Build

Mesmer - PU Condi Roamer

Platinum.png

The community gave this build a rating, making it top-tier: Great.

Last modified: 1 Days ago.

Focused on: Condition damage.

Designed for:

Overview

One of the most annoying-to-fight builds of all time, ever.

Deals immense condition damage and boasts exceptional survivability with escapes, raw resilience, stealth and sustain. Also excels at easily clearing camps.

Skill Bar

Staff
Healing
Utility
Elite
Scepter/Torch

Skill Variants

Main Specialization

Equipment

First Weapon Set
  • Main Hand
Staff
Stats: Dire
Superior Sigil of Cleansing Superior Sigil of Cleansing
9Recharge.png
Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Scepter
Stats: Dire
Superior Sigil of Cleansing Superior Sigil of Cleansing
9Recharge.png
Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Torch
Stats: Dire
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Armor
  • Head
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Shoulders
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Chest
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Hands
Stats: Dire
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Legs
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Feet
Stats: Dire
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
Accessories
  • Amulet
Stats: Trailblazer's
  • Ring 1
Stats: Dire
  • Ring 2
Stats: Dire
  • Earring 1
Stats: Dire
  • Earring 2
Stats: Dire
  • Back
Stats: Trailblazer's

Infusions

  • 18x
    Malign WvW Infusion Malign WvW Infusion
    Malign WvW Infusion.pngMalign WvW Infusion
    +5 Condition Damage +1% Damage to Guards, Lords, and Supervisors

Variants

Trailblazer's is used to reach 100% Confusion duration with food. More Trailblazer's can be used to increase the duration of other conditions or Dire to gain raw condition damage. Trailblazer's gear can be substituted for Viper's to add damage at the cost of survivability.

Sigils

You should always have a
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
with each set specifically for . Otherwise, solid choices include
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
and
Superior Sigil of Doom Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
.

Runes

  • Superior Rune of the Nightmare Superior Rune of the Nightmare
    Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
    (1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): 50% chance when struck to inflict fear for 1 second. (Cooldown: 60s)
  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Superior Rune of the Undead Superior Rune of the Undead
    Superior Rune of the Undead.pngSuperior Rune of the Undead
    (1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.

Keep in mind your condition duration if changing runes.

Consumables

Food

  • Rare Veggie Pizza Rare Veggie Pizza
    Rare Veggie Pizza.pngRare Veggie Pizza
    Nourishment (30 m):
    Food.png+20% condition duration+70 condition damage+10 Experience from kills
    Consumable
    (or equivalent). Other options include
    Plate of Mussels Gnashblade Plate of Mussels Gnashblade
    Plate of Mussels Gnashblade.pngPlate of Mussels Gnashblade
    Nourishment (30 min):
    Food.png+10% Damage Reduction+15% Boon Duration+10% Experience from kills
    Consumable
    and
    Bowl of Black Pepper Cactus Salad Bowl of Black Pepper Cactus Salad
    Bowl of Black Pepper Cactus Salad.pngBowl of Black Pepper Cactus Salad
    Nourishment (1 h):
    Food.pngGain health every second.+70 Toughness+10% Experience from kills
    Consumable
    , but your survivability is superb anyway.

Utility

  • Bountiful  Tuning Crystal Bountiful Tuning Crystal
    Bountiful Tuning Crystal.pngBountiful Tuning Crystal
    Nourishment (30 m):
    Potion.pngBoon Duration Increased by 10%+100 Condition Damage+10% Experience from Kills
    Consumable
    or
    Master Tuning Crystal Master Tuning Crystal
    Master Tuning Crystal.pngMaster Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain condition damage equal to 6% of your toughnessGain condition damage equal to 4% of your vitality+10% Experience from kills
    Consumable
    (preference).

Usage

  • Swap to before clearing any camp; it will allow you to easily clear fully upgraded camps and even camps reinforced with Mercenaries.
  • makes you practically invulnerable to direct damage while is in effect (instant Protection plus triggered Protection, Regeneration, and Swiftness with Blind and Cripple). Remember you can also combo into for another five seconds of .
  • In addition to their normal effects, all your Shatter skills inflict Blind, two stacks of Confusion and Torment. Constantly use them (wisely) for added pressure.
  • You can easily "abuse" by casting and dodging to create as many Illusions as you'd like for added healing while stealthed. You can deal damage with your Illusions, cast and for added pressure, and even use without breaking stealth.
  • Otherwise, be very careful when stealthing. Any direct damage from , , , or will break stealth. In addition, reflection damage from as triggered by , , and will also break stealth. It is much safer to use while you are already stealthed anyway.
  • Lastly, take extra care around 50% health to not waste and apply Revealed.

