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Difference between revisions of "Chronomancer - Sword/x Phantasms"

m (Inspiration Variant)
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| profession = Mesmer
 
| profession = Mesmer
 
| specialization = Chronomancer
 
| specialization = Chronomancer
| designed for = Open World
+
| designed for = Open World, Open World Events, Open World Solo
| focus = direct damage, control, active defense
+
| focus = events, solo content, direct damage, survivability
 
| rating = great
 
| rating = great
 
| xpac = hot
 
| xpac = hot
Line 9: Line 9:
  
 
==Overview==
 
==Overview==
A Chronomancer build for running around in open world. This build can hold its own in sustained fights against difficult enemies, and has unrivaled crowd control capability. It can also take a large variety of defensive and utility skills.
+
:A Chronomancer build for running around in open world. This build can hold its own in sustained fights against difficult enemies, and has unrivaled crowd control capability. It can also take a large variety of defensive and utility skills.
  
 
==Skill Bar==
 
==Skill Bar==
Line 26: Line 26:
 
===Weapon Variants===
 
===Weapon Variants===
 
* You can run '''Focus''' for the pull and relatively high DPS phantasm.
 
* You can run '''Focus''' for the pull and relatively high DPS phantasm.
* You can run '''Pistol''' for more CC.
+
* You can carry a '''Greatsword''' if you need a ranged weapon, or for open world farming.
* You can carry a '''Staff''' for open world farming.
 
  
 
===Skill Variants===
 
===Skill Variants===
  
'''Healing'''
+
:'''Healing Skills'''
* {{Skill|Signet of the Ether}} - if you don't need healing.
+
* {{Skill|Signet of the Ether}} - if you don't need condition cleanse.
  
'''Utilities'''
+
:'''Utility Skills'''
* {{Skill|Phantasmal Defender}} - more damage.
+
* {{Skill|Phantasmal Defender}} - longer cooldown than {{Skill|Phantasmal Disenchanter}} but comes with a taunt and high burst damage.
 
* {{Skill|Mantra of Pain}} - alternative burst damage option.
 
* {{Skill|Mantra of Pain}} - alternative burst damage option.
* {{Skill|Mantra of Resolve}} - if condition cleanse is needed.
+
* {{Skill|Mantra of Resolve}} - if more condition cleanse is needed.
 
* {{Skill|Feedback}} - if having trouble with projectiles.
 
* {{Skill|Feedback}} - if having trouble with projectiles.
 
* {{Skill|Blink}} - powerful mobility skill and stun break.
 
* {{Skill|Blink}} - powerful mobility skill and stun break.
 
* {{Skill|Mantra of Concentration}} - if you need multiple successive stun breaks.
 
* {{Skill|Mantra of Concentration}} - if you need multiple successive stun breaks.
  
'''Elite'''
+
:'''Elite Skills'''
* {{Skill|Signet of Humility}} - if fighting champions or bounties with defiance bars.
+
* {{Skill|Time Warp}} - for sharing quickness when fighting bounties or other bosses.
* {{Skill|Time Warp}} - for sharing quickness when fighting bounties or other bosses.  
 
  
 
==Specializations==
 
==Specializations==
Almost all specializations are viable for this build. The specializations suggested here are '''Dueling''' and '''Illusions''' for max DPS.
+
'''Build Code'''
 +
{{BuildTemplate
 +
| code = [&DQcYGQEdKD/wEg8BBBOAAZMSZwGPAWYBsxLtEgAAAAAAAAAAAAAAAAAAAAA=]
 +
| id = build-template-1
 +
}}
 
{{Specialization|Dueling|top|bot|top}}
 
{{Specialization|Dueling|top|bot|top}}
 
{{Specialization|Illusions|top|mid|top}}
 
{{Specialization|Illusions|top|mid|top}}
 
{{Specialization|Chronomancer|bot|bot|bot}}
 
{{Specialization|Chronomancer|bot|bot|bot}}
'''Variants'''
+
:'''Variants'''
 
* {{Trait|Time Catches Up}} - if not running wells.
 
