Reaper - Condi DPS


Looks like my builds been changed to a tank build. I don't know if I agree with this. Previously is was the highest dps build for condi necro. I think the tank variation should be an option stated in the build, not the default. Diggs.6058 (talk) 22:43, 12 January 2016 (UTC)

We are reworking the whole PvE section and there will be guides and stuff where we refer to different part of builds. This build here still is a damage build you can tank with it fairly easy. Otherwise, if you would play with the toughness trait on a normal run, you will force your tank to bring more toughness. Speaking about this, it is part of the raid builds only now. So if you think, that you want to have your special build for whatever, I can undo all my changes, put it back to draft and create a new page. Not like this build was unknown before you posted it here. And yeah, it was less effort and no additional waste of space to take this build instead of creating a new one. Thor (talk) 23:47, 12 January 2016 (UTC)
Your right, you do have to bring a tank with ~160 extra toughness or you'll start to draw aggro on VG and Gorse. I don't mind it being part of the Raid only builds, It fits there fine. I think we should just change the default utility skills back to poison cloud, blood is power and epidemic with "Rise!" as an option for when your the primary tank.Diggs.6058 (talk) 01:11, 13 January 2016 (UTC)
Well yeah, we could change the "Rise!" thingy and put it into the tank aspect but on the other hand, you dont really need Epidemic for Vale Guardian, but yeah gonna change that. Thor (talk) 11:49, 13 January 2016 (UTC)
True. Actually whole build isn't that great on VG unless you use the tank variant. I feel like the horrors die a bit too often. Thanks for changing the util skills back. Diggs.6058 (talk) 18:40, 13 January 2016 (UTC)

This build overcaps bleeding and frost duration by 10%. I also wouldn't recommend full viper since that would overcap even more. This build is also very similar to the viper's scepter build. So we might just add one traitline as a tankvariant Fredor (talk) 09:22, 26 December 2015 (UTC)

I used the wrong sigil, that's why the cond duration is too high. I'm going to switch it to the optimal build to differentiate it from that other viper build. Even though this uses the tank line Death Magic, it's actually higher dps since your minions do more damage, you get poison nova's when they die, and you summon more jagged horrors when enemies die for additional bleeding. --Diggs.6058 (talk) 00:19, 27 December 2015 (UTC)
Yes for multiple targets but I am not quite sure with single targets. I am also not quite sure about the equippement. Should be easier to just use Vipers amulett and sinister trinkets with 4 nightmare runes and 2 trapper runes Fredor (talk) 01:10, 27 December 2015 (UTC)
So I checked the equips and the first one seems to be superior. You are able to freely choose your sigils which makes it even stronger. The second one needs condi duration sigils to not lag to far behind.
You forgot to use Exquisit black diamond jewels on your exotic viper trinkets. That and the sigil will put you at 99.33% condi duration on bleed and chill.Diggs.6058 (talk) 20:12, 27 December 2015 (UTC)
Oh damn. Mhh that might become competitive. Power is higher but condi duration is 10% lower. One might be able to fix this with the condi duration sigil Fredor (talk) 19:47, 27 December 2015 (UTC)
This build uses the condi duration sigil. It's at 99.33% chill and bleed which are your main sources of damage. A bit more poison duration would be nice but would put you over 100% on chill and bleed. Diggs.6058 (talk) 07:47, 28 December 2015 (UTC)


Why not use Epidemic right before entering Death Shroud - wouldnt that be more effecient, or am I missing something obvious? Ash (talk) 23:08, 30 January 2016 (UTC)

Use the comment section at the bottom of the build page, it's more likely to be noticed (I can't really help in this are, sry) --Revenant tango icon 200px.pngHanz (talk) 08:26, 31 January 2016 (UTC)
Dont know why you want to use it right before entering Death Shroud. Cant see any particular reason for that. When it is something about the conditions, that's what you have minions for. Thor (talk) 10:50, 31 January 2016 (UTC)
To spread the conditions from Deathly Swamp, Feast of Corruption and Grasping Dead aswell(?)Ash (talk) 12:19, 31 January 2016 (UTC)
Ah yeah, didn't really check the rotation. It's kinda true, doesn't really make sense to use it that early, but on the other hand, it only has 10s CD. Thor (talk) 12:39, 31 January 2016 (UTC)

Superior Sigil of Earth vs. Superior Sigil of Geomancy[edit]

Can someone explain the math behind: "Superior Sigil of Earth instead of Superior Superior Sigil of Geomancy if you proc Geomancy less than once every 20 seconds."? It seems that using Earth with high crit chance (adding a bleed stack on 60% of all attacks) would be better than Geomancy (3 stacks every 9 seconds) always, and that's assuming you switch exactly at 9 seconds every time.

Setting up a full-math scenario could be challenging, since sigil of earth depends on crit chance, but it appears earth is better in almost every scenario if you're using Decimate Defenses. --BlasiuS (talk) 19:49, 19 July 2016 (UTC)