Difference between pages "Firebrand - Condi Firebrand" and "Build:Firebrand - Power Firebrand"
Line 1: | Line 1: | ||
− | {{SEO|description=A | + | {{SEO|description=A generalist Firebrand power build for open world farming that can be played either as a bursty DPS-Support or as a full DPS.}} |
{{Build | {{Build | ||
| profession = guardian | | profession = guardian | ||
| specialization = firebrand | | specialization = firebrand | ||
− | | designed for = open world, open world | + | | designed for = open world, open world support, open world general |
− | | focus = | + | | focus = strike damage, support |
| rating = great | | rating = great | ||
| xpac = pof | | xpac = pof | ||
Line 10: | Line 10: | ||
==Overview== | ==Overview== | ||
− | + | A generalist Firebrand power build for open world farming that can be played either as a bursty DPS-Support or as a full DPS. | |
− | |||
− | + | ===Pending Edits=== | |
− | + | This build is pending an update: Expanding Boon Support options. | |
− | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQEqOxA9PjomDwMBehYtAUgBigD+AP4AiRI3AQAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
Line 29: | Line 27: | ||
|profession = guardian | |profession = guardian | ||
|specialization = firebrand | |specialization = firebrand | ||
− | |weapon1 = | + | |weapon1 = Greatsword |
− | |weapon2 = | + | |weapon2 = |
− | |weapon3 = | + | |weapon3 = Sword |
− | |weapon4 = | + | |weapon4 = Focus |
|healing = Mantra of Solace | |healing = Mantra of Solace | ||
|utility1 = Mantra of Potence | |utility1 = Mantra of Potence | ||
− | |utility2 = | + | |utility2 = Sword of Justice |
− | |utility3 = | + | |utility3 = Bane Signet |
− | |elite = | + | |elite = "Feel My Wrath!" |
}} | }} | ||
===Weapon Variants=== | ===Weapon Variants=== | ||
− | * | + | * Scepter - lower DPS than sword, but 900 range |
− | * | + | * Axe - moderate DPS mainhand that has a strong pull |
+ | * Staff - excellent ranged weapon while zerging | ||
===Skill Variants=== | ===Skill Variants=== | ||
− | * {{Skill| | + | * {{Skill|Hallowed Ground}} - grants more resolution and stability uptime for boss fights. |
− | * {{ | + | * {{Skill|Hammer of Wisdom}} - more crowd control. |
− | * {{Skill|Mantra of Lore}} | + | * {{Skill|Mantra of Lore}} - more condition cleanse. |
− | * {{Skill|Mantra of Truth}} | + | * {{Skill|Mantra of Truth}} - blinds enemies. |
− | + | * {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} - if projectiles are a problem. | |
− | * {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} if projectiles are a problem. | + | * {{Skill|Mantra of Liberation}} - strong stability source |
− | * {{Skill|" | + | * {{Skill|"Stand Your Ground!"}} - strong stunbreak |
− | * {{Skill| | + | * {{Skill|Judge's Intervention}} - teleport with a long cooldown |
+ | * {{Skill|Merciful Intervention}} - teleport to allies with a long cooldown | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization| | + | {{Specialization|Zeal|bot|mid|bot}} |
− | {{Specialization|Radiance|top| | + | {{Specialization|Radiance|top|bot|bot}} |
− | {{Specialization|Firebrand| | + | {{Specialization|Firebrand|bot|mid|bot}} |
+ | * {{Trait|Eternal Armory}} - better in mobile zergs | ||
===Honor=== | ===Honor=== | ||
− | Honor | + | Honor can be taken for more defense at the cost of damage. |
− | {{Specialization|Honor|bot| | + | {{Specialization|Honor|bot|mid|mid|variant=y}} |
+ | * {{Trait|Pure of Voice}} - extreme condition cleanse | ||
+ | * {{Trait|Empowering Might}} - extra might uptime | ||
− | == | + | ===Virtues=== |
− | + | Virtues can be taken for more {{Tooltip|Resolution}} uptime and ally support at the cost of damage. | |
+ | {{Specialization|Virtues|top|top|bot|variant=y}} | ||
+ | * {{Trait|Master of Consecrations}} - if taking consecrations | ||
+ | * {{Trait|Resolute Subconscious}} - if cc is an issue | ||
− | == | + | ==Equipment== |
− | This set uses gear similar to | + | :Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br> |
+ | This set uses gear similar to [[Build:Dragonhunter_-_Power_DPS]], making it excellent for general PVE. | ||
{{PvE equipment | {{PvE equipment | ||
| weight = Heavy | | weight = Heavy | ||
