Engineer - Condi DPS

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageUtility.

Designed for:

 

Skill Bar

Pistol/Pistol
Healing
Utility
Elite
Fragmentation Shot
½Activation.png
Fragmentation Shot
Fire a shot that bleeds the impacted target and then shatters, dealing damage to nearby enemies.
Damage.pngDamage: 85
Bleed.pngBleeding (3s): 127 Damage
Radius.pngRadius: 120
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Poison Dart Volley
Activation.png
10Recharge.png
Poison Dart Volley
Fire a volley of darts that poison foes.
Damage.pngDamage: 142
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Book.pngNumber of Darts: 5
Range.pngRange: 900
Static Shot
15Recharge.png
Static Shot
Discharge a lightning shot that bounces between multiple foes, blinding and confusing them.
Damage.pngDamage: 97
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.png2Confusion (3s): 130 Damage On Skill Use
Book.pngNumber of Bounces: 4
Range.pngRange: 900
Blowtorch
½Activation.png
15Recharge.png
Blowtorch
Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
Damage.pngDamage at 200 Distance: 355
Damage.pngDamage at 400 Distance: 234
Damage.pngDamage at 600 Distance: 117
Burn.png3Burning at 200 Distance (5s): 1,965 Damage
Burn.png2Burning at 400 Distance (5s): 1,310 Damage
Burn.pngBurning at 600 Distance (5s): 665 Damage
Book.pngNumber of Targets: 3
Range.pngRange: 600
Glue Shot
½Activation.png
30Recharge.png
Glue Shot
Coat the target area with a glue puddle that immobilizes foes on impact, then cripple foes that remain within.
Immobilize.pngImmobilize (1s): Unable to move.
Cripple.pngCripple (1s): -50% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngGlue Puddle Duration: 5 seconds
Radius.pngRadius: 240
Range.pngRange: 700
Unblockable.pngUnblockable
Healing Turret
½Activation.png
20Recharge.png
Healing Turret
Turret. Deploy a turret that heals you briefly, then regenerates you and your allies.
Heal.pngHealing: 2,520
Regeneration.pngRegen (3s): 390 Heal
Book.pngNumber of Targets: 5
Radius.pngRadius: 480
Grenade Kit
Grenade Kit
Device Kit. Equip a kit that replaces your weapon with grenade skills.
Bomb Kit
Bomb Kit
Device Kit. Equip a kit that replaces your weapon with bomb skills.
Flamethrower
Flamethrower
Weapon Kit. Arm yourself with a flamethrower that replaces your weapon skills.
Elite Mortar Kit
Elite Mortar Kit
Weapon kit. Equip a mortar kit.

