Difference between pages "Chronomancer - Utility Boon Support" and "Fractal"

 
 
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{{Build
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{{SEO|description=Fractal and Dungeon builds for Guild Wars 2. A wide variety of recommended/meta, great and viable GW2 builds and guides for all classes.}}Fractal and Dungeon builds for Guild Wars 2. A wide variety of recommended/meta, great and viable GW2 builds and guides for all classes.
| profession = Mesmer
 
| specialization = Chronomancer
 
| designed for = Raid
 
| rating = draft
 
| focus = Boon Support, Utility, Direct Damage
 
| meta =
 
}}
 
  
==Overview==
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If you're a new player without access to elite specializations, check out the [[Core / Free to Play]] Category for builds that can be played with only the Core specializations unlocked.
----
 
'''''Note: this build has not yet been updated for the 28th July 2022 patch that introduced significant changes to how chronomancers share boons. The information in this guide does not apply to the current version of the game.'''''
 
----
 
This version of Support Chrono is a boon support that provides 100% {{tooltip|Quickness}} and {{tooltip|Alacrity}} uptime for its party. This massively increases the group's damage and healing output due to faster cast times and lower cooldowns. In addition, it can increase group wide boon uptime through {{Skill|Signet of Inspiration}}, and cheese certain raid mechanics using {{Skill|Feedback}}, {{Skill|Blink}}, and {{Skill|Portal Entre}}.
 
  
This iteration of Support Chrono has been largely superseded by other sources of {{tooltip|Alacrity}}. A higher-DPS version that provides only {{tooltip|Quickness}} is now the common choice, which can be found here: [[Build:Chronomancer_-_Power_Boon_Support|Chronomancer - Power Boon Support]].  
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<div class="alert alert-success" style="margin-top: 15px;">Section builds are up to date for the <b>{{Last updated|Fractal}}</b> patch.</div>
  
This build is more pug-friendly as it doesn't require your group to stack within 240 units of you for {{trait|Seize the Moment}}, and it assists players outside your subgroup with 10-target {{Skill|Signet of Inspiration}}. {{trait|Chronophantasma}} also means that you generate twice as much {{tooltip|Protection}} for your subgroup with {{skill|Echo of Memory}}.
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<div class="alert alert-success" style="margin-top: 15px;"><b>June 28th Patch</b><br>
 
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Builds are up-to-date, with a few exceptions:
 
+
* Ranger builds require further testing.
==Skill Bar==
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* Virtuoso's crit trait is currently bugged, so the gear may change depending on whether it gets fixed.
{{Skill bar
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* Curator ratings are subject to change</div>
| profession = Mesmer
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<div id="incontentAd1"></div>
| specialization = Chronomancer
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<div class="d-flex align-items-center build-row-header meta-header" id="recommended">Recommended</div>
| weapon1 = Sword
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{{#ask:
| weapon2 = Shield
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[[Category:Fractals of the Mists builds]]
| weapon3 = Sword
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[[Category:Meta builds]]
| weapon4 = Focus
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|?Is for elite specialization
| healing = Signet of the Ether
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|?Is for profession
| utility1 = Signet of Inspiration
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|?Has build name
| utility2 = Well of Action
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|?Has heal skill
| utility3 = Mimic
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|?Has utilities
| elite = Time Warp
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|?Has elite skill
 +
|?Has specializations
 +
|?Is meta build
 +
|?Is test build
 +
|?Is draft build
 +
|?Has build rating
 +
|?Has legend 1
 +
|?Has legend 2
 +
|format=template
 +
|template=PvE build row
 +
}}
 +
<div id="incontentAd2"></div>
 +
<div class="d-flex align-items-center build-row-header great-header" id="great">Great</div>
 +
{{#ask:
 +
[[Category:Fractals of the Mists builds]]
 +
[[Category:Great builds]]
 +
[[Is meta build::false]]
 +
|?Is for elite specialization
 +
|?Is for profession
 +
|?Has build name
 +
|?Has heal skill
 +
|?Has utilities
 +
|?Has elite skill
 +
|?Has specializations
 +
|?Is meta build
 +
|?Is test build
 +
|?Is draft build
 +
|?Has build rating
 +
|?Has legend 1
 +
|?Has legend 2
 +
|format=template
 +
|template=PvE build row
 
