Difference between pages "Willbender - Radiant Swordbender" and "Build:Virtuoso - Power Virtuoso"

 
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{{Build
 
{{Build
| profession = Guardian
+
| profession = mesmer
| specialization = Willbender
+
| specialization = virtuoso
| designed for = Conquest
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| designed for = open world, open world general
 +
| focus = strike damage
 
| rating = great
 
| rating = great
| focus = strike damage, mobility
+
| xpac = eod
 
| difficulty = 2
 
| difficulty = 2
 
}}
 
}}
  
__TOC__
+
==Overview==
 +
Power Virtuoso is a relatively simple build with good burst damage at very long ranges. It is an excellent option for open world, as blades replace clones and these do not disappear on target death.
  
==Overview==
+
==Template Code==
A glass cannon PvP Power Willbender build that's all about massive burst damage (with ~100% crit chance when fully buffed) and exceptionally high mobility to chase down any target or avoid damage. Willbender is sometimes referred to as "blue Thief" because of the similar playstyle.
+
{{TemplateCode|
 +
code = [&DQcBHRgaQiojDyMP3BppAd0aawFrAY8B5Rq8AQAAAAAAAAAAAAAAAAAAAAA=]
 +
}}
  
  
 
==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
| profession = Guardian
+
|profession = mesmer
| specialization = Willbender
+
|specialization = virtuoso
| weapon1 = greatsword
+
|weapon1 = Dagger
| weapon2 =  
+
|weapon2 = Focus
| weapon3 = sword
+
|weapon3 = Greatsword
| weapon4 = sword
+
|weapon4 =  
| healing = Signet of Resolve
+
|healing = Signet of the Ether
| utility1 = Contemplation of Purity
+
|utility1 = Rain of Swords
| utility2 = Judge's Intervention
+
|utility2 = Blade Renewal
| utility3 = Whirling Light
+
|utility3 = Mirror Images
| elite = Renewed Focus
+
|elite = Thousand Cuts
 
}}
 
}}
  
 +
===Weapon Variants===
 +
* {{Tooltip|Sword|Mainhand Sword}} - Lower DPS, melee. Strong defensive utility via {{Skill|Blurred Frenzy}}. Boonrip.
 +
* {{Tooltip|Sword|Offhand Sword}} - Can replace {{Tooltip|Greatsword}} or {{Tooltip|Focus}} for higher DPS + a block at the cost of CC.
  
 
===Skill Variants===
 
===Skill Variants===
'''Heal'''
+
:'''Utility'''
* {{Skill|Reversal of Fortune}} - worse cleansing but it might work better under pressure due to the lower cast time (assuming it blocks an attack). The same's true the other way around, this could let you quickly recover some health while pressuring targets without skipping a beat. Both healing skills are popular options.
+
* {{Skill|Mantra of Resolve}} - condition cleanse
 
+
* {{Skill|Mimic}}, {{Skill|Blink}}, {{Skill|Portal Entre}} - very strong utility
 
 
==Template Code==
 
{{TemplateCode|
 
code = [&DQEQPi45QS84AQMBBAE2AUcBBAHYGi0BNwE3AQAAAAAAAAAAAAAAAAAAAAACWgAyAAA=]
 
}}
 
  
 +
:'''Elite'''
 +
* {{Skill|Mass Invisibility}} - stealth for channeling hero points or sneaking past powerful enemies
  
 
==Specializations==
 
==Specializations==
{{Specialization|Radiance|mid|bot|bot}}
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{{Specialization|Dueling|top|bot|top}}
{{Specialization|Virtues|top|mid|bot}}
+
{{Specialization|Illusions|mid|mid|top}}
{{Specialization|Willbender|bot|bot|mid}}
+
{{Specialization|Virtuoso|mid|mid|mid}}
  
 +
===Specialization Variants===
 +
* {{Trait|Bloodsong}} + {{Trait|Jagged Mind}} - Improved Blade generation if you can continually attack your enemy, cleave multiple enemies.
 +
** Will also be marginally higher DPS if attacking from beyond 600 range.
 +
* {{Trait|Bladeturn Refrain}} - very high survivability at the cost of DPS.
  
