Deadeye - P/P Unload

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The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damage.

Designed for:

  

Expansions required:

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Overview

A Deadeye build for running around in open world. This build excels at quickly bursting down enemies from range with .

Skill Bar

 
 
Pistol/XHealingUtilityElite
X/Pistol

Weapon Variants

  • You can carry a Shortbow for tagging mobs in open world farming.

Skill Variants

Healing
  • - shorter cooldown heal with an evade.
  • - if having trouble with conditions.
Utilities
  • - alternative damage option.
  • - blinds enemies and destroys projectiles.
  • // - if struggling with defiance bars.
  • - alternative stun break that cleanses conditions.
  • - alternative stun break that grants offensive boons.
  • - to escape from enemies or stealth past them.
Elite
  • - a 4 second evade.
  • - strong crowd control if there are allies nearby.

Specializations

Build Code

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Variants
  • - if you need a bit more damage/fury.
  • - if you need more cleave.
  • - on long fights against single targets.

Equipment

  • Equip your main hand pistol in weapon set 1 and an offhand pistol in weapon set 2. This allows you to weapon swap without needing 4 pistols.
  • Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

This build uses the same gear as the Deadeye - Power DPS P/P build for fractals and raids, and similar gear to Deadeye - Power DPS D/D. This makes it a good general-purpose gear set.
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6x
Superior Rune of the Scholar
Variants
  • provides high sustain at the cost of damage.

Optimal Damage Variant

The Optimal Damage Variant is the best damage gear for this build. It's overkill in most cases and is only recommended for players that prefer the glass cannon playstyle.
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6x
Superior Rune of Strength
18x
Mighty +5 Agony Infusion
Variants
  • provides high sustain at the cost of damage.

Marauder Variant

For a tankier option you can run the Marauder Variant. You will lose some damage but gain a moderate boost to health. This variant is recommended for most Open World players.
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6x
Superior Rune of Strength
18x
Mighty +5 Agony Infusion
Variants
  • provides high sustain at the cost of damage.

Consumables

Food
  • or
    for more damage.
  • for playing with groups.
  • is a good budget option.
  • for more dodges.
  • is a fantastic food for farming open world. It's cheap, provides a moderate boost to both damage and survivability, and increases magic find significantly.
  • for more healing.
  • is a great option when you do not need any extra damage or sustain.
Utility
  • or
    is your best damage option.
  • is a great budget option.

Usage

General

  • You should have the "Autotarget" option active. This is because many times you will be fighting enemies that do not have enough health remaining to survive all 8 shots of Unload. Autotarget will automatically switch to a nearby enemy when your initial target dies so if there are two enemies sufficiently close to each other, you will still receive the Initiative refund from hitting all 8 shots. Line up your targets appropriately when you have an enemy that is too weak to take all 8 shots.
  • You should have a key bound to "Disable Autotarget". There are times when you will want to cast an ability without actually hitting anything. Primarily to trigger and for stealth blasting out-of-combat.
  • When you use skills or traits to restore Initiative, try to keep at least one Initiative counter emptied so that you don't waste passive Initiative regeneration.

Damage

  • Mash and pew pew things to death.
    • Try to hit with all 8 shots so you get the initiative refund.
    • Weapon swap or use to regain initiative.
    • When you're out of initiative, use if you can gain stealth with a stolen skill or one of your utility skills. Otherwise, just fill with autoattacks while waiting for your initiative to recharge.
  • Use as often as possible for boons and a damage multiplier.
    • Prioritize targets that will die quickly so you can reset more often.

Defense

  • Use your range to your advantage by kiting enemies and staying out of danger.
  • If cornered by lots of enemies, use or to pulse blindness.
  • is a zero-cooldown daze that can be used to interrupt dangerous attacks.
  • destroys projectiles. You can also use for more projectile defense.
  • can be used as an escape.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.

Sustain

  • If you feel that you're taking a lot of damage, you can trait .
  • and cleanse conditions. In a pinch, you can activate .
  • If you have lots of trouble with conditions you can run , , or .

Stealth

  • Stealth is one of the most useful tools available to Thieves. Use to channel hero points or sneak through otherwise dangerous places.
  • If is not enough, you can blast stealth. To do this, equip a shortbow, place a , then spam in the smoke field.

Crowd Control

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Build rating - 5 stars
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6 Ratings
5 stars
Painbow gave this build 5 stars last month

It's a very effective build for just running around open-world and killing stuff quickly. Strong single target damage, some aoe (burst of shadows and shadow flare is good enough), fantastic self-boon generation and can fight from range. This build is recommended for flamethrower scrapper players who actually want to do damage

5 stars
Kaihan gave this build 5 stars July 2019

The ultimate kiting build. Melt things from a distance without taking a scratch.

5 stars
Klinem61 gave this build 5 stars October 2018

Very solid single target damage. Easily able to hit 100k damage within seconds.

3 More Ratings
4 stars
Chinkeeyong gave this build 4 stars September 2018

This build is easy to play and pulls big damage numbers from range. It also has access to Invigorating Precision which provides it with unrivaled sustained healing.

5 stars
Aquabr222 gave this build 5 stars August 2018

Ma build

5 stars
Screaming gave this build 5 stars July 2018

Extremely effective at clearing out trash, though it lacks cleave somewhat (only really a problem against extremely large groups) and against tougher targets its damage will fall off a bit as the build relies on killing trash quickly to keep its momentum up. If you need to kill a lot of weak mobs very quickly, this build excels at that.