Kits

Grenade Kit
Grenade
½Activation.png
Grenade
Throw several grenades that explode.
Damage.pngDamage: 117
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 5
Radius.pngExplosion Radius: 120
Range.pngRange: 900
Shrapnel Grenade
½Activation.png
5Recharge.png
Shrapnel Grenade
Throw grenades that explode in a hail of shrapnel, causing bleeding.
Damage.pngDamage: 196
Bleed.pngBleeding (10s): 220 Damage
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Radius.pngExplosion Radius: 150
Range.pngRange: 900
Flash Grenade
½Activation.png
10Recharge.png
Flash Grenade
Throw grenades that explode in blinding flash.
Damage.pngDamage: 36
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Radius.pngExplosion Radius: 150
Range.pngRange: 900
Freeze Grenade
½Activation.png
20Recharge.png
Freeze Grenade
Throw grenades that chill foes with a frigid blast.
Damage.pngDamage: 178
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 5
Radius.pngExplosion Radius: 240
Range.pngRange: 900
Poison Grenade
½Activation.png
25Recharge.png
Poison Grenade
Throw several grenades that explode in poisonous cloud.
Damage.pngDamage: 178
Poison.pngPoison (8s): 268 Damage, -33% Heal Effectiveness
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Range.pngRange: 900
Unblockable.pngUnblockable
Bomb Kit
Bomb
½Activation.png
Bomb
Set a timed charge that damage nearby foes.
Damage.pngDamage: 407
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Fire Bomb
½Activation.png
10Recharge.png
Fire Bomb
Set a timed charge that burns nearby foes.
Damage.pngDamage: 71
Burn.pngBurning (3s): 393 Damage
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngDuration: 3 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Concussion Bomb
½Activation.png
18Recharge.png
Concussion Bomb
Set a timed charge that causes confusion to nearby foes.
Damage.pngDamage: 163
Confusion.png5Confusion (5s): 325 Damage On Skill Use
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Smoke Bomb
½Activation.png
25Recharge.png
Smoke Bomb
Set a timed charge that creates a cloud of smoke, blinding nearby foes.
Blind.pngBlindness (3s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Smoke
Glue Bomb
½Activation.png
25Recharge.png
Glue Bomb
Set a timed charge that creates a puddle of glue, immobilizing and crippling nearby foes.
Cripple.pngCripple (1s): -50% Movement Speed
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngGlue Puddle Duration: 3 seconds
Radius.pngInterval: 1 second
Radius.pngRadius: 240
Unblockable.pngUnblockable
Flamethrower
Flame Jet
Activation.png
Flame Jet
Spray fire in a cone pattern while moving, burning foes on the final attack. Deals 10% bonus damage to burning targets.
Damage.png10Damage: 800
Burn.pngBurning (2s): 262 Damage
Book.pngAttacks per Second: 5
Range.pngRange: 425
Flame Blast
½Activation.png
6Recharge.png
Flame Blast
Fire a napalm ball that rolls through foes and explodes.
Damage.pngDamage: 247
Book.pngNumber of Targets: 5
Range.pngRange: 600
Air Blast
½Activation.png
15Recharge.png
Air Blast
Push back foes and projectiles with a hot air blast.
Knockback.pngKnockback: 400
Book.pngNumber of Targets: 5
Duration.pngExtends Burning Duration: 2 seconds
Range.pngRange: 300
Napalm
30Recharge.png
Napalm
Burn foes with a wall of napalm at the target location.
Damage.pngDamage: 36
Burn.pngBurning per Pulse (2½s): 262 Damage
Duration.pngDuration: 10 seconds
Combo.pngCombo Field: Fire
Range.pngRange: 600
Smoke Vent
20Recharge.png
Smoke Vent
Vent smoke from your flamethrower blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Radius.pngRadius: 180

Variants

  • Swap
    Slick Shoes Slick Shoes
    45Recharge.png
    Slick Shoes
    Gadget. Spray oil behind you, knocking down foes. If underwater, foes entering the field are blinded.
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Knockdown.pngKnockdown: 2 seconds
    Duration.pngOil Slick Duration: 3 seconds
    Duration.pngDuration: 3 seconds
    Unblockable.pngUnblockable
    instead of
    Flamethrower Flamethrower
    Flamethrower
    Weapon Kit. Arm yourself with a flamethrower that replaces your weapon skills.
    if your group is lacking cc's

Specializations

Variants

  • Use
    Grenadier
    Grenadier.pngGrenadier
    Increase the throw velocity and blast radius of grenades.
    Radius.pngRadius Increase: 60
    Book.pngVelocity Increase: 100%
    if you have trouble hitting moving targets with grenades.



Variants

  • Use
    Takedown Round
    10Recharge.png
    Takedown Round.pngTakedown Round
    Striking a foe above the health threshold places a delayed explosive charge on them.
    Radius.pngPercent: 50%
    if you do not want to pull with magnetic bomb (eg. seekers vale guard)

Weapons

Weapon Set
  • Main Hand
Pistol
Stats: Viper
Superior Sigil of Malice Superior Sigil of Malice
Superior Sigil of Malice.pngSuperior Sigil of Malice
+10% condition duration.
Malign Infusion Malign Infusion
  • Off Hand
Pistol
Stats: Viper
Superior Sigil of Geomancy Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Malign Infusion Malign Infusion

Equipment

Armor
  • Head
Stats: Viper's
Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.
Malign Infusion Malign Infusion
  • Shoulders
Stats: Viper's
Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.
Malign Infusion Malign Infusion
  • Chest
Stats: Viper's
Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.
Malign Infusion Malign Infusion
  • Hands
Stats: Viper's
Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.
Malign Infusion Malign Infusion
  • Legs
Stats: Viper's
Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.
Malign Infusion Malign Infusion
  • Feet
Stats: Viper's
Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.
Malign Infusion Malign Infusion
Accessories
  • Amulet
Stats: Viper's (Personal story HoT act.4 or from Raids)
Malign Infusion Malign Infusion
  • Ring 1
Stats: Sinister
Malign Infusion Malign Infusion
  • Ring 2
Stats: Sinister
Malign Infusion Malign Infusion
  • Earring 1
Stats: Sinister
Malign Infusion Malign Infusion
  • Earring 2
Stats: Sinister
Malign Infusion Malign Infusion
  • Back
Stats: Rampager's or Sinister(from raid or one of the legendary's backpiece)
Malign Infusion Malign Infusion

