Build

Mesmer - Cleric/Minstrel Tank

Basic.png

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a Comment or on the Discussion page.

Last modified: 28 Days ago.

Focused on: Direct damageUtility.

Designed for:

Overview

This build provides quickness and alacrity for your raid subgroup. In addition, it provides substantial group healing and has enough vitality, toughness, and healing power to tank all encounters.

Skill Bar

Sword/Shield
Healing
Utility
Elite
X/Focus

Weapon Variants

x/Sword
Illusionary Riposte
Activation.png
15Recharge.png
Illusionary Riposte
Clone. Block your foe and create an illusion when attacked.
Damage.pngDamage: 487
Duration.pngBlock Duration: 2.5 seconds
Range.pngRange: 900
Phantasmal Swordsman
1Activation.png
20Recharge.png
Phantasmal Swordsman
Phantasm. Create an illusion that attacks your foe.
Damage.pngDamage: 646
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200


Slot Changes

Healing

  • Mantra of Recovery Mantra of Recovery
    Activation.png
    10Recharge.png
    Mantra of Recovery
    Mantra. Meditate, charging a spell that will instantly heal you when activated.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2
    can be changed to
    Well of Eternity Well of Eternity
    ¼Activation.png
    20Recharge.png
    Well of Eternity
    Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
    Heal.pngInitial Self Heal: 3,230
    Heal.pngEnd Heal: 3,870
    Book.pngConditions Removed: 1
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    for fights where the extra healing from the mantra is not needed or condition clear is helpful.
    Well of Eternity Well of Eternity
    ¼Activation.png
    20Recharge.png
    Well of Eternity
    Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
    Heal.pngInitial Self Heal: 3,230
    Heal.pngEnd Heal: 3,870
    Book.pngConditions Removed: 1
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    will also generate slightly more alacrity than
    Mantra of Recovery Mantra of Recovery
    Activation.png
    10Recharge.png
    Mantra of Recovery
    Mantra. Meditate, charging a spell that will instantly heal you when activated.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2
  • Mantra of Recovery Mantra of Recovery
    Activation.png
    10Recharge.png
    Mantra of Recovery
    Mantra. Meditate, charging a spell that will instantly heal you when activated.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2
    can be changed to
    Signet of the Ether Signet of the Ether
    1Activation.png
    35Recharge.png
    Signet of the Ether
    Signet Passive: Gain health every few seconds, based on the number of active illusions you control.
    Signet Active: Heal yourself and refresh all phantasm skill recharges.
    Heal.pngHealing: 5,560
    Heal.pngPassive Heal - 3 Illusions: 980
    Heal.pngPassive Heal - 2 Illusions: 660
    Heal.pngPassive Heal - 1 Illusion: 340
    Radius.pngInterval: 3 seconds
    for extra distortion if using Domination or extra shield phantasms.

Utility

  • Well of Recall Well of Recall
    1Activation.png
    40Recharge.png
    Well of Recall
    Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
    Damage.pngDamage: 186
    Alacrity.pngAlacrity: Skills recharge 66% faster.
    Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    should be changed to
    Feedback Feedback
    32Recharge.png
    Feedback
    Glamour. Create a dome around your foes that reflects projectiles.
    Duration.pngShield Duration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    in Salvation Pass to help with reflects.
  • Well of Recall Well of Recall
    1Activation.png
    40Recharge.png
    Well of Recall
    Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
    Damage.pngDamage: 186
    Alacrity.pngAlacrity: Skills recharge 66% faster.
    Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    can be changed to
    Phantasmal Defender Phantasmal Defender
    Activation.png
    25Recharge.png
    Phantasmal Defender
    Phantasm. Summon an illusion that gives Illusion of Defense to nearby allies when it attacks.
    Damage.pngDamage: 98
    Illusion of Defense.pngIllusion of Defense (5s): Half of incoming damage is transferred to the Illusionary Defender.
    Book.pngNumber of Targets: 5
    Range.pngRange: 900
    for party wide damage reduction.
  • Well of Recall Well of Recall
    1Activation.png
    40Recharge.png
    Well of Recall
    Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
    Damage.pngDamage: 186
    Alacrity.pngAlacrity: Skills recharge 66% faster.
    Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    can be changed to
    Mantra of Pain Mantra of Pain
    Activation.png
    1Recharge.png
    Mantra of Pain
    Mantra. Meditate, charging a spell that will damage your target.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2
    for more party wide healing

Elite

  • Signet of Humility Signet of Humility
    1Activation.png
    180Recharge.png
    Signet of Humility
    Signet Passive: Reduces incoming duration of stuns, dazes, fears, and taunts.
    Signet Active: Transform your foe into a moa bird.
    Radius.pngDuration Decreased: 20%
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    For extra CC if needed on a longer cooldown
  • Time Warp Time Warp
    ¼Activation.png
    180Recharge.png
    Time Warp
    Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
    Quickness.pngQuickness (1s): Skills and actions are 50% faster.
    Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 360
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    still usefull in some situations to fill quickness or if high CC is not needed.

