Difference between pages "PROFESSION-YOUR BUILD TITLE" and "Build:Willbender - DPS Willbender (GvG)"
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− | + | {{Build | |
− | + | | profession = Guardian | |
− | + | | specialization = Willbender | |
− | + | | designed for = wvw gvg | |
− | + | | focus = Strike Damage, DPS | |
− | + | | rating = test | |
− | + | | xpac = hot, eod | |
− | + | }} | |
− | + | ||
− | + | ==Overview== | |
− | + | A build designed for massive AoE DPS, with great access to spike damage, ground AoE, ranged pressure and {{Tooltip|Alacrity}}. | |
− | + | ||
− | + | ||
− | + | ==Skill Bar== | |
− | + | {{Skill bar | |
− | + | | profession = Guardian | |
− | + | | specialization = Willbender | |
− | + | | weapon1 = greatsword | |
− | Berserker | + | | weapon2 = |
− | + | | weapon3 = scepter | |
+ | | weapon4 = torch | ||
+ | | healing = Shelter | ||
+ | | utility1 = "Stand Your Ground!" | ||
+ | | utility2 = Sword of Justice | ||
+ | | utility3 = Whirling Light | ||
+ | | elite = Renewed Focus | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Template Code=== | ||
+ | {{TemplateCode| | ||
+ | code = | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==Specializations== | ||
+ | {{Specialization|Zeal|mid|mid|bot}} | ||
+ | {{Specialization|Virtues|top|top|mid}} | ||
+ | {{Specialization|Willbender|mid|top|top}} | ||
+ | |||
+ | |||
+ | ===Variants=== | ||
+ | {{Specialization|Radiance|mid|bot|bot|variant=y}} | ||
+ | * Swap Virtues to Radiance for more damage but no group {{Tooltip|Alacrity}} | ||
+ | ** Use {{Tooltip|Dragon stats}} to avoid going past crit cap | ||
+ | |||
+ | |||
+ | ===Template Code=== | ||
+ | {{TemplateCode| | ||
+ | code = | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==Equipment== | ||
+ | {{PvE equipment | ||
+ | | weight = Heavy | ||
+ | | stats = Marauder | ||
+ | | rune = Superior Rune of the Scholar | ||
+ | | rune-qt = 6 | ||
+ | | weapon1 = Greatsword | ||
+ | | weapon2 = | ||
+ | | sigil1 = Superior Sigil of Hydromancy | ||
+ | | sigil2 = Superior Sigil of Energy | ||
+ | | weapon3 = Scepter | ||
+ | | weapon4 = Torch | ||
+ | | sigil3 = Superior Sigil of Force | ||
+ | | sigil4 = Superior Sigil of Energy | ||
+ | | infusion1 = Mighty WvW Infusion | ||
+ | | infusion1-qt = 18 | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Equipment Variants=== | ||
+ | ;Stats | ||
+ | * Use {{Tooltip|Berserker stats}} if you find you need more offensive stats | ||
+ | |||
+ | |||
+ | ===Consumables=== | ||
+ | * {{Food|Peppercorn-Crusted Sous-Vide Steak}} | ||
+ | ** {{Food|Fried Oyster Sandwich}} personal food option | ||
+ | * {{Utility|Superior Sharpening Stone}} | ||
+ | |||
+ | |||
+ | ==Usage== | ||
+ | ===Overall Priorities=== | ||
+ | ;High | ||
+ | * {{Tooltip|Alacrity}} | ||
+ | |||
+ | ;Moderate | ||
+ | * Spike damage | ||
+ | * Sustained damage | ||
+ | |||
+ | ;Low | ||
+ | * Single target | ||
+ | |||
+ | |||
+ | ====Surviving==== | ||
+ | * This build has moderate passive defense | ||
+ | * This build has high mobility skill access | ||
+ | * This builds has moderate active defenses | ||
+ | ** Beware of unblockable CCs ({{Skill|Line of Warding}}) when using {{Skill|Shelter}} | ||
+ | *** Standing briefly still while channeling {{Skill|Shelter}} can sometimes be better than moving straight back to your group | ||
+ | ** Use {{Skill|"Stand Your Ground!"}} when pushing if your firebrand's {{Tooltip|Stability}} is on cooldown | ||
+ | ** Because {{Skill|Renewed Focus}} resets your virtues, you should use them before casting {{Skill|Renewed Focus}} if they are not on cooldown. | ||