Variants

  • if you want to take the aggro, swap one of your trinket(Ring or Earring) to rabid for the toughness.
    • if you have a revenant that use Mallyx
      Embrace the Darkness Embrace the Darkness
      ¾Activation.png
      5Energy.png
      -7Upkeep.png
      Embrace the Darkness
      Legendary Demon Stance. Summon the power of the legendary demon to transform into a powerful avatar. Increase all attributes, and pulse torment to nearby foes.
      Embrace the Darkness.pngEmbrace the Darkness: 10% All Stats
      Torment.pngTorment (6s): 95 Damage, 191 Damage if Moving
      Book.pngNumber of Targets: 5
      Radius.pngInterval: 1s
      Duration.pngDuration: 4s
      Radius.pngRadius: 240
      his toughness will be increase, so you will need to take more than 1 trinket.

Consumables

Rare Veggie Pizza Rare Veggie Pizza
Rare Veggie Pizza.pngRare Veggie Pizza
Nourishment (30 m):
Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
Consumable

or

Koi Cake Koi Cake
Koi Cake.pngKoi Cake
Nourishment (20 m):
Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
Consumable
Super Veggie Pizza Super Veggie Pizza
Super Veggie Pizza.pngSuper Veggie Pizza
Nourishment (30 m):
Food.png+80 Expertise+60 Condition Damage+10 Experience from kills
Consumable
for the Cheaper version.
Toxic Focusing Crystal Toxic Focusing Crystal
Toxic Focusing Crystal.pngToxic Focusing Crystal
Nourishment (30 m):
Potion.pngGain Condition Damage equal to 3% of your PowerGain Condition Damage equal to 3% of your Precision+10% Experience from Kills
Consumable

is a higher DPS option than the 10% dungeon specific option.

Master Tuning Crystal Master Tuning Crystal
Master Tuning Crystal.pngMaster Tuning Crystal
Nourishment (30 m):
Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
Consumable
or
Potent Master Tuning Crystal Potent Master Tuning Crystal
Potent Master Tuning Crystal.pngPotent Master Tuning Crystal
Nourishment (1 h):
Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
Consumable
as cheaper alternatives.

Usuge

DPS Rotation

The engineer has the most complex DPS rotation in the game to memorize, and while there is an optimal way to order skills, it boils down to using the strongest skills across all weapons/kits on recharge. The three main skills that take priority for this condition damage rotation are

Blowtorch Blowtorch
½Activation.png
15Recharge.png
Blowtorch
Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
Damage.pngDamage at 200 Distance: 355
Damage.pngDamage at 400 Distance: 234
Damage.pngDamage at 600 Distance: 117
Burn.png3Burning at 200 Distance (5s): 1,965 Damage
Burn.png2Burning at 400 Distance (5s): 1,310 Damage
Burn.pngBurning at 600 Distance (5s): 665 Damage
Book.pngNumber of Targets: 3
Range.pngRange: 600

,

Fire Bomb Fire Bomb
½Activation.png
10Recharge.png
Fire Bomb
Set a timed charge that burns nearby foes.
Damage.pngDamage: 71
Burn.pngBurning (3s): 393 Damage
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngDuration: 3 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire

and

Shrapnel Grenade Shrapnel Grenade
½Activation.png
5Recharge.png
Shrapnel Grenade
Throw grenades that explode in a hail of shrapnel, causing bleeding.
Damage.pngDamage: 196
Bleed.pngBleeding (10s): 220 Damage
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Radius.pngExplosion Radius: 150
Range.pngRange: 900

.

