Weaver - Avatar's Sword
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Overview
A Power based Weaver build for sPvP.
Skill Bar
Specializations
Equipment



Equipment Changes
Amulet
Usage
General
- Elite specialization basics: Weaver allows the Elementalist to attune to 2 elements at the same time, and skills 1-5 will be decided based on both. Let's call them primary and secondary attunements. If you swap to then fire becomes your primary attunement and weapon skills 1-2 will be fire skills. Afterwards if you switch to for example then water is now your primary attunement and fire's moved to secondary - now skills 1-2 are water and 4-5 are fire. Skill 3 is a dual skill influenced by both active attunements ⇒ fire + water for example is . The order of the attunements doesn't matter here, water primary with fire secondary has the same dual attack as fire primary and water secondary. Attuning to the same element twice has its own dual skill.
- Applying Regeneration cleanses a condition. Gaining Swiftness and Superspeed apply Regeneration as well.
- In combat double attuning to the same element is usually not worth it, except for Air's and very rarely Water to squeeze out some more sustain.
- Double attune to Air before leaving spawn in order to stack Swiftness for your team, then cycle fire -> air -> fire -> air to maintain Swiftness.
Rotations
- The defensive rotation is definitely something you should learn and utilize whenever heavy healing is needed:
- which also triggers and grants
Regeneration.
- Dodge in order to proc the water part of for healing and condition cleansing.
- for evasion, healing, and condition cleansing.
- to blast the water field left behind by Riptide.
- for the barrier and some counterpressure.
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