Engineer - TheBomber

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Designed for:

Overview

A basic bomb build with a lot of healing and the ability to hold down a point or team support.

Skill Bar

Pistol/Shield
Utility
Elite
Fragmentation Shot
½Activation.png
Fragmentation Shot
Fire a shot that bleeds the impacted target and then shatters, dealing damage to nearby enemies.
Damage.pngDamage: 85
Bleed.pngBleeding (3s): 127 Damage
Radius.pngRadius: 120
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Poison Dart Volley
Activation.png
10Recharge.png
Poison Dart Volley
Fire a volley of darts that poison foes.
Damage.pngDamage: 142
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Book.pngNumber of Darts: 5
Range.pngRange: 900
Static Shot
15Recharge.png
Static Shot
Discharge a lightning shot that bounces between multiple foes, blinding and confusing them.
Damage.pngDamage: 97
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.png2Confusion (3s): 130 Damage On Skill Use
Book.pngNumber of Bounces: 4
Range.pngRange: 900
Magnetic Shield
3Activation.png
30Recharge.png
Magnetic Shield
Create a magnetic field that reflects projectiles and can be released to push back foes.
Duration.pngDuration: 3 seconds
Static Shield
Activation.png
40Recharge.png
Static Shield
Electrify your shield, preparing to throw it at foes. If you are hit, the shield discharges, stunning your nearby attackers.
Stun.pngStun (1s): Unable to use skills or move.
Duration.pngBlock Duration: 1.5 seconds
Healing Turret
½Activation.png
20Recharge.png
Healing Turret
Turret. Deploy a turret that heals you briefly, then regenerates you and your allies.
Heal.pngHealing: 2,520
Regeneration.pngRegen (3s): 390 Heal
Book.pngNumber of Targets: 5
Radius.pngRadius: 480
Bomb Kit
Bomb Kit
Device Kit. Equip a kit that replaces your weapon with bomb skills.
Thumper Turret
½Activation.png
50Recharge.png
Thumper Turret
Turret. Build a high-health thumper turret that damages nearby foes.
Damage.pngDamage: 635
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngNumber of Targets: 5
Duration.pngRate of Fire: 3 seconds
Radius.pngRadius: 240
Throw Mine
½Activation.png
18Recharge.png
Throw Mine
Gadget. Throw out a remote-controlled land mine that damages, knock backs, and removes a boon from nearby foes.
Damage.pngDamage: 304
Knockback.pngKnockback: 300
Radius.pngExplosion Radius: 240
Radius.pngProximity Radius: 120
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Unblockable.pngUnblockable
Supply Crate
1Activation.png
180Recharge.png
Supply Crate
Turret. Request a supply drop of turrets.
Damage.pngDamage: 266
Stun.pngStun (2s): Unable to use skills or move.
Duration.pngDuration: 60 seconds
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200

Kits

Bomb Kit
Bomb
½Activation.png
Bomb
Set a timed charge that damage nearby foes.
Damage.pngDamage: 407
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Fire Bomb
½Activation.png
10Recharge.png
Fire Bomb
Set a timed charge that burns nearby foes.
Damage.pngDamage: 71
Burn.pngBurning (3s): 393 Damage
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngDuration: 3 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Concussion Bomb
½Activation.png
18Recharge.png
Concussion Bomb
Set a timed charge that causes confusion to nearby foes.
Damage.pngDamage: 163
Confusion.png5Confusion (5s): 325 Damage On Skill Use
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Smoke Bomb
½Activation.png
25Recharge.png
Smoke Bomb
Set a timed charge that creates a cloud of smoke, blinding nearby foes.
Blind.pngBlindness (3s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Smoke
Glue Bomb
½Activation.png
25Recharge.png
Glue Bomb
Set a timed charge that creates a puddle of glue, immobilizing and crippling nearby foes.
Cripple.pngCripple (1s): -50% Movement Speed
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngGlue Puddle Duration: 3 seconds
Radius.pngInterval: 1 second
Radius.pngRadius: 240
Unblockable.pngUnblockable

Specializations

Bomb KitAdeptMasterGrandmaster

Can't find such trait "Engineer"! Please refer to our trait index Can't find such trait "Engineer"! Please refer to our trait index Can't find such trait "Engineer"! Please refer to our trait index Can't find such trait "Engineer"! Please refer to our trait index Can't find such trait "Engineer"! Please refer to our trait index

Weapons

First Weapon Set
  • Main Hand
Pistol
Superior Sigil of Hobbling Superior Sigil of Hobbling
Superior Sigil of Hobbling.pngSuperior Sigil of Hobbling
Increase Inflicted Cripple Duration: 20%
  • Off Hand
Shield
Superior Sigil of Purity Superior Sigil of Purity
10Recharge.png
Superior Sigil of Purity.pngSuperior Sigil of Purity
60% Chance on Hit: Remove a Condition. (Cooldown: 10s)

Sigil Variants

  • Superior Sigil of Water Superior Sigil of Water
    5Recharge.png
    Superior Sigil of Water.pngSuperior Sigil of Water
    30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
    Extra healing.
  • Superior Sigil of Force Superior Sigil of Force
    Superior Sigil of Force.pngSuperior Sigil of Force
    +5% Damage
    Extra damage.

Equipment

Rune:
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration

Amulet: Amulet/PvP Celestial Amulet

Usage

General

  • Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
    ,
    Detonate Mine Field Detonate Mine Field
    Detonate Mine Field
    Detonate your mine, damaging nearby foes.
    Damage.pngDamage: 170
    Radius.pngExplosion Radius: 180
    are a nice decent spike damage and also a knock back, they can be used offensively or defensively.
  • You want to lock down the target and make sure they arealways in your bombs' blast radius, spam bombs off cool down.
  • There are plenty of blast finishers in the build, use
    Smoke Bomb Smoke Bomb
    ½Activation.png
    25Recharge.png
    Smoke Bomb
    Set a timed charge that creates a cloud of smoke, blinding nearby foes.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 2 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Smoke
    as needed.
  • Magnetic Shield Magnetic Shield
    3Activation.png
    30Recharge.png
    Magnetic Shield
    Create a magnetic field that reflects projectiles and can be released to push back foes.
    Duration.pngDuration: 3 seconds
    can be used as an extra blast finisher, protection against ranged or an extra knock back.

Notes

  • Still WIP, tested in a few ranked/unranked arenas with a lot of success.
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