}}
 
}}
 
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<div id="incontentAd3"></div>
 
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<div class="d-flex align-items-center build-row-header good-header" id="viable">Viable</div>
===Weapon Variants===
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{{#ask:
'''Sword/Shield''' is mandatory but '''Focus''' can be replaced if there's nothing to pull with {{Skill|Temporal Curtain}}.
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[[Category:Fractals of the Mists builds]]
* '''Sword''' provides higher damage and a personal block.
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[[Category:Good builds]]
* '''Pistol''' provides 250 extra breakbar damage from {{Skill|Magic Bullet}} (325 with {{Sigil|Superior Sigil of Paralyzation}}). This is useful if you have really bad CC or if you need to CC a lot (e.g. Samarog).
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[[Is meta build::false]]
 
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|?Is for elite specialization
 
+
|?Is for profession
===Skill Variants===
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|?Has build name
'''Healing'''
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|?Has heal skill
* {{Skill|Well of Eternity}} sacrifices a small amount of personal DPS to provide group healing and condition cleanse. In high pressure fights {{Skill|Well of Eternity}} can maintain {{Rune|Superior Rune of the Scholar}} uptime for your DPS which makes it easily better than {{Skill|Signet of the Ether}}.
+
|?Has utilities
 
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|?Has elite skill
 
+
|?Has specializations
'''Utility'''
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|?Is meta build
If you need a utility skill you can swap out {{Skill|Mimic}}:
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|?Is test build
* {{Skill|Well of Recall}} gives you more {{tooltip|Alacrity}}.
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|?Is draft build
** Note that you are a poor primary source of {{tooltip|Alacrity}} as you can only provide it to five targets at once, and to maintain it solo requires at least 90% boon duration, {{Skill|Signet of Inspiration}}, {{Skill|Mimic}} and {{Skill|Well of Recall}} (using Mimic on the well).
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|?Has build rating
* {{Skill|Feedback}} helps with reflects.
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|?Has legend 1
* {{Skill|Well of Precognition}} provides {{tooltip|Aegis}} to your subgroup, useful for fights like Deimos CM.
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|?Has legend 2
* {{Skill|Phantasmal Disenchanter}} is a selfish DPS option (only if you're using {{Trait|Chronophantasma}})
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|format=template
** If you're not using {{Trait|Chronophantasma}}, bring {{Skill|Mantra of Pain}} for damage.
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|template=PvE build row
 
 
 
 
'''Elite'''
 
* {{Skill|Gravity Well}} should be used if an encounter requires heavy CC.
 
 
 
 
 
==Template Code==
 
{{TemplateCode|
 
code = [&DQcKGhc7KDYjDwAAgAEAAIcSAADPEgAAvAEAAAAAAAAAAAAAAAAAAAAAAAA=]
 
 
}}
 
}}
 
+
<div class="d-flex align-items-center build-row-header test-header" id="test">Test</div>
 
+
{{#ask:
==Specializations==
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[[Category:Fractals of the Mists builds]]
{{Specialization|Domination|mid|mid|top}}
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[[Category:Test builds]]
{{Specialization|Inspiration|top|mid|bot}}
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[[Is meta build::false]]
{{Specialization|Chronomancer|top|top|bot}}
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|?Is for elite specialization
 
+
|?Is for profession
 
+
|?Has build name
===Specialization Variants===
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|?Has heal skill
* {{Trait|Warden's Feedback}} if you're using a focus offhand.
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|?Has utilities
* {{Trait|All's Well That Ends Well}} if your group needs some extra minor healing.
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|?Has elite skill
* {{Trait|Time Catches Up}} in case {{tooltip|Slow}} uptime is already permanent.
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|?Has specializations
 
+
|?Is meta build
 
+
|?Is test build
===Illusions Variant===
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|?Is draft build
You take illusions to decrease the cooldown of {{Skill|Continuum Split}}. This doesn't particularly help phase boon uptime, as your cooldowns already fit fairly neatly, but it can be very useful when it makes the difference between starting a new phase with {{Skill|Continuum Split}} available or not. {{Trait|Master of Fragmentation}} also extends the length of {{Skill|Continuum Split}}, making it a good choice for newer Chronomancers.
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|?Has build rating
 
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|?Has legend 1
Replaces '''Domination'''.
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|?Has legend 2
{{Specialization|Illusions|mid|mid|mid|
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|format=template
variant = y}}
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|template=PvE build row
 
+
|default=There are currently no test Fractal builds
 
 
===Chaos Variant===
 
Chaos is most valuable on event-style encounters such as Escort, where an easy source of {{tooltip|Stability}} is useful, or lowering the cooldowns of {{Skill|Blink}} or {{Skill|Mimic}}. It could also be used as a quick way to gain extra boon duration if you feel you are lacking and can't quickly regear.
 
