Blast Medic PvE Healer Build
- Great Healing
- Easy to Play
- Good Support
- Good Debuffs
- Difficult to kill
- Gear Reliant
- Virtually no damage
Overview
This Blast Medic Healing Build focuses on healing and taking care of a group of players tackling all kinds of different PVE content from Prison Island to Bosses or Depot, etc. While the build is fantastic for healing, it severly lacks in actual damage which makes it a poor choice for those looking to play solo.
Skill Bar







Dual-Purpose Bouncy Bomb: Use this skill to heal allies, keep in mind that it also bounces between targets and can hit enemies, dealing a little bit of damage.
Flashbang Shield Generator: This skill does a bit of damage and blinds enemies while also lowering the armor and magical resistance of enemies hit. However, its main use remains to shield yourself or allies, helping survive and negate damage.
Holo-Decoy Projector: Use this skill to deal damage and distract enemies as it throws a clone that walks forward through enemies, doing damage to all enemies it passes through while healing allies it touches. Thanks to
Regenerative Impact, you also receive a bit of healing while
Stunning Transposition stuns enemies the
Holo-Decoy Projector hits.
Omni-Function Drone: Depending on what type of target you use this on, a drone will be summoned and either deal damage to enemies or heal allies. However, if you use
Omni-Function Drone on yourself, the you will reflect damage received and also lower the damage taken. When upgraded with
Omni-Assist Module, the drone also removes CC from an ally, heal you or increase the damage taken by an enemy depending on how you use the skill.
Adaptive Boost System: This skill cicles through 3 different Enhancements which are important when playing Blast Medic.
Enhancement 1 - Outgoing healing and shield is increased by 30%.
Enhancement 2 - Your next 3 auto-attacks are done at maximum attack speed, delivering very quick burst damage.
Enhancement 3 - It increases the damage done by your next ability by 40%.
Mana Boost: Essential for helping with sustaining your mana, especially given how mana-hungry Infiltrator can be. Use it whenever it’s off cooldown, particularly when running low. With good management, this skill alone can keep you going for long stretches without relying on consumables.
Warp: This universal skill allows you to teleport away quickly, helping a lot with staying alive and out of danger.
Equipment





































Runes: Heavy Chainmail is great to help with not dying whenever you take a bit of burst damage, adding extra defensives to the build while
Vivid Flash increases your healing and shielding power based on how many enemies you kill or how many enemies you get an assist on.
Gear: First thing to keep in mind is the passive found on Kages Wrath returning mana based on how much you heal or damage, helping a great deal with keeping mana up.
Dragonfly Drone is the main healing/shield increasing artifact and a core part of the gear but
Techfort Shell,
Emerald Triad and
Riftbreaker's Shell also provide the same (albeit less) alongside health, mana, armor and magical resistance. Finally,
Plated Lungs grants health while
Ardent Canister brings extra, much needed mana.
Consumables: Bread and
Sweet Baked Pumpkin provide good health and mana regeneration.
Mana Pasta helps with mana sustain while
Bio-Gel Bulk Bag helps you heal and shield better.
Talents













































Mastery


























Rotations









Begin the rotation by activating Enhancement 1 on Adaptive Boost System so your
Dual-Purpose Bouncy Bomb heals for more before using
Holo-Decoy Projector (you should generally wait for
Adaptive Boost System again before using this to boost healing again but you can raw cast it in a pinch).
Flashbang Shield Generator is naturally optional and can be used between skills whenever you need to shield allies and negate some damage done by enemies.