Elementalist - S/F Condi Signet Build - Fear No Crits

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Designed for:


Fear no crits!!! Go forth and facetank your enemy with this heavy condition signet build for elementalist. *This easy-peasy build is created for some fun and diversity and it's very strong against any Power Builds out there*

Skill Bar


Slot Changes

  • Signet of Water Signet of Water
    Signet of Water
    Signet Passive: Cures a condition every ten seconds.
    Signet Active: Chill your foe.
    Damage.pngDamage: 122
    Chill.pngChilled (4s): -66% Movement Speed, -66% Skill Recharge Rate
    Signet of Water.pngSignet of Water: Condition cured every ten seconds.
    Range.pngRange: 1,200
    Cleansing Fire Cleansing Fire
    Cleansing Fire
    Cantrip. Cure three conditions and burn foes.
    Burn.png3Burning (4s): 1,572 Damage
    Book.pngConditions Removed: 3
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    - Better against heavy condition builds



Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index

Trait Variants

Zephy's Boon could be replaced with Shard of ice in Water


First Weapon Set
  • Main Hand
Superior Sigil of Earth Superior Sigil of Earth
Superior Sigil of Earth.pngSuperior Sigil of Earth
60% Chance on Critical: Inflict Bleeding (5 seconds). (Cooldown: 2s)
  • Off Hand
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.

Sigil Variants

Sigil Variants

  • Superior Sigil of Agony Superior Sigil of Agony
    Superior Sigil of Agony.pngSuperior Sigil of Agony
    Increase Inflicted Bleeding Duration: 20%
    Superior Sigil of Generosity Superior Sigil of Generosity
    Superior Sigil of Generosity.pngSuperior Sigil of Generosity
    60% chance to transfer a condition to your foe on a critical hit. (Cooldown: 9s)



Superior Rune of the Undead Superior Rune of the Undead
Superior Rune of the Undead.pngSuperior Rune of the Undead
(1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.

Amulet: Amulet/PvP Rabid Amulet

Equipment Variants


This build is very easy to use, basically, all you have to do is stay in earth attunement all the time, time your signet well and never switch the attunement during the fight, reasons being, you HP is very little and you don’t wanna die instantly taking any critical hits while in earth we have “Stone Heart” trait, so you’re always safe here from critical hits. This is a great dueling build if you play it right.


Most difficult counters are going to be heavy condi classes so to counter them (assuming duels), you could change Blinding Ashes to Burning Fire trait and also will switch signet of water to Burning Fire utility for 2 extra condi cleanses. If this doesn’t seem enough, you could also change earth master trait to “Geomancer’s Alacrity” for faster cooling down of earth skills which will give us access to “Magnetic Wave” every 20 secs which is pretty good. Otherwise, this build is great against any power builds out there.

Video Guides

See Also

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