swiftness (12s): 33% Movement Speed
    Swiftness.pngSwiftness (1s): 33% Movement Speed
    Crippled.pngCrippled (5s): -50% Movement Speed
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    to pull some sublings but always make sure you don't pull a player who just transformed into a slubling.
  • You can use
    Temporal Curtain Temporal Curtain
    ¼Activation.png
    25Recharge.png
    Temporal Curtain
    Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.
    Swiftness.pngInitial Swiftness (12s): 33% Movement Speed
    Swiftness.pngSwiftness (1s): 33% Movement Speed
    Crippled.pngCrippled (5s): -50% Movement Speed
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    without the pull (or delay the pull) to provide some more reflect.
  • When placing Feedback keep in mind where your group will stand in the next few seconds. When you're about to move don't place it on your current position.
  • You can stand in Slothasor and use your Distorton Shatter to negate all spores when he starts shaking. With the cooldown reduction from the Illusion traitline and enough alacrity your shatter will be available everytime he uses the attack.


Dark-icon-raid.png Rescue Pact Leader

  • Use your Focus to pull mobs together and use reflect to prevent damage.


Dark-icon-raid.png Matthias Gabrel

  • Be careful with your reflects! If you reflect his slam attack Matthias will get a damage buff for each projectile you reflected.
  • You should only use your Feedback to break Matthias Bloodstone Shield.
  • Don't forget that your Distorton Shatter also works as a reflect!

Stronghold of the Faithful

Dark-icon-raid.png Escort

  • If your team is okay with you not giving quickness in order to make sure you can reliably solo the skip part, you can bring,
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    ,
    Blink Blink
    30Recharge.png
    Blink
    Manipulation. Teleport to a target location.
    Stun-Break.pngBreaks Stun
    Range.pngRange: 1,200
    ,
    Mimic Mimic
    ¼Activation.png
    90Recharge.png
    Mimic
    Manipulation. The next utility skill you use recharges faster.
    Echo.pngEcho (10s): Your next utility skill will rehcarge faster.
    Book.pngRecharge: 1 second
    and
    Mass Invisibility Mass Invisibility
    Activation.png
    90Recharge.png
    Mass Invisibility
    Manipulation. You and all allies gain stealth for a short time.
    Stealth.pngStealth (5s): Invisible to foes.
    Book.pngNumber of Targets: 10
    Radius.pngRadius: 1,200
    .

Dark-icon-raid.png Keep Construct

  • Make sure to have your quickness skills ready for the burn phase!
  • With a traited focus you can pull the first and the last orb during orb pushing phase.

Dark-icon-raid.png Xera

  • If you're tanking you can use your
    Blurred Frenzy Blurred Frenzy
    ½Activation.png
    12Recharge.png
    Blurred Frenzy
    Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
    Damage.png8Damage: 584
    Distortion.pngBlur (2½s): Evade all attacks.
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    to counter Xera's.
  • Use your Focus to pull mobs together
  • You can use your Focus to pull orbs. Make sure to pull the last orb to make sure you're not pulling more than one orb.
97%
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
7 Ratings
Gold Medal - Great
Coolyellow42 said this build was great 5 weeks ago

mandatory in any raid group. only source of unqiue boons quickness and alacrity which increase the group's dps (hello eles) hugely.

Gold Medal - Great
Gale said this build was great November 2016

Rotation and build may have changed but the demand for Chronomancers will remain until Quickness and Alacrity are deleted from the game. The rotation is less forgiving than pre-patch but still offers strong boon coverage that are key staples in any composition.

Gold Medal - Great
Elarionus said this build was great July 2016

Really great for supporting allies! I hope he continues to update this with the new LS3 changes that were made!

EDIT: REALLY needs updating....

4 More Ratings
Silver Medal - Good
Thurinn said this build was good April 2016

It's a really a good build but I would say some of the choices are bit confusing. I run this with my off hand being 2H and spec into it, I never shatter illusions to deal damage as I want to keep them up ready.

This is just me theory crafting here and maybe it's a bug it shouldn't work with 1H as they spawn illusions not Phantasms which shield and 2H do really well. You can even summon clones on down time which will help you stack might, which you can then give to your allies, the CD for all of it works better as well as you don't rely on being hit to get them to work.

Maybe I'm missing something but other than that, it's a really good build!

Gold Medal - Great
Neijala said this build was great February 2016

Great alacrity and quickness uptime without dropping more personal damage than needed. Definetly a must have for every raid group.

Gold Medal - Great
Chase said this build was great February 2016

Excellent build for providing group buffs while making tanking of the boss very easy. Keeps position better than some other tanks. Love the quickness / alacrity (even though latter was nerfed).

Gold Medal - Great
Perry said this build was great February 2016

I'm really enjoying the perma quickness this build offers to the Raidgroup, bringing a mesmer to have access to it has become a must for my raids.