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Bunker Druid is easy-to-play, focused on healing and enduring damage version of Druid specialization. It changes the standard 3-point game into simply 2-point game, since it rarely dies to less than 3 enemies.
⇒ Signet of the Wild 1 60
Signet of the Wild
Grants health regeneration to you and your pet.Signet Active:
You and your pet grow larger, dealing more damage and gaining stability.
Signet of the Wild: 62 Heal Enlarged (8s): You deal 25% more damage and move faster. 5Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted. Damage Increase: 25% Movement Speed Increase: 50% Duration: 8 seconds
for more team protection at cost of regeneration, stability and increased damage for self. Stone Spirit 1½ 20
Superior Sigil of Transference
Outgoing healing effectiveness is increased by 10%.
5 Superior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
9 Superior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
3 Superior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
+900 Power +900 Toughness +1200 Healing Power
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