Druid - Shout Trooper Roamer

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageSurvivability and Mobility.

Designed for:

Overview

This build is focused in survive against any builds, either power or condition, while deal a good amount of damage and have strong burst damage in a short period of time.

Skill Bar

Juvenile Smokescale.png
Juvenile Bristleback.png
StaffHealingUtilityElite
Sword/Warhorn

Skill Variants

Utility

Use
if you want to be tankier and have an emergency button. Works better in outnumbereds.
if playing in a group.

Specializations

Variants

Equipment

Commander stat icon.png
Marauder stat icon.png
Commander stat icon.png
Marauder stat icon.png
Commander stat icon.png
Marauder stat icon.png
Commander stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Commander stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Commander stat icon.png
PvE weapon swap.png
Commander stat icon.png
Commander stat icon.png
6x
Superior Rune of the Trooper
18x
Mighty WvW Infusion

Variants

Stats

You don't need to follow this specific stat combination. The Goal here is to hit 67% boon duration between gear, food, utilites and traits. Then the

Superior Sigil of Concentration Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)

will complete the remain 33%, resulting in 100% boon duration.

  • Use Wanderer's and Commander's for boon duration and defensive stats
  • Use Marauder's for offensive stats

Consumables

Food

  • Plate of Mussels Gnashblade Plate of Mussels Gnashblade
    Plate of Mussels Gnashblade.pngPlate of Mussels Gnashblade
    Nourishment (30 min):
    Food.png+10% Damage Reduction+70 Concentrationn+10% Experience from kills
    Consumable
    - Defensive option.
  • Fried Golden Dumpling Fried Golden Dumpling
    Fried Golden Dumpling.pngFried Golden Dumpling
    Nourishment (30 m):
    Food.png+100 Concentration+25% Magic Find during Lunar New Year33% Chance for Might (5 seconds) on Crit
    Consumable
    - This food increase your boon duration in 20% and give you Might Might on a 33% chance on crit.

Utility

  • Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
    Consumable
    - Optimal
  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    - Cheaper option

Usage

General You can play this build either as attrition or kiting, you have plenty of heals to survive, but would be optimal to play in the way as drop the burst and leave.

Staff

  • always keep this skill up because it will heal your pet if in meele and yourself.
  • as you know its a nice heal skill but what many doesn't realize is that it also have an evade frame, which can be used defensively
  • if used correctly can remove Cripple Cripple, Chill Chill or Immobilize Immobilize off yourself.
  • no more issue vs
    /
    berserkers,
    rangers or
    Dragonhunters.

Sword

  • a good damaging auto attack skill that stacks might to pet on its third chain Precision Swipe Precision Swipe. It's also good to cleave downed targets when you have Quickness Quickness on!
  • >
    is a two time leap, first one going backward and second one foward. It can be used defensively because the first leap is an evade and the second leap is a finisher, which can be used to stealth.
  • is an evade that also poison the target. It is used defensively to avoid some big damage skill or to poison warriors/elementalist/druids and cripple their heals.

Warhorn

  • is a good ranged damaging skill that applies Vulnerability Vulnerability and Might Might, due to our food
    Fried Golden Dumpling Fried Golden Dumpling
    Fried Golden Dumpling.pngFried Golden Dumpling
    Nourishment (30 m):
    Food.png+100 Concentration+25% Magic Find during Lunar New Year33% Chance for Might (5 seconds) on Crit
    Consumable
    and sigil
    Superior Sigil of Strength Superior Sigil of Strength
    1Recharge.png
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
    choice.
  • is a buffing ability that grants you Might Might, Fury Fury and Swiftness Swiftness, also buffing your pet with a new Unblockable buff, making its attacking go through blocks/aegis. It's also a blast finisher that can be used to stealth.

Celestial Avatar

  • is your "auto attack" heal with no cooldown.
  • is a heal with delay, that also removes 2 conditions and Blind Blind your target, if its on range.
  • is a strong heal that also Daze Daze your target.
  • is a pretty strong channeled heal. Always try to use it when your have Stability Stability on or get some distance of your target, so you don't get interrupted.
  • is a nice channeled AoE damage skill, that Cripple Cripple and Slow Slow whoever is in range and inflict Immobilize Immobilize at end.

Utility Skills

  • is your heal and also a boon copy skill, between you and your pet.Its one of your most important skills.
  • is a relative low cooldown stunbreaker that grants Protection Protection and cause Taunt Taunt

to nearby targets

  • is a great damage mitigating skill. It makes your pet receive 50% of the damage you would take for a period of 6 seconds, while granting Might Might per hit.
  • is a nice offensive utility skill that grants you and your pet Quickness Quickness for 12 seconds, making you attacking faster, which is deadly against low armor targets. It's also an stun-breaker.
  • Can't find such skill ""Strength of the pack!""! Please refer to our skill index. is one of your most important skills. It grants you several boons and make you able to stack some Might Might.

How to Stack Might

In order to might stack you should use:

  • Non Elite Skill Method:
  1. Swap weapons
  2. Wait your pet finish its chain attack
  • Using Utility Skill Method:
  1. when you know you and/or your pet will be taking damage
  • Using Elite Skill Method:
  1. Can't find such skill ""Strength of the pack!""! Please refer to our skill index.
  2. Attack your target and Swap pets to Bristleback using
  3. After
    ends channel, use

and you should have 25 might stacks.