  • Exemple:
  1. Incendiary Ammo Incendiary Ammo
    50Recharge.png
    Incendiary Ammo
    Burn foes with your next three attack.
    Burn.png2Burning (3s): 786 Damage
    Duration.pngIncendiary Ammo Duration: 45 seconds
  2. Napalm Napalm
    30Recharge.png
    Napalm
    Burn foes with a wall of napalm at the target location.
    Damage.pngDamage: 36
    Burn.pngBurning per Pulse (2½s): 262 Damage
    Duration.pngDuration: 10 seconds
    Combo.pngCombo Field: Fire
    Range.pngRange: 600
  3. Fire Bomb Fire Bomb
    ½Activation.png
    10Recharge.png
    Fire Bomb
    Set a timed charge that burns nearby foes.
    Damage.pngDamage: 71
    Burn.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngDuration: 3 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
  4. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  5. Grenade Barrage Grenade Barrage
    ½Activation.png
    30Recharge.png
    Grenade Barrage
    Throw several grenades at once.
    Damage.pngDamage: 122
    Book.pngNumber of Grenades: 6
    Radius.pngExplosion Radius: 150
    Range.pngRange: 1,200
  6. Blowtorch Blowtorch
    ½Activation.png
    15Recharge.png
    Blowtorch
    Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
    Damage.pngDamage at 200 Distance: 355
    Damage.pngDamage at 400 Distance: 234
    Damage.pngDamage at 600 Distance: 117
    Burn.png3Burning at 200 Distance (5s): 1,965 Damage
    Burn.png2Burning at 400 Distance (5s): 1,310 Damage
    Burn.pngBurning at 600 Distance (5s): 665 Damage
    Book.pngNumber of Targets: 3
    Range.pngRange: 600
  7. Poison Grenade Poison Grenade
    ½Activation.png
    25Recharge.png
    Poison Grenade
    Throw several grenades that explode in poisonous cloud.
    Damage.pngDamage: 178
    Poison.pngPoison (8s): 268 Damage, -33% Heal Effectiveness
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Range.pngRange: 900
    Unblockable.pngUnblockable
  8. Concussion Bomb Concussion Bomb
    ½Activation.png
    18Recharge.png
    Concussion Bomb
    Set a timed charge that causes confusion to nearby foes.
    Damage.pngDamage: 163
    Confusion.png5Confusion (5s): 325 Damage On Skill Use
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
  9. Poison Dart Volley Poison Dart Volley
    Activation.png
    10Recharge.png
    Poison Dart Volley
    Fire a volley of darts that poison foes.
    Damage.pngDamage: 142
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Book.pngNumber of Darts: 5
    Range.pngRange: 900
  10. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  11. Freeze Grenade Freeze Grenade
    ½Activation.png
    20Recharge.png
    Freeze Grenade
    Throw grenades that chill foes with a frigid blast.
    Damage.pngDamage: 178
    Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 240
    Range.pngRange: 900
  12. Fire Bomb Fire Bomb
    ½Activation.png
    10Recharge.png
    Fire Bomb
    Set a timed charge that burns nearby foes.
    Damage.pngDamage: 71
    Burn.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngDuration: 3 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
  13. Static Shot Static Shot
    15Recharge.png
    Static Shot
    Discharge a lightning shot that bounces between multiple foes, blinding and confusing them.
    Damage.pngDamage: 97
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Confusion.png2Confusion (3s): 130 Damage On Skill Use
    Book.pngNumber of Bounces: 4
    Range.pngRange: 900
  14. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 3
  15. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  16. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 3
  17. Poison Dart Volley Poison Dart Volley
    Activation.png
    10Recharge.png
    Poison Dart Volley
    Fire a volley of darts that poison foes.
    Damage.pngDamage: 142
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Book.pngNumber of Darts: 5
    Range.pngRange: 900
  18. Fire Bomb Fire Bomb
    ½Activation.png
    10Recharge.png
    Fire Bomb
    Set a timed charge that burns nearby foes.
    Damage.pngDamage: 71
    Burn.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngDuration: 3 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
  19. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  20. Blowtorch Blowtorch
    ½Activation.png
    15Recharge.png
    Blowtorch
    Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
    Damage.pngDamage at 200 Distance: 355
    Damage.pngDamage at 400 Distance: 234
    Damage.pngDamage at 600 Distance: 117
    Burn.png3Burning at 200 Distance (5s): 1,965 Damage
    Burn.png2Burning at 400 Distance (5s): 1,310 Damage
    Burn.pngBurning at 600 Distance (5s): 665 Damage
    Book.pngNumber of Targets: 3
    Range.pngRange: 600
  21. Concussion Bomb Concussion Bomb
    ½Activation.png
    18Recharge.png
    Concussion Bomb
    Set a timed charge that causes confusion to nearby foes.
    Damage.pngDamage: 163
    Confusion.png5Confusion (5s): 325 Damage On Skill Use
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
  22. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 2
  23. Grenade Barrage Grenade Barrage
    ½Activation.png
    30Recharge.png
    Grenade Barrage
    Throw several grenades at once.
    Damage.pngDamage: 122
    Book.pngNumber of Grenades: 6
