ADVERTISEMENT

Berserker - Paladin Stunmaster

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damage.

Designed for:


Overview

The StunMaster Paladin is a solid build for Warriors. It bases his power on stunning, gain health & toughtness from cc (crow control) breaking, and a nice damage output via Greatsword skills.

Skill Bar

Axe/ShieldHealingUtilityElite
Greatsword

Specializations

Variants

  • to better condition purge at cost of variable increased damage.



Variants

  • for more Berserk uptime & Burst skills. No more cc break and condition removal.
  • to gain a life saver every 30 secs. It costs you a nice piece of damage.

Equipment

Axe.png
Shield.png
I.png
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Leeching
9Recharge.png
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
I.png
Greatsword.png
II.png
Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
II.png
Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Paladin's Amulet
Paladin's Amulet.pngPaladin's Amulet
+1000 Power +1000 Precision +400 Toughness +400 Vitality

Variants

"Sigils"

  • Superior Sigil of Blood Superior Sigil of Blood
    5Recharge.png
    Superior Sigil of Blood.pngSuperior Sigil of Blood
    50% Chance on Critical: Steal Health. (Cooldown: 5s)
    Superior Sigil of Battle Superior Sigil of Battle
    9Recharge.png
    Superior Sigil of Battle.pngSuperior Sigil of Battle
    Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
    for more Might stacks on weapon switch. Note: only one "weapon switch" Sigil, will be activated per time.

Runes

  • Superior Rune of Hoelbrak Superior Rune of Hoelbrak
    Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
    - defense against condition damage but lost of 5% damage.

Usage

  • This build works around the usage of
    Shield Bash Shield Bash
    ½Activation.png
    20Recharge.png
    Shield Bash
    Bash your foe with your shield and stun them.
    Damage.pngDamage: 244
    Stun.pngStun (2s): Unable to use skills or move.
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 450
    and
    Head Butt Head Butt
    20Recharge.png
    Head Butt
    Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
    Damage.pngDamage: 1,894
    Attribute bonus.pngAdrenaline: 30
    Stun.pngStun: 3s
    Stun.pngSelf-Stun: 1s
    Stun-Break.pngBreaks Stun
    Range.pngRange: 180
    to stun our foe in order to fully land some burst skills and Greatsword skill
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    .
  • To gain survivability and health back, we have to remove cc via our four cc breakers,
    Head Butt Head Butt
    20Recharge.png
    Head Butt
    Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
    Damage.pngDamage: 1,894
    Attribute bonus.pngAdrenaline: 30
    Stun.pngStun: 3s
    Stun.pngSelf-Stun: 1s
    Stun-Break.pngBreaks Stun
    Range.pngRange: 180
    ,
    Outrage Outrage
    10Recharge.png
    Outrage
    Rage. Break out of stun and gain adrenaline for each foe near you.
    ,
    Endure Pain Endure Pain
    60Recharge.png
    Endure Pain
    Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
    Duration.pngDuration: 4 seconds
    Stun-Break.pngBreaks stun
    , . Each time we break a cc, is it a stun, knockback or fear, we gain 1000 Thoughtness and 2536 Health istantly.
  • Start every fights on point, with Axe/Shield, using
    Shield Bash Shield Bash
    ½Activation.png
    20Recharge.png
    Shield Bash
    Bash your foe with your shield and stun them.
    Damage.pngDamage: 244
    Stun.pngStun (2s): Unable to use skills or move.
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 450
    as soon as possible to land a nice stun on the extabilished target. Note: coordinate with your TC (target caller) to better know when and on who to land it.
  • Your big part of damage comes from Greatsword skills, expecially in Berserk. To istant gain Berserk Mode, just
    Head Butt Head Butt
    20Recharge.png
    Head Butt
    Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
    Damage.pngDamage: 1,894
    Attribute bonus.pngAdrenaline: 30
    Stun.pngStun: 3s
    Stun.pngSelf-Stun: 1s
    Stun-Break.pngBreaks Stun
    Range.pngRange: 180
    your target, go Berserk (gaining Fury and Quickness thanks to ), swap weapon to Greatsword (gaining 2 stacks of Might thanks to ), and land
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    or
    Arc Divider Arc Divider
    ½Activation.png
    5Recharge.png
    Arc Divider
    Primal Burst. Deliver a circular attack to foes around you, creating a violent shock wave that damages foes. Deal more damage to foes with low health.
    Damage.pngDamage: 351
    Damage.pngDamage against Foes under 50% Health: 614
    Book.pngNumber of Targets: 5
    Combo.pngCombo Field: Fire
    Range.pngRange: 450
    (last one better if foe is <50% hp).
  • Swap weapon a lot in order to build might stacks or to purge condition if has been picked up.