* {{Trait|Time Catches Up}} - if not running wells.
 +
 +
===Domination Variant===
 +
:'''Domination''' is also viable instead of Illusions. This provides similar damage and also synergizes well with greatsword if you're running it.
 +
{{Specialization|Domination|mid|mid|mid|variant=y}}
 +
:'''Variants'''
 +
* {{Trait|Imagined Burden}} - if running greatsword.
  
 
===Inspiration Variant===
 
===Inspiration Variant===
'''Inspiration''' is a DPS loss but significantly improves your healing and condition cleanse. It also lets you share boons if there are allies around to benefit from {{Trait|Illusionary Inspiration}}.
+
:'''Inspiration''' is a DPS loss but significantly improves your healing and condition cleanse.
{{Specialization|Inspiration|bot|mid|mid|variant=y}}
+
{{Specialization|Inspiration|bot|mid|top|variant=y}}
 
 
===Chaos Variant===
 
'''Chaos''' is a DPS loss but improves your damage mitigation and gives access to stability on demand.
 
{{Specialization|Chaos|mid|bot|bot|variant=y}}
 
'''Variants'''
 
* {{Trait|Descent into Madness}} - powerful AoE CC and boons if you don't have trouble surviving.
 
* {{Trait|Chaotic Interruption}} - loads of boons and CC if you can consistently interrupt enemies.
 
  
 
==Equipment==
 
==Equipment==
 +
:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
 
===Standard Equipment===
 
===Standard Equipment===
The '''Standard Variant''' uses similar gear to the meta [[Build:Chronomancer - Utility DPS]] build for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
+
:The '''Standard Variant''' uses similar gear to the [[Build:Chronomancer - Power DPS]] build for fractals and raids. This makes it a good general-purpose gear set.  
 
 
 
 
 
{{PvE equipment
 
{{PvE equipment
 
| stats = Berserker
 
| stats = Berserker
 
| rarity = Ascended
 
| rarity = Ascended
| runes = 6 Superior Rune of Leadership
+
| runes = 6 Superior Rune of the Scholar
| s1w1 = Ascended, Commander, Sword, Superior Sigil of Concentration
+
| s1w1 = Ascended, Assassin, Sword, Superior Sigil of Force
| s1w2 = Ascended, Berserker, Sword, Superior Sigil of Force
+
| s1w2 = Ascended, Assassin, Sword, Superior Sigil of Impact
| s2w1 = Ascended, Berserker, Shield, Superior Sigil of Force
+
| s2w1 = Ascended, Assassin, Shield, Superior Sigil of Impact
| legs = Ascended, Commander
 
| ring1 = Ascended, Commander
 
| amulet = Ascended, Commander
 
 
}}
 
}}
  
  
Alternatively, you can use the gear for [[Build:Chronomancer - Power DPS]]. This is cheaper and easier to obtain but you'll have to get a new gear set if you ever want to play Support Chrono.
+
===Optimal Damage Variant===
{{PvE equipment
+
:The '''Optimal Damage Variant''' is the best damage gear for this build. It's overkill in most cases and is only recommended for players that prefer the glass cannon playstyle.
| stats = Berserker
 
| rarity = Ascended
 
| runes = 6 Superior Rune of the Scholar
 
| s1w1 = Ascended, Berserker, Sword, Superior Sigil of Force
 
| s1w2 = Ascended, Berserker, Sword, Superior Sigil of Accuracy
 
| s2w1 = Ascended, Berserker, Shield, Superior Sigil of Accuracy
 
| chest = Ascended, Assassin
 
| legs = Ascended, Assassin
 
| accessory1 =  Ascended, Assassin
 
}}
 
 
 
===Optimal Equipment===
 
The '''Optimal Variant''' is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.  
 
 
{{PvE equipment
 
{{PvE equipment
 
| stats = Assassin
 
| stats = Assassin
Line 103: Line 87:
 
| runes = 6 Superior Rune of the Scholar
 
| runes = 6 Superior Rune of the Scholar
 
| infusions = 18 Precise +5 Agony Infusion
 
| infusions = 18 Precise +5 Agony Infusion
| s1w1 = Ascended, Assassin, Sword, Superior Sigil of Frenzy
+
| s1w1 = Ascended, Assassin, Sword, Superior Sigil of Force
| s1w2 = Ascended, Assassin, Sword, Superior Sigil of Strength
+
| s1w2 = Ascended, Assassin, Sword, Superior Sigil of Frenzy
| s2w1 = Ascended, Assassin, Shield, Superior Sigil of Strength
+
| s2w1 = Ascended, Assassin, Shield, Superior Sigil of Frenzy
 
}}
 
}}
  
===Sigil Variants===
+
===Gear Variants===
 
+
You can check our Guide on Gear Variants to find good alternatives for this build! [[Guide:Open_World_Gear_Variants_Summary]]
If you run different sigils, keep in mind your might generation.
 
* {{Sigil|Superior Sigil of Air}} - can replace Sigil of Strength if you don't need the ~10 might from that sigil (if running {{Skill|Signet of the Ether}} and {{Trait|Phantasmal Force}}, for example).
 
* {{Sigil|Superior Sigil of Bloodlust}} - approx. 10% DPS increase if you can maintain 25 stacks.
 
* {{Sigil|Superior Sigil of Frenzy}} - powerful utility and DPS increase if you can proc it consistently.
 
* {{Sigil|Superior Sigil of the Night}} (and Major Sigil of the Night) - for night time encounters.
 
* {{Sigil|Superior Sigil of Cleansing}} - more condition cleanse.
 
* {{Sigil|Superior Sigil of Energy}} - more dodges.
 
* {{Sigil|Superior Sigil of Leeching}} - more sustain.
 
* {{Sigil|Superior Sigil of Draining}} - massive damage and healing if you can consistently interrupt enemies.
 
* {{Sigil|Superior Sigil of Severance}} - gives a very large crit chance and DPS buff if you can consistently interrupt enemies.
 
* Slaying sigils where applicable.
 
  
 
==Consumables==
 
==Consumables==
'''Food'''
+
:'''Food'''
* {{gw2food|Plate of Truffle Steak}} for an unconditional damage boost.
+
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
* {{gw2food|Plate of Truffle Steak Dinner}} for trash mobs.
+
* {{food|Peppermint Omnomberry Bar}} - Use for general farming.
* {{gw2food|Scoop of Mintberry Swirl Ice Cream}} for more sustain.
+
* {{Food|Chocolate Omnomberry Cream}} - Use for when you need to max out magic find.
* {{gw2food|Bowl of Orrian Truffle and Meat Stew}} for more dodges.
+
* {{food|Scoop of Mintberry Swirl Ice Cream}} - more sustain (requires crit chance)
* {{gw2food|Oysters with Cocktail Sauce}} to mitigate heavy incoming damage.
+
* Anything - Any food is better than none, but you should prioritize the food above before using any other food.  
  
'''Utility'''
+
:'''Utility'''
* {{Gw2food|Potent Superior Sharpening Stone}}
+
* {{Utility|Sharpening Skull}}, {{Utility|Lump of Crystallized Nougat}}, {{Utility|Flask of Pumpkin Oil}} - general farming
* Slaying potions if applicable
+
* {{Utility|Tin of Fruitcake}} - good damage option with +karma
  
 
==Usage==
 
==Usage==
  
===DPS===
+
===Damage===
  
 
* Your highest damage skills are {{Skill|Blurred Frenzy}}, {{Skill|Well of Calamity}}, and your phantasms (except {{Skill|Echo of Memory}}). Use them whenever available and fill in the rest with autoattacks.
 
* Your highest damage skills are {{Skill|Blurred Frenzy}}, {{Skill|Well of Calamity}}, and your phantasms (except {{Skill|Echo of Memory}}). Use them whenever available and fill in the rest with autoattacks.
Line 142: Line 115:
 
* {{Skill|Mind Wrack}} whenever you have 3 illusions up.
 
* {{Skill|Mind Wrack}} whenever you have 3 illusions up.
 
* {{Skill|Illusionary Riposte}} is a DPS increase if you block with it.
 
* {{Skill|Illusionary Riposte}} is a DPS increase if you block with it.
* If running {{Skill|Signet of the Ether}} you can use it as a cooldown reset for your phantasms. You can combine this with {{Skill|Continuum Split}} for even more cooldown resets.
+
* If running {{Skill|Signet of the Ether}} you can use it as a cooldown reset for your phantasms. You can {{Skill|Continuum Split}} while casting {{Skill|Signet of the Ether}} for even more cooldown resets.
* If running Greatsword you should open with skills 2-4 and then swap to sword for sustained DPS.
 
  
 
===Defense===
 
===Defense===
  
* {{Skill|Blurred Frenzy}} provides total invulnerability for 2-3 seconds depending on your quickness uptime. Abuse this to avoid attacks instead of dodging.
+
* {{Skill|Blurred Frenzy}} provides total invulnerability for up to 1 second depending on your quickness uptime. Abuse this to avoid attacks instead of dodging.
 
* {{Skill|Distortion}} is another invulnerability skill you can use.
 
* {{Skill|Distortion}} is another invulnerability skill you can use.
* {{Skill|Well of Precognition}} pulses aegis and is essentially a third invulnerability skill.
+
* {{Skill|Well of Precognition}} pulses aegis and is effectively a third invulnerability skill.
 
* {{Skill chain|Echo of Memory}} allows you to block attacks for a very long duration.
 
* {{Skill chain|Echo of Memory}} allows you to block attacks for a very long duration.
 
* {{Skill|Illusionary Riposte}} is another block.
 
* {{Skill|Illusionary Riposte}} is another block.
* {{Skill|Tides of Time}} and {{Skill|Gravity Well}} stun trash mobs for a long duration, giving you some breathing room. You can also use {{Skill|Diversion}} or {{Skill chain|Illusionary Riposte}} as interrupts.
+
* {{Skill|Tides of Time}} and {{Skill|Gravity Well}} stun enemies for a long duration, giving you some breathing room. You can also use {{Skill|Diversion}} or {{Skill chain|Illusionary Riposte}} as interrupts.
 
* {{Skill|Feedback}} can be used against projectiles.
 
* {{Skill|Feedback}} can be used against projectiles.
* You can use any of the above in {{Skill|Continuum Split}} to effectively get a free cast of the skill without it going on cooldown.
+
* You can use any of the above in {{Skill|Continuum Split}} to get a free cast of the skill without it going on cooldown.
  
 
===Sustain===
 
===Sustain===
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* If you need even more condition cleanse, slot {{Skill|Mantra of Resolve}}.
 
* If you need even more condition cleanse, slot {{Skill|Mantra of Resolve}}.
  
===CC===
+
===Crowd Control===
  
 
* {{Skill|Tides of Time}}
 
* {{Skill|Tides of Time}}
 
* {{Skill|Gravity Well}}
 
* {{Skill|Gravity Well}}
* {{Skill|Signet of Humility}}
 
 
* {{Skill|Diversion}}
 
* {{Skill|Diversion}}
 
* {{Skill chain|Illusionary Leap}}
 
* {{Skill chain|Illusionary Leap}}
 
* {{Skill chain|Illusionary Riposte}}
 
* {{Skill chain|Illusionary Riposte}}
* Your heal skill traited with {{Trait|Descent into Madness}}
+
* You can use any of the above in {{Skill|Continuum Split}} to get a free cast of the skill without it going on cooldown.
* You can use any of the above in {{Skill|Continuum Split}} to effectively cast it without it going on cooldown.
 

Revision as of 01:05, 23 January 2020

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: EventsSolo contentDirect damageSurvivability.

Designed for:

  

Expansions required:

GW2 Heart of Thorns logo.png

Overview

A Chronomancer build for running around in open world. This build can hold its own in sustained fights against difficult enemies, and has unrivaled crowd control capability. It can also take a large variety of defensive and utility skills.

Skill Bar

Sword/SwordHealingUtilityElite
X/Shield

Weapon Variants

  • You can run Focus for the pull and relatively high DPS phantasm.
  • You can carry a Greatsword if you need a ranged weapon, or for open world farming.

Skill Variants

Healing Skills
  • - if you don't need condition cleanse.
Utility Skills
  • - longer cooldown than but comes with a taunt and high burst damage.
  • - alternative burst damage option.
  • - if more condition cleanse is needed.
  • - if having trouble with projectiles.
  • - powerful mobility skill and stun break.
  • - if you need multiple successive stun breaks.
Elite Skills
  • - for sharing quickness when fighting bounties or other bosses.

