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Tempest - Sage Hybrid

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Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Hybrid damageSupport.

Designed for:


Overview

Maximized damage output in every attunement without loosing too much self-sustain, still good support by using overloads, shouts and destroying projectiles

Skill Bar

Dagger/FocusHealingUtilityElite

Specialization




Equipment

Dagger.png
Focus.png
I.png
Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Superior Rune of Balthazar
Superior Rune of Balthazar.pngSuperior Rune of Balthazar
(1): +25 Condition Damage (2): +10% Burning Duration (3): +50 Condition Damage (4): +20% Burning Duration (5): +100 Condition Damage (6): +20% Burning Duration; +10% maximum health.
Mercenary's Amulet
Sage's Amulet.pngSage's Amulet
+1050 Power +560 Vitality +560 Healing Power +1050 Condition Damage

Variants

Sigils

  • Superior Sigil of Geomancy Superior Sigil of Geomancy
    9Recharge.png
    Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
    Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
    Superior Sigil of Doom Superior Sigil of Doom
    9Recharge.png
    Superior Sigil of Doom.pngSuperior Sigil of Doom
    Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
    for giving them some extra condi thats not in your kit, reduced healing for your enemy

Usage

General

  • Just like the auramancer this build builds a lot of his sustain up on auras, giving you regeneration and vigar and also removing one condition
  • more usage will follow soon :D
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Build rating - 3 stars
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2 Ratings
0 stars
Hanz gave this build 0 stars July 2016

A hybrid build without pressure or sustain, or anything useful really.

No Earth speicalization, which means almost no protection on a less than 2k armor melee spec and no CD reduction for the strongest skill in the build and no diamond skin. Earth is mandatory for any tempest build especially D/F.

No Lightning Flash, grave mistake. Instead there's placeholder glyph.

Sage amulet. So you have ~2k power, but no crit chance or Ferocity. You have some healing power, but just enough increased vitality to diminish any benefit it could have. Also no toughness in this build? good luck with that. Then it has some condi damage stat with maybe 2 skills that can actually do something serious with that.

In the end, no sustain, pressure so low a warrior can outsustain it passively without using CDs, no party support, low mobility. If you want to play D/F go cleric and be useful. If you want to play some hybrid build, reroll or pray for a balance patch. I just don't know what this build is trying to be, and probably neither does the author.

5 stars
Juiceppe gave this build 5 stars July 2016

having a lot fun playing it :D ppl doesnt rly expect the burst

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Comments

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