Weaknesses

  • Heavy condition prevention/removal ( is particularly annoying); conditions are 90% of your damage.
  • Heavy condition pressure (particularly your own - think ), yet your removal with a
    Superior Sigil of Cleansing Superior Sigil of Cleansing
    9Recharge.png
    Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
    Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
    on each swap is quite good.
  • Pussying out. While you are a master at hiding and running away, other players can do it back, though your Confusion and Torment can make it difficult. You have literally no way to stun.
100%
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
12 Ratings
Gold Medal - Great
AngryAnderson said this build was great last month

I've got an earlier version of this with full Dire armour, weapons and accessories. I'm reluctant to change the armour and lose the Perplexity runes, so which accessories should I switch to Trailblazer to get similar stats. Back piece is already Trailblazer.

Gold Medal - Great
Bytestorm said this build was great December 2016

I still play a variant of this build since years. I still don't need to include Chrono for this to work. You can escape almost every situation with that build and still win a lot of 1on1s. Only problem this build has, that if an enemy wants to run, you usally can't follow him for long.

@Guyon: I usally start with Torch#5, Scepter#3, Sc#2, Torch#4, Staff #5, Staff #2, Staff #3. But that is just my personal preference.

Gold Medal - Great
Guyon said this build was great October 2016

Can anyone give me a general skill chain (especially to start a combat)?

Also What do I want to concentrate on. I see that Chaos Armor really is useful for mitigating damage.

I also see that F5 is useful to recharge skills fast. What do you suggest before the F5? A guide would be very nice for this.

.

9 More Ratings
Gold Medal - Great
Tarmac said this build was great March 2016

Love this build!

Gold Medal - Great
Bone conjurer said this build was great February 2016

I have picked this build up again (WvW) after mes stealth got ever so slightly nerfed. But this time I have dropped dueling for inspiration. Sure you miss the blind on shatter, and clone on dodge; but with inspiration comes condi removal on shatter AND 2 condi's removed on healing. Using the manipulation heal, you get another reflect and a 2 condi removal on 15 sec cooldown. Having stealth lessens the importance of clones on dodge and focus on the full cheese-tacticness of stacking lots and lots of confusion :).

Gold Medal - Great
Alshalabi said this build was great November 2015

graet

Gold Medal - Great
Sh4rP EYE said this build was great November 2015

This build has excellent survivability and applies tons of deadly conditions and thus is perfect for solo roaming WvW. With some minor-ish tweaks can be also used in PvP and PvE. You can easily win a 1v2 (or 3) if you are skillful enough. With only one true counter in Diamond skin Elementalists is this one of the best builds for solo roaming out there in Tyria.

Gold Medal - Great
Dinky said this build was great July 2015

This build also delivers good in PVP. Though with some obvious conversion tweaks :) I also use this builds as a backline harrass build with great success. Running head into the backline/pirate crowd with staff 5 and 2, then doubbledodge in again and finishing with a shatter, and while still affected with chaos armor i can run/blink out of the group pretty much unharmed. With the right rotation i get 1:06 minutes of stealth and 5-8 secs of visibility untill i can restart the rotation. Thumbs up!

Gold Medal - Great
Turtlemilk said this build was great July 2015

I think this build should be in the Meta category. It is easy to see how it is so incredibly powerful in WvW.

Gold Medal - Great
Billaboong said this build was great July 2015

The best build for solo roaming on Mesmer. I wouldn't pick up for group roaming though. Has a lot of survivaibility and it exploit the huge space that WvW offers for fights.

Gold Medal - Great
Troi rahl said this build was great July 2015

This is one of the best mesmer builds I have come across. It has one flaw and that is roaming speed. If you are in a group you usually get left behind.

Gold Medal - Great
AspheaX said this build was great July 2015

This is by far the best Build out there !

Easy to play and you can easily handle up to 3 ppl all allone.

The stealths (up to 1min Stealthtime) let you reposition yourself and gain distance to Melee classes.

After a full rotation and Shatter (F2) your target gets up to 20 Stacks of Confusion and 10 Stacks of Torment, while also burning down your enemy with like 2k per tick.

You dont have to burst them down as fast as possible. You can use your abilities like Staff#2 - Scepter/Torch #2/ #4 and your utility skills/Elite to survive 2 Burst Thiefs and other Classes..

Just going defense and get some conf. stacks on them is enough to kill both, they can't handle the amount of Conditions not even with Shadow Arts.

This Build all allone is the new Meta.