+ | |||
+ | {{Collapsible | ||
+ | |width=85 | ||
+ | |;Active defense priority | ||
+ | | | ||
+ | * {{Skill|Flowing Resolve}} - for {{Tooltip|Immobilize}} | ||
+ | * {{Skill|"Stand Your Ground!"}} - for stunbreaking | ||
+ | * '''Dodge''' | ||
+ | * {{Skill|Shelter}} | ||
+ | * {{Skill|Renewed Focus}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Detailed Explanations=== | ||
+ | ====Alacrity==== | ||
+ | * Use {{Skill|Flowing Resolve}} before casting your '''Symbol''' skills or {{Skill|Whirling Light}} to give your group alacrity | ||
+ | ** Be careful not to double tap or the second charge will be wasted | ||
+ | * Avoid using your other '''Virtue''' skills while {{Skill|Flowing Resolve}} is active since it will end the buff | ||
+ | |||
+ | |||
+ | ====Spike damage==== | ||
+ | * Use {{Skill|Crashing Courage}} to add damage to melee spikes and protect your other casts with {{Tooltip|Aegis}} and {{Tooltip|Stability}} | ||
+ | ** If you don't need the extra boons use {{Skill|Flowing Resolve}} before the spike instead | ||
+ | * Use a '''Stow Weapon''' keybind on {{Skill|Symbol of Resolution}} at ~3/4ths of the cast to avoid unnessecary after cast | ||
+ | ** Make sure to practice the timing, since cancelling early will waste the cast and put it on a short cooldown | ||
+ | * Melee Spike example: {{Skill|Flowing Resolve}}/{{Skill|Crashing Courage}} {{to}} {{Skill|Whirling Light}} {{to}} {{Skill|Symbol of Resolution}} {{to}} {{Skill|Whirling Wrath}} | ||
+ | |||
+ | |||
+ | ====Sustained damage==== | ||
+ | * When using ground AoEs like '''Symbol''' skills or {{Skill|Sword of Justice}}, try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to | ||
+ | * Camp '''Greatsword''' as long as you can autoattack safely with it, until {{Skill|Cleansing Flame}} is ready | ||
+ | * Use your '''Symbol''' skills quickly after swapping weapons so that the cooldowns will line up for future swaps | ||
+ | * Combine your '''Symbol''' skills with other damage to generate higher spikes | ||
+ | ** {{Skill|Symbol of Punishment}} {{to}} {{Skill|Sword of Justice}} | ||
+ | ** {{Skill|Symbol of Resolution}} {{to}} {{Skill|Whirling Wrath}} | ||
+ | * Try to hit your own group with {{Skill|Cleansing Flame}} as well if you can, but prioritize hitting enemies | ||
+ | * Maintain {{Trait|Inspiring Virtue}} by activating {{Skill|Flowing Resolve}} and {{Skill|Rushing Justice}} | ||
+ | ** Make sure not to overwrite the {{Skill|Flowing Resolve}} buff with {{Skill|Rushing Justice}} | ||
+ | |||
+ | {{Collapsible | ||
+ | |width=85 | ||
+ | |;Skill priority | ||
+ | | | ||
+ | ;Non-Weapon Skills | ||
+ | * {{Skill|Whirling Light}} | ||
+ | * {{Skill|Sword of Justice}} | ||
+ | * {{Skill|Crashing Courage}} - avoid overwriting {{Skill|Flowing Resolve}} buff | ||
+ | * {{Skill|Rushing Justice}} - avoid overwriting {{Skill|Flowing Resolve}} buff | ||
+ | ; Greatsword | ||
+ | * {{Skill|Symbol of Resolution}} | ||
+ | * {{Skill|Whirling Wrath}} | ||
+ | * {{Skill|Leap of Faith}} | ||
+ | * '''Autoattacks''' | ||
+ | ;Scepter/Torch | ||
+ | * {{Skill|Symbol of Punishment}} | ||
+ | * {{Skill|Zealot's Fire}} - when no projectile block present ({{Skill|Zealot's Flame}} flip skill) | ||
+ | * {{Skill|Cleansing Flame}} - in melee | ||
+ | }} | ||
+ | |||
+ | ====Single Target==== | ||
+ | * Use {{Skill|Chains of Light}} to follow up on other CC or to catch targets as enemies disengage | ||
+ | * If you have a chance to use {{Skill|Zealot's Fire}} on an isolated target without projectile block, take it |
Revision as of 21:06, 6 June 2022
This is a test build. You may comment and rate it.
