Difference between pages "Scrapper - Burst Gyro Scrapper" and "Template:Skill bar header/Untamed"

m (Reverted edits by Sisa9 (talk) to last revision by Hanz)
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{{Build
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<includeonly><div class="d-flex align-items-end">
| profession = engineer
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<div data-bs-toggle="tooltip" data-bs-placement="top" title="{{{pet1|No pet|}}}">{{#if:{{{pet1|}}}|[[File:{{{pet1}}}.webp|88px|link=|alt={{{pet1|}}}]]|[[File:No Pet.png|88px|link=|alt=No pet]]}}</div>
| specialization = scrapper
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<div class="me-3">
| designed for = Conquest
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<div class="pet-skill" style="width: 40px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{pet1|}}}}}
| rating = great
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| arctodus = 12664
| focus = strike damage, mobility, control
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| black bear = 12685
| difficulty = 2
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| brown bear = 12666
| meta = y
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| murellow = 12687
}}
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| polar bear = 12667
 
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| eagle = 12722
__TOC__
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| hawk = 12722
 
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| owl = 12721
==Overview==
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| raven = 12723
A high risk, high reward PvP Scrapper '''burst''' build that's just as deadly in melee as it is in range. Scrapper relies a lot on tools like {{Tooltip|Superspeed}}, CC and {{Tooltip|Stealth}} to avoid taking damage while pressuring targets with {{Skill|Grenade Kit}} from range and Hammer/Gyros in melee.
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| white raven = 12723
 
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| bristleback = 31367
 
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| alpine wolf = 12716
==Skill Bar==
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| fern hound = 12717
{{Skill bar
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| hyena = 12718
| profession = engineer
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| krytan drakehound = 12715
| specialization = scrapper
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| wolf = 12714
| weapon1 = Hammer
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| carrion devourer = 12675
| weapon2 =  
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| lashtail devourer = 12679
| healing = Medic Gyro
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| whiptail devourer = 12674
| utility1 = Grenade Kit
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| ice drake = 12696
| utility2 = Blast Gyro
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| marsh drake  = 12701
| elite = Sneak Gyro
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| reef drake = 16426
}}
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| river drake = 12698
 
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| salamander drake = 12670
 
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| jaguar = 12681
===Skill Variants===
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| jungle stalker = 12658
'''Utility'''
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| lynx = 12680
 
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| snow leopard = 12693
Viable choices for the optional slot:
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| tiger = 31451
* {{Skill|Slick Shoes}} - great CC and a stun break on toolbelt, it's both a defensive and offensive pick.
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| cheetah = 42963
 
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| sand lion = 42180
* {{Skill|Shredder Gyro}} - higher burst damage and a CC on toolbelt.
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| white tiger = 65109
 
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| black moa = 12708
 
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| blue moa = 12713
==Template Code==
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| pink moa = 12708
{{TemplateCode|
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| red moa = 12712
code = [&DQMGORUqKyXZEgAAJxMAAIYAAAATAQAAgxIAAAAAAAAAAAAAAAAAAAAAAAA=]
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| white moa = 12711
}}
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| boar = 12732
 
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| pig = 12732
 
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| siamoth = 12732
==Specializations==
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| warthog = 12732
{{Specialization|Explosives|top|mid|bot}}
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| smokescale = 31568
{{Specialization|Tools|mid|mid|mid}}
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| black widow spider = 12729
''Variants''
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| cave spider = 12731
* {{Trait|Power Wrench}} makes you slightly worse against conditions but significantly reduces the CD of {{Skill|Sneak Gyro}}.
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| forest spider = 12731
 
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| jungle spider = 12729
* {{Trait|Takedown Round}} increases your burst damage.
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| electric wyvern = 31639
 
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| fire wyvern = 31459
* {{Trait|Kinetic Battery}} improves {{Tooltip|Quickness}} and {{Tooltip|Superspeed}} uptime at the expense of survivability and {{Trait|Explosive Entrance}} synergy.
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| armor fish = 12744
{{Specialization|Scrapper|top|top|mid}}
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| blue jellyfish = 12748
''Variants''
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| rainbow jellyfish = 12748
* {{Trait|Object in Motion}} trades sustain for higher damage.
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| red jellyfish = 12749
 