− | | stats = | + | | stats = Berserker |
− | | rune = Superior Rune of | + | | rune = Superior Rune of the Scholar |
| rune-qt = 6 | | rune-qt = 6 | ||
− | | weapon1 = | + | | weapon1 = Greatsword |
− | | weapon2 = | + | | weapon2 = |
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Force |
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Accuracy |
− | | weapon3 = | + | | weapon3 = Sword |
− | | weapon4 = | + | | weapon4 = Focus |
− | | sigil3 = Superior Sigil of | + | | sigil3 = Superior Sigil of Force |
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Accuracy |
}} | }} | ||
− | |||
− | |||
− | === | + | ===Variant Equipment=== |
− | + | There are lots of options when it comes to other equipment that can help this build shine in specific situations. | |
− | + | ||
− | + | ||
− | + | ====Gear==== | |
− | + | The gear sets provided above are generally considered the best options. Follow their specific variants. | |
− | + | ||
− | + | ||
− | + | ====Runes==== | |
− | | | + | * {{Rune|Superior Rune of Strength}}, {{Rune|Superior Rune of Infiltration}}, {{Rune|Superior Rune of the Flame Legion}} - budget DPS |
− | | | + | * {{Rune|Superior Rune of the Eagle}}, {{Rune|Superior Rune of the Pack}} - crit-based DPS |
− | | | + | * {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Herald}}, {{Rune|Superior Rune of the Scrapper}}, {{Rune|Superior Rune of Vampirism}} - general defense |
− | | | ||
− | | | ||
− | | | ||
− | }} | ||
− | |||
− | === | + | ====Sigils==== |
− | + | * {{Sigil|Superior Sigil of Air}}, {{Sigil|Superior Sigil of Accuracy}} - budget DPS | |
− | * | + | * {{Sigil|Superior Sigil of Energy}} - provides more evades; with good play, this sigil alone can turn most builds into Solo builds.. |
− | * {{Sigil|Superior Sigil of Energy}} - | ||
Line 121: | Line 120: | ||
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable. | * Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable. | ||
* {{food|Peppermint Omnomberry Bar}} - farming | * {{food|Peppermint Omnomberry Bar}} - farming | ||
− | * {{food| | + | * {{food|Dragon's Breath Bun}}, {{food|Plate of Truffle Steak}} - DPS |
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense | * {{food|Bowl of Orrian Truffle and Meat Stew}} - defense | ||
:'''Utility''' | :'''Utility''' | ||
* {{Utility|Sharpening Skull}} (and variants) - farming | * {{Utility|Sharpening Skull}} (and variants) - farming | ||
− | * {{utility| | + | * {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps |
− | |||
==Usage== | ==Usage== | ||
− | === | + | ===Damage=== |
− | + | ===Resolution & Radiance=== | |
+ | If running Radiance, your damage becomes highly reliant on your {{Tooltip|Resolution}} uptime. Fortunately, you have several ways of generating this: | ||
+ | * {{Skill|Symbol of Resolution}}, which conveniently lines up with your {{Skill|Whirling Wrath}} quite well | ||
+ | * {{Skill|"Stand Your Ground!"}}, which also doubles as an extremely powerful stunbreak | ||
+ | * {{Skill|Hallowed Ground}}, which provides resolution for several seconds | ||
+ | * {{Skill|"Save Yourselves!"}}, which has a long cooldown and might kill you if used in a large group | ||
+ | * {{Trait|Virtue of Resolution}} if running Virtues, which grants you resolution any time you use a Virtue. | ||
+ | |||
+ | |||
+ | ===Virtue Spam=== | ||
+ | When running Radiance, and especially if running Virtue, you can spam your Virtue 1 to gain permanent resolution and quickness any time you're zerging in a large group, on top of a 10% damage modifier from {{Trait|Inspiring Virtue}}. This is becaues {{Trait|Renewed Justice}} resets its cooldown any time a mob is killed. | ||
− | |||
− | |||
− | |||
− | + | ====Priority==== | |
+ | For Greatsword, you want to time your {{Skill|Symbol of Resolution}} with your {{Skill|Whirling Wrath}}. | ||
+ | # {{Skill|Sword of Justice}} - spread out the usage of this through your rotation to ensure high vuln uptime | ||
+ | # {{Skill|Mantra of Potence}}, {{Skill|Mantra of Solace}}, {{Skill|"Feel My Wrath!"}}, {{Skill|Mantra of Liberation}} - if you don't currently have quickness, use these | ||
