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Ratings

This build has a rating of 4 stars based on 10 votes.
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2 stars
InCyan gave this build 2 stars • February 2023
Thought this build is usable before I actually gave it a try. Comparing to the defense build, not only the sustain is not as good, the adrenaline gain is also a problem. If I can make up the sustain by healing myself more frequently due to the shorter physical cooldown, the build lacks a way of gaining adrenaline, which is pretty important to spellbreaker since you wanna spam your burst spell to gain advantages.
2 stars
Mazadard gave this build 2 stars • May 2022
I play it because i looove the concept, and its my main spec, but it's outshined by almost every other class/spec in the game. You are average/low duelist, low/average teamfighter, average roamer, and very low dps. It is still fun to chain CC ennemies, but since the nerf of CC damage, you wont do anything else. So yeah play it for fun.
2 stars
Yerloq gave this build 2 stars • April 2022
Garbo, don't play unless just for fun in unranked. Full counter is gutted and tether is all it has going for it. Condi destroys it, as does sustain. Weakness/blind spam shuts it down in every way, and with Resistance post nerf it's just beating a dead horse. rip
4 stars
Kindness gave this build 4 stars • April 2022
Strong, high apm war, not the top tier but definitely good. Lot of parry / dodge, lot of cc, good damage, decent Condi cleanse
4 stars
Hanz gave this build 4 stars • August 2021
Warrior was heavily nerfed, can't keep up with the current meta. Not unplayable but certainly not top tier. August update: still having trouble finding its place in ATs, it's more of a tech optionagaisnt stuff like Prot Holo, but I think people don't give this build enough credit in ranked. It's really not that bad, Warrior's just always been in this weird spot in PvP where it's either super oppressive or borderline irrelevant. If your goal isn't to win the monthly tournament or finish top 1 in ranked, don't be discouraged.
5 stars
Vinimuniz gave this build 5 stars • December 2019
I experienced this build and is very effective but now i want to change and use defense along with spellbreaker, which specialisation will adapt better with defense and spellbreaker? Discipline or strength, or if you have something to add other possible changes that I am not seeing, but actually want to keep defense and spellbreaker and just want something that fits the best possible.
3 stars
Alexmercy gave this build 3 stars • October 2019
wouldnt say it's meta now, as side noder, fire weaver and symbalbrand shits over spellbreaker and for team fight it is simply not that strong
5 stars
Nebo grey gave this build 5 stars • October 2019
Really good build is sadly extremely underpowered in AT’s because spellbreaker utilization is most effective when against players who do not understand basics of rotation and you punish them hard by taking out numbered fights and win/stall. But a positive note is that you don’t have to run dagger, axe and sword do work just dagger has the highest potential when used in practice but axe does make you hit harder you just have less control with axe when compared to dagger
5 stars
Rievly gave this build 5 stars • March 2019
Really excellent variant of tetherbreaker, I found that because of the bonus sustain, I would sustain longer than I normally did with the original tetherbreaker and therefor contribute more to team fights / last longer in duels.
5 stars
Rugesun gave this build 5 stars • February 2019
I'll use this build for days and it's my fav. I'll ive 5 stars. One add: you can use hammer instead of GS for more control points. GS -> Roamer Hammer -> Standing in point

Comments

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