    Radius.pngExplosion Radius: 150
    Range.pngRange: 1,200
  24. Static Shot Static Shot
    15Recharge.png
    Static Shot
    Discharge a lightning shot that bounces between multiple foes, blinding and confusing them.
    Damage.pngDamage: 97
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Confusion.png2Confusion (3s): 130 Damage On Skill Use
    Book.pngNumber of Bounces: 4
    Range.pngRange: 900
  25. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  26. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 1
  27. Fire Bomb Fire Bomb
    ½Activation.png
    10Recharge.png
    Fire Bomb
    Set a timed charge that burns nearby foes.
    Damage.pngDamage: 71
    Burn.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngDuration: 3 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
  28. Napalm Napalm
    30Recharge.png
    Napalm
    Burn foes with a wall of napalm at the target location.
    Damage.pngDamage: 36
    Burn.pngBurning per Pulse (2½s): 262 Damage
    Duration.pngDuration: 10 seconds
    Combo.pngCombo Field: Fire
    Range.pngRange: 600
  29. Poison Grenade Poison Grenade
    ½Activation.png
    25Recharge.png
    Poison Grenade
    Throw several grenades that explode in poisonous cloud.
    Damage.pngDamage: 178
    Poison.pngPoison (8s): 268 Damage, -33% Heal Effectiveness
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Range.pngRange: 900
    Unblockable.pngUnblockable
  30. Poison Dart Volley Poison Dart Volley
    Activation.png
    10Recharge.png
    Poison Dart Volley
    Fire a volley of darts that poison foes.
    Damage.pngDamage: 142
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Book.pngNumber of Darts: 5
    Range.pngRange: 900
  31. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  32. Freeze Grenade Freeze Grenade
    ½Activation.png
    20Recharge.png
    Freeze Grenade
    Throw grenades that chill foes with a frigid blast.
    Damage.pngDamage: 178
    Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 240
    Range.pngRange: 900
  33. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 2
  34. Blowtorch Blowtorch
    ½Activation.png
    15Recharge.png
    Blowtorch
    Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
    Damage.pngDamage at 200 Distance: 355
    Damage.pngDamage at 400 Distance: 234
    Damage.pngDamage at 600 Distance: 117
    Burn.png3Burning at 200 Distance (5s): 1,965 Damage
    Burn.png2Burning at 400 Distance (5s): 1,310 Damage
    Burn.pngBurning at 600 Distance (5s): 665 Damage
    Book.pngNumber of Targets: 3
    Range.pngRange: 600
  35. Fire Bomb Fire Bomb
    ½Activation.png
    10Recharge.png
    Fire Bomb
    Set a timed charge that burns nearby foes.
    Damage.pngDamage: 71
    Burn.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngDuration: 3 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
  36. Concussion Bomb Concussion Bomb
    ½Activation.png
    18Recharge.png
    Concussion Bomb
    Set a timed charge that causes confusion to nearby foes.
    Damage.pngDamage: 163
    Confusion.png5Confusion (5s): 325 Damage On Skill Use
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
  37. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  38. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 1
  39. Poison Dart Volley Poison Dart Volley
    Activation.png
    10Recharge.png
    Poison Dart Volley
    Fire a volley of darts that poison foes.
    Damage.pngDamage: 142
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Book.pngNumber of Darts: 5
    Range.pngRange: 900
  40. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 1
  41. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  42. Fire Bomb Fire Bomb
    ½Activation.png
    10Recharge.png
    Fire Bomb
    Set a timed charge that burns nearby foes.
    Damage.pngDamage: 71
    Burn.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngDuration: 3 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
  43. Grenade Barrage Grenade Barrage
    ½Activation.png
    30Recharge.png
    Grenade Barrage
    Throw several grenades at once.
    Damage.pngDamage: 122
    Book.pngNumber of Grenades: 6
    Radius.pngExplosion Radius: 150
    Range.pngRange: 1,200
  44. Grenade Grenade
    ½Activation.png
    Grenade
    Throw several grenades that explode.
    Damage.pngDamage: 117
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 120
    Range.pngRange: 900
    x 4
  45. Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  46. Blowtorch Blowtorch
    ½Activation.png
    15Recharge.png
    Blowtorch
    Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
    Damage.pngDamage at 200 Distance: 355
    Damage.pngDamage at 400 Distance: 234
    Damage.pngDamage at 600 Distance: 117
    Burn.png3Burning at 200 Distance (5s): 1,965 Damage
    Burn.png2Burning at 400 Distance (5s): 1,310 Damage
    Burn.pngBurning at 600 Distance (5s): 665 Damage
    Book.pngNumber of Targets: 3
    Range.pngRange: 600
  47. Concussion Bomb Concussion Bomb
    ½Activation.png
    18Recharge.png
    Concussion Bomb
    Set a timed charge that causes confusion to nearby foes.
    Damage.pngDamage: 163
    Confusion.png5Confusion (5s): 325 Damage On Skill Use
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240

