Build

Chronomancer - Utility DPS

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Legendary.png

Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageUtility.

Designed for:

Expansions required:

GW2 Heart of Thorns logo.png

Overview

This build provides great group support while maintaining as much personal damage as possible. While the basic build drastically increases the groups damage output, it allows a lot of modifications to adapt to every situation and provide more defensive utilities for the group if necessary. You can play this build effectively in dungeons and fractals

Skill Bar

Sword/ShieldHealingUtilityElite
X/Focus

Weapon Variants

x/Sword
Illusionary Riposte
Activation.png
15Recharge.png
Illusionary Riposte
Clone. Block your foe and create an illusion when attacked.
Damage.pngDamage: 487
Duration.pngBlock Duration: 2.5 seconds
Range.pngRange: 900
Phantasmal Swordsman
1Activation.png
20Recharge.png
Phantasmal Swordsman
Phantasm. Create an illusion that attacks your foe.
Damage.pngDamage: 646
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200

Use Sword for best single target DPS phantasm and a block/cc. Sword should be used over Focus if there are no trash mobs to be pulled together.

Slot Changes

Healing

  • Well of Eternity Well of Eternity
    ¼Activation.png
    20Recharge.png
    Well of Eternity
    Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
    Heal.pngInitial Self Heal: 3,230
    Heal.pngEnd Heal: 3,870
    Book.pngConditions Removed: 1
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    can be changed to
    Signet of the Ether Signet of the Ether
    1Activation.png
    35Recharge.png
    Signet of the Ether
    Signet Passive: Gain health every few seconds, based on the number of active illusions you control.
    Signet Active: Heal yourself and refresh all phantasm skill recharges.
    Heal.pngHealing: 5,560
    Heal.pngPassive Heal - 3 Illusions: 980
    Heal.pngPassive Heal - 2 Illusions: 660
    Heal.pngPassive Heal - 1 Illusion: 340
    Radius.pngInterval: 3 seconds
    for better self heal and to reset phantasm cooldown.

Utility

In fights
and
should always be on your skill bar.
can be replaced as the situation demands:
  • Feedback Feedback
    32Recharge.png
    Feedback
    Glamour. Create a dome around your foes that reflects projectiles.
    Duration.pngShield Duration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    if reflects are needed, particularly useful on the elemental in the snowblind fractal.
  • Well of Precognition Well of Precognition
    ¼Activation.png
    45Recharge.png
    Well of Precognition
    Well. Creates a well that gives allies the ability to see the future and allows them to evade all incoming attacks. When the well ends, allies within the well regain endurance.
    Distortion.pngDistortion (1s): Evade all attacks.
    Stability.pngStability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Book.pngEndurance Gained: 30
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Stun-Break.pngBreaks Stun
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    to provides aegis to your group.
  • on short fights where you don't need the alacrity between encounters
  • if boon removal and/or condition cleanse is needed

Elite

  • Signet of Humility Signet of Humility
    1Activation.png
    180Recharge.png
    Signet of Humility
    Signet Passive: Reduces incoming duration of stuns, dazes, fears, and taunts.
    Signet Active: Transform your foe into a moa bird.
    Radius.pngDuration Decreased: 20%
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    should be used if an encounter involves large breakbars infrequently.
  • Gravity Well Gravity Well
    1Activation.png
    90Recharge.png
    Gravity Well
    Well. Create a powerful well that warps space in an area, knocking down, floating, and pulling foes caught in its event horizon. When it expires, foes still inside the well take heavy damage.
    Damage.pngPulse Damage: 160
    Damage.pngFinal Damage: 798
    Radius.pngPull: 240
    Float.pngFloat: 1s
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    can be used if an encounter has breakbars with a higher frequency.
  • Time Warp Time Warp
    ¼Activation.png
    180Recharge.png
    Time Warp
    Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
    Quickness.pngQuickness (1s): Skills and actions are 50% faster.
    Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 360
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    can be used when the CC from
    Gravity Well Gravity Well
    1Activation.png
    90Recharge.png
    Gravity Well
    Well. Create a powerful well that warps space in an area, knocking down, floating, and pulling foes caught in its event horizon. When it expires, foes still inside the well take heavy damage.
    Damage.pngPulse Damage: 160
    Damage.pngFinal Damage: 798
    Radius.pngPull: 240
    Float.pngFloat: 1s
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    or
    Signet of Humility Signet of Humility
    1Activation.png
    180Recharge.png
    Signet of Humility
    Signet Passive: Reduces incoming duration of stuns, dazes, fears, and taunts.
    Signet Active: Transform your foe into a moa bird.
    Radius.pngDuration Decreased: 20%
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    is not required.


Specializations

Main Build

Variants

  • over
    if you're using a focus

Dueling Variant

You can replace Inspiration with Dueling for very short fights where the extra quickness from
isn't needed

Equipment

There are many variations of gear for chronomancer and some of them can be difficult to acquire, however they all share a common goal in their stat choices which is to reach as close as possible to 100% boon duration (or quickness duration in the case of the Firebrand rune set) while under the effect of
. The following two options are two common builds that utilize different rune choices to maximize their boon duration. These gear selections assume you will be gaining extra boon duration from having 150 Agony resistance and the Fractal mobility potion - if you don't have that combination you will be below 100%.