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| shark = 12757
 
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| rock gazelle = 43636
==Equipment==
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| fanged iboga = 41156
{{PvP equipment
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| jacaranda = 44980
| weapon1 = Hammer
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| phoenix = 63716
| weapon2 =  
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| siege turtle = 65418
| sigil1 = Courage
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| wallow = 66622
| sigil2 = Energy
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| aether hunter = 71002
| rune = Holosmith
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| sky-chak striker = 71688
| amulet = Berserker
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| #default = -1}}" data-armory-size="40" data-armory-blank-text="Missing pet"></div>
| relic = Relic of the Chronomancer
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</div>
}}
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<div data-bs-toggle="tooltip" data-bs-placement="top" title="{{{pet2|No pet|}}}">{{#if:{{{pet2|}}}|[[File:{{{pet2}}}.webp|88px|link=|alt={{{pet2|}}}]]|[[File:No Pet.png|88px|link=|alt=No pet]]}}</div>
 
+
<div class="pet-skill" style="width: 40px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{pet2|}}}}}
 
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| arctodus = 12664
===Equipment Variants===
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| black bear = 12685
'''Sigils'''
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| brown bear = 12666
* {{Sigil|Cleansing}} over {{Sigil|Courage}} - lower damage, better defense against conditions.
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| murellow = 12687
 
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| polar bear = 12667
'''Runes'''
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| eagle = 12722
* {{Rune|Scrapper}} - a more defensive pick.
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| hawk = 12722
 
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| owl = 12721
* {{Rune|Scholar}} - more damage, lower sustain.
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| raven = 12723
 
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| white raven = 12723
'''Relics'''
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| bristleback = 31367
* {{Relic|Relic of Antitoxin}} - improves your condition cleansing, something the build usually struggles with.
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| alpine wolf = 12716
 
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| fern hound = 12717
* {{Relic|Relic of Fireworks}} - higher burst potential, could also be activated by {{Skill|Grenade Kit}} skills and {{Skill|Function Gyro}}.
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| hyena = 12718
 
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| krytan drakehound = 12715
 
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| wolf = 12714
==Usage==
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| carrion devourer = 12675
'''General'''
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| lashtail devourer = 12679
* '''Role:''' roam the map and +1 fights, aim to overwhelm enemies with your burst damage before moving on.
+
| whiptail devourer = 12674
 
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| ice drake = 12696
* While Hammer is a very strong offensive option, it can be just as defensive. The build is rather squishy so CD management is very important. Try to pressure targets mostly with {{Skill|Grenade Kit}} if you want to play it safe and keep Hammer ready for situations where you'd be forced into melee or have to defend yourself.
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| marsh drake  = 12701
 
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| reef drake = 16426
* If you want to get the most out of {{Skill|Grenade Kit}} set up a keybind for '''About Face'''.
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| river drake = 12698
** Go to Options {{to}} Control Options {{to}} Movement, About Face should be at the bottom.
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| salamander drake = 12670
 
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| jaguar = 12681
* Grenades can be thrown at targets behind your character. You can kind of abuse this with About Face by quickly turning around to move away from your target while targeting them with grenade attacks:
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| jungle stalker = 12658
** Keep moving forward then hold left click briefly while pressing about face - you should now be moving in the opposite direction as long as you're holding down the movement key.
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| lynx = 12680
** Hold the same movement key (''W'' for most players) and right click once to turn back to where you were originally facing once you've built enough  distance.
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| snow leopard = 12693
** Repeat these steps to stay at the edge of 900 range while throwing grenades.
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| tiger = 31451
 
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| cheetah = 42963
* {{Skill|Function Gyro}} (F5) has massive utility value as a skill that can stomp enemies and revive allies from range.
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| sand lion = 42180
** This toolbelt Gyro grants {{Tooltip|Superspeed}} like any other Gyro while also cleansing 1 condition. In desperate sitations you could use this for personal survival instead of as a group utility tool.
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| white tiger = 65109
** You can stealth the Function Gyro with {{Skill|Sneak Gyro}}.
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| black moa = 12708
 
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| blue moa = 12713
* Feel free to use {{Skill|Function Gyro}} while roaming between capture points for easy {{Tooltip|Swiftness}} access.
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| pink moa = 12708
 
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| red moa = 12712
 
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| white moa = 12711
'''Damage'''
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| boar = 12732
* Most of the damage comes from {{Skill|Grenade Kit}} and its toolbelt skill {{Skill|Grenade Barrage}}, the latter being the best burst skill in the build.
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| pig = 12732
** {{Skill|Shrapnel Grenade}} and {{Skill|Freeze Grenade}} do the most damage, followed by the autoattack {{Skill|Grenade}} which is a solid filler skill.
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| siamoth = 12732
** {{Skill|Freeze Grenade}}'s {{Tooltip|Chill}} is ideal for snaring enemies while pressuring them from range.
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| warthog = 12732
** {{Skill|Poison Grenade}} doesn't hit very hard but the {{Tooltip|Poison}}'s good for pressuring bunkers and delaying rez attempts as it reduces healing received by enemies. It's also unblockable.
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| smokescale = 31568
** {{Skill|Flash Grenade}} is something of a defensive skill, low damage but the {{Tooltip|Blind}} could enable you to keep throwing grenades at your target without getting counterpressured.
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| black widow spider = 12729
 