Stealth

Stack stealth for your party by swapping

Grenade Kit Grenade Kit
Grenade Kit
Device Kit. Equip a kit that replaces your weapon with grenade skills.

for

Elixir Gun Elixir Gun
Elixir Gun
Weapon Kit. Arm yourself with an elixir gun that replaces your weapon skills.

and Pistol for Shield.

  • Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
  • Smoke Bomb Smoke Bomb
    ½Activation.png
    25Recharge.png
    Smoke Bomb
    Set a timed charge that creates a cloud of smoke, blinding nearby foes.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 2 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Smoke
  • Healing Turret Healing Turret
    ½Activation.png
    20Recharge.png
    Healing Turret
    Turret. Deploy a turret that heals you briefly, then regenerates you and your allies.
    Heal.pngHealing: 2,520
    Regeneration.pngRegen (3s): 390 Heal
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 480
  • Flame Blast Flame Blast
    ½Activation.png
    6Recharge.png
    Flame Blast
    Fire a napalm ball that rolls through foes and explodes.
    Damage.pngDamage: 247
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    +
    Detonate Flame Blast Detonate Flame Blast
    Detonate Flame Blast
    Detonate your napalm ball.
    Damage.pngBlast Damage: 576
    Book.pngNumber of Targets: 5
    Radius.pngBlast Radius: 240
    Combo.pngCombo Finisher: Blast
    +
    Detonate Healing Turret Detonate Healing Turret
    Detonate Healing Turret
    Detonate your healing turret.
    Damage.pngDamage: 1,270
    Radius.pngRadius: 120
    Combo.pngCombo Finisher: Blast
  • Magnetic Shield Magnetic Shield
    3Activation.png
    30Recharge.png
    Magnetic Shield
    Create a magnetic field that reflects projectiles and can be released to push back foes.
    Duration.pngDuration: 3 seconds
    +
    Magnetic Inversion Magnetic Inversion
    Magnetic Inversion
    Release the magnetic field to push back nearby foes.
    Damage.pngDamage: 61
    Knockback.pngKnockback: 300
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast
  • Acid Bomb Acid Bomb
    ¼Activation.png
    15Recharge.png
    Acid Bomb
    Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes.
    Damage.pngDamage: 277
    Book.pngDistance: 550
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast
    Unblockable.pngUnblockable

You can swap any kit while you are still out of combat to

Elixir S Elixir S
60Recharge.png
Elixir S
Elixir. Drink Elixir S to shrink yourself, recover from stun, and evade attacks.
Duration.pngDuration: 3 seconds
Book.pngPrevents Capture-Point Contribution
Stun-Break.pngBreaks stun

for additional stealth from

Toss Elixir S Toss Elixir S
½Activation.png
50Recharge.png
Toss Elixir S
Elixir. Toss Elixir S, granting stealth to allies in target area.
Stealth.pngStealth (5s): Invisible to foes.
Radius.pngRadius: 180
Range.pngRange: 900

