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Overview
An effective PvP Shatter mesmer burst build.
Skill Bar
First Weapon Set
1½
Spatial Surge
¾
8
Mirror Blade
¼
12
Mind Stab
¾
20
Phantasmal Berserker
½
30
Illusionary Wave
1
20
Ether Feast
Heal yourself. Gain additional health for each active illusion.
Healing: 5,560
Heal per Illusion: 640
30
Blink
Manipulation. Teleport to a target location.
Breaks Stun
Range: 1,200
40
Decoy
72
Portal Entre
Glamour. Create an entry portal at your location that teleports allies to your exit portal.
Range Threshold: 5,000
Duration: 60 seconds
1¾
90
Mass Invisibility
Second Weapon Set
½
12
Blurred Frenzy
¾
12
Illusionary Leap
30
The Prestige
¾
30
Phantasmal Mage
Slot Changes
Polymorph Moa 1
180
Polymorph Moa
Transform. Turn your foe into a moa bird.
Duration: 10 seconds
Range: 1,200
over
Mass Invisibility 1¾
90
Mass Invisibility
.
- Against condition-heavy teams:
Null Field ¼
32
Null Field
/
Mantra of Resolve 2¾
20
Mantra of Resolve
Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies.
Extra Toughness While Channeling: 600
Number of Casts: 2
over
Decoy 40
Decoy
(or even over
Portal Entre 72
Portal Entre
Glamour. Create an entry portal at your location that teleports allies to your exit portal.
Range Threshold: 5,000
Duration: 60 seconds
for beginners and less competitive matches).
Specializations
Can't find such trait "Mesmer"! Please refer to our trait index
Can't find such trait "Mesmer"! Please refer to our trait index
Can't find such trait "Mesmer"! Please refer to our trait index
Can't find such trait "Mesmer"! Please refer to our trait index
Can't find such trait "Mesmer"! Please refer to our trait index
Trait Variants
Compounding Power Gain increased damage for each of your active illusions.
Damage Increase: 3%
over
Masterful Reflection Distortion grants reflection.

Reflects Missiles
Illusionary Invigoration 60
Illusionary Invigoration
Recharge all of your shatter skills when your health drops below the threshold.
Health Threshold: 50%
over
Illusionary Elasticity Bouncing attacks have one additional bounce.
Maximum Additional Bounces: 1
You can swap
Far-Reaching Manipulations
Far-Reaching Manipulations
The range of your manipulation skills is increased.
Range Increase: 300
for:
Blade Training Increased precision while wielding a one-handed sword or a spear. Reduces recharge on sword and spear skills.
Precision: +50
Recharge Reduced: 20%
Phantasmal Fury Your phantasms have fury.
Fury (10s): 20% Critical Chance
Interval: 10 seconds
Weapons
First Weapon Set
- Greatsword
Superior Sigil of Fire 5 Superior Sigil of Fire 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
Superior Sigil of Air 3 Superior Sigil of Air 50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
-
|
Second Weapon Set
- Sword
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
- Torch
Superior Sigil of Generosity 9 Superior Sigil of Generosity 60% chance to transfer a condition to your foe on a critical hit. (Cooldown: 9s)
|
Sigil Variants
Sword/Torch
Superior Sigil of Doom 9
Superior Sigil of Doom Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Superior Sigil of Battle 9
Superior Sigil of Battle Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Blood 5
Superior Sigil of Blood 50% Chance on Critical: Steal Health. (Cooldown: 5s)
Equipment
Rune:
Superior Rune of the Pack
Superior Rune of the Pack (1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration
Amulet:
Berserker Amulet
Berserker Amulet +1200 Power +900 Precision +900 Ferocity
Equipment Variants
Superior Rune of the Traveler
Superior Rune of the Traveler (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed; +10% Condition Duration
Superior Rune of Strength
Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Superior Rune of Vampirism
Superior Rune of Vampirism (1): +25 Power (2): +35 Vitality (3): +50 Power (4): +65 Vitality (5): +100 Power (6): +10% Maximum Health; restore 10% of your health upon killing a foe.
Usage
General
Illusionary Persona Shattering illusions creates the shatter effect on you as well.
will make you count as a 4th clone, which means if you stand close to your target your burst will be even higher (also allows you to use Shatter skills without having any clones, especially handy if you need
Distortion 50
Distortion
).
Cry of Frustration 25
Cry of Frustration
is mainly for boon stripping in this build.
Setting up your burst
- Dazing and interrupting foes applies
Vulnerability - this makes
Diversion 38
Diversion
even stronger. Learn to set up a Diversion chain:
- You can set up burst by building up 20-25 stacks of Vulnerability on your target (at the price of wasting a very strong CC). To unleash Diversion's full potential, always try to position your clones in a way that they don't hit your target at the same time - Vulnerability can stack, but
Daze cannot stack - however you can land multiple consecutive dazes if you do it right.
Sword
Blurred Frenzy ½
12
Blurred Frenzy
isn't only for dealing damage - it'll serve as your second
Distortion 50
Distortion
which can be handy when you are expecting a burst but ran out of dodges.
- The chain skill of
Illusionary Leap ¾
12
Illusionary Leap
,
Swap is one of your key skills. You can
Immobilize the target so he can't dodge your burst - the shorter version is simply using the Swap ⇒ Blurred Frenzy ⇒ Mind Wrack combo. But you can also switch weapons after the Immob to Greatsword and land a much more significant burst.
Greatsword burst:
- Stand close to your target for max damage and have at least 2 clones up (also near to your opponent - it's enough if you have 2 clones because Mirror Blade will summon a clone anyways).
- Use
Mirror Blade ¾
8
Mirror Blade
and
Mind Wrack 12
Mind Wrack
simultaneously, immediately followed by a .
- If your enemy's trying to heal after your burst, use
Illusionary Wave ½
30
Illusionary Wave
to interrupt it.
- Use
Phantasmal Berserker ¾
20
Phantasmal Berserker
before or after the burst, it's up to you.
- After this chain, try to disengage a bit, you are not suitable for spending time in the middle of a fight for more than some seconds.
Counters
- Thieves (any Power based thief build due to their teleports and burst, leaving no ways to disengage or make gap).
- Condition pressure.
Top Streamers
Notes
Polymorph Moa 1
180
Polymorph Moa
Transform. Turn your foe into a moa bird.
Duration: 10 seconds
Range: 1,200
overrides other transforms used by enemy players which makes it very effective at shutting down skills such as
Lich Form 1
180
Lich Form
and
Rampage 1
180
Rampage
Physical. Take the form of a massive juggernaut, reducing the damage you take and the duration of incoming movement-impeding conditions.
Damage Reduced: 25%
2Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Swiftness (3s): 33% Movement Speed
Duration Decreased
Duration Decreased
Duration Decreased
Boon Application Interval: 3 seconds
Duration Decreased: 33%
Duration: 15 seconds
. It can also be used on Foefire to prevent the Guild Lord from using his healing skill.
- Sword #3's chain skill,
Swap breaks stun after you shadowstep to the clone's location.
- Phantasms are not affected by
Might that is applied to them. They are, however, affected by might which is applied to the caster, meaning that as long as the mesmer has might, his phantasms will hit harder as well.
See Also
Comments