 
 
Replaces '''Domination'''.
 
{{Specialization|Chaos|bot|mid|bot|
 
variant = y}}
 
 
 
 
 
==Equipment==
 
There are many variations of gear for Chronomancer and some of them can be difficult to acquire, however they all share a common goal in their stat choices which is to reach enough boon duration to maintain sufficient boons for their group. The required boon duration will depend on the skill of you and your group, as well as whether you're running with builds such as [[Build:Firebrand_-_Quickness_Support_Power_DPS]] and [[Build:Renegade_-_Boon_Support_Power_DPS]].
 
 
 
Remember to get a '''sword,''' '''focus,''' and '''shield''' offhand.
 
 
 
 
 
===Standard Variant===
 
The suggested gear here provides you with enough boon duration to comfortably sustain boons on your group, while allowing you to vary runes, sigils and consumables as necessary.
 
 
 
You can use [https://optimizer.discretize.eu dT's gear optimizer] to decide what combination of gear will be best for you to use.
 
 
 
{{PvE equipment
 
| stats = Diviner
 
| weight = Light
 
| rune = Superior Rune of the Pack
 
| rune-qt = 6
 
| weapon1 = Sword
 
| weapon2 = Shield
 
| sigil1 = Superior Sigil of Concentration
 
| sigil2 = Superior Sigil of Force
 
| weapon3 = Sword
 
| weapon4 = Focus
 
| sigil3 = Superior Sigil of Concentration
 
| sigil4 = Superior Sigil of Force
 
| infusion1 = Mighty +9 Agony Infusion
 
| infusion1-qt = 18
 
| variant =  
 
<!-- Custom stats -->
 
| head =
 
| shoulders = Berserker
 
| chest =
 
| hands = Berserker
 
| legs =
 
| feet = Berserker
 
| backpiece = Berserker
 
| accessory1 =
 
| accessory2 =
 
| amulet =
 
| ring1 =
 
| ring2 =  
 
 
}}
 
}}
 
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<div class="d-flex align-items-center build-row-header draft-header" id="draft">Draft</div>
* With {{Utility|Potent Lucent Oil}}, this build will reach exactly 100% boon duration.
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{{#ask:
 
+
[[Category:Fractals of the Mists builds]]
 
+
[[Category:Draft builds]]
===Gear Variants===
+
[[Is meta build::false]]
'''Sigils'''
+
|?Is for elite specialization
* {{Sigil|Superior Sigil of Paralyzation}} can be used for 60 extra breakbar damage from {{Skill|Tides of Time}}, {{Skill|Counter Blade}} or {{Skill|Magic Bullet}}. Note that {{tooltip|Stun}}s and {{tooltip|Daze}}s always deal a minimum of 100 breakbar damage, so this sigil has no effect on {{Skill|Time Sink}}.
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|?Is for profession
* {{Sigil|Superior Sigil of Accuracy}} is the highest damage sigil option.
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|?Has build name
 
+
|?Has heal skill
 
+
|?Has utilities
'''DPS Runes'''
+
|?Has elite skill
* {{Rune|Superior Rune of the Eagle}} can be used for a DPS boost if your group doesn't need the boons from {{Rune|Superior Rune of the Pack}}. {{Rune|Superior Rune of the Scholar}} deals practically the same damage, but the 6th bonus can be lost (especially if you're tanking).
+
|?Has specializations
* {{Rune|Superior Rune of the Thief}} is the highest DPS rune set available, but pointless if you're tanking.
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|?Is meta build
 