Specializations

Main Build

Reflect Variant

Substitute for . This variant is recommended for Slothasor and the Trio.

Illusion Variant

Replace Domination with Illusion for more alacrity. The lower cooldown on shatterskills is very useful for sloth and the higher alacrity uptime whenever you use replace
Well of Recall Well of Recall
1Activation.png
40Recharge.png
Well of Recall
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Damage.pngDamage: 186
Alacrity.pngAlacrity: Skills recharge 66% faster.
Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900
.

Chaos Variant

Replace Domination with Chaos for greater boon variety by shattering before signet of inspiration casts.

Equipment

Stats

  • Cleric armor
  • Minstrel weapons
  • Minstrel amulet and accessories with Cleric rings and backpiece

Upgrades

Sword.png
Shield.png
I.png
Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
I.png
Focus.png
II.png
Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
II.png
6x
Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration; 25% chance when struck to heal for a small amount. (Cooldown: 15s) (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies.

Food/Utility

  • Use
    Bowl of Nopalitos Saute Bowl of Nopalitos Saute
    Bowl of Nopalitos Saute.pngBowl of Nopalitos Saute
    Nourishment (1 h):
    Food.png+70 Toughness+20% Boon duration+10% Experience from kills
    Consumable
    /
    Loaf of Candy Cactus Cornbread Loaf of Candy Cactus Cornbread
    Loaf of Candy Cactus Cornbread.pngLoaf of Candy Cactus Cornbread
    Nourishment (30 m):
    Food.png+70 Toughness+20% Boon duration+10% Experience from kills
    Consumable
    /
    Chocolate Omnomberry Cream Chocolate Omnomberry Cream
    Chocolate Omnomberry Cream.pngChocolate Omnomberry Cream
    Nourishment (30 m):
    Food.png+40% magic find while under the effect of a boon+20% Boon duration+10 Experience from kills
    Consumable
    /
    Spring Roll Spring Roll
    Spring Roll.pngSpring Roll
    Nourishment (30 m):
    Food.png+20% Boon DurationSwiftness for 30 Seconds on Kill+25% Magic Find during Lunar New Year
    Consumable
    for 20% boon duration
  • Use
    Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngBoon Duration Increased by 10%+100 Power+10% Experience from Kills
    Consumable
    for 10% boon duration

Variants

Stats

  • There is no one best way to create a minstrel/cleric chronomancer because there are many variants in how boon duration is acquired, including: gear, runes, sigil of concentration, facet of nature, and food/utility buffs.
  • The goal is to get to 100% boon duration and then to have as high of toughness/healing power as possible.
  • The more minstrel gear you equip, the less reliant you are on boon duration from other sources.
  • The setup above has approximately 34% boon duration. This allows you to use boon duration food/utility if your party does not have a revenant, or use healing food/utility if so.
  • Using exotic trinkets with
    Platinum Doubloon Platinum Doubloon
    Platinum Doubloon.pngPlatinum Doubloon
    +4% Boon Duration Required Level: 80
    is an effective way to increase boon duration

Upgrades

  • Superior Rune of the Herald Superior Rune of the Herald
    Superior Rune of the Herald.pngSuperior Rune of the Herald
    (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): +10% Boon Duration (5): +100 Toughness (6): When using a heal skill, apply protection to nearby allies (360 radius). (Cooldown: 10 seconds)
    for group protection at the cost of healing

Food/Utility

  • Use
    Delicious Rice Ball Delicious Rice Ball
    Delicious Rice Ball.pngDelicious Rice Ball
    Nourishment (30m):
    Food.png100 Healing Power+10% Healing Effectiveness (Outgoing)+25% Magic Find during Lunar New Year
    Consumable
    if the 20% boon duration from food is not needed
  • Use
    Furious Tuning Crystal Furious Tuning Crystal
    Furious Tuning Crystal.pngFurious Tuning Crystal
    Nourishment (30m):
    Potion.png+100 HealingGain Ferocity Equal to 5% of Your Healing+10 Experience from Kills
    Consumable
    or
    Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 6% of your toughnessGain power equal to 4% of your vitality+10 Experience from kills
    Consumable
    if the 10% boon duration from utility is not needed

Healing Usage

  • Charging a mantra gives a large group heal via
  • If using
    Mantra of Recovery Mantra of Recovery
    Activation.png
    10Recharge.png
    Mantra of Recovery
    Mantra. Meditate, charging a spell that will instantly heal you when activated.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2
    , charge the mantra when the group needs healing and activate the charges immediately to put the mantra on cooldown.
  • Regeneration from has improved potency due to the healing power in this build.
  • The internal cooldown on lines up with the cooldown of
    Mantra of Recovery Mantra of Recovery
    Activation.png
    10Recharge.png
    Mantra of Recovery
    Mantra. Meditate, charging a spell that will instantly heal you when activated.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2

Rotation and Encounters

100%
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1 Ratings
Gold Medal - Great
Butterpeanut said this build was great December 2016

Great choice for easy raid kills and learning how to tank. Great group support via extra healing or protection as well as quickness/alacrity.