How to Burst

Burst with pet:

  1. CC your target by using Smokescale's Can't find such skill "Takedown"! Please refer to our skill index. or
    to trigger the
    trait.
  2. Swap pets to Bristleback and use

Burst in Celestial Avatar:

  1. also triggering
    trait.

Burst with Quickness:

  1. Weapon swap to staff after enter combat
  2. with quickness is strong

How to remove conditions

This build is packed with condition removals, so they shouldn't be an issue at all, unless you commit mistakes or get unlucky at some point.

  • Each shout removes 1 condition of you and nearby allies, including your pet. They are:
    ,
    ,
    , Can't find such skill ""Strength of the pack!""! Please refer to our skill index.
  • Entering in Celestial Avatar instantly removes up to 13 conditions because of the trait
    .
  • While in Celestial Avatar you can also remove 2 condition every 2~3 seconds if you can stand on top of
    .

How to Combo Heals

  • >
    inside the water field.
  • >
    through the water field.
  • >
    inside the water field.

How to Combo Stealth

  • >
    inside the smoke field.
  • >
    through the smoke field.
  • >
    inside the smoke field.
  • >
    inside the smoke field.

How to Stomp

  • Use Can't find such skill ""Strength of the pack!""! Please refer to our skill index. or
    or any stealth combo for an easy and secure stomp.

Weaknesses

  • Chain CC when Can't find such skill ""Strength of the pack!""! Please refer to our skill index. is on cooldown
  • Condition bombs when your condition cleanse skills/Celestial Avatar are on cooldown.

Gameplay Videos

  • YouTube:
    Updated Build Guide
  • YouTube:
    Build Guide

Youtubers & Streamers

Build rating - 4 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
7 Ratings
0 stars
Nathanel gave this build 0 stars August 2017

absolute horsecrap. no dps and no healing power and proper traits for support or even resses what druids are commonly used for. all it has is the sustain of a bruiser but lacks the damage. so bassically u got a pile of utter crap money was wasted on in our case that doesn't die as quickly as a power ranger/druid woo weeh. it's shit. don't make my mistake don't waste money and effort on this crap.

5 stars
Andrea gave this build 5 stars June 2017

A fun and well-balanced build. Unfortunately it does not go against conditional classes from which it is easy to escape. Played for 3 or 4 months I enjoyed it.

0 stars
Andu gave this build 0 stars March 2017

This build is pretty bad. Has a very bad weakness to immobile condition when covered with a couple of conditions else, and lacks enough cleanses to survive a sustained condition, that are most of the roaming.

i still don't understand why players still think this build is any good.

4 More Ratings
5 stars
Muddysneakers gave this build 5 stars October 2016

How would this fare in full Minstrel gear? The +healing would make for nice group/solo CA heals and you get to keep your boon duration.

5 stars
Henadde gave this build 5 stars May 2016

Great build. Evasion, condi cleaning and good combos. If you find yoursef on +2v1, i think glyph of equiality/tides can help, instead of "Guard". Longbow could be used since celestial shadow is on trait, but it's completely optional. 100% in my opinion.

5 stars
Eirh gave this build 5 stars March 2016

If you play this build right, you should never die in a 1v1, between all those insane amounts of mobility, stealth, survivability, sustain etc. it offers. It's a bit on the weaker side when it comes to dealing AoE damage, but that's mostly a weakness that you have with rangers in general and not really specific for this build.

I'm not convinced that you actually need Purity and Generostiy AND Cleansing as sigils. I'd swap at least purity for Air or Blood. I'd also suggest using any kind of lifesteal food, if you get the crit chance for it. The lifesteal counts both as damage and heal for Celestial Avatar, allowing you to take the 2 handed training trait.

If you want to play a power based druid roaming build THIS is the build that you should take as the basis for what you want. It absolutely deserves a "Great" rating, both for the build and the presentation here.

5 stars
Donee gave this build 5 stars February 2016

This build made me super happy. It's the most fun i had in game in a good time. Being able to engage or disengage any profession/specialization, run from entire zergs using stealth combos/traits. I rarely die using this, most of times its when i go yolo on 1v3+, but still sometimes i am able to kill some of them and still escape.

Great mobility, great damage/burst, great survivability. Just be aware for reapers and condi mesmers, they are your worst enemies. Reapers because of boon corruption and condi mesmers because you know ... the high amount of confusion/torment stack nearly instant with low cooldown. Manage your condition cleanse correctly, keep your distance and you shall be the winner of ANY fight. ;)

Its one of the best builds for solo roaming and one of the most useful in group roaming, because of heals and great rezz capability.

I don't know how to compare it with others builds. Tbh, i think Longbow builds "could" be doing better because you never need to go meele, but are incredible boring and non versatile, also losing half of your mobility, which is not good in WvW.

If you want have a blast dusting off your old ranger, this is the build. I know i am having a blast since i decided to work on it, post HoT release. ;)

Remove ads

Remove all ads across the entire website for only $4.99! Click here for more info.