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| cave spider = 12731
<!--* Whenever you gain {{Tooltip|Superspeed}} you also gain {{Tooltip|Fury}}, so always try to get some Superspeed before unloading some of your hard hitting abilities. Every '''Gyro''' and most of your toolbelt skills grant Superspeed.-->
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| forest spider = 12731
* Using Leap and Blast finisher in combo fields is how you maintain {{Tooltip|Fury}} from {{Trait|Kinetic Accelerators}}. Always try to use {{Skill|Rocket Charge}} inside a combo field as you can't afford to let a double Leap finisher go to waste.
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| jungle spider = 12729
** Using {{Skill|Function Gyro}} is a quick and effective way of obtaining {{Tooltip|Fury}} as it's both a combo field and finisher.
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| electric wyvern = 31639
 
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| fire wyvern = 31459
* Try to make sure that your burst lands by using CC and {{Tooltip|Stealth}} beforehand:
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| armor fish = 12744
** Sneak up on your target with {{Skill|Sneak Gyro}}.
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| blue jellyfish = 12748
** Stun them with {{Skill|Thunderclap}} or {{Skill|Blast Gyro}}.
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| rainbow jellyfish = 12748
** Knock them down with {{Skill|Slick Shoes}} (if taken).
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| red jellyfish = 12749
 
+
| shark = 12757
* {{Skill|Blast Gyro}} takes a few seconds to charge up, use {{Tooltip|Superspeed}} and {{Skill|Rocket Charge}} to stay on top of your target.
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| rock gazelle = 43636
 
+
| fanged iboga = 41156
* {{Skill|Electro-whirl}} and {{Skill|Rocket Charge}} on Hammer both do great damage in melee.
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| jacaranda = 44980
 
+
| phoenix = 63716
 
+
| siege turtle = 65418
'''Sustain'''
+
| wallow = 66622
* {{Tooltip|Superspeed}} is your best friend, use your superior mobility to leave enemies behind and get away from danger. Also provides a steady stream of healing via {{Trait|Rapid Regeneration}} along with {{Tooltip|Swiftness}}.
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| aether hunter = 71002
 
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| sky-chak striker = 71688
* {{Skill|Sneak Gyro}} is often a life-saver because of the AoE stealth. {{Skill|Rocket Charge}} could extend the duration of stealth but it's also a skill that does damage so be careful not to reveal yourself.
+
| #default = -1}}" data-armory-size="40" data-armory-blank-text="Missing pet"></div>
** {{Skill|Blast Gyro}} could extend stealth duration for allies too but because of its huge radius this can't be used for that when enemies are near, otherwise you'd only break stealth by accidentally hitting someone.
+
</div>
 
+
<div class="d-flex" style="height: 40px; overflow: hidden;">
* The only stunbreaks in the build are found on toolbelt skills: Blast Gyro's {{Skill|Bypass Coating}} and Slick Shoes' {{Skill|Superspeed}} (not to be confused with the effect of the same name).
+
<div data-armory-embed="skills" data-armory-ids="63209,63258,63094" data-armory-size="40" style="margin-right: 3rem;"></div>
 
+
<div data-armory-embed="skills" data-armory-ids="63147" data-armory-size="40"></div>
* Both {{Skill|Medic Gyro}} and {{Skill|Reconstruction Field}} are '''Water''' fields, use {{Skill|Rocket Charge}} and {{Skill|Blast Gyro}} in these to combo extra healing whenever you can.
+
</div></includeonly>
** {{Skill|Blast Gyro}} is both a combo field and a finisher, it has to be used ''after'' the creation of a Water field if you want extra healing. Therefore this only works with Medic Gyro as Reconstruction Field's field doesn't last long enough to fit an entire Blast Gyro cast into it. Rocket Charge works with both fields and it's a double finisher.
 
 
 
* Condition cleansing is limited only to toolbelt skills via {{Trait|Mechanized Deployment}} synergy and {{Skill|Medic Gyro}} from {{Trait|Reactive Lenses}}. Be very careful against condition specs - try to stay in range, use CC as much as possible and avoid their attacks with Hammer. Bail out with {{Tooltip|Superspeed}} and {{Tooltip|Stealth}} at the first sign of trouble.
 