Running

  • Swap to
    Rocket Boots Rocket Boots
    ¾Activation.png
    20Recharge.png
    Rocket Boots
    Gadget. Fly forward, damaging foes with your rocket exhaust. Cures immobilized, crippled, and chilled.
    Damage.pngDamage: 244
    Book.pngRocket Range: 900
    Radius.pngRadius: 120
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    for additional movement speed if you know you wont be put into combat in the next 20 seconds.
  • Swap to riffle and use
    Jump Shot Jump Shot
    1Activation.png
    20Recharge.png
    Jump Shot
    Blast the ground, damaging nearby foes and leaping to your target.
    Damage.pngLeap Damage: 219
    Damage.pngLanding Damage: 438
    Vulnerability.png3Vulnerability (7s): 3% Incoming Damage
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 800
    for additional movement.
    • You can swap to a kit and back to rifle before the end of the leap to increase the leap distance slightly and to cancel the damage upon landing to avoid being put into combat.
  • Swap to
    Elixir Gun Elixir Gun
    Elixir Gun
    Weapon Kit. Arm yourself with an elixir gun that replaces your weapon skills.
    and use
    Acid Bomb Acid Bomb
    ¼Activation.png
    15Recharge.png
    Acid Bomb
    Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes.
    Damage.pngDamage: 277
    Book.pngDistance: 550
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast
    Unblockable.pngUnblockable
    in reverse for additional movement.

Tips

Skill usages

  • Always press
    Healing Turret Healing Turret
    ½Activation.png
    20Recharge.png
    Healing Turret
    Turret. Deploy a turret that heals you briefly, then regenerates you and your allies.
    Heal.pngHealing: 2,520
    Regeneration.pngRegen (3s): 390 Heal
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 480
    twice so
    Cleansing Burst Cleansing Burst
    15Recharge.png
    Cleansing Burst
    Overcharge your healing turret, supplying a burst of healing that cures two conditions.
    Heal.pngHealing: 2,520
    Regeneration.pngRegen (5s): 650 Heal
    Book.pngConditions Removed: 2
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 480
    Combo.pngCombo Field: Water
    triggers right after placing the turret. Healing turret provides great sustain for your team, able to heal 5 people for a significant amount and curing 2 conditions on each every 15-20 seconds. Use it liberally to keep the
    Superior Rune of the Aristocracy Superior Rune of the Aristocracy
    Superior Rune of the Aristocracy.pngSuperior Rune of the Aristocracy
    (1): +25 Condition Damage (2): +10% Might Duration (3): +50 Condition Damage (4): +15% Might Duration (5): +100 Condition Damage (6): +20% Might Duration; When you use a healing skill, gain 3 stacks of might for 10 seconds. (Cooldown: 10s)
    bonus up on yourself.
  • You can pick the turret up for a 5 second cooldown reduction, or use
    Detonate Healing Turret Detonate Healing Turret
    Detonate Healing Turret
    Detonate your healing turret.
    Damage.pngDamage: 1,270
    Radius.pngRadius: 120
    Combo.pngCombo Finisher: Blast
    for a blast finisher.
    • When choosing to
      Detonate Healing Turret Detonate Healing Turret
      Detonate Healing Turret
      Detonate your healing turret.
      Damage.pngDamage: 1,270
      Radius.pngRadius: 120
      Combo.pngCombo Finisher: Blast
      you should do so during
      Cleansing Burst Cleansing Burst
      15Recharge.png
      Cleansing Burst
      Overcharge your healing turret, supplying a burst of healing that cures two conditions.
      Heal.pngHealing: 2,520
      Regeneration.pngRegen (5s): 650 Heal
      Book.pngConditions Removed: 2
      Book.pngNumber of Targets: 5
      Radius.pngRadius: 480
      Combo.pngCombo Field: Water
      for a blast in the created water field, or detonate it on a fire field to increase group DPS. However be aware that
      Detonate Healing Turret Detonate Healing Turret
      Detonate Healing Turret
      Detonate your healing turret.
      Damage.pngDamage: 1,270
      Radius.pngRadius: 120
      Combo.pngCombo Finisher: Blast
      also comes with a knockback.
  • Air Blast Air Blast
    ½Activation.png
    15Recharge.png
    Air Blast
    Push back foes and projectiles with a hot air blast.
    Knockback.pngKnockback: 400
    Book.pngNumber of Targets: 5
    Duration.pngExtends Burning Duration: 2 seconds
    Range.pngRange: 300
    reflects projectiles for a short duration and is nice for positioning mobs to your desire with a knockback.
  • Use
    Smoke Bomb Smoke Bomb
    ½Activation.png
    25Recharge.png
    Smoke Bomb
    Set a timed charge that creates a cloud of smoke, blinding nearby foes.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 2 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Smoke
    and / or
    Flash Shell Flash Shell
    ½Activation.png
    25Recharge.png
    Flash Shell
    Launch a phosphorous mortar round that burns brightly at impact point.
    Damage.pngDamage: 226
    Blind.pngBlind (5s): Next Outgoing attack misses.
    Book.pngNumber of targets: 5
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 1,500
    to blind trash mobs when you are replacing a thief.

