Inkdrocket

Meta event Reaper powerhouse[edit]

Overview[edit]

Power build that shines in meta-events due tankiness and having burst despite long cast times and low mobility. High uptime on Vulnerability, Blind and Chill.

Skill Bar[edit]

GreatswordHealingUtilityElite
Axe/Warhorn

Weapon Variants[edit]

  • Use offhand Dagger for more condition cleanse and blind thro
    .
  • Carry a Staff for tagging mobs in meta-events where loot more important than damage.

Skill Variants[edit]

On large meta events, Necromancer has lot of options that are normally not considered optimal in solo- to raid-content

  • Condition cleanse with 1¼ cast-time.
  • for condition transfer, up to 5 conditions.
  • good aoe burst that also acts as boonstrip.
  • Acts as stunbreak and life force(LF) generator. LF generation works while in shroud.
  • Mostly if you find your flesh golem keeping you in combat or you need long stun and some stability. Does same breakbar damage than golem, but with longer cooldown. Hitting 5 enemies reduces the cooldown to 58½ if traited
Niche but decent skill variants[edit]
  • High cooldown panic button for long source of stability stability (3s, refreshes every 3s), health through
    and passive boost (+10k Health) and damage through Summon Madness
  • normally not option for power builds in smaller scale, but do note that you are potentially spreading 50 peoples condis into 5 mobs. Swap in few situations like Dragon's stand Thornheart/Legendary bosses in lanes or meta events with Champions. Not worth keeping whole meta event.
  • if lot of small and sustained damage is coming. Or you keep forgetting to heal actively.
  • if running Death Magic with

Specializations[edit]

Variants
  • - Passive damage increase.
  • - Mainly to boost the power from
    . Pick if enemies die so fast you dont get "full benefit" from
    . If you take
    , this trait also makes you heal yourself in shroud when taking damage.
  • - AoE damage, Cripple, Boonstrip and retalion on 10 second cooldown
  • - Movement-impairing cleanse and swiftness. Very few events have enemies that immobilize you.

Blood Magic Variant[edit]

Replaces Soul Reaping. Bloog Magic is personal damage loss, but makes you quite good at healing and reviving allies. You also buff 5 people with damage and healing from
, make ressing easier with
and wells give Protection Protection. Run
when using Blood Magic and take
as you'd only have one shout.


Alternatively, you can take
if running small squad with little room for deaths.
Do note that
is your biggest damage skill and you can also teleport your friends to very wrong places. Like fire. Positioning yourself carefully all the time is required. But it is one of the best reviving traits in the game.


Death Magic Variant[edit]

Replaces Soul reaping. Huge dps loss, only for meta events where you need to tag lot of mobs via
. Run
for up to 6 extra minions on top of Jagged Horrors.



First trait can be anything.

is always-on 10% dmg reduction due lot of other specs having poison from their rotation.

Equipment[edit]

Ascended gear or stat-infusions are not required. You may use exotic gear with same stats.

Standard Equipment[edit]


The Standard Variant uses the same gear as the Reaper - Power DPS build for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.



Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
PvE weapon swap.png
Berserker stat icon.png
Berserker stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty Infusion

Marauder Valkyrie Variant[edit]

For an even tankier option you can run Valkyrie and Marauder stats with small dps loss. Note that Vitality also increases your Life Force pool but still drains flat 5% each second while in shroud.
Your main crit chance will come from
and
.

Gear Comparision (Done with GW2Skills build editor with no runes and with Sharpening Stone and 60 ferocity food):

Stat M/V With Decimate Berserker with Decimate
Crit 100% Crit 100% Crit
Power 2495 2682
Ferocity 199.8% 218%
Health 26082 19212



Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Valkyrie stat icon.png
Marauder stat icon.png
Valkyrie stat icon.png
Marauder stat icon.png
Marauder stat icon.png
PvE weapon swap.png
Marauder stat icon.png
Marauder stat icon.png
6x
Superior Rune of Strength
18x
Mighty Infusion
Variants
  • - For valkyrie/marauder gear, if you are also running WvW outside meta-events. Also 15% boon duration increase to Quickness Quickness, personal Fury Fury and passive 25% movement speed.
  • - Budget Scholar runes. About ~600 dps loss compared to Scholar on golem, as the rock dog does not scale with stats, however you will keep 4% damage boost up even if you fall below 90% health.
  • - Potentially more sustained dmg increase in open world. A single day-night cycle lasts for 2 hours. It is broken into four stages: day (70 minutes), dusk (5 minutes), night (40 minutes), and dawn (5 minutes).
  • - Alternative for Bloodlust. Also boosts power via

Consumables[edit]

Sustained damage for bosses or events with not lot of enemies

Note that due
your precision cap is essentially 50% crit chance. Precision food wont do "anything" after this.
  • Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable
Defense and damage
  • Plate of Orrian Steak Frittes Plate of Orrian Steak Frittes
    Plate of Orrian Steak Frittes.pngPlate of Orrian Steak Frittes
    Nourishment (30 m):
    Food.png+100 power+70 vitality+10 Experience from kills
    Consumable
  • Fried Oyster Sandwich Fried Oyster Sandwich
    Fried Oyster Sandwich.pngFried Oyster Sandwich
    Nourishment (30 m):
    Food.png+10% Damage Reduction+70 Power+10 Experience from kills
    Consumable
  • Slice of Allspice Cake Slice of Allspice Cake - lifesteal ignores armor.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    - dodge is one of your only low cooldown defenses outside shroud.



On kill procs, good for meta events such as Dragon's Stand

  • Carrot Soufflé Carrot Soufflé
    Carrot Soufflé.pngCarrot Soufflé
    Nourishment (60 m):
    Food.png+200 power for 30s after killing an enemy+70 Ferocity+10% Experience from kills
    Consumable
    • Alternative:
      Dragon's Breath Bun Dragon's Breath Bun
      Dragon's Breath Bun.pngDragon's Breath Bun
      Nourishment (20 m):
      Food.png+200 power for 30s after killing an enemy+70 Ferocity+10% Experience from Kills
      Consumable
      - notice duration difference
    • Budget: Can of Steak and Asparagus Dinner - 5 badges of honor


Skills[edit]

Mobility[edit]

Crowd Control (CC)[edit]

Hard CC[edit]
  • - 200 Defiance Damage (elite skill)
  • - 150 Defiance Damage
  • - 200 Defiance Damage (elite skill)
  • - 200 Defiance Damage
Soft CC[edit]
  • - 100 Defiance Damage from fear.
  • Chill Chill - 33 Defiance Damage per second. Comes from autoattacks and variety of your skills like
    .
  • weakness weakness- 20 Defiance Damage per second. Comes from
    and/or
    . 8 second weakness translates to 160 Defiance Damage
  • - 150 Defiance Damage
  • Cripple Cripple - 15 defiance damage per second. Flesh golem (1s per strike),
    (8s total),
    (5s),
    (2s per strike, 20s total). Potentially maxing 33 seconds cripple if all strikes hit (495 defiance damage in 33s)


Hard CC when enemy has no defiance bar

  • - Interrupts casts and movement for the duration of pull.
  • - Interrupts casts and movement for the duration of pull.
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