Guardian - Wurm (Reflect Team)

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Focused on: Direct damageSupport.

Designed for:

Overview

Being a part of the reflect team your job is simple but very important.

  • Note that this build is the full support version. You do NOT need to run these traits or even these stats. Its just one variation of the build. You can run full DPS so long as you opt for the reflect. The reason this is true for wurm and not Teq is because wurms 2nd phase can be crit while first phase can not. So this is just a base build not THE build. I will not include the other variants becuase there are just oooo many.

Skill Bar

First Weapon Set

Scepter/Shield
Utility
Elite
Orb of Wrath
¼Activation.png
Orb of Wrath
Fire a slow-moving orb at your foe.
Damage.pngDamage: 162
Range.pngRange: 1,200
Smite
¼Activation.png
6Recharge.png
Smite
Strike foes in the target area repeatedly.
Damage.pngDamage: 80
Book.pngNumber of Impacts: 16
Radius.pngRadius: 200
Range.pngRange: 1,200
Chains of Light
½Activation.png
20Recharge.png
Chains of Light
Immobilize and make your foe vulnerable with ethereal chains.
Damage.pngDamage: 61
Immobilize.pngImmobilize (2s): Unable to move.
Vulnerability.png3Vulnerability (6s): 3% Incoming Damage
Range.pngRange: 900
Shield of Judgment
½Activation.png
20Recharge.png
Shield of Judgment
Create a shielding wave in front of you that damages foes and gives protection and aegis to yourself and up to five allies.
Damage.pngDamage: 244
Protection.pngProtection (4s): -33% Incoming Damage
Aegis.pngAegis (4s): Block the next incoming attack
Book.pngNumber of Targets: 5
Range.pngRange: 320
Shield of Absorption
4Activation.png
24Recharge.png
Shield of Absorption
Create a dome around you that pushes foes back and absorbs projectiles.
Knockback.pngKnockback: 320
Book.pngNumber of Targets: 5
Duration.pngShield Duration: 4 seconds
Combo.pngCombo Field: Light
Healing Breeze
Activation.png
40Recharge.png
Healing Breeze
Heal yourself and allies in a cone in front of you.
Heal.pngInitial Self Heal: 3,250
Heal.pngSelf Heal per Pulse: 650
Heal.pngAllied Heal per Pulse: 1,305
Book.pngNumber of Targets: 4
Book.pngPulses: 5
Duration.pngHealing Breeze Duration: 3 seconds
Range.pngRange: 600
Wall of Reflection
40Recharge.png
Wall of Reflection
Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
Duration.pngDuration: 10 seconds
Combo.pngCombo Field: Light
Sanctuary
Activation.png
120Recharge.png
Sanctuary
Consecration. Form a protective healing shelter for allies. Foes and projectiles cannot enter.
Heal.pngHealing: 266
Book.pngNumber of Targets: 5
Book.pngPulses: 6
Duration.pngDuration: 6 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Light
Purging Flames
¾Activation.png
35Recharge.png
Purging Flames
Consecration. Create a ring of fire that burns foes and cures conditions on allies.
Burn.png3Burning (5s): 1,965 Damage
Purging Flames.pngPurging Flames: Condition duration is reduced by 33%
Book.pngConditions Removed: 3
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Tome of Courage
1Activation.png
180Recharge.png
Tome of Courage
Tome. Summon an ancient tome which grants you powerful support spells.
Protection.pngProtection (3s): -33% Incoming Damage
Radius.pngBoon Application Interval: 3 seconds
Duration.pngDuration: 20 seconds

Second Weapon Set

Staff
Wave of Wrath
½Activation.png
Wave of Wrath
Send out a powerful shockwave, hitting up to five foes.
Damage.pngDamage: 146
Book.pngNumber of Targets: 5
Range.pngRange: 600
Orb of Light
½Activation.png
3Recharge.png
Orb of Light
Fire a moving orb of light that heal allies on contact; can be detonated to heal allies.
Damage.pngDamage: 292
Heal.pngHealing: 271
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Symbol of Swiftness
¾Activation.png
15Recharge.png
Symbol of Swiftness
Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
Damage.png5Damage: 610
Swiftness.pngSwiftness (4s): 33% Movement Speed
Book.pngNumber of Targets: 5
Duration.pngSymbol Duration: 4 seconds
Radius.pngSymbol Radius: 180
Combo.pngCombo Field: Light
Range.pngRange: 1,200
Empower
Activation.png
20Recharge.png
Empower
Channel might to yourself and allies around you. Heal nearby allies when it ends.
Heal.pngHealing: 1,500
Might.png12Might (10s): 360 Power, 360 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Line of Warding
1Activation.png
40Recharge.png
Line of Warding
Ward. Create a line in front of you that foes cannot cross.
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Light
Range.pngRange: 1,200

Slot Changes

Weapons:

  • Greatsword over Scepter set for phase 2.

Specializations

AdeptMasterGrandmaster

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Weapons

First Weapon Set
  • Main Hand
Scepter
Stats: Soldier (Power/Toughness/Vitality)
Superior Sigil of Force Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
  • Off Hand
Shield
Stats: Soldier
Superior Sigil of Water Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
Second Weapon Set
  • Main Hand
Staff
Stats: Soldier
Superior Sigil of Force Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
Superior Sigil of Water Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)

Equipment

Armor
  • Head
Stats: Soldier (Power/Toughness/Vitality)
Superior Rune of the Dolyak Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
  • Shoulders
Stats: Soldier
Superior Rune of the Dolyak Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
  • Chest
Stats: Soldier
Superior Rune of the Dolyak Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
  • Hands
Stats: Soldier
Superior Rune of the Dolyak Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
  • Legs
Stats: Soldier
Superior Rune of the Dolyak Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
  • Feet
Stats: Soldier
Superior Rune of the Dolyak Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
Accessories
  • Amulet
Stats: Soldier
  • Ring 1
Stats: Soldier
  • Ring 2
Stats: Soldier
  • Earring 1
Stats: Soldier
  • Earring 2
Stats: Soldier
  • Back
Stats: Soldier

Usage

  • Try not use
    Virtue of Resolve Virtue of Resolve
    50Recharge.png
    Virtue of Resolve
    Virtue: Regenerates health.
    Activate: Heal yourself and nearby allies.
    Heal.pngVirtue of Resolve: 84 Heal
    Heal.pngHealing: 1,625
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
  • Phase 1
  • This phase is the reason for this build. What you do is pretty simple but is what is so needed for this fight. Firstly if you don't know what you are doing go into the rooms with the commanders that are training. This is very important to know what ques you are waiting for and what you need to do. After learning the basics it's all about timing and listening. When you see the wurm jolt up get ready to throw down reflect thats when he is starting to call the husks/eggs its very important to avoid this because if the zerg is doing what they need to and start having to deal with the extra mobs it causes huge problems. So its very VERY important to listen. Other than that dodge the push back and keep doing this throughout the fight until phase 2. Also you can help your fellow zerg by using
    Empower Empower
    Activation.png
    20Recharge.png
    Empower
    Channel might to yourself and allies around you. Heal nearby allies when it ends.
    Heal.pngHealing: 1,500
    Might.png12Might (10s): 360 Power, 360 Condition Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    to insure they can get the oh so sweet spot of the magical 26th might stack. (Its a joke)
  • Phase 2
  • Swap that scepter for the GreatSword. This phase is rather simple just DPS and DPS hard. Just make sure to watch for the "flippity Flops". Make sure to NOT follow the wurms trail it hurts. Lastly make sure you help your fellow wurm slayers if you see one wurm struggling zerg it.
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