Leadership Runes

Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Commander stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Commander stat icon.png
Commander stat icon.png
Berserker stat icon.png
Commander stat icon.png
Berserker stat icon.png
6x
Superior Rune of Leadership
18x
Mighty +5 Agony Infusion

Firebrand Runes

Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Commander stat icon.png
Commander stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Commander stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Commander stat icon.png
Commander stat icon.png
6x
Superior Rune of the Firebrand
18x
Mighty +5 Agony Infusion

Consumables

Food:

  • Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable
    should be used for optimal DPS with the Firebrand rune set
  • Fried Golden Dumpling Fried Golden Dumpling
    Fried Golden Dumpling.pngFried Golden Dumpling
    Nourishment (30 m):
    Food.png+100 Concentration+25% Magic Find during Lunar New Year33% Chance for Might (5 seconds) on Crit
    Consumable
    ,
    Chocolate Omnomberry Cream Chocolate Omnomberry Cream
    Chocolate Omnomberry Cream.pngChocolate Omnomberry Cream
    Nourishment (30 m):
    Food.png+40% magic find while under the effect of a boon+100 Concentration+10 Experience from kills
    Consumable
    or
    Spring Roll Spring Roll
    Spring Roll.pngSpring Roll
    Nourishment (30 m):
    Food.png+20% Boon DurationSwiftness for 30 Seconds on Kill+25% Magic Find during Lunar New Year
    Consumable
    should be used with the leadership rune set.

Utility:

  • ,
    or
    Potent Superior Sharpening Stone Potent Superior Sharpening Stone
    Potent Superior Sharpening Stone.pngPotent Superior Sharpening Stone
    Nourishment (1 h):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable

Usage

Standard Rotation

Keeping up quickness boils down to using these skills at least once every 30 seconds before alacrity. That's every 22,6 seconds after alacrity and these skills give you 24 seconds of quickness total and therefore permanent quickness. Make sure to weaponswap before starting the rotation to proc your
Superior Sigil of Concentration Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
.
  1. A phantasm to proc an additional


Use
and
on cooldown to maximize alacrity uptime. Make sure not to use a skill you want to use in
when Continuum Split cooldown is lower than the skills cooldown.

Continuum Split

  • You don't need
    for permanent quickness.
  • You can use it as part of your quickness rotation for more leeway and more alacrity whenever it is off cooldown.
  • If you're playing the Illusion traitline and use Continuum Split as part of your quickness rotation, you will have a 2 second downtime of quickness just before you can start your next Continuum Split. You can avoid this gap by doing another mid Continuum Split quickness rotation before using Continuum Split.
  • If your group is struggeling with breakbars you can also spare it to use
    on a lower cooldown.

Combat

  • Cast at least two new phantasms after each shatter so that they can benefit from
    the next time you shatter.
  • If possible, try to use your elite skill only during
    . This effectively decreases the cooldown of your elite to the cooldown of
    .
  • You can use your wells again if they come off cooldown and will be recharged before your next
    .
  • If you happen to be on the wrong weaponset (shield) when your F5 comes off cooldown , you can use
    directly after Timewarp and swap weapons immedeately to proc your sigil. After the short break when Continuum Split ended swap back to shield and do the second part of the rotation.
  • Don't start using your quickness skills before you enter combat as entering combat will remove all boons on your team.

General

  • Use
    to mitigate damage instead of dodging or as damage increase on cooldown.
  • Avoid using
    as the clone it generates will override one of your phantasms (assuming you have 3).
  • Use
    to pull up to 5 enemies and allow your team to cleave them down at the same time.
  • Don't forget you will be ported back to the position where you started
    when it ends, so always use it with caution.
  • You have boon strip on the third skill of your AA chain
    . You can increase your boon stripping abilities by replacing a phantasm with a simple sword clone, which uses the sword AA including the boonstrip.

Breakbar

  • Easily accessible CCs:
    • (6-10 hits)
    • (1-4 hits)
  • Other CCs:
    • is a weak CC and is better used for pulling mobs into the boss.
    • is a very weak CC, but available if needed.
    • or

Portal mechanic usage

  • Use the combined power of
    Blink Blink
    30Recharge.png
    Blink
    Manipulation. Teleport to a target location.
    Stun-Break.pngBreaks Stun
    Range.pngRange: 1,200
    and
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    to allow for faster group movement and skips.
  • Some techniques require a reverse
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    , first place
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    then waypoint back to place
    Portal Exeunt Portal Exeunt
    Portal Exeunt
    Glamour. Create an exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 10 seconds
    for your team.
  • For a second
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    you need to use
    Mimic Mimic
    ¼Activation.png
    90Recharge.png
    Mimic
    Manipulation. The next utility skill you use recharges faster.
    Echo.pngEcho (10s): Your next utility skill will rehcarge faster.
    Book.pngRecharge: 1 second
    just before opening the
    Portal Exeunt Portal Exeunt
    Portal Exeunt
    Glamour. Create an exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 10 seconds
    . Your first portal will stop working as soon as your cast the second
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    .


Build rating: 100%
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
3 Ratings
Gold Medal - Great
Serana said this build was great October 2017

The utility value of this build is wonderful. Maintains a respectable DPS and has good survivability with evades. This is however one of the more difficult builds to play if you struggle to use phantasms effectively.

Gold Medal - Great
Hanz said this build was great December 2015

The utility value of Chronomancer is just unreal in both PvE and PvP.

r8 8/8

Gold Medal - Great
J0ttem said this build was great December 2015

Decent DPS, excellent support and utility