+ | # {{Skill|Symbol of Resolution}} {{to}} {{Skill|Whirling Wrath}} - it is worth delying your {{Skill|Whirling Wrath}} for a moment in order to line it up with the symbol | ||
+ | # {{Skill|Leap of Faith}} | ||
+ | # autos | ||
− | + | For Sword, Focus the priority is quite similar, but we replace {{Skill|Whirling Wrath}} with {{Skill|Zealot's Defense}}: | |
− | + | # {{Skill|Sword of Justice}} - spread out the usage of this through your rotation to ensure high vuln uptime | |
− | + | # {{Skill|Mantra of Potence}}, {{Skill|Mantra of Solace}}, {{Skill|"Feel My Wrath!"}}, {{Skill|Mantra of Liberation}} - if you don't currently have quickness, use these | |
− | # {{Skill| | + | # {{Skill|Shield of Wrath}} |
− | + | # {{Skill|Symbol of Blades}} | |
− | + | # {{Skill|Zealot's Defense}} | |
− | + | # {{Skill|Ray of Judgment}} | |
− | # {{Skill| | + | # autos |
− | |||
− | |||
− | |||
+ | Note that for both of these weapon sets it is important to avoid interrupting your attack chains. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ====Opener==== | ||
+ | For a general-use opener, see the following: | ||
+ | * Open on Sword/Focus | ||
+ | # {{Skill|Shield of Wrath}} | ||
+ | # {{Skill|"Feel My Wrath!"}} | ||
+ | # {{Skill|Sword of Justice}} | ||
+ | # Weapon Swap | ||
+ | # {{Skill|Symbol of Resolution}} + {{Skill|Mantra of Potence}} + {{Skill|Mantra of Solace}} - (note, it is better to delay the mantras until after whirling wrath if using the Diviner setup) | ||
+ | # {{Skill|Whirling Wrath}} | ||
+ | # {{Skill|Leap of Faith}} | ||
+ | # {{Skill|Sword of Justice}} | ||
+ | # {{Skill|Tome of Justice}} | ||
+ | # {{Tooltip|Chapter 4 Scorched Aftermath}} + Close Tome | ||
+ | # Fill with autos until Symbol is back up | ||
+ | # {{Skill|Symbol of Resolution}} + {{Skill|Mantra of Potence}} + {{Skill|Mantra of Solace}} - (note, it is better to delay the mantras until after whirling wrath if using the Diviner setup) | ||
+ | # {{Skill|Whirling Wrath}} | ||
+ | # {{Skill|Sword of Justice}} | ||
+ | # Weapon Swap | ||
+ | # {{Skill|Symbol of Blades}} | ||
+ | # {{Skill|Zealot's Defense}} + {{Skill|Mantra of Potence}} + {{Skill|Mantra of Solace}} | ||
+ | # {{Skill|Ray of Judgment}} | ||
− | + | If mobs are spread out, it may be more beneficial to start your opener with greatsword for {{Skill|Binding Blade}} and simply skip the {{Skill|Shield of Wrath}} opener. | |
− | |||
− | |||
===Defense=== | ===Defense=== | ||
− | * {{ | + | * Use {{Skill|Mantra of Solace}} and {{Skill|Shield of Wrath}} to block incoming attacks. |
− | * | + | * {{Skill|Virtue of Justice}}, {{Skill|Leap of Faith}}, and {{Skill|Symbol of Blades}} blind enemies. |
+ | * {{Skill|Zealot's Defense}}, {{Skill|Wall of Reflection}}, {{Skill|Shield of the Avenger}}, or {{Tooltip|Chapter 3 Valiant Bulwark}} can be used against projectiles. | ||
+ | * {{Skill|Tome of Courage}} has many good defensive skills. You can go into it and press a few skills (including {{Tooltip|Epilogue Unbroken Lines}} if possible) to quickly stack defensive boons. | ||
+ | * Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | ||
+ | |||
+ | |||
+ | ===Sustain=== | ||
+ | * You have a lot of small heals in {{Skill|Tome of Resolve}}. | ||
+ | ** Always press {{Tooltip|Epilogue Eternal Oasis}} first as it increases the healing from all your other skills. | ||
+ | * To cleanse conditions, you can use {{Tooltip|Chapter 2 Radiant Recovery}}. You can also use {{Skill|Whirling Wrath}} in the light field from your symbols. | ||
+ | ** If having lots of trouble with conditions bring {{Skill|Mantra of Lore}}. | ||
===Crowd Control=== | ===Crowd Control=== | ||
− | * {{Skill| | + | * {{Skill chain|Binding Blade}} |
− | |||
* {{Tooltip|Chapter 3 Heated Rebuke}} | * {{Tooltip|Chapter 3 Heated Rebuke}} | ||
* {{Tooltip|Chapter 2 Daring Challenge}} | * {{Tooltip|Chapter 2 Daring Challenge}} | ||
− | * | + | * {{Skill|Bane Signet}} (as a last resort) |
Revision as of 15:31, 19 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage and Support
Designed for: Open World, [[|]] and Open World General
Overview
A generalist Firebrand power build for open world farming that can be played either as a bursty DPS-Support or as a full DPS.
