Druid - Boon Support Power DPS (Fractal)
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Contents
Information
- Power Druid is a variant of Druid - Boon Support Healer (Fractal) which sacrifices healing for personal burst damage. Like its healing counterpart, it provides permanent
Might and
Fury and multiple unique party damage buffs such as , , and . It also provides heavy CC, high
Vulnerability, and tons of utility from various pets and utility skills.
- This build is best used if the party already has a dedicated healer, or you're in an expert group that can avoid almost all damage and maintain their bonus. If this is not the case Druid - Boon Support Healer (Fractal) will usually perform better. This guide assumes you are already an experienced Healing Druid player.
- The burst damage from this build falls off rapidly in longer fights. For a condition damage focused variant with more sustained damage, see Druid - Boon Support Condi DPS (Fractal).
- This guide is focused on fractals. For the raid version see Druid - Boon Support Power DPS.
Skill Bar
Weapon Variants
- Longbow provides for CC or pushing. It can replace either offhand Axe or offhand Warhorn.
- Staff is a huge DPS loss but provides mobility, projectile destruction, a water field, and a blast finisher.
- Main hand Axe provides better generation at a hefty DPS loss.
Pets
Juvenile Jacaranda is the pet with the highest AoE damage. It provides vulnerability and has an immobilize in
Jacaranda's Embrace.
Juvenile Fanged Iboga is the highest single-target DPS pet, which also inflicts good CC with its pet skill
Fang Grapple.
Juvenile Electric Wyvern and
Juvenile Rock Gazelle deal mediocre DPS but provides very strong CC from their pet skills, and
Head Toss. You should have one of these as your secondary pet and swap to it if CC is needed.
- In certain situations, you might also find these pets useful:
Juvenile Red Moa provides
Fury with its pet skill , useful if you're struggling with fury uptime.
Juvenile Jungle Stalker provides
Might with its pet skill , useful if you're struggling with might uptime.
Skill Variants
- Healing Skills
- is the largest burst heal but doesn't provide regeneration (resulting in less consistent generation).
- Utility Skills
- can replace if you don't need vulnerability or CC. It's also worth running over if there are 2 or more condition DPS in the party.
- provides party wide
Protection, useful for high pressure fights like Mai Trin.
- if CC is really bad.
Specializations
- Variants
- if more CC is needed.
- for better cleave in trash fights.
- if not running .
- also viable, boils down to personal preference.
- or is technically better when not running any glyphs, but they don't provide any real advantage so you don't have to retrait if you're lazy.
Nature Magic Variant
- Run Nature Magic over Skirmishing or Marksmanship if you need the extra might and boon coverage from . This is a large DPS loss.
- Variants
- for more .
Equipment
Variants
- if having problems with astral force generation.
- or slaying sigils if applicable.
Consumables
Food:
Utility:
- or slaying potions
Usage
- Use sword autoattacks,
- Never interrupt your autoattack chain.
- If using longbow, you can open with but don't bother swapping to it for DPS otherwise as it is a DPS loss.
- Use to pull trash mobs together.
- Use for strong cleave, projectile defense, and astral force generation. If possible, using it in a water field provides many small heals and lots of astral force.
- This build uses so make sure you have it active when you share boons.
- Flank enemies whenever possible to get use out of .
- Note that swapping pets triggers , a blast finisher which can be useful. Start fights on the secondary pet and then pet swap to trigger this trait and supply your group with fury.
- See Druid - Boon Support Healer (Fractal) for general Druid tips.
CC
- Spirit. Summon a storm spirit that grants nearby allies a chance to apply vulnerability when attacking.
Fang Grapple or or
Head Toss
- Swapping to staff or with traited
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