Soulbeast - Grieving Beast

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Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: SkirmishingCondition Pressure.

Designed for:


Overview

A Soulbeast Power/Condi build for sPvP focusing on a mix of high direct and condition damage.

Skill Bar

Juvenile Wolf.png
Juvenile Fanged Iboga.png
LongbowHealingUtilityElite
Dagger/Torch

Slot Options

There are a lot of great options here:

  • - CC and 1200+ Bleeding (Make sure to take Trappers Expertise)
  • - Usefull CC for disengage, reducing pressure on point from range, and holding enemy in attackable position.

Equipment

Longbow.png
I.png
Superior Sigil of Agony
Superior Sigil of Agony.pngSuperior Sigil of Agony
Increase Inflicted Bleeding Duration: 20%
Superior Sigil of Venom
Superior Sigil of Venom.pngSuperior Sigil of Venom
Increase Inflicted Poison Duration: 20%
I.png
Dagger.png
Torch.png
II.png
Superior Sigil of Agony
Superior Sigil of Agony.pngSuperior Sigil of Agony
Increase Inflicted Bleeding Duration: 20%
Superior Sigil of Smoldering
Superior Sigil of Smoldering.pngSuperior Sigil of Smoldering
Increase Inflicted Burning Duration: 20%
II.png
Superior Rune of the Krait
Superior Rune of the Krait.pngSuperior Rune of the Krait
(1): +25 Condition Damage (2): +10% Bleeding Duration (3): +50 Condition Damage (4): +15% Bleeding Duration; 25% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s) (5): +100 Condition Damage (6): +20% Bleeding Duration; When you use an elite skill, you inflict bleeding, torment, and poison for 8 seconds to nearby foes. (Cooldown: 30s)
Grieving Amulet
Grieving Amulet.pngGrieving Amulet
+1050 Power +560 Precision +560 Ferocity +1050 Condition damage

Specializations




Usage

General

  • This build is all about turning Longbow (pew pew) into an extremely deadly weapon with and/or . Most people assume you are power when you pew pew them, which makes this build confusing on the receiving end. Switch to beast mode just before your ultra pew pew to make it unblockable.
  • Stances, Signets, Survival Skills, and Traps are all relevant utility options on this build.
  • Survival Skills remove 2 conditions and Troll Ungwnt removes 4.
  • Dagger can be used to finish targets down in close range and escape using skill 3.
  • Torch adds another condo to burry the others and pressure points as you run through them before supporting from the edges.
  • Plays much like a Power Sniper but with loads of condi and plenty more skill options depending on play style.
  • Should win 1v1 and be able to quickly decide team fights.
  • Dont remain in the middle of skirmishes. Be in and out and support from sides as much as possible. Mobility isn't great but should be rotating if playing on a smaller map.
  • Dagger Skill 3 to retreat is not as effective as Swoop, but the dagger is still good for pressuring a target with more condi.
Build rating - 2 stars
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3 Ratings
0 stars
Nathanel gave this build 0 stars December 2017

I second Hanz, grieving is not nessiarly a mere pve amulet however the problem lies in the fact that both traits and weapons simply do not benefit from the stat combination. dagger and tourch do not benefit from power and precision given thier horribly low base damage, u only ''burst'' is going to be rapid fire which is horribly in effectual thanx to this amulet. other sources of power damage are not present either. the stunbreakers are incredibly lacking aside from one every 60 secs assuming your pet isn't dead or u slot one in at the risk of stone signet which helps u deal with an incoming burst or focus. there is not much reliable stealth either, At the same time dodges or blocks are lacking as well. Power ranger or any offensive builds atm lack the capability of having sustain through passive damage migitation or heals without sacrificing a good deal of damage. aka nature magic, grove runes menders, palladins amu. however given the traitline not even that is a thing so running a build with little damage migitation is suicide. so since power damage is almost not a thing in this hybrid build i take. u will also suffer from something lots of condi ranger builds safe from maby a good druid build suffer from and that is lack of consistent damage, u have some decent condi damage on iboga and your dagger provided u can hit them, but the moment u switch for recovery u give them the time to heal.

Nice attempt tough .

0 stars
Hanz gave this build 0 stars December 2017

PvE amulet. You can't expect to make a build work with 0 defensive stats, especially if that build doesn't have a real burst. Dagger main hand is a terrible weapon and instead of 1 Power and 1 condi set you should try to pick a direction for the build. A ranger build should always have at least one set with evasion/blocking but it has no such skills. Wolf pet is weak and should be replaced, there are several better options. Sustain's going to be a huge problem too, and Soulbeast in general is an underwhelming spec that's not worth playing.

5 stars
Jakewsinger gave this build 5 stars December 2017

Don't know if this hasn't enough defense to become meta or anytging, but it's super fun and people don't know what to expect when you pew pew them and they start dying rapidly from conditions.

One thing this build does I sure make more slot skills desirable. With most ranger builds you almost have to alwats go with the same few, but this can be adjusted to include more defense or utility depending on play style and skill level. I personally think ranger has been lacking this type of power condi hybrid too.

Also very easy to use if you have played power sniper in the past. Just supe-up your longbow for your opener 4,2 and support off point with high effectiveness.