'Escaping & Surviving'

Due to ~2.8k+ toughtness, midfights are available for a medium amount of time, and plus, there are few ways to escape and cover back:

  • As said before, cc breaking is a lifesaver. Combos like: Get stunned --> Head Butt --> Get stunned by Hed Butt --> Cc break with Berserk, give us 6k+ healing in basically 2 secs + 1000 thoughtness (reaching nearly 4k) and the possibility to put some pressure on your foe with gs skills.
  • Abuse of
    Shield Stance Shield Stance
    3Activation.png
    25Recharge.png
    Shield Stance
    Block attacks.
    Duration.pngDuration: 3 seconds
    . This fantastic skills protect you for 3 seconds from power based attack, making you gain might stack every time you block, and it reflects projectiles. Perfect against Ranger, Demon Hunters and Pistol thieves. Be careful, do not use it at starts due to ccs, for example 0 will activate the fear at first damage that could be the first reflected ranged skill.
  • Dealing with Condition Damage is the most difficult and important part of our gameplay. Due to insane amount of damage coming from necros, cronomancer, engy, tempest.... well, basically everyone, we have to really care about Condition management. With
    Berserker Stance Berserker Stance
    60Recharge.png
    Berserker Stance
    Stance. Gain adrenaline for a short time. Condition cannot be applied to you.
    Berserker Stance.pngBerserker Stance (8s): Gain adrenaline every second.
    Attribute bonus.pngAdrenaline: 3
    Book.pngPulses: 8
    , we have 9 secs of total immunity from condition. After this time we are again under their effects (it means that Berserk Stance can cancel the effect of Fear / Torment / Confusion). We also have the possibility to use
    Healing Signet Healing Signet
    Activation.png
    20Recharge.png
    Healing Signet
    Signet Passive: Regenerate health.
    Signet Active: Heal yourself, and grant yourself resistance.
    Heal.pngHealing: 2,320
    Healing Signet.pngHealing Signet: 362 Heal
    Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
    Radius.pngInterval: 1 second
    to gain the same effect for 6 seconds, but at cost of zero hp regen. Note: Resistance can be corrupted!
  • Remember that is a nice immunity to power based damage when we reach 25% hp. And it breaks stuns!
  • GS #3 (
    Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
    ) can be used offensively, but also difensively to better escape a bit and to evade some attacks.
  • GS #5 (
    Rush Rush
    2Activation.png
    20Recharge.png
    Rush
    Charge and strike your foe.
    Damage.pngDamage: 414
    Range.pngRange: 1,200
    ) is a perfect way to recover away from midfights and to regen health.
  • Both of
    Rush Rush
    2Activation.png
    20Recharge.png
    Rush
    Charge and strike your foe.
    Damage.pngDamage: 414
    Range.pngRange: 1,200
    ,
    Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
    , and
    Eviscerate Eviscerate
    ¾Activation.png
    8Recharge.png
    Eviscerate
    Burst. Leap at your foe with a devastating attack. Effect increases with adrenaline level.
    Damage.pngLevel 1 Damage: 710
    Damage.pngLevel 2 Damage: 888
    Damage.pngLevel 3 Damage: 1,066
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 300
    (or Berserk version
    Decapitate Decapitate
    ¾Activation.png
    5Recharge.png
    Decapitate
    Primal Burst. Leap at your foe with a powerful attack. Foes behind your target also take damage.
    Damage.pngDamage: 665
    Damage.pngShock Wave Damage: 665
    Book.pngShock Wave Targets: 5
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 300
    , remove Immobilize, due to .

Counters

  • Heavy Condition Pressure (Reaper Corruptionmancer / Chronophantasma Shatter).
ADVERTISEMENT
Build rating - 3 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
5 Ratings
0 stars
Calcium Carbonate gave this build 0 stars April 2016

Does not offer the massive overwhelming damage of Ragezerker or the safe anti-Necro pressure of Gun Flame builds, and fails to offer an appropriate benefit to the team to justify this loss in consistent pressure.

5 stars
Svetsa gave this build 5 stars April 2016

Probably the best warrior build at the moment.

5 stars
Brengonerogue gave this build 5 stars April 2016

Great build, good for those that don't want to use rifle or condi war

2 More Ratings
0 stars
Drummermean gave this build 0 stars April 2016

Good build overall, but the standard GS configuration is losing popularity

5 stars
Lucabuccia gave this build 5 stars April 2016

Great build for warrior. Ideal for those who don't like condi warrior.

ADVERTISEMENT

Comments

ADVERTISEMENT
ADVERTISEMENT