Berserker - GS/Mace Burst

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Focused on: Direct damageControl.

Designed for:


A build with outstanding AoE burst and single target CC which rapidly raised in popularity with season 5 but recieved several major nerfs since then.

Skill Bar




  • trades cleansing for more damage.


Superior Sigil of Doom
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Superior Sigil of Intelligence
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Exploitation
Superior Sigil of Exploitation.pngSuperior Sigil of Exploitation
Deal 5% extra damage to targets below 50% health.
Superior Sigil of Stagnation
Superior Sigil of Stagnation.pngSuperior Sigil of Stagnation
Cripple nearby foes when swapping to this weapon while in combat. (Cooldown: 9 seconds.)
Superior Rune of the Pack
Superior Rune of the Pack.pngSuperior Rune of the Pack
(1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration
Berserker Amulet
Berserker Amulet.pngBerserker Amulet
+1200 Power +900 Precision +900 Ferocity



  • Due to the lack of defensive stats on Berserker amulet the build relies heavily on immunities, blocks, and mobility in order to survive.
  • The hardest hitting skills which will make up the bulk of the build's damage are the mode bursts, and .
  • Hold on to as long as possible for the passive 180 Power, but don't hesistate to activate it in order to penetrate important blocks such as or . To get the most out of the unblockable attacks be sure to use your most impactful skills like , and .
  • When you're out of CDs consider disengaging with (make sure to have auto-targeting disabled). In case of having a lot of conditions can be activated for its Resistance as a last-ditch effort.
  • Blocks reflect projectiles but you'll still get hit by unblockable ones.

Top Streamers

Build rating - 4 stars
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12 Ratings
0 stars
Alyciae gave this build 0 stars September 2017

nerfed too hard, not that great

5 stars
HatSimulator gave this build 5 stars August 2017

Not very good anymore. Can be ok if played correctly.

5 stars
Yodernski gave this build 5 stars April 2017

Probably my favorite warrior build of all time. Excellent as a brawly, frontliner with good mobility. The damage is exceptional but you still have pretty good survivability with your stances.

9 More Ratings
5 stars
Rahuli0 gave this build 5 stars April 2017

Guardian is the main reason why I can't run this build... Signet of might's active will help you get past one of the Guardian's 3-4 invulnerabilities, but otherwise you're a sitting duck for the chain cc and burn stacks. thankfully you have endure pain and berserker stance to mitigate the damage but it's on a long (1min) cooldown versus 20s-30s cooldown on Guardian meditrap abilitis. I prefer macebow for its survivability against guardian and all around general versatility in a variety of situations

5 stars
Killpotts gave this build 5 stars February 2017

It should be mentioned that even after the Feb 2017 balance patch, this build is still on top. Great damage. Great utility. Great in teamfights. Great in 1v1. The only thing that has changed now is that mending as a heal skill is a slightly viable alternative, but this build remains the top warrior setup as-is.

5 stars
Tokis varx gave this build 5 stars February 2017

Made an account just to say this build is absolutely savage and I'm loving every second of play. Stand on point and do not move, stunlock and pure murder awaits anyone stupid enough to come near you. If DPS is still lacking, It can certainly survive more than long enough for help to arrive. 10/10 would headbut again and again!

5 stars
Tarmac gave this build 5 stars February 2017

This build is wonderful. Haven't had this much fun in a while on Warrior. Good advice from first comment to start with Paladins amulet and work your way to zerk while you learn it.

5 stars
Anonymousquestions gave this build 5 stars January 2017

I play using blood reaction over dead or alive. This build has only the bare minimum of defense and full offense which is why that fits better by otherwise this build is strong with high mobility and great CC lockdown to set up 100 blades. People may think that this is build is bad when really it just has a high skill floor as well as ceiling. Play it with paladin then marauders the. The full zerk amulet so you can get used to the rotations and low health. Overall amazing build to play.

5 stars
Aerodynamique gave this build 5 stars January 2017

This build isn't meta. I have actually no idea who gave the curators the idea that this build is meta. At least on NA, any teams that use Warrior (not many, and not many times) generally do *not* use power. They use the condi warrior, like, 90% of the time, and when they do use power they basically always do marauder or demolisher ammy. Even just for solo queue, condi is a lot easier to survive on, or even demolishers. Just overall more stats = more forgiving.

5 stars
Yerlock gave this build 5 stars December 2016

Definitely a great build, my only personal change was changing signet of might to bulls charge as it allows for excellent mobility and a great opener for hundred blades. It also adds for the last second escape, tagged along with rush. The extra knockdown also gives more potential for primal burst skills. With good skill in my opinion and good timing, bulls charge can really open up fights for burst damage.

5 stars
Roadblock gave this build 5 stars December 2016

This build is perfect as long as you have a support class with u(auramancer or bunker druid). The insane aoe damage from GS burst as well as the mobility coupled with mace/shield blocks are amazing. I highly suggest using this build with an auramancer in a duo.

The build is also amazing in closing the gaps with ranged classes. It's one of those builds that are easy to use but hard to master. And I really hope i see it in tournaments.

0 stars
Hanz gave this build 0 stars December 2016

So far this has been amazing for climbing, but kind of one dimensional. Damage is what carrier pugs and there's plenty, and Signet of Might is quite useful for distrupting your opponent's roation. Not the easiest build out there but worth investing into because it's a very rewarding one to play.

2017 august update: it's still workable but pretty meh, sustain and damage got several nerfs so it's getting harder and harder to pull off.