Misc

  • Always carry a shield so you can blast might or stealth out of combat with
    Magnetic Inversion Magnetic Inversion
    Magnetic Inversion
    Release the magnetic field to push back nearby foes.
    Damage.pngDamage: 61
    Knockback.pngKnockback: 300
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast

Toolbelt skills have many intricacies to them as they can be used without the utility going on cooldown. This allows you to swap a utility in and out purely for its toolbelt skill:

  • Toss Elixir B Toss Elixir B
    ½Activation.png
    25Recharge.png
    Toss Elixir B
    Elixir. Toss Elixir B at a location, granting stability and one of the following boons to allies: fury, might, retaliation, or swiftness.
    Stability.png3Stability (4s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Fury.pngFury (10s): 20% Critical Chance
    Might.pngMight (30s): 30 Power, 30 Condition Damage
    Retaliation.pngRetaliation (10s): Reflect incoming damage back to its source.
    Swiftness.pngSwiftness (10s): 33% Movement Speed
    Radius.pngRadius: 180
    Range.pngRange: 900
    gives stability and one of the following boons: fury, might, retaliation or swiftness.
  • Toss Elixir U Toss Elixir U
    ½Activation.png
    50Recharge.png
    Toss Elixir U
    Elixir. Toss Elixir U, creating a random spell at the target location.
    Duration.pngDuration: 12 seconds
    Range.pngRange: 900
    randomly creates either a
    Smoke Screen Smoke Screen
    ½Activation.png
    30Recharge.png
    Smoke Screen
    Deception. Create a smoke screen that blocks projectiles and blinds foes.
    Blind.pngBlindness (1s): Next outgoing attack misses.
    Duration.pngSmoke Screen Duration: 7 seconds
    Combo.pngCombo Field: Smoke
    Unblockable.pngUnblockable
    or a
    Wall of Reflection Wall of Reflection
    40Recharge.png
    Wall of Reflection
    Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
    Duration.pngDuration: 10 seconds
    Combo.pngCombo Field: Light
    , useful if your group lacks projectile defense.
  • Toss Elixir C Toss Elixir C
    ½Activation.png
    25Recharge.png
    Toss Elixir C
    Elixir. Toss Elixir C, converting one condition into boons for allies.
    Book.pngConditions Converted to Boons: 2
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
    converts 2 conditions to boons, one of the Engineer's many condition clears.
  • Toss Elixir S Toss Elixir S
    ½Activation.png
    50Recharge.png
    Toss Elixir S
    Elixir. Toss Elixir S, granting stealth to allies in target area.
    Stealth.pngStealth (5s): Invisible to foes.
    Radius.pngRadius: 180
    Range.pngRange: 900
    grants stealth for 5 seconds, very useful for both long and short skips.
  • Toss Elixir R Toss Elixir R
    ¼Activation.png
    100Recharge.png
    Toss Elixir R
    Elixir. Toss Elixir R, curing conditions and reviving allies.
    Book.pngRevive Percent per Pulse: 17%
    Book.pngConditions Removed: 1
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    revives an ally gradually and cleanses conditions in a target area, has 1200 range!
  • Super Speed Super Speed
    25Recharge.png
    Super Speed
    Run at double speed.
    Duration.pngDuration: 5 seconds
    Stun-Break.pngBreaks stun
    can be useful for skipping faster.

Video Guides

  • YouTube:
    [DnT] DPS Engineer Build Guide For Raids
Build rating - 5 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
2 Ratings
5 stars
Chinkeeyong gave this build 5 stars September 2018

One of the strongest condition damage classes at the moment. Provides heavy vulnerability and a large number of unique conditions for Deadeyes in addition to strong personal DPS.

5 stars
Ivanyeil Emmixert gave this build 5 stars June 2017

The July 10 of 2018 patch update gave this build a breath of air, giving it more decent numbers to peform with, 30k dps at simplified rotation, 33K with the complex one, and if we include the ~2-3k dps average from the confusion, condi engineer is back.

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