Mesmer - PU/Mantra Condition Roamer



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Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Condition damageUtility.

Designed for:

Overview

The clonedeath/pu mesmer is a very good class to roam with since you have plenty of condition removals and stealths, campclearing however isn't that fast.

Skill Bar

First Weapon Set

Scepter/Torch
Utility
Elite
Ether Bolt
½Activation.png
Ether Bolt
Chain. Shoot out a bolt of energy at your target.
Damage.pngDamage: 122
Torment.pngTorment (2s): 64 Damage, 128 Damage if Moving
Range.pngRange: 900
Illusionary Counter
2Activation.png
10Recharge.png
Illusionary Counter
Clone. Block the next attack. Counter by creating a clone that casts Ether Bolt.
Damage.pngDamage: 244
Torment.png5Torment (8s): 1,275 Damage, 2,550 Damage if Moving
Duration.pngBlock Duration: 2 seconds
Range.pngRange: 900
Confusing Images
2Activation.png
12Recharge.png
Confusing Images
Channel a beam of energy that damages and сonfuses your foe.
Damage.png6Damage: 1,068
Confusion.png6Confusion (7s): 297 Damage On Skill Use, 420 Damage
Book.pngNumber of Targets: 5
Range.pngRange: 900
The Prestige
30Recharge.png
The Prestige
Disappear in a cloud of smoke blinding nearby foes. Reappear three seconds later, burning nearby foes.
Damage.pngDamage: 244
Stealth.pngStealth (3s): Invisible to foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Burn.pngBurning (3s): 984 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Phantasmal Mage
¾Activation.png
30Recharge.png
Phantasmal Mage
Phantasm. Create an illusion that burns foes and grants fury to allies.
Damage.pngDamage: 252
Fury.pngFury (3s): 20% Critical Chance.
Burn.pngBurnig (6s): 786
Book.pngNumber of Bounces: 3
Range.pngRange: 1,200
Mantra of Recovery
Activation.png
10Recharge.png
Mantra of Recovery
Mantra. Meditate, charging a spell that will instantly heal you when activated.
Attribute bonus.pngExtra Toughness While Channeling: 600
Book.pngNumber of Casts: 2
Blink
30Recharge.png
Blink
Manipulation. Teleport to a target location.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Decoy
40Recharge.png
Decoy
Clone. Gain stealth and summon an illusion to attack your foe.
Stealth.pngStealth (3s): Invisible to foes.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Mantra of Resolve
Activation.png
20Recharge.png
Mantra of Resolve
Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies.
Attribute bonus.pngExtra Toughness While Channeling: 600
Book.pngNumber of Casts: 2
Mass Invisibility
Activation.png
90Recharge.png
Mass Invisibility
Manipulation. You and all allies gain stealth for a short time.
Stealth.pngStealth (5s): Invisible to foes.
Book.pngNumber of Targets: 10
Radius.pngRadius: 1,200

Second Weapon Set

Sword/Pistol
Mind Slash
Mind Slash
Chain. Slash you foe to make them vulnerable.
Damage.pngDamage: 146
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130
Blurred Frenzy
½Activation.png
12Recharge.png
Blurred Frenzy
Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
Damage.png8Damage: 584
Distortion.pngBlur (2½s): Evade all attacks.
Book.pngNumber of Targets: 3
Range.pngRange: 130
Illusionary Leap
¾Activation.png
12Recharge.png
Illusionary Leap
Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Damage.pngDamage: 1
Cripple.pngCripple (1s): -50% Movement Speed
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
Range.pngRange: 600
Phantasmal Duelist
1Activation.png
20Recharge.png
Phantasmal Duelist
Phantasm. Create an illusion that unloads its pistols on your foe.
Damage.png8Damage: 744
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Magic Bullet
½Activation.png
25Recharge.png
Magic Bullet
Hit up to four foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded, and the forth is confused.
Damage.pngDamage: 71
Confusion.pngConfusion (5s): 50 damage on skill use, 50 damage
Blind.pngBlindness (5s): Next outgoing attack misses.
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200

Slot Changes

Weapons:

  • You can replace Sword/Pistol with a Staff - in this case take
    Mantra Mastery Mantra Mastery
    Mantra Mastery
    Reduces recharge on mantras.
    Book.pngRecharge Reduced: 20%
    instead of
    Phantasmal Fury Phantasmal Fury
    Phantasmal Fury
    Your phantasms have fury.
    Fury.pngFury (10s): 20% Critical Chance
    Radius.pngInterval: 10 seconds
    .

Specializations

AdeptMasterGrandmaster

Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index

Weapons

First Weapon Set
  • Main Hand
Scepter
Stats: Rabid
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Torch
Stats: Rabid
Superior Sigil of Smoldering Superior Sigil of Smoldering
Superior Sigil of Smoldering.pngSuperior Sigil of Smoldering
Increase Inflicted Burning Duration: 20%
Second Weapon Set
  • Main Hand
Sword
Stats: Rabid
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Pistol
Stats: Rabid
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.

Equipment

Armor
  • Head
Stats: Rabid (Precision/Toughness/Condition Damage)
Superior Rune of the Traveler Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Shoulders
Stats: Rabid
Superior Rune of the Traveler Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Chest
Stats: Rabid
Superior Rune of the Traveler Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Hands
Stats: Rabid
Superior Rune of the Traveler Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Legs
Stats: Rabid
Superior Rune of the Traveler Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Feet
Stats: Rabid
Superior Rune of the Traveler Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
Accessories
  • Amulet
Stats: Rabid
  • Ring 1
Stats: Rabid
  • Ring 2
Stats: Rabid
  • Earring 1
Stats: Rabid
  • Earring 2
Stats: Rabid
  • Back
Stats: Rabid

Food & Consumables

Koi Cake Koi Cake
Koi Cake.pngKoi Cake
Nourishment (20 m):
Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
Consumable
Quality Tuning Crystal Quality Tuning Crystal
Quality Tuning Crystal.pngQuality Tuning Crystal
Nourishment (30 m):
Potion.pngGain Condition Damage equal to 23% of your PrecisionGain Condition Damage equal to 5% of your Expertise+10% Experience from Kills
Consumable

or

Master Tuning Crystal Master Tuning Crystal
Master Tuning Crystal.pngMaster Tuning Crystal
Nourishment (30 m):
Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
Consumable

Usage

This build focusses on kiting your opponent while keeping constant pressure from phantasms, using your sword/pistol combo to lightly have a short burst. Remember to use your condition cleanse mantra to cleanse conditions before you get heavy damage from them and do not use stealths to be offensive, you'll need them to survive if multiple people come to annoy you.

Counters

  • Tanky warrior specs using anti-condition food (Because you can't kill them).
  • Condition Thieves (yes even with the ammount of condition removal you have).
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