Weaver - Lightning Rod

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Focused on: Direct damageControl.

Designed for:


A Power based Weaver build for sPvP which utilizes Lightning Rod.

Skill Bar




Superior Sigil of Exploitation
Superior Sigil of Exploitation.pngSuperior Sigil of Exploitation
Deal 5% extra damage to targets below 50% health.
Superior Sigil of Energy
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +2% Boon Duration (3): +12 to All Stats (4): +3% Boon Duration (5): +16 to All Stats (6): +5% Boon Duration; when you use an elite skill, convert up to 2 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
Mender's Amulet
Mender's Amulet.pngMender's Amulet
+1050 Power +560 Precision +560 Vitality +1050 Healing power


To be added.

Top Streamers

Build rating - 5 stars
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2 Ratings
5 stars
Nathanel gave this build 5 stars December 2017

A build that works. Outshined by avatars and sage's sword. weak against condis and a incredibly steep learning curve. However there is also plenty of vid evidence by phantaram himself that this build can actually work provided u are a proffiecent player. I'd definately not recommend this for any newbie. should be used as a build for those that really want to challenge themselves. this build might also see increased effectivness if A-net pulls through on his balance goals of tackling conditions and moving it from burst condi to a more attrition game.

viable build, not reccomended for newbies.

5 stars
Mr Hearts gave this build 5 stars October 2017

I have been using Sw/F for a while now, with some ok success. The damage comes from Air/Earth 3, into Air 3 following up with 5 and that being the main burst, rotating through other stances such as fire for the damage, or water for the Condi cleanse on 2, with the burst from earth 2. The build has a lot of damage and some ok sustain, however, it falls short with the little, to no, condition cleanse. The only cleanse coming from water dodge, and earth focus 4. This then means you are immediately open to projectiles with no real way to stop them. With a lot of the current builds being condition based, you are at a big disadvantage with no resistance, that spellbreaker can utilize, on top of not much cleansing. The damage and interrupts this build can output are insane, meaning if you can play the build properly you will have a lot of fun.

The main problem being no water trait line, which you can't really swap out since you will have 0 damage. So you either have water trait line, and then go into a more bunker build with sage amulet. Or stick with this and have problems against conditions, and those which can stability your combo.