+
|?Is test build
 
+
|?Is draft build
'''Tanking Runes'''
+
|?Has build rating
 
+
|?Has legend 1
Due to the amount of active defence Chrono has, it won't always need a specific rune set for tanking, but there are some powerful options:
+
|?Has legend 2
* {{Rune|Superior Rune of the Defender}} adds a good amount of bonus healing every time you block an attack. Against some multi-hit boss abilities, this can even proc multiple times off a single shield block.
+
|format=template
* {{Rune|Superior Rune of Durability}} or {{Rune|Superior Rune of the Herald}} both provide 15% boon duration and 175 toughness, while applying a small amount of supplementary {{tooltip|Protection}} to nearby allies.
+
|template=PvE build row
* {{Rune|Superior Rune of the Rebirth}} are cheap and can save you from getting downed once every 90 seconds, making them a good starter option.
+
|default=There are currently no draft Fractal builds
 
 
 
 
===Minstrel Variant===
 
Sometimes all you really need to do in an encounter is survive and provide boons. In such a case you can bring tanky gear such as {{tooltip|Minstrel stats}} or {{tooltip|Giver stats}}:
 
 
 
{{PvE equipment
 
| stats = Minstrel
 
| weight = Light
 
| rune = Superior Rune of Leadership
 
| rune-qt = 6
 
| weapon1 = Sword
 
| weapon2 = Shield
 
| sigil1 = Superior Sigil of Concentration
 
| sigil2 = Superior Sigil of Renewal
 
| weapon3 = Sword
 
| weapon4 = Focus
 
| sigil3 = Superior Sigil of Concentration
 
| sigil4 = Superior Sigil of Renewal
 
| infusion1 = Healing +9 Agony Infusion
 
| infusion1-qt = 18
 
| variant =
 
<!-- Custom stats -->
 
| head =
 
| shoulders = Giver
 
| chest =
 
| hands = Giver
 
| legs =
 
| feet = Giver
 
| backpiece =
 
| accessory1 =
 
| accessory2 =
 
| amulet = Giver
 
| ring1 =
 
| ring2 = Giver
 
 
}}
 
}}
 
* This set is designed to hit 100% boon duration with +100 concentration food and {{Utility|Master Maintenance Oil}}.
 
* You can swap the runes out for one of the Tanking Runes above, or a more heal-focused set such as {{Rune|Superior Rune of the Water}}.
 
* As you won't be doing any damage, you should run {{Trait|Improved Alacrity}} and a more support-focused traitline such as '''Illusions''' (or '''Chaos''') in place of '''Domination'''.
 
 
 
===Tanking and Toughness===
 
If you're the tank in an encounter with toughness-based aggro, you will need to add toughness so that you have the highest toughness in your squad. Do a toughness check before pulling the boss and adjust your gear accordingly.
 
 
Here are some important toughness thresholds that you may need to take into account when gearing:
 
* '''1000:''' the baseline toughness of all builds
 
* '''1150:''' Soulbeasts with {{Trait|Pack Alpha}}
 
* '''1380:''' Minimum toughness of a [[Build:Soulbeast_-_Hand_Kiter| Soulbeast Hand Kiter]] at Deimos
 
 
If you only need a small amount of toughness, you can add one toughness infusion, replace one {{tooltip|Berserker stats}} piece with {{tooltip|Knight stats}}, or use {{food|Loaf of Candy Cactus Cornbread}}/{{food|Bowl of Nopalitos Saute}}. If someone has an absurd amount of toughness consider running the {{tooltip|Minstrel stats}} variant or similar. To beat 1150 toughness, you can swap your amulet for a toughness-major stat combo (make sure that your boon duration doesn't go too low).
 
 
 
==Consumables==
 
'''Food:'''
 
* {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}} or ascended versions
 
 
 
'''Utility:'''
 
* {{Utility|Potent Lucent Oil}}
 
* {{Utility|Superior Sharpening Stone}} if you don't need extra boon duration
 
 
 
==Usage==
 
===Rotation===
 
The main role of Support Chronomancer is to provide permanent {{tooltip|Quickness}} to your group. You can provide these boons directly with the following skills:
 
 
* {{Skill|Tides of Time}}
 
* {{Skill|Well of Action}}
 
* {{Skill|Time Warp}}
 
 
The final part of Chronomancer's boon-sharing arsenal is {{Skill|Signet of Inspiration}}, which extends the duration of boons that have been previously applied to whomever it hits (it will not apply boons that the player didn't already have). This is used to bridge the gap between boon applications from your other skills, and if you're using {{Trait|Blurred Inscriptions}} it will affect all 10 players in your squad. In some cases you may need {{Skill|Mimic}} to copy {{Skill|Signet of Inspiration}} for extra boons.
 
