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Overview
Strong close point defender due to spike condi damage, but also gives a decent amount of AoE pressure in team fights.
Skill Bar
First Weapon Set
Sword/Torch
Utility
Elite
½
Slash
Chain. Slash your foe.
Damage: 146
Range: 130
½
8
Hornet Sting
1
15
Serpent's Strike
½
15
Throw Torch
½
25
Bonfire
½
30
Healing Spring
½
15
Flame Trap
½
45
Spike Trap
¾
60
Entangle
Second Weapon Set
¼
9
Poison Volley
¼
9
Quick Shot
12
Crippling Shot
¼
25
Concussion Shot
Pets
Slot Changes
For the
slot the most common choices are defensive skills:
Lightning Reflexes 40
Lightning Reflexes
- for the stunbreaker and Vigor.
Signet of Renewal 60
Signet of Renewal
Signet Passive: Cure a condition every ten seconds.
Signet Active: Your pet pulls all conditions from nearby allies to itself.
Radius: 600
Breaks stun
- stunbreaker and condition removal.
Signet of Stone 80
Signet of Stone
Signet Passive: Improves toughness for you and your pet.
Signet Active: You and your pet takes no damage from attacks. You and your pet are still susceptible to conditions and control effects.
Signet of Stone (6s): Take no damage from incoming attacks.
- can be useful against Power-heavy comps, but this choice leaves you without a stunbreaker.
- If you want to go for all-in on offense, take
Viper's Nest ½
20
Viper's Nest
- good for preventing enemy resses.
Weapons
- Axe/Dagger over Sword/Torch.
Specializations
Can't find such trait "Ranger"! Please refer to our trait index
Can't find such trait "Ranger"! Please refer to our trait index
Can't find such trait "Ranger"! Please refer to our trait index
Can't find such trait "Ranger"! Please refer to our trait index
Can't find such trait "Ranger"! Please refer to our trait index
Trait Variants
Hide in Plain Sight 30
Hide in Plain Sight
Apply camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch).
Camouflage (3s): Become invisible, as long as you remain in place
over
Off-Hand Training Reduces recharge on off-hand skills. Off-hand skills have longer range.
Recharge Reduced: 20%
Range Increase: 300
Shared Anguish 90
Shared Anguish
Incomming disabling conditions (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch) are transfered to your pet instead.
over
Wilderness Knowledge Reduces recharge on survival skills.
Recharge Reduced: 20%
.
Keen Edge 45
Keen Edge
can be swapped for:
Malicious Training Increases duration for conditions applied by your pets.
Duration Increase: 50%
Combat Only
over - to increase the duration of the Canine shouts
Terrifying Howl 1½
45
Terrifying Howl
and
Intimidating Howl 1½
20
Intimidating Howl
.
Signet Mastery Reduces recharge on signets.
Recharge Reduced: 20%
- if you have at least 1 signet.
Weapons
First Weapon Set
- Sword
Superior Sigil of Geomancy 9 Superior Sigil of Geomancy Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
- Torch
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
|
Second Weapon Set
- Shortbow
Superior Sigil of Geomancy 9 Superior Sigil of Geomancy Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Earth 2 Superior Sigil of Earth 60% Chance on Critical: Inflict Bleeding (5 seconds). (Cooldown: 2s)
-
|
Sigil Variants
Superior Sigil of Torment 5
Superior Sigil of Torment 50% Chance on critical: Apply AoE torment (5 seconds, 180 radius). (Cooldown: 5s)
over Energy or Earth.
Equipment
Rune:
Superior Rune of the Krait
Superior Rune of the Krait (1): +25 Condition Damage (2): +10% Bleeding Duration (3): +50 Condition Damage (4): +15% Bleeding Duration; 25% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s) (5): +100 Condition Damage (6): +20% Bleeding Duration; When you use an elite skill, you inflict bleeding, torment, and poison for 8 seconds to nearby foes. (Cooldown: 30s)
Amulet:
Rabid Amulet
Rabid Amulet +900 Precision +900 Toughness +1200 Condition Damage
Equipment Variants
Superior Rune of the Undead
Superior Rune of the Undead (1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.
Superior Rune of the Forgeman
Superior Rune of the Forgeman (1): +25 Toughness (2): +10% Burning Duration (3): +50 Toughness (4): +20% Burning Duration (5): +100 Toughness (6): +20% Burning duration; gain fire aura for 4 seconds when struck by a foe while below 75% health. (Cooldown: 20s)
Superior Rune of Balthazar
Superior Rune of Balthazar (1): +25 Condition Damage (2): +10% Burning Duration (3): +50 Condition Damage (4): +20% Burning Duration (5): +100 Condition Damage (6): +20% Burning Duration; +10% maximum health.
Usage
General
- Traps can be pre placed on points and will last until new traps are placed or triggered by the enemy.
- Both of your sets provide access to evasion: Sword/Torch with
Serpent's Strike 1
15
Serpent's Strike
and
Hornet Sting ½
8
Hornet Sting
, Shortbow with
Quick Shot ¼
9
Quick Shot
- you can use these skills to evade attacks while being
Immobilized.
- After creating a use
Monarch's Leap ¾
Monarch's Leap
on Sword, which is
Hornet Sting ½
8
Hornet Sting
's chain skill, in order to gain a
Fire Shield 40
Fire Shield
.
- Using just after your enemy triggered your traps can quickly overwhelm your opponent.
- You can boost your mobility with sword by the following combo: turn around ⇒
Hornet Sting ½
8
Hornet Sting
⇒ turn around ⇒
Monarch's Leap ¾
Monarch's Leap
.
- A Trap Ranger's best defense against conditions is
Healing Spring ½
30
Healing Spring
- removes 1 condition upon using the skills and then 1 additional condition every 2 seconds.
Tips & Tricks
- You can use Wolf's
Terrifying Howl 1½
45
Terrifying Howl
even if you are downed - so you can interrupt your opponent one more time even after you've used your downed skill #2. This can give you enough time to force your enemy into downed state and then res yourself with your pet.
- While stomping Engineers and Warriors, you can hide behind your pet so he can bodyblock their downed skill #2.
Counters
- Having Traps pre-triggered with enemy pets or Invincibility/Condi Immunity.
- Heavy Condition pressure.
- Heavy CC.
Streamers
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