Focused on: Strike damage and Dps
Designed for: WvW GvG
Difficulty:
TBD
Overview
A build designed for massive AoE DPS, with great access to spike damage, ground AoE, ranged pressure and Alacrity.
Skill Bar
Greatsword
Scepter/Torch
Utility
Template Code
Missing template code
Specializations
Variants
- Swap Virtues to Radiance for more damage but no group Alacrity
- Use Dragon stats to avoid going past crit cap
Template Code
Missing template code
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Marauder
Marauder
Accessory
Marauder
Marauder
Accessory
Marauder
Marauder
Amulet
Marauder
Marauder
Ring
Marauder
Marauder
Ring
Marauder
Marauder
Greatsword
Marauder
Marauder
Sigil
Sigil
Scepter
Marauder
Marauder
Torch
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
- Stats
- Use Berserker stats if you find you need more offensive stats
Consumables
-
- personal food option
Usage
Overall Priorities
- High
- Moderate
- Spike damage
- Sustained damage
- Low
- Single target
Surviving
- This build has moderate passive defense
- This build has high mobility skill access
- This builds has moderate active defenses
- Beware of unblockable CCs (
- Standing briefly still while channeling can sometimes be better than moving straight back to your group
) when using
- Use Stability is on cooldown when pushing if your firebrand's
- Because resets your virtues, you should use them before casting if they are not on cooldown.
- Beware of unblockable CCs (
|
Detailed Explanations
Alacrity
- Use
- Be careful not to double tap or the second charge will be wasted
before casting your Symbol skills or to give your group alacrity
- Avoid using your other Virtue skills while is active since it will end the buff
Spike damage
- Use Aegis and Stability
- If you don't need the extra boons use before the spike instead
to add damage to melee spikes and protect your other casts with - Use a Stow Weapon keybind on
- Make sure to practice the timing, since cancelling early will waste the cast and put it on a short cooldown
at ~3/4ths of the cast to avoid unnessecary after cast
- Melee Spike example: ⇒ ⇒ ⇒ /
Sustained damage
- When using ground AoEs like Symbol skills or , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
- Camp Greatsword as long as you can autoattack safely with it, until is ready
- Use your Symbol skills quickly after swapping weapons so that the cooldowns will line up for future swaps
- Combine your Symbol skills with other damage to generate higher spikes
- ⇒
- ⇒
- Try to hit your own group with as well if you can, but prioritize hitting enemies
- Maintain
- Make sure not to overwrite the buff with
by activating and
|
Single Target
- Use to follow up on other CC or to catch targets as enemies disengage
- If you have a chance to use on an isolated target without projectile block, take it
Ratings
A Great Damage Build Perfect For PVP. I personally think this vindicator build is one of the best i have tried that is why i posted this BUILD!
Comments
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