 
==Equipment==
 
==Equipment==
{{PvP equipment
+
* Ascended gear is not required.
| weapon1 = greatsword
+
{{PvE equipment
| weapon2 =  
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| stats = Berserker
| weapon3 = sword
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| weight = Light
| weapon4 = sword
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| rune = Superior Rune of the Scholar
| sigil1 = Battle
+
| rune-qt = 6
| sigil2 = Exploitation
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| weapon1 = Dagger
| sigil3 = Cleansing
+
| weapon2 = Focus
| sigil4 = Energy
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| sigil1 = Superior Sigil of Force
| rune = Warrior
+
| sigil2 = Superior Sigil of Accuracy
| amulet = Berserker
+
| weapon3 = Greatsword
| relic = Relic of the Brawler
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| sigil3 = Superior Sigil of Force
 +
| sigil4 = Superior Sigil of Accuracy
 +
| variant =
 +
| head = assassin
 +
| shoulders =
 +
| chest =
 +
| hands =
 +
| legs = assassin
 +
| feet =
 +
| relic = Relic of the Thief
 
}}
 
}}
<!--===Equipment Variants===
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* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.
'''Amulets and runes'''
+
* Other relics include {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
* More experienced players could go for {{Amulet|Berserker}} with {{Rune|Warrior}} or {{Rune|Vampirism}} which is a higher risk/reward option.
+
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.  
 
 
* {{Rune|Revenant}} - in terms of damage Scrapper rune is 1-2% better on average, but Revenant raises your crit chance from ~96% (with {{Tooltip|Resolution}}) to 99%+ in case you want to ensure maximum consistency on your bursts. There's very little difference between these two runes in overall effectiveness, the choice is yours. The sustain is about the same, Revenant offers slightly higher HP in exchange for a bit less toughness.-->
 
  
  
==Usage==
+
<br>
'''General'''
+
==Consumables==
* {{Tooltip|Resolution}} increases your critical strike chance by 40% via {{Trait|Righteous Instincts}}, pushing it near the crit cap while you have this boon. Always try to maintain Resolution or at least apply it before bursts.
+
Budget consumables are acceptable for use in open world.
** Every Virtue and shadowstep (teleport) grants {{Tooltip|Resolution}} from the traits {{Trait|Vanguard Tactics}} and {{Trait|Virtue of Resolution}}. Most of the time these skills are part of your burst combos so you don't have to worry too much about maintaining this boon.
 
  
* Every '''Virtue''' skill is a '''mobility''' skill on Willbender. Besides their base functionality they are great for sticking to targets or escaping damage.
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===DPS===
 +
* Prioritize '''Steak''' Ascended food.
 +
* {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}}
 +
* {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}}
  
*{{Skill|Rushing Justice}} is refreshed after each kill so make sure you always have it on cooldown right before a kill. Using it also applies AoE {{Tooltip|Blind}} which can be useful for stomping or making high priority skills miss. It's also one of the hardest hitting skills in the build.
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===Defense===
 +
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
 +
* {{Food|Fried Oyster Sandwich}}
 +
* {{Food|Bowl of Lemongrass Mussel Pasta}}
  
*Try to burn through all of your virtues before resorting to {{Skill|Renewed Focus}}. RF is a great skill to use if you're being focues by the enemy team and you don't have any CDs left. Just keep in mind that this skill makes you lose capture point contribution for its duration.
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===Farming===
 
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* Prioritize '''Steak''' Ascended food.
* One of Willbender's greatest strengths is its '''mobility''':
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* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
**Every virtue skill is a mobility skill.
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* {{Food|Peppermint Omnomberry Bar}}
** Both weapon sets have either teleports or leaps. Most of the teleports require a target, but you can get creative with that by doing things like selecting a far away enemy target and spamming teleports to get across the map faster, or selecting objects such as a Trebuchet on Battle of Kyhlo to leave enemies behind.
+
* {{Utility|Sharpening Skull}} (and variants)
** {{Skill|Advancing Strike}} is a good mobility skill even without a target as it makes you dash forward.
+
<br>
 
 
* {{Tooltip|Blind}}s are important even when bursting targets as Blind spam prevents them from counterpressuring you. {{Skill|Symbol of Blades}}, {{Skill|Leap of Faith}} and {{Skill|Rushing Justice}} all apply this condition on top of doing great damage. {{Skill|Whirling Light}} could fill a similar role as the {{Tooltip|Weakness}} is great for mitigating incoming damage while also pressuring opponents.
 
 
 
* {{Skill|Crashing Courage}} grants you {{Tooltip|Stability}} and {{Tooltip|Resistance}} (among other things) which allow you to ignore CC and debilitating conditions like {{Tooltip|Weakness}} while bursting targets. Being a shadowstep (teleport) skill it could also reposition you right on top of your target so that you may follow up with {{Skill|Whirling Wrath}} or {{Skill|Whirling Light}} immediately for burst damage.
 
 
 
 
 
'''Sword/Sword'''
 
 
 
*The main source of burst damage here comes from the the offhand skills:
 
** {{Skill|Advancing Strike}} deals good damage and sets up your next attack perfectly with {{Tooltip|Immobilize}} and {{Tooltip|Resolution}} (it's a shadowstep).
 
** {{Skill|Executioner's Calling}} is the hardest hitting skill on this set and combos well with Advancing Strike.
 
 
 
* {{Skill|Zealot's Defense}} is both defensive and offensive, deals solid damage while destroying enemy projectiles. Note that the damage of this skill can be very unreliable in anything but melee range. {{Skill|Advancing Strike}} is a good setup for this too.
 
 
 
*{{Skill|Symbol of Blades}} has many uses: vertical mobility via teleportation, symbol for cleaving, {{Tooltip|Blind}} to make an important skill miss, or a combo field which can be used to combo {{Tooltip|Light Aura}} with a leap finisher.
 
 
 
 
 
'''Greatsword'''
 
 
 
*{{Skill|Whirling Wrath}} is the main burst skill on this set, make sure that it lands - do an unexpected ranged burst with {{Skill|Judge's Intervention}}, or use it after pulling targets in with {{Skill|Binding Blade}}.
 
 
 
*When in combat, always try to combo {{Skill|Leap of Faith}} in a Light field such as {{Skill|Symbol of Wrath}} for {{Tooltip|Light Aura}}. Few things to note when using this for mobility:
 
** If you're '''OOC''' (out of combat), swap weapons just before the leap finishes in order to cancel the final part of the skill which would otherwise bring you to a halt.
 
** '''In combat''' this can be used for jumping away from the fight to avoid damage. To do that simply just detarget (click anywhere on your screen that's not an enemy player) before using the skill, and make sure that auto-targetting is disabled.
 
 
 
*{{Skill|Binding Blade}} is useful even when the target has {{Tooltip|Stability}} and thus cannot be pulled. The damage over time part of this skill is decent, and you could time it in a way that the target's stability runs out before Binding Blade does, allowing you to pull them in later. '''Note:''' while the initial projectile itself ''can'' be dodged, once the blades are attached you can pull targets out of any kind of evade frame! The blades also seek out enemies even if they are {{Tooltip|Stealth}}ed.
 
 
 
 
 
'''Ranged burst combo example'''
 
# If possible, have an active {{Tooltip|Aegis}} to gain the damage bonus from{{Trait|Unscathed Contender}}.
 
# Weapon Swap to GS if you're not already on it (in combat this also procs your sigils).
 
#{{Skill|Whirling Wrath}} - start casting it from range.
 
#{{Skill|Judge's Intervention}} to teleport to the target right before WW starts doing damage.
 
 
 
 
 
'''Sustain'''
 
* The build is rather squishy, Willbender relies heavily on its mobility to avoid damage, jumping in and out of fights to deliver burst damage while keeping melee contact to a minimum.
 
 
 
* {{Skill|Flowing Resolve}} is an excellent reactive skill which cleanses several conditions and even has an evade frame in case you need to dodge something but don't have the endurance.
 
 
 
* {{Skill|Signet of Resolve}} is worth holding onto for its passive in order to get free condition cleansing, but don't hesitate to use it on low health (and even its active can cleanse conditions).
 
 
 
* ''If taken'' {{Skill|Reversal of Fortune}} (your healing skill) is best used when an attack is already coming your way or you're absolutely certain that you're going to be hit in order to get maximum healing (and block value) out of it. If you're not being focused but want to heal consider moving briefly into an enemy AoE skill.
 
 
 
* {{Skill|Contemplation of Purity}} is a purely defensive stun break and your best answer against an overwhelming amount of conditions. Usually a last resort for when you're heavily pressured and other options don't cut it anymore.
 
 
 
* {{Skill|Crashing Courage}} is an excellent and versatile defensive skill. Short CD, breaks stuns, grants boons, it's also a ground targeted ranged teleport which adds a lot of vertical mobility to the build. Leaving attackers behind while teleporting to the highground can save your life. As with most Willbender skills, it's not purely defensive - the AoE it leaves behind upon landing is a good source of cleave damage too, so you could sacrifice this skill to chase or pressure targets if you're fine with giving up a defensive CD.
 