Pending Edits
This build is pending an update: Expanding Boon Support options.
Template Code
Skill Bar
Weapon Variants
- Scepter - lower DPS than sword, but 900 range
- Axe - moderate DPS mainhand that has a strong pull
- Staff - excellent ranged weapon while zerging
Skill Variants
- - grants more resolution and stability uptime for boss fights.
- - more crowd control.
- - more condition cleanse.
- - blinds enemies.
- or - if projectiles are a problem.
- - strong stability source
- - strong stunbreak
- - teleport with a long cooldown
- - teleport to allies with a long cooldown
Specializations
- - better in mobile zergs
Honor
Honor can be taken for more defense at the cost of damage.
- - extreme condition cleanse
- - extra might uptime
Virtues
Virtues can be taken for more Resolution uptime and ally support at the cost of damage.
- - if taking consecrations
- - if cc is an issue
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear similar to Build:Dragonhunter_-_Power_DPS, making it excellent for general PVE.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
Variant Equipment
There are lots of options when it comes to other equipment that can help this build shine in specific situations.
Gear
The gear sets provided above are generally considered the best options. Follow their specific variants.
Runes
- , , - budget DPS
- , - crit-based DPS
- , , , - general defense
Sigils
- , - budget DPS
- - provides more evades; with good play, this sigil alone can turn most builds into Solo builds..
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- , - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
Usage
Damage
Resolution & Radiance
If running Radiance, your damage becomes highly reliant on your Resolution uptime. Fortunately, you have several ways of generating this:
- , which conveniently lines up with your quite well
- , which also doubles as an extremely powerful stunbreak
- , which provides resolution for several seconds
- , which has a long cooldown and might kill you if used in a large group
- if running Virtues, which grants you resolution any time you use a Virtue.
Virtue Spam
When running Radiance, and especially if running Virtue, you can spam your Virtue 1 to gain permanent resolution and quickness any time you're zerging in a large group, on top of a 10% damage modifier from
. This is becaues resets its cooldown any time a mob is killed.
Priority
For Greatsword, you want to time your
with your .- - spread out the usage of this through your rotation to ensure high vuln uptime
- , , , - if you don't currently have quickness, use these
- ⇒ - it is worth delying your for a moment in order to line it up with the symbol
- autos
For Sword, Focus the priority is quite similar, but we replace
with :- - spread out the usage of this through your rotation to ensure high vuln uptime
- , , , - if you don't currently have quickness, use these
- autos
Note that for both of these weapon sets it is important to avoid interrupting your attack chains.
Opener
For a general-use opener, see the following:
- Open on Sword/Focus
- Weapon Swap
- + + - (note, it is better to delay the mantras until after whirling wrath if using the Diviner setup)
- Chapter 4 Scorched Aftermath + Close Tome
- Fill with autos until Symbol is back up
- + + - (note, it is better to delay the mantras until after whirling wrath if using the Diviner setup)
- Weapon Swap
- + +
If mobs are spread out, it may be more beneficial to start your opener with greatsword for
and simply skip the opener.
Defense
- Use and to block incoming attacks.
- , , and blind enemies.
- Chapter 3 Valiant Bulwark can be used against projectiles. , , , or
- Epilogue Unbroken Lines if possible) to quickly stack defensive boons. has many good defensive skills. You can go into it and press a few skills (including
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
Sustain
- You have a lot of small heals in
- Always press Epilogue Eternal Oasis first as it increases the healing from all your other skills.
.
- To cleanse conditions, you can use Chapter 2 Radiant Recovery. You can also use in the light field from your symbols.
- If having lots of trouble with conditions bring .
Crowd Control
- Chapter 3 Heated Rebuke
- Chapter 2 Daring Challenge
- (as a last resort)
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium