Daredevil - Carrion Venomshare

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Ratings

This build has a rating of 0 stars based on 1 votes.
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1 star
CGSN gave this build 1 star • August 2016
I appreciate the effort put into the page, but this build runs into serious problems in the current meta and on top of that offers very low offensive pressure. Builds like this, P/D Thief, and PU Mesmer have been around since the beginning of the game and have never been popular* (small temporary PU mesmer exception). The appeal of these builds are obvious-- with a fairly low skill floor, they can live forever. However, they offer incredibly low offensive pressure when they're left alone as they're overboard on survivability. Builds only need to survive long enough to kill an opponent. This one can survive forever, but has few ways to actually win a fight. You can essentially be ignored, and when the enemy team figures that out, the rest of the match becomes 5 v 4.5. All the more so when the current meta has some incredible powerhouse builds that all run several ways to deal with conditions. What support are you really getting from taking all these venom traits? You note it yourself several times in your trait explanations. "We take X because there's nothing better. Y trait isn't that great but we can't even use the other two." You lose out on so many excellent traits and trait lines for this poison gimmick, and the tradeoff is getting a 6-7k damage poison buff spread out among a few team members that completely relies on your opponents not cleansing them off. The bottom line is you can't run a build that can be ignored.

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