 
 
* {{Skill|Judge's Intervention}} is also a stun break but most of the time it'll be used to execute burst combos from range. Worth holding onto for defensive purposes when every other stun break is on CD though.
 
 
 
* As long as you have {{Skill|Renewed Focus}} you're somewhat safe. It's an incredibly powerful defensive skill which grants you immunity to incoming damage and CC (other than fall damage) when under heavy pressure, and refreshes all of your Virtues which could either help you stay alive longer or run away.
 
 
 
 
 
==Top Streamers==
 
* Twitch: [https://www.twitch.tv/notoriousnaru Naru]
 
 
 
* Twitch: [https://www.twitch.tv/ttv____josh Josh]
 
 
 
* Twitch: [https://www.twitch.tv/cara_beloved Cara]
 
 
 
* Twitch: [https://www.twitch.tv/overagetorben Torben]
 
 
 
* Twitch: [https://www.twitch.tv/gurigashi Guri Gashi]
 
  
 +
==Usage==
 +
This build focuses on stocking 5 blades then firing {{Skill|Bladesong Harmony}}.
 +
===Damage===
 +
The build is very simple to use.
 +
* Prioritise your phantasm skills for damage, blade generation and {{Tooltip|fury}} uptime.
 +
* Use {{Skill|Signet of the Ether}} to cast {{Skill|Phantasmal Swordsman}} twice, but only when {{Skill|Phantasmal Disenchanter}} is on cooldown.
  
==Related Builds==
+
===Defense===
* [[Build:Willbender_-_Radiant_Swordbender_Roamer|Willbender - Radiant Swordbender Roamer]] - WvW version.
+
* {{Skill|Illusionary Riposte}} - block
 +
:'''Sword/Focus'''
 +
* {{Skill|Blurred Frenzy}} - evade
 +
* {{Skill|Phantasmal Warden}} - projectile block
  
* [[Build:Guardian_-_Radiant_Greatsword_(PvP)|Guardian - Radiant Greatsword]] - core/F2P version of the build.
+
===Crowd Control===
 +
* {{Skill|Counter Blade}} - daze
 +
* {{Skill|Bladesong Dissonance}} - daze
 +
* {{Skill|Illusionary Wave}} - knockback
 +
:'''Sword/Focus'''
 +
* {{Skill|Temporal Curtain}} > {{Skill|Into the Void}} - pull

Revision as of 11:20, 17 January 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Normal
This build was last updated on January 17, 2024 and is up to date for the March 19, 2024 patch.

Overview

Power Virtuoso is a relatively simple build with good burst damage at very long ranges. It is an excellent option for open world, as blades replace clones and these do not disappear on target death.

Template Code

[&DQcBHRgaQiojDyMP3BppAd0aawFrAY8B5Rq8AQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Skill Bar

Dagger/Focus
Greatsword
Utility

Weapon Variants

Skill Variants

Utility
  • Mantra of Resolve - condition cleanse
  • Mimic, Blink, Portal Entre - very strong utility
Elite
  • Mass Invisibility - stealth for channeling hero points or sneaking past powerful enemies

Specializations

Specialization Variants

  • Bloodsong + Jagged Mind - Improved Blade generation if you can continually attack your enemy, cleave multiple enemies.
    • Will also be marginally higher DPS if attacking from beyond 600 range.
  • Bladeturn Refrain - very high survivability at the cost of DPS.

Equipment

  • Ascended gear is not required.
Head
Assassin
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Assassin
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Dagger
Berserker
Focus
Berserker
Sigil
Sigil
Greatsword
Berserker
Sigil
Sigil
Rune
x6


Relic
  • Rune of Superior Rune of the Dragonhunter and Rune of Superior Rune of the Scholar are interchangeable.
  • Other relics include Relic of the Adventurer, Relic of Cerus, Relic of the Cavalier, and Relic of Durability.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.



Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

This build focuses on stocking 5 blades then firing Bladesong Harmony.

Damage

The build is very simple to use.

  • Prioritise your phantasm skills for damage, blade generation and fury fury uptime.
  • Use Signet of the Ether to cast Phantasmal Swordsman twice, but only when Phantasmal Disenchanter is on cooldown.