 
When all your boon sharing skills are on cooldown, just deal DPS with {{Skill|Blurred Frenzy}}, phantasms, and autoattack chains until your skills are available again.
 
 
 
====Example Rotation Videos====
 
* [https://youtu.be/QTAqJuvhmVA Double well rotation example]
 
 
 
===General Tips===
 
* Coordinate with other boon support classes in your group (most likely another chrono or a renegade/firebrand pair) to ensure there aren't any gaps in boon coverage - remember that if traited your {{Skill|Signet of Inspiration}} will affect everyone in the squad!
 
* Remember to press {{Skill|Split Second}} to proc {{Trait|Flow of Time}}, as well as for the extra free damage.
 
* Proper well placement is crucial for boon uptime. Make sure you throw your wells where your teammates will be standing, not under your own feet. As a general rule of thumb, you should throw wells at the back of the boss, as this is where the DPS are usually stacking in melee range.
 
* {{Skill|Well of Action}} and {{Skill|Well of Recall}} only provide boons when they expire, 3 seconds after the initial cast. Make sure to keep this in mind if your squad is moving around during the fight.
 
** This is especially important to keep in mind when starting a fight or a new phase after boons have expired - don't waste your {{Skill|Signet of Inspiration}} before boons have been applied to people!
 
* When possible you should use {{Skill|Continuum Split}} to increase your boon uptime. See "Continuum Split" below.
 
* You can delay {{Skill|Signet of Inspiration}} if you need to {{tooltip|Aegis}} a specific mechanic. This may cause you to briefly drop boons, but it's better than wiping because you didn't do your job.
 
 
 
===Continuum Split===
 
* {{Skill|Continuum Split}} is a very powerful skill for boon uptime. While in {{Skill|Continuum Split}}, you can cast any of your boon-sharing skills "for free" without expending a cooldown. Use {{Skill|Continuum Split}} to double up on boonsharing whenever possible.
 
** It's worth delaying skills by a few seconds if {{Skill|Continuum Split}} is coming off cooldown.
 
** You should save your clones if you're going to {{Skill|Continuum Split}} soon so that you can get a longer {{Skill|Continuum Split}}. {{Skill|Illusionary Leap}} is helpful for generating clones here.
 
** Remember that {{Skill|Continuum Split}} also makes you teleport to your original location when it ends. Be wary of your positioning when using it. Abort it if it's going to kill you on the return teleport (e.g. teleporting you into spikes on Mursaat Overseer).
 
* Another use of {{Skill|Continuum Split}} is to get a shorter cooldown on {{Skill|Time Warp}} and {{Skill|Signet of Humility}}. Because these skills have a longer cooldown than {{Skill|Continuum Split}}, you should ''only'' cast these skills inside {{Skill|Continuum Split}} if possible. This effectively reduces their cooldown to the cooldown of {{Skill|Continuum Split}}.
 
* Always activate {{Skill|Continuum Split}} as late as possible in the cast animation of whatever skill you want to {{Skill|Continuum Split}}. This is because skills only go on cooldown when their cast animation ends, allowing you to fit more skills inside your {{Skill|Continuum Split}}.
 
* If you use {{Skill|Tides of Time}} as your final skill then immediately cast it again upon exiting {{Skill|Continuum Split}}, you can catch both walls as they return and reduce the cooldown by 20 seconds instead of 10.
 
 
 
===Other Tips===
 
* Unless you will be entering {{Skill|Continuum Split}} soon you can shatter your clones with {{Skill|Split Second}} for extra damage. {{Skill|Illusionary Leap}} is worth using to generate a clone for shattering if you don't have 3 already.
 
* If possible, use {{Skill|Blurred Frenzy}} to mitigate damage '''instead of dodging.'''
 
* {{Skill|Illusionary Leap}} -> {{Skill|Swap}} can be used on mechanics such as Gorseval's Charged Souls or Deimos' Prides to immobilize them in emergencies.
 
