Build

Mesmer - Condition DPS (R)

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Rate-no-shadows.png

This is a test build. You may Comment, Discuss, and Rate it.

Focused on: Condition damageUtility.

Designed for:

Overview

Condition based dps-build providing good damage-uptime while dealing with mechanics. This build is most commonly used at Matthias, because of the safe bleed-damage from
Phantasmal Duelist Phantasmal Duelist
1Activation.png
20Recharge.png
Phantasmal Duelist
Phantasm. Create an illusion that unloads its pistols on your foe.
Damage.png8Damage: 744
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
and the option of being main reflect without trading any dps.

Skill Bar

Scepter/PistolHealingUtilityElite
X/Torch

Weapon Variants

Use focus over torch if pulls are needed.

Slot Changes

Utility

  • if you need reflect
  • to help with boon share.
  • for a little more CC.

Specializations

Main Build

Variant

  • Use
    when you have an mantra on your skillbar.


Equipment

Rampager stat icon.png
Rampager stat icon.png
Rampager stat icon.png
Rampager stat icon.png
Viper stat icon.png
Rampager stat icon.png
Sinister stat icon.png
Rampager stat icon.png
Rampager stat icon.png
Rampager stat icon.png
Rampager stat icon.png
Rampager stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Viper stat icon.png
6x
Superior Rune of the Berserker
8x
Malign +5 Agony Infusion
6x
Precise +5 Agony Infusion

Variants

Sigils
  • instead of Geomancy, if you aren't able to proc Geomancy in range.

Food/Potions

  • Use
    /
  • Use

Usage

Start of the Fight (with torch)

  1. Phantasmal Mage Phantasmal Mage
    ¾Activation.png
    30Recharge.png
    Phantasmal Mage
    Phantasm. Create an illusion that burns foes and grants fury to allies.
    Damage.pngDamage: 252
    Fury.pngFury (3s): 20% Critical Chance.
    Burn.pngBurnig (6s): 786
    Book.pngNumber of Bounces: 3
    Range.pngRange: 1,200
  2. Weapon swap Weapon swap to pistol.
  3. Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
  4. Signet of the Ether Signet of the Ether
    1Activation.png
    35Recharge.png
    Signet of the Ether
    Signet Passive: Gain health every few seconds, based on the number of active illusions you control.
    Signet Active: Heal yourself and refresh all phantasm skill recharges.
    Heal.pngHealing: 5,560
    Heal.pngPassive Heal - 3 Illusions: 980
    Heal.pngPassive Heal - 2 Illusions: 660
    Heal.pngPassive Heal - 1 Illusion: 340
    Radius.pngInterval: 3 seconds
  5. Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
  6. Replace
    Phantasmal Mage Phantasmal Mage
    ¾Activation.png
    30Recharge.png
    Phantasmal Mage
    Phantasm. Create an illusion that burns foes and grants fury to allies.
    Damage.pngDamage: 252
    Fury.pngFury (3s): 20% Critical Chance.
    Burn.pngBurnig (6s): 786
    Book.pngNumber of Bounces: 3
    Range.pngRange: 1,200
    with
    Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    as soon as the skill is recharged.

Start of the Fight (with focus)

  1. Phantasmal Warden Phantasmal Warden
    1Activation.png
    25Recharge.png
    Phantasmal Warden
    Phantasm. Create a phantasm that attacks your target and creates a defensive bubble, protecting itself and allies from projectiles.
    Damage.png12Damage: 1,104
    Book.pngNumber of Targets: 3
    Range.pngRange: 1,200
  2. Weapon swap Weapon swap to pistol.
  3. Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
  4. Signet of the Ether Signet of the Ether
    1Activation.png
    35Recharge.png
    Signet of the Ether
    Signet Passive: Gain health every few seconds, based on the number of active illusions you control.
    Signet Active: Heal yourself and refresh all phantasm skill recharges.
    Heal.pngHealing: 5,560
    Heal.pngPassive Heal - 3 Illusions: 980
    Heal.pngPassive Heal - 2 Illusions: 660
    Heal.pngPassive Heal - 1 Illusion: 340
    Radius.pngInterval: 3 seconds
  5. Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
  6. Replace
    Phantasmal Warden Phantasmal Warden
    1Activation.png
    25Recharge.png
    Phantasmal Warden
    Phantasm. Create a phantasm that attacks your target and creates a defensive bubble, protecting itself and allies from projectiles.
    Damage.png12Damage: 1,104
    Book.pngNumber of Targets: 3
    Range.pngRange: 1,200
    with
    Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    as soon as the skill is recharged.

During the Fight

  1. Use
    Confusing Images Confusing Images
    2Activation.png
    12Recharge.png
    Confusing Images
    Channel a beam of energy that damages and сonfuses your foe.
    Damage.png6Damage: 1,068
    Confusion.png6Confusion (7s): 297 Damage On Skill Use, 420 Damage
    Book.pngNumber of Targets: 5
    Range.pngRange: 900
    and
    The Prestige The Prestige
    30Recharge.png
    The Prestige
    Disappear in a cloud of smoke blinding nearby foes. Reappear three seconds later, burning nearby foes.
    Damage.pngDamage: 244
    Stealth.pngStealth (3s): Invisible to foes.
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Burn.pngBurning (3s): 984 Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    on cooldown.
  2. Use auto-attack to fill the gap

Combat

  • You can use
    Illusionary Counter Illusionary Counter
    2Activation.png
    10Recharge.png
    Illusionary Counter
    Clone. Block the next attack. Counter by creating a clone that casts Ether Bolt.
    Damage.pngDamage: 244
    Torment.png5Torment (8s): 1,275 Damage, 2,550 Damage if Moving
    Duration.pngBlock Duration: 2 seconds
    Range.pngRange: 900
    to block an attack. This attack won't spawn a clone when you jump while blocking.
  • Replace any Illusion other than
    Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    with such as soon as possible.
  • Try avoiding the use of any shatter skill, as this will reduce the dps heavily.

Breakbar

  • Easily accessible CCs:
    • Coordinate it with the Mesmer/Chronos in the team.
    • (2 sec stun)
    • (1 sec daze)
  • Other CCs:
    • (1-4 sec daze) you lose all your phantasms when you shatter, so try to avoid it.
Build rating: 100%
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
1 Ratings
Gold Medal - Great
Idlev said this build was great February 2017

Very strong build at Matthias. Good damage that is easy to achieve. Moa and reflect give this build some strong utility as well.

The lack of cleave and the needed time to build up the phantasms, make this build more of a situational build.