 
 
* Every Hammer skill except the autoattack could be used defensively.
 
 
 
* {{Skill|Electro-whirl}} does great damage in melee while reflecting projectiles, {{Skill|Rocket Charge}} has a lengthy evade frame on top of being a double combo finisher and having high damage, {{Skill|Thunderclap}} stuns enemies while leaving behind a pulsing damage field.
 
 
 
* {{Skill|Shock Shield}} is the most defensive thing on Hammer, being a block skill with barrier. While the damage is mediocre it's still worth using it in melee as you gain barrier whenever the skill strikes an enemy, but even if you don't do that the block is still very useful.
 
 
 
* ''If taken'' {{Skill|Slick Shoes}} is great at turning things around. The instant unblockable AoE CC could stop most burst attempts made by enemies without {{Tooltip|Stability}} while also creating the perfect opening for counterpressuring targets. Really good at immediately punishing teleport skills like {{Skill|Phase Traversal}} or {{Skill|Steal}} too.
 
 
 
* When it comes to this build the best defense is a good offense. Your survivability isn't great but your damage is, so try to keep enemies on the backfoot with constant pressure.
 
 
 
 
 
'''Stack {{Tooltip|Swiftness}} for your team before the game starts!'''
 
* Drop {{Skill|Function Gyro}} on the spawn exit gate.
 
 
 
* Immediately follow up with a {{Skill|Blast Gyro}}.
 
 
 
* Allies may contribute to this too by throwing their own blast finishers into the mix as well.
 
 
 
 
 
==Top Streamers==
 
* Twitch: [https://www.twitch.tv/floodynumb Floody]
 
 
 
* Twitch [https://www.twitch.tv/drazeh Drazeh]
 
 
 
* Twitch: [https://www.twitch.tv/grimjacke Grimjacke]
 
 
 
* Twitch: [https://www.twitch.tv/carolindnb CarolinDnB]
 
 
 
 
 
==Related Builds==
 
* [[Build:Scrapper_-_Superspeed_Grenadier_Roamer|Scrapper - Superspeed Grenadier Roamer]] - WvW Roaming version of the build.
 

Latest revision as of 00:42, 13 March 2024


Ratings

This build has a rating of 5 stars based on 6 votes.
Log in or register to rate this build.
5 stars
Krytical.ERROR gave this build 5 stars • February 2024
I'm not sure where the "high risk" comes from in this build, because it doesn't feeel very high risk at all. In practice, this spec feels like it plays almost like a Thief. Pop out of Sneak Gyro and delete someone, do massive cleave damage via Nade Kit and free stomps with Function Gyro while you keep hitting everything in sight, warp around the map and evaporate people, laugh as you get top kills and damage for free every match. There are more buttons to press than there are with most builds, but once you get into the flow of it, this Scrapper spec will hard carry most matches, with very little counterplay potential. Feels like ANET just can't get this one adjusted quite right, as multiple tuning passes seem to have had little effect. Fun and hilarious to play - demoralizing to play against.
5 stars
Hanz gave this build 5 stars • January 2024
Still one of the most popular burst builds in 2024, even after getting nerfed several times. Sustain's relatively low but it has enough cleansing and defensive CDs plus stealth and CC to not be a complete pushover, especially in competent hands. Might take some practice to get it right but it's worth investing into.
5 stars
Vex gave this build 5 stars • May 2023
Anet keeps nerfing scrapper but the problem isn't even scrapper it's nade kit. Hardcarries the entire build, it's still a beast. But once anet finally nerfs nades they'll need to buff scrapper or it'll disappear.
5 stars
Deloitte34 gave this build 5 stars • April 2023
Very broken dmg and sustain, you will need to massively outplay in order to go anywhere while the build itself is fairly easy to use
4 stars
Ethan gave this build 4 stars • March 2023
Insane damage and escape available to it through super speed and invisibility. However with the rise in popularity of condi reaper and other powerful confdi specs you will struggle. Condi cleanse has always been a struggle for engi, and this build is no different. Also gets countered by cc because of limited stun breaks and no stab access. Still giving it a 4 despite these weaknesses because of how strong its disengage and damage is
4 stars
Goon gave this build 4 stars • February 2023
This build has a very similar place as sic em sniper. It will farm new players but against people that know how to play around scrapper it is much more middle of the road. However, the perma superspeed allows a good player to really control a match and avoid the players that know what theyre doing while farming the peepos. Fun build but nade and tools holo are better engi builds with a higher skill cap.

Comments

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