Specializations

Build Code

[&DQcYGQEdKD/wEg8BBBOAAZMSZwGPAWYBsxLtEgAAAAAAAAAAAAAAAAAAAAA=]
COPY




Variants
  • - if not running wells.

Domination Variant

Domination is also viable instead of Illusions. This provides similar damage and also synergizes well with greatsword if you're running it.


Variants
  • Can't find such trait "Imagined Burden"! Please refer to our trait index - if running greatsword.

Inspiration Variant

Inspiration is a DPS loss but significantly improves your healing and condition cleanse.



Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses similar gear to the Chronomancer - Power DPS build for fractals and raids. This makes it a good general-purpose gear set.
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Assassin stat icon.png
Assassin stat icon.png
PvE weapon swap.png
Assassin stat icon.png
6x
Superior Rune of the Scholar


Optimal Damage Variant

The Optimal Damage Variant is the best damage gear for this build. It's overkill in most cases and is only recommended for players that prefer the glass cannon playstyle.
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Assassin stat icon.png
PvE weapon swap.png
Assassin stat icon.png
6x
Superior Rune of the Scholar
18x
Precise +5 Agony Infusion

Gear Variants

You can check our Guide on Gear Variants to find good alternatives for this build! Open World Gear Variants Summary

Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
Utility
  • ,
    ,
    - general farming
  • - good damage option with +karma

Usage

Damage

  • Your highest damage skills are , , and your phantasms (except ). Use them whenever available and fill in the rest with autoattacks.
    • Never interrupt your autoattack chain.
  • whenever you have 3 illusions up.
  • is a DPS increase if you block with it.
  • If running you can use it as a cooldown reset for your phantasms. You can while casting for even more cooldown resets.

Defense

  • provides total invulnerability for up to 1 second depending on your quickness uptime. Abuse this to avoid attacks instead of dodging.
  • is another invulnerability skill you can use.
  • pulses aegis and is effectively a third invulnerability skill.
  • Echo of Memory
    Activation.png
    30Recharge.png
    Echo of Memory
    Phantasm. Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants alacrity to allies. If an attack is blocked, Deja Vu is usable for a short time.
    Damage.pngDamage: 347
    Alacrity.pngAlacrity (2s): Skills recharge 33% faster.
    Slow.pngSlow (2s): Skills and actions are slower.
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 240
    Range.pngRange: 900
     Forward arrow blue.png 
    Deja Vu
    Activation.png
    Deja Vu
    Phantasm. Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants alacrity to allies.
    Damage.pngDamage: 347
    Alacrity.pngAlacrity (2s): Skills recharge 33% faster.
    Slow.pngSlow (2s): Skills and actions are slower.
    Radius.pngRadius: 240
    Range.pngRange: 900
    allows you to block attacks for a very long duration.
  • is another block.
  • and stun enemies for a long duration, giving you some breathing room. You can also use or
    Illusionary Riposte
    Activation.png
    12Recharge.png
    Illusionary Riposte
    Clone. Block your foe and create an illusion when attacked.
    Damage.pngDamage: 734
    Duration.pngBlock Duration: 2½ seconds
    Range.pngRange: 900
     Forward arrow blue.png 
    Counter Blade
    ¾Activation.png
    Counter Blade
    Shoot out a bolt that dazes foes in a line.
    Damage.pngDamage: 37
    Daze.pngDaze: 1 second
    Targets.pngNumber of Targets: 5
    Range.pngRange: 900
    as interrupts.
  • can be used against projectiles.
  • You can use any of the above in to get a free cast of the skill without it going on cooldown.

Sustain

  • Stand in your wells for the entire duration to get the healing from .
  • If you're going to take a lot of unavoidable damage, you can before taking damage and then to rewind your health (effectively healing for the entire amount of the damage).
  • For more sustain you can trait Inspiration and shatter liberally for heals and condition cleanse.
  • If you need even more condition cleanse, slot .

