Berserker - Power Axe Axe

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damage.

Designed for:


A Sustain DPS build for Berserker.

Skill Bar



Main Build


Superior Sigil of Air
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Blood
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Paralyzation
Superior Sigil of Paralyzation.pngSuperior Sigil of Paralyzation
+30% Stun Duration
Superior Sigil of Energy
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Rune of the Traveler
Superior Rune of the Traveler.pngSuperior Rune of the Traveler
(1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed; +10% Condition Duration
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity



  • This build relies a lot on how well you can stick to targets. The more you can stick to a target, the more DPS you can dish out.
  • When you stick close to targets, spam any axe skills you can. Save Throw axe when enemy is running out of range. Do not worry about enemy dodging. It is merely a delay while you dps them down.
  • Get into Berserk whenever you can. You will be mostly immune to CC. Last Stand and Balance Stance will be there for stunbreak and more stability. If you are worried about Whirling Axe being interrupted, you can get into Berserk for pulsing stability.
  • Use Endure pain whenever you are being focused fired. Defy Pain is another direct damage immunity.
  • Use Berserker stance if you are being condi bombed, you get 15 seconds of resistance because of last stand. Use Healing Signet if Berserker stance is on cooldown.
  • If the enemy is kiting you, switch to sword/shield to flee or chase. If you are chasing, start with shield stance to reflect projectile back towards the enemy. It will also buy you time for weapon swap cooldown to come up. After that, use savage leap or shield bash. When weapon swap cooldown is up. Switch to axe/axe and dps them down with any axe skill you can spam.


  • Being outkited. This build is pure melee.


  • Blind and single blocks is not a weakness as this build has a lot of multi-striking and is pure sustain damage.
Build rating - 0 stars
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2 Ratings
0 stars
Olskim gave this build 0 stars February 2016

Axe/Axe is in general a bad combination since offhand axe doesn't offer more damage than using axe autoatack. IF you would whant to use 2 Axes +Shield +Sword i would use A/Sh +Sw/A to compensate the low damage of sword as long as you are bound on it and to land axe F1 using shield 4. I would also reccomend to take Diciplin (mid/bottom/mid) for the faster weaponswap and utility.

That been said i dont see a reason why to use sword or offhand Axe at all! Why not use GS. Or even shrow out Axe/Sh and use Hammer/GS.

0 stars
Figda gave this build 0 stars January 2016

There are several classes that can out-dps you in melee while having better sustain (daredevil/rev)

Not to mention that there's absolutely no way of get rid of soft-CC and any other conditions applied on you.

Once the Berserker stance runs out, most of the other classes can basically keep you permanently crippled/chilled/weakened throughout the fight.