Defense

  • Illusionary Riposte - block
Sword/Focus
  • Blurred Frenzy - evade
  • Phantasmal Warden - projectile block

Crowd Control

  • Counter Blade - daze
  • Bladesong Dissonance - daze
  • Illusionary Wave - knockback
Sword/Focus
  • Temporal Curtain > Into the Void - pull


Ratings

This build has a rating of 5 stars based on 14 votes.
Log in or register to rate this build.
5 stars
PumpIt gave this build 5 stars • December 2023
From-Space mobility & does everything. Great cleave and boons. Beware of things with multi-hit unblockable spam. But you should be able to take apart / kite just about anything in the game rn. Brawler relic makes this kinda nuts.
5 stars
Threather gave this build 5 stars • March 2023
Now that virtues stack, this is again top tier build for anyone with fast hands. Signet of Resolve is also viable more offensive teamfighting option. Beats thief in 2vs2 and 1vs1 situations so can give you lot of control off points.
5 stars
Vex gave this build 5 stars • March 2023
The best dps option guardian has. Currently maining it, won't lie sometimes I'm having a hard time but I always have enough damage and map presence to be relevant. Atm Plat 1 but plat 2 seems possible with it too at least for me who's somewhat average. Wish we had some resistance boon from somewhere maybe the heal, that's all I'd like to see improved, something to counter the weakness and blind spam.
4 stars
Brushboss gave this build 4 stars • March 2023
Falls short compared to valor mediwb, both in sustain and overall damage, even with the loss of critcap, though still works as a non-worthless thief alternative
5 stars
Hanz gave this build 5 stars • August 2022
Still great, but the nerfs can be felt. The S+ tier damage and mobility used to compensate for its low sustain, so getting the sustain/mobiity nerfed (F2 losing a charge) AND then hitting the damage too made it lose some of its popularity. Still has great damage, but it's harder to play now and people are gravitating more and more towards other options like Herald.
5 stars
Faler gave this build 5 stars • July 2022
I couldn't tell this got nerfed if it wasn't for me reading the patchnotes. Slap on the wrist at best, still 5/5, still top damage every game. Melts people as always.
5 stars
Barnacle Ed gave this build 5 stars • June 2022
This is a meta-defining build. No spec should have access to this much mobility, burst, and teamfight support - especially while having a low skill floor. Expect it to be nerfed in the next balance pass.
5 stars
Pisellavido gave this build 5 stars • May 2022
You all make me laugh rating this crap 4.8 hahaha This is the most broken spec of all EoD, brainless to play, insane low risk high reward. Voted bad by little guardian mains who don't wanna get nerf this hardcore carrying build. 10/10 damage 10/10 mobility Can take any spvp role on demand, 1vs1, roamer dps, team fighter, +1. Ape tier build which shouldn't be in the great section or even meta, should be Meta+++ Overpowered.
4 stars
Weeaboo ow gave this build 4 stars • May 2022
Great build for beginner pvp players. It doesn't require that much skill, so you can make more mistakes and get away with it. Sadly you have more mobility than a specter, more sustain than spellbreaker and let's not talk about it's ridiculous dmg. It's straight up overpowered and hopefully gets nerfed to the ground, because having 4 willbender in every ranked game (low plat elo) isn't fun.
5 stars
Arklite gave this build 5 stars • May 2022
Ridiculously strong teamfighter/roamer/+1er/sometimes even duelist. Imagine herald but a lot better. Massive damage, decent sustain, provides group condi cleanse and stab, incredible offensive and decent defensive mobility. This will be a meta DPS until balance changes happen.
5 stars
Frostycore gave this build 5 stars • April 2022
Just tried this build for the first time tonight, i've been playing willbender in pve exclusively so i'm pretty familiar with its new skills. This build has high mobility, evasion survivability and damage output. Great build, it can and will be one of the best when mastered.
5 stars
Silven gave this build 5 stars • April 2022
I believe this build will work its way into the current meta purely because of how customisable the weapons are and how well it gels with the meta shout guard + necros. It has high survivability and you can swap out the GS for mace/scep+focus depending on the enemy team comp. You can also keep whirling or change it for smite/SY. There's just so many different options on this I think you can build around your team and the enemy so that you're more effective. Other builds are too rigid to do this.
5 stars
Grimjacke gave this build 5 stars • April 2022
Has way more sustain than DH! Big damage big mobility and the stability access is great, even big stab for your teammates!
5 stars
Asko gave this build 5 stars • April 2022
3° time ive commented 5 stars My another commentary was deleted 3 times. Later ill right edit this and comment everythig again.

Comments

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