Thief - D/P Roamer

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Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageMobility.

Designed for:


This build provides high Single Target Damage while still providing excellent Condition Cleanse, Survivability and Mobility, its high risk high reward play style is what separates the good thief’s from the bad, assessing your situation and making sure you know when to dodge or how to react to an incoming attack is the key difference in this.

Skill Bar


Skill Variants


  • can be switched to
  • For the optional utility slot you have 3 viable choices:
    • for access to stealth that is un-interruptable.
    • for a stun-breaker or gap closer.
    • for more interrupt opportunities. (If taking



  • and
    - this is a more selfish version of Trickery, these 2 traits synergize well with each other (however it's not necessary to take both) as Trickster reduces the CD of Flanking Strikes. Trickster also empowers


  • can be considered for more damage if you are willing to sacrifice some condition removal.
  • for more stealth and more damage. you just have to be careful not to reveal yourself with it.


For a more offensive approach Deadly Arts can be taken instead of Shadow Arts:


  • - for more burst if you do not like the utility of


Marauder stat icon.png
Berserker stat icon.png
Marauder stat icon.png
Berserker stat icon.png
Marauder stat icon.png
Berserker stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Marauder stat icon.png
Marauder stat icon.png
PvE weapon swap.png
Marauder stat icon.png
Superior Rune of the Pack
Healing WvW Infusion



  • Use Marauder's until you reach a comfortable amount of HP, fill out with berserker.

Sigils Dagger/Pistol

  • Any Sigil
    to increase sustain and armor-ignoring damage.
  • Any Sigil
    to increase burst with Your interrupts> (Makes pulmonary Impact hit for 1k more/heals you for 1k hp and improves suvivability.)


  • for increased single-target burst.
  • ,
    , or
    for defensive capabilities (there is no easy way to gain stealth in Shortbow as there is in D/P).


  • for better opening burst.
  • for ensured crits from dodging.



  • is often available. Note, this will not work with many skills like heartseeker or shadow shot, but can work with steal and backstab.
  • (cheap alternative).


  • or
    is optimal.


  • Dragon Hunters
  • Heavy Tank-Condition Damage builds eg Reapers and all Dire builds.

Gameplay Videos

  • YouTube:
    Vaxyle WvW roaming thief commentary ep. 1
  • YouTube:
    Guild Wars 2 Thief WvW PvP (Yishis) Outnumbered 5 - Dagger/Pistol
  • YouTube:
    Team Aggression FP Perspective
Build rating: 65%
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4 Ratings
Bronze Medal - Basic
Elarionus said this build was basic August 2017

This build still does decent damage. However, with the recent changes to condi, it's starting to become a bit outdated. It still works for burst damage and surprise, but a condi build will do you more good at this point, at least until they rebalance things again.

Silver Medal - Good
Arete said this build was good March 2017

Ok for roaming build but a bit overshadowed by staff builds.

Gold Medal - Great
IiDWESTii said this build was great March 2017

I have and always will love this type of build. This is just what a thief does. Strike from the shadows. I run this with some variants depending on the situation but this is a great starting point for new someone new to a thief.

1 More Rating
Silver Medal - Good
Sadrien said this build was good April 2016

Decent gank thief build but in all honesty thief does not play the gank role in most guilds right now, and you can do just as well at ganking as this with venom share daredevil runes staff builds.