Crowd Control

  • Illusionary Leap
    ½Activation.png
    12Recharge.png
    Illusionary Leap
    Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
    Damage.pngDamage: 1
    Crippled.pngCrippled (1s): -50% Movement Speed
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage, 2% Incoming Condition Damage
    Range.pngRange: 600
     Forward arrow blue.png 
    Swap
    Swap
    Swap locations with your clone. Immobilize nearby foes.
    Immobilize.pngImmobilize (2s): Unable to move.
    Targets.pngNumber of Targets: 3
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
  • Illusionary Riposte
    Activation.png
    12Recharge.png
    Illusionary Riposte
    Clone. Block your foe and create an illusion when attacked.
    Damage.pngDamage: 734
    Duration.pngBlock Duration: 2½ seconds
    Range.pngRange: 900
     Forward arrow blue.png 
    Counter Blade
    ¾Activation.png
    Counter Blade
    Shoot out a bolt that dazes foes in a line.
    Damage.pngDamage: 37
    Daze.pngDaze: 1 second
    Targets.pngNumber of Targets: 5
    Range.pngRange: 900
  • You can use any of the above in to get a free cast of the skill without it going on cooldown.
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Build rating - 4 stars
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8 Ratings
5 stars
Ozzie gave this build 5 stars April 2020

Great fast paced build! Been serving me well for almost a year now! Can solo almost anything!

0 stars
Black117 gave this build 0 stars March 2020

this is outdated archive it already chrono not this strong anymorer

5 stars
YanneX gave this build 5 stars October 2019

i was searching for a good build, and here it is. Cant complain about anything. Top build/ guide for soloing/ surviving in the open world. :3

5 More Ratings
5 stars
Painbow gave this build 5 stars September 2019

Few things to note... Firstly, you should ALWAYS run with illusions in open-world unless you have an external source of quickness, it is higher damage over dueling when using greatsword with domination (except for very bursty fights where timewarp will suffice), although you will want pack runes to share back fury to yourself through persistence of memory. Secondly, always bring Signet of Ether to spawn more phantasms, it's better to use a cleansing sigil on one of your weapons than bring well of eternity. Now on to a rating... Power Chronomancer is, in my opinion, one of the strongest builds for open-world. It has incredible burst damage, good sustained damage, fantastic self-buff potential, and you can easily solo champions by staying on greatsword longer. I have no idea why Mirage is rated higher for open world, it's objectively worse for everything except perhaps soloing difficult enemies.

5 stars
ParacleX gave this build 5 stars February 2019

Nearly unkillable! I run this with Inspiration/Dueling/Chrono, Well of Eternity, Mantra of Distraction, Blink, Well of Precognition and Well of Gravity, Mesmer runes, Sigils of Force and Strength on swords and a wardrobe of mostly zerker with a little bit of marauder.

It gives the idea that it's a mostly defensive build (and it is) but has a decent damage output due to alacrity recharging everything at almost twice the speed and when pairing your bursts with a daze due to mesmer runes

Decent mobility, unparalleled defiance bar destruction, conditions are a nonexistent problem and of course due to inspiration traitline you also bring somewhat good group support.

Same goes for Fractals and Dungeons without really changing anything on the build.

So far i've been able to solo most open world content and the build is a lot of fun on solo and group play. 5/5 easy

4 stars
Chinkeeyong gave this build 4 stars January 2019

One of THE best builds for soloing difficult content, this build has extremely good sustained damage while also bringing Chronomancer utility.

5 stars
Kopolla gave this build 5 stars September 2018

I quite like this, however I run with Runes of Mesmer instead for the extra CC.

5 stars
Rfmnt gave this build 5 stars July 2018

I think with some adjustments you could push out more damage with this build. Nevertheless this is solid throughout with tons of self boons, CC and defenses even when you don't gear for it.

I'd recommend GS over Staff for tagging as the laser autos are faster and more reliable than Staff autos in squads since Staff autos prioritize allies over enemies and most of GS's reportior is AoE and lower in CD as well. I'd also like to add that Signet of Ether has tons of passive healing as every Phantasm cast will heal you for 1050 HP and every clone summon heals you for 350, if you choose to value survivability over its damage option in a given moment. I also see Phantasmal Defender as a must for open world soloing as it provides a nice defensive and CC option as well as good AoE damage. They can tick for 15k damage at a time against a large mob.

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