* Use {{Skill|Into the Void}} to pull up to 5 enemies and allow your team to cleave them down at the same time.
 
* You have boon strip on the third skill of your AA chain {{Skill|Mind Spike}}. You can increase your boon stripping abilities by maintaining sword clones rather than shattering them, which use the sword AA including the boonstrip.
 
* If you don't need healing make sure to use {{Skill|Signet of the Ether}} to cast extra phantasms for more damage.
 
 
 
===Breakbar===
 
* Easily accessible CCs:
 
** {{Skill|Tides of Time}} (1-2 hits)
 
** {{Skill|Time Sink}} (1-4 hits)
 
* Other CCs:
 
** {{Skill|Into the Void}} is a weak CC and is better used for pulling mobs into the boss.
 
** {{Skill|Counter Blade}} if running sword.
 
** {{Skill|Magic Bullet}} if running pistol.
 
** {{Skill|Gravity Well}} or {{Skill|Signet of Humility}}
 

Revision as of 12:12, 22 July 2022

Fractal and Dungeon builds for Guild Wars 2. A wide variety of recommended/meta, great and viable GW2 builds and guides for all classes.

If you're a new player without access to elite specializations, check out the Core / Free to Play Category for builds that can be played with only the Core specializations unlocked.

Section builds are up to date for the
    • Missing game mode parameter** patch.
June 28th Patch

Builds are up-to-date, with a few exceptions:

  • Ranger builds require further testing.
  • Virtuoso's crit trait is currently bugged, so the gear may change depending on whether it gets fixed.
  • Curator ratings are subject to change
Strength
Discipline
Berserker
4.7
Zeal
Dragonhunter
Virtues
4.8
Spite
Soul Reaping
Harbinger
N/A
Spite
Soul Reaping
Reaper
4.8
Explosives
Firearms
Scrapper
4.5
Skirmishing
Untamed
Marksmanship
4.5
Invocation
Devastation
Vindicator
4.8
Dueling
Illusions
Virtuoso
4.5
Great
Dueling
Domination
Chronomancer
4.2
Deadly Arts
Trickery
Daredevil
4.8
Curses
Soul Reaping
Harbinger
4.5
Curses
Soul Reaping
Scourge
4.7
Deadly Arts
Trickery
Specter
4.7
Domination
Dueling
Virtuoso
4.7
Radiance
Virtues
Willbender
4.3
Viable
Virtues
Radiance
Firebrand
4.6
Devastation
Invocation
Herald
3.6
Explosives
Firearms
Mechanist
4.3
Curses
Soul Reaping
Reaper
3.3
Skirmishing
Soulbeast
Wilderness Survival
4.5
Test
Draft


Ratings

This build has a rating of 5 stars based on 6 votes.
Log in or register to rate this build.
2 stars
Keyaelamor gave this build 2 stars • July 2020
Currently not a great pick as alacrity renegades (both power and 2x condi RR) are ubiquitous and having to provide alacrity leads to a huge dps and utility loss. Offensive StM-based 5-man quickness Chronomancer builds are superior in just about in way these days, so this is only a reasonable pick in case you have trouble finding a renegade for your alacrity needs.
5 stars
Screaming gave this build 5 stars • April 2019
Still mandatory, always, and still by far the best option for casual and meta clears alike. No alternatives come even close to the utility of a Chrono-based composition, nor the reliability of chronomancer's boons. Nerf it, and you just take more chronomancers.
5 stars
Chinkeeyong gave this build 5 stars • January 2019
Chrono is no longer the meta-defining monster it used to be but is still an immensely powerful boon support in raids. Deals high personal DPS and has a ton of useful utility too.
5 stars
Forgotmypasswordlulz gave this build 5 stars • August 2017
Staple mesmer build, backbone of raiding comps and will never be replaced looks like not even with new elite specs.
5 stars
Coolyellow42 gave this build 5 stars • December 2016
mandatory in any raid group. only source of unqiue boons quickness and alacrity which increase the group's dps (hello eles) hugely.
5 stars
Gale gave this build 5 stars • November 2016
Rotation and build may have changed but the demand for Chronomancers will remain until Quickness and Alacrity are deleted from the game. The rotation is less forgiving than pre-patch but still offers strong boon coverage that are key staples in any composition.

Comments

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