Ranger - Hybrid Spirits



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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damage.

Designed for:

Overview

Take advantage of how OP Celestial sigils are by providing strong single target pressure and team support through spirits

Skill Bar

First Weapon Set

Sword/Dagger
Utility
Elite
Slash
½Activation.png
Slash
Chain. Slash your foe.
Damage.pngDamage: 146
Range.pngRange: 130
Hornet Sting
½Activation.png
8Recharge.png
Hornet Sting
Stab your foe, then evade backwards.
Damage.pngDamage: 170
Book.pngEvade: 0.5 seconds
Range.pngRange: 130
Serpent's Strike
1Activation.png
15Recharge.png
Serpent's Strike
Do an evasive roll around your target, striking them and poison them.
Damage.pngDamage: 284
Poison.png2Poison (6s): 402 Damage, -33% Heal Effectiveness
Book.pngEvade: ¾ seconds
Range.pngRange: 130
Stalker's Strike
½Activation.png
10Recharge.png
Stalker's Strike
Stab and poison your foe while evading attacks.
Damage.pngDamage: 71
Poison.png3Poison (8s): 804 Damage, -33% Heal Effectiveness
Book.pngEvade: 1¼ seconds
Range.pngRange: 250
Crippling Talon
½Activation.png
15Recharge.png
Crippling Talon
Throw a dagger to bleed and cripple your foe.
Damage.pngDamage: 183
Bleed.png3Bleeding (8s): 1,020 Damage
Cripple.pngCripple (6s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Healing Spring
½Activation.png
30Recharge.png
Healing Spring
Trap. Create a healing spring that heals you, your pet and your allies. It also cures conditions on allies.
Heal.pngHealing: 4,920
Regeneration.png6Regen (3s): 2,340 Heal
Duration.pngDuration: 10 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Water
Lightning Reflexes
40Recharge.png
Lightning Reflexes
Survival. Evade back with a crack of lightning, dealing damage and gaining vigor.
Damage.pngDamage: 244
Vigor.pngVigor (10s): 100% Endurance Regeneration
Immobilize.pngCures Immobilized
Book.pngEvade: 0.75 seconds
Stun-Break.pngBreaks stun
Stone Spirit
Activation.png
20Recharge.png
Stone Spirit
Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.
Stone Spirit.pngStone Spirit (6s): 75% chance to apply protection on hit
Protection.pngProtection (3s): -33% Incoming Damage
Book.pngNumber of targets: 5
Duration.pngEffect Recharge: 10 seconds
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Sun Spirit
Activation.png
20Recharge.png
Sun Spirit
Spirit. Summon a sun spirit that grants allies a chance to inflict burning.
Sun Spirit.pngSun Spirit (6s): 75% chance to apply burning on hit
Burn.png2Burning (3s): 768 Damage
Book.pngNumber of targets: 5
Duration.pngEffect Recharge: 10 seconds
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Spirit of Nature
Activation.png
180Recharge.png
Spirit of Nature
Spirit. Summon a spirit that heals allies. Command the spirit to revive and cure conditions on nearby allies.
Heal.pngHealing: 320
Duration.pngDuration: 60 seconds
Radius.pngInterval: 1 second
Radius.pngRadius: 240

Second Weapon Set

Shortbow
Crossfire
Crossfire
Fire an arrow. Bleed your target if you hit them from behind or from the side.
Damage.pngDamage: 97
Bleed.pngBleeding (3s): 128 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Poison Volley
¼Activation.png
9Recharge.png
Poison Volley
Fire a spread of five poison arrows.
Damage.png5Damage: 180
Poison.png5Poison (4s): 640 Damage, -33% Heal Effectiveness
Book.pngTargets per arrow: 5
Book.pngPierces
Range.pngRange: 900
Quick Shot
¼Activation.png
9Recharge.png
Quick Shot
Fire a quick shot in an evasive retreat. Gain swiftness if the shot hits. This can be used while retreating.
Damage.pngDamage: 97
Swiftness.pngSwiftness (3s): 33% Movement Speed
Book.pngEvade: 0.5 seconds
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Crippling Shot
12Recharge.png
Crippling Shot
Fire an arrow that cripples your target. Your pet's next three attacks inflict bleeding.
Damage.pngDamage: 97
Bleed.pngBleeding (6s): 255 Damage
Cripple.pngCripple (3s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Concussion Shot
¼Activation.png
25Recharge.png
Concussion Shot
Daze your foe with an arrow. Stun them if you hit from behind or from the side.
Damage.pngDamage: 97
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Skill Variants

  • Storm Spirit Storm Spirit
    Activation.png
    20Recharge.png
    Storm Spirit
    Spirit. Summon a storm spirit that grants nearby allies a chance to gain swiftness when attacking.
    Storm Spirit.pngStorm Spirit (6s): 75% chance to apply swiftness on hit
    Swiftness.pngSwiftness (8s): 33% Movement Speed
    Book.pngNumber of targets: 5
    Duration.pngEffect Recharge: 10 seconds
    Duration.pngDuration: 60 seconds
    Radius.pngRadius: 1,000
    over
    Lightning Reflexes Lightning Reflexes
    40Recharge.png
    Lightning Reflexes
    Survival. Evade back with a crack of lightning, dealing damage and gaining vigor.
    Damage.pngDamage: 244
    Vigor.pngVigor (10s): 100% Endurance Regeneration
    Immobilize.pngCures Immobilized
    Book.pngEvade: 0.75 seconds
    Stun-Break.pngBreaks stun
  • Signet of Renewal Signet of Renewal
    60Recharge.png
    Signet of Renewal
    Signet Passive: Cure a condition every ten seconds.
    Signet Active: Your pet pulls all conditions from nearby allies to itself.
    Radius.pngRadius: 600
    Stun-Break.pngBreaks stun
    over
    Lightning Reflexes Lightning Reflexes
    40Recharge.png
    Lightning Reflexes
    Survival. Evade back with a crack of lightning, dealing damage and gaining vigor.
    Damage.pngDamage: 244
    Vigor.pngVigor (10s): 100% Endurance Regeneration
    Immobilize.pngCures Immobilized
    Book.pngEvade: 0.75 seconds
    Stun-Break.pngBreaks stun
  • Longbow over Shortbow

Pets

Specializations

AdeptMasterGrandmaster

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Trait variants

  • Agility Training Agility Training
    Agility Training
    Pets move faster.
    Book.pngMovement Speed Increase: 30%
    over
    Primal Reflexes Primal Reflexes
    15Recharge.png
    Primal Reflexes
    You gain vigor when you are struck by a critical hit.
    Vigor.pngVigor (5s): 100% Endurance Regeneration
    for more consistent pet DPS
  • Hide in Plain Sight Hide in Plain Sight
    30Recharge.png
    Hide in Plain Sight
    Apply camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch).
    Camouflage (effect).pngCamouflage (3s): Become invisible, as long as you remain in place
    or
    Oakheart Salve Oakheart Salve
    15Recharge.png
    Oakheart Salve
    Gain regeneration when you suffer from bleeding, poison, or burning.
    Regeneration.pngRegen (5s): 650 Heal
    over
    Off-Hand Training Off-Hand Training
    Off-Hand Training
    Reduces recharge on off-hand skills. Off-hand skills have longer range.
    Book.pngRecharge Reduced: 20%
    Book.pngRange Increase: 300

Weapons

First Weapon Set
  • Main Hand
Sword
Superior Sigil of Geomancy Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Dagger
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Shortbow
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Fire Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)

Equipment

Rune:

Superior Rune of the Pack Superior Rune of the Pack
Superior Rune of the Pack.pngSuperior Rune of the Pack
(1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration


Amulet: Amulet/PvP Celestial Amulet

Counters

  • CC
  • Line of Sight
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