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Superseded by Dragonhunter - DPS Greatsword Scepter/Torch, hence archiving this build
Overview
A basic DPS build for any PvE Dungeon/Fractal.
Skill Bar
GreatswordHealingUtilityElite
¼
Orb of Wrath
Fire a slow-moving orb at your foe.
Damage: 162
Range: 1,200
¼
6
Smite
½
20
Chains of Light
15
Zealot's Flame
4¼
15
Cleansing Flame
Slot Changes
Utilities
- Swapping out
Bane Signet ¾
40
Bane Signet
is perfectly acceptable if needed, but keep in mind that you are giving up a significant personal DPS boost.
- Use
Wall of Reflection 40
Wall of Reflection
Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
Duration: 10 seconds
Combo Field: Light
for fights where projectiles are an issue.
- Additionally, use
Shield of the Avenger 1½
60
Shield of the Avenger
Spirit Weapon. Summon an arcane shield to destroy incoming projectiles.
Duration: 20 seconds
for projectile heavy fights.
- If you are still having trouble, replace with in Virtues.
- Use
Hallowed Ground 1
80
Hallowed Ground
Consecration. Consecrate the ground around you, granting stability to allies inside.
Stability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Hallowed Ground (2s): Boon duration is increased by 20%
Number of Targets: 5
Pulses: 10
Duration: 10 seconds
Radius: 240
Combo Field: Fire
and/or
"Stand Your Ground!" 30
"Stand Your Ground!"
for crowd control heavy fights.
- Use
Purging Flames ¾
35
Purging Flames
for condition heavy fights.
- Use
"Retreat!" 40
"Retreat!"
for blocks in hard boss fights or for swiftness and aegis during skips.
- Use
Test of Faith 30
Test of Faith
for cripple and damage (you even get protection).
- Use
Procession of Blades ½
25
Procession of Blades
for more damage from your utility slots, if you can get one free.
Elite Skill
- Use
Renewed Focus 3
90
Renewed Focus
Meditation. Focus, making yourself invulnerable and recharging your virtues.
Duration: 3 seconds
Prevents Capture-Point Contribution
for more survivability and utility.
- Use
"Feel My Wrath!" ¼
45
"Feel My Wrath!"
for a DPS increase.
- Use
Dragon's Maw ½
75
Dragon's Maw
for breakbar damage and an AoE pull.
Weapons
- Having a Hammer is good for the short cooldown blast on
Mighty Blow ¾
5
Mighty Blow
or for the CC.
- Having a Staff for additional swiftness when skipping with
Symbol of Swiftness ¾
15
Symbol of Swiftness
is the only thing a Staff is good for outside of niche uses of and
Line of Warding 1
40
Line of Warding
.
Specializations
GS Build (Dungeons and Low Level Fractals)
Variants
- for better reflection uptime.
- for more group support.
Variants
- if you need extra support from blocks.
Scepter Build (High Level Fractals)
Scepter Variant
Radiance can be used instead of Virtues if you can't maintain a proper
Aegis uptime,
or if you have problems with the additional
Retaliation from Virtues.
Equipment
Stats
- 2x Assassin's Earrings or Assassin's Weapons.
- All other armor, weapons, and trinkets are Berserker's.
Upgrades
Superior Sigil of Accuracy
Superior Sigil of Force
Superior Sigil of Accuracy
Superior Sigil of Force
6x
Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Infusions
Versatile Precise Infusion
Versatile Precise Infusion +5 Precision +5 Agony Resistance
for armor.
Precise Infusion
Precise Infusion +5 Precision +5 Agony Resistance
for weapons and trinkets.
Sigil Variants
Swap
Superior Sigil of Accuracy
Superior Sigil of Accuracy
to:
- ⇒
Superior Sigil of the Night
Superior Sigil of the Night Outgoing damage is increased by 10% at night.
for night time dungeons/fractals.
- ⇒
Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying
for The Ruined City of Arah.
- ⇒
Superior Sigil of Justice
Superior Sigil of Justice
for Caudecus's Manor and Cliffside.
- ⇒
Superior Sigil of Icebrood Slaying
Superior Sigil of Icebrood Slaying
/
Superior Sigil of Wrath
Superior Sigil of Wrath +10% Damage vs. Sons of Svanir
for Honor of the Waves.
Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.
Equipment Variant
- Use
Superior Rune of the Flame Legion
Superior Rune of the Flame Legion (1): +25 Power (2): +10% Burning Duration (3): +50 Power (4): 25% chance to cause burning for 1 sec when hit. (Cooldown: 10s) (5): +100 Power (6): +20% Burning Duration; +7% damage against burning foes.
if you find yourself dipping below 90% health.
- Use full berserkers gear and
Superior Sigil of Air 3
Superior Sigil of Air 50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
if you're using radiance.
Consumables
Food
Bowl of Curry Butternut Squash Soup
Bowl of Curry Butternut Squash Soup Nourishment (30 m):
+100 Precision+70 Ferocity+10% Experience from Kills Consumable
Plate of Truffle Steak
Plate of Truffle Steak Nourishment (30m):
+100 power+70 precision+10% Experience from kills Consumable
can be used as well.
Utility
Superior Sharpening Stone
Superior Sharpening Stone Nourishment (30 m):
Gain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills Consumable
Bountiful Sharpening Stone
Bountiful Sharpening Stone Nourishment (30 m):
Gain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills Consumable
can be used for a higher boon uptime but is not needed.
Usage
GS Sword/Focus
Start with Sword/Focus:
Weapon swap
½
Strike
½
Vengeful Strike
½
Wrathful Strike
x2
Weapon swap
-
½
Sword Arc
½
Sword Wave
x4
Weapon swap
- Repeat from step 6.
GS Sword/Torch
Start with Sword/Focus:
- and while running towards the boss, swap to Torch offhand before getting in combat.
Weapon swap
½
Strike
½
Vengeful Strike
½
Wrathful Strike
x2
Weapon swap
15
Zealot's Flame
¾
Zealot's Fire
-
½
Sword Arc
½
Sword Wave
x3
Weapon swap
- Repeat from step 6.
Scepter/Torch Scepter/Focus
Start with Scepter/Focus:
Weapon swap
15
Zealot's Flame
¾
Zealot's Fire
- Repeat step 4 and 5 when ready.
Other Tips
- Try not to interrupt the auto attack chain of either weapon unless necessary. Interrupting the auto attack chain will result in a DPS loss.
- can do more damage than stated in the tooltip. Click on the skill link for details.
- When pulling a mob/group of mobs as a guardian, use . If you feel what you are pulling may hit you with crowd control conditions or a hard hitting skill, apply as you pull.
- is a blast finisher, and can be used to blast combo fields, but it might unveil you if it is used to stack stealth.
- is a blast finisher that should be taken advantage of when blasting fields as you can swap it in and out when out of combat.
¾
20
Spear of Justice
½
40
Hunter's Verdict
Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.
Pull: 1,200 has a 1200 range pull when tethered to target which can be really useful if used at the right place and time.
- Always try to bring if you have a free utility slot.
Video Guides
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