Berserker - Ragezerker


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Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Condition damageControl.

Designed for:

Overview

Combines high stacks of various conditions and CC for an all-out condition burst to make up for its low sustain.

Archive note: it was never top tier, and has fallen behind even more recently. The amount of stability/blocks/resistance just makes it too hard to pull off.

Skill Bar

Mace/ShieldHealingUtilityElite
Sword/Torch

Specializations

Equipment

Mace.png
Shield.png
I.png
Superior Sigil of Annulment
18Recharge.png
Superior Sigil of Annulment.pngSuperior Sigil of Annulment
Your next attack after swapping to this weapon while in combat will remove 2 boons from your target.
Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
I.png
Sword.png
Torch.png
II.png
Superior Sigil of Smoldering
Superior Sigil of Smoldering.pngSuperior Sigil of Smoldering
Increase Inflicted Burning Duration: 20%
Superior Sigil of Fallibility
2Recharge.png
Superior Sigil of Fallibility.pngSuperior Sigil of Fallibility
On hit: Inflict vulnerability for 10 seconds. (Cooldown: 2s)
II.png
Superior Rune of the Krait
Superior Rune of the Krait.pngSuperior Rune of the Krait
(1): +25 Condition Damage (2): +10% Bleeding Duration (3): +50 Condition Damage (4): +15% Bleeding Duration; 25% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s) (5): +100 Condition Damage (6): +20% Bleeding Duration; When you use an elite skill, you inflict bleeding, torment, and poison for 8 seconds to nearby foes. (Cooldown: 30s)
Wanderer's Amulet
Wanderer's Amulet.pngWanderer's Amulet
+1050 Precision +560 Toughness +1050 Condition Damage +560 Expertise

Equipment Changes

Rune

  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
    adds much needed mobility.

Amulet

  • Deadshot Amulet Deadshot Amulet
    Deadshot Amulet.pngDeadshot Amulet
    +1050 Precision +1050 Condition Damage +560 Vitality +560 Expertise
    trades toughnes for vitality.

Usage

General

  • Try to maintain Rousing Resilience.png Rousing Resilience with Outrage.png Outrage. Should your opponent try to play around it and avoid using CCs, you can self-stun with Head Butt.png Head Butt and then use a stunbreaker.
  • Mace/Shield blocks reflect projectiles and generate Might.
  • As there's no condition cleansing in the build, against condition users you depend entirely on Resistance and must outburst your opponent while it lasts. Chaining Berserker Stance.png Berserker Stance and Healing Signet.png Healing Signet gives ~20 seconds. Reversing the order thus sacrificing Healing Signet before using Berserker Stance makes it possible to reactivate the signet once again after the Resistance would run out, extending the duration even further at the expense of 382 healing per second.
  • Each utility Rage skill can fill the Berserk.png Berserk adrenaline bar, while the elite can fill the entire 3 bars required to enter Berserker mode.
  • Most of the pressure comes from spamming Skull Grinder.png Skull Grinder and detonating Fire Auras using Beserker skills made possible by King of Fires.png King of Fires. Any skill related to the elite specialization will do the trick: Rage, Torch, or Berserker-mode skills.

Burst combo

  1. Flames of War.png Flames of War Savage Leap.png Savage Leap for Fire Aura.
  2. Head Butt.png Head Butt then stunbreak with Outrage.png Outrage.
  3. Swap Weapons.
  4. Shield Bash.png Shield Bash for 2nd Fire Aura (detonate with Shattering Blow.png Shattering Blow if possible, otherwise the next step can do it too).
  5. Enter Berserker mode, spam Skull Grinder.png Skull Grinder.

Note: this chain is very CD-heavy and shouldn't always be used as it'll leave you almost completely defenseless. The pressure it brings to the table however is quite significant.

Counters

  • Condition builds
Build rating - 4 stars
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19 Ratings
0 stars
BlueCar gave this build 0 stars April 2018

in theory it is a good build, but currently it is as bad as renegade

0 stars
Start gave this build 0 stars September 2017

This build is strong, but is well known and is easy to bait. As other players have said, 1 miss and you're waiting on CDs~ so you're dead. Wouldn't recommend especially in upper tiers.

5 stars
Alyciae gave this build 5 stars September 2017

very strong right now

16 More Ratings
5 stars
Utrex gave this build 5 stars April 2017

Very powerful, one of the most powerful condi burst builds in PvP. Sword 2 gives it a welcome mobility option. Using this over the Macebow build as I feel this one simply has better DPS / mobility at the cost of some sustain.

5 stars
Lulleh gave this build 5 stars August 2016

I've been using this from Zero to Legend in Season 3, the damage is crazy. Might want to swap around between Clensing Ire / Rousing Resillience & King of Fires / Eternal Champion depending on what's on the enemy team. The damage output (esp with King of Fires) is crazy. The only downside is the lack of mobility so can't really rotate properly (compared to GS / Discipline builds).

5 stars
Zero xv gave this build 5 stars June 2016

Great build, i just melt people in pvp 1v1,2v1, and even in team fights.

5 stars
TristanTzara gave this build 5 stars May 2016

Lacking of sustain & condi cleanse. But high condi pressure.

5 stars
TheIronsavage gave this build 5 stars May 2016

Its a great build, very offensive and great match for condi meta

5 stars
ItsJoe gave this build 5 stars May 2016

This is truly a good build, what is said below about it being a one trick shot is true but not entirely, that is because youll have one big `one trick shot´ but after that youll have the sustain to stay alive till the next one plus those shots are not one skill, you´ll be able to devide them over 4-5 attacks. If you start learning to play with the stuns and interupts then youll be able to land those 4-5 skills and obliterate people (even necro's and tank builds).

5 stars
Lucabuccia gave this build 5 stars May 2016

This is insane. I've played demozerk (and the paladin's version before in s2) all the time. But this gave me a fresh start on another warrior build. And it deals a lot of damage, has sustain, has all someone could desire. Great, I'm impressed!

5 stars
Anonymousquestions gave this build 5 stars May 2016

I am sorry but, I disagree with itsJoe. It may be a "one trick pony" to you, but, If you swap healing signet with defiant stance you can take heaps more incoming damage. It's a great heal to use over healing signet. And use Dogged march instead of shield master. And the "one trick pony" only applies when you use headbutt. I suggest using other attacks and shattering blow first to get your Berserk. Then once that is used wait for the cool down while using defiant stance and other defensive abilities. THEN, use headbutt. It is especially effective against any class if you interrupt heals and just pump out damage and conditions.

5 stars
Nerezza gave this build 5 stars May 2016

I've had some success on this with the condi pressure, but my concern rests on those who can avoid the "one trick shot". Which, isn't a means to slander the build. I find it quite versatile on points, and can hold against some 1v1's. Regrettably, the current meta classes up there won't have it be a preferred choice, but it's certainly one of the Warrior's strongest builds. Condi cleanse however, is a concern.

5 stars
Gamec gave this build 5 stars May 2016

I really like this build its very fun indeed, you have a little condi clear, but I run a different variant that offers more condi clear and sustain, the healing warrior has now made this build slightly better, I can't wait to see how far it takes me when season starts. The crowd control it offers is so good for the team. I even tried a similar variant of this build with hammer, sword/warhorn and it was working too. Lets see if people still play this in the future

5 stars
Opop gave this build 5 stars April 2016

A really strong build, its condition burst is incredibly potent and can destroy unprepared opponents with ease, might not be the most resistant of builds but thanks to traits you can maintain 3K armor for a while and its not like you are meant to take a lot of damage anyways.

5 stars
Calcium Carbonate gave this build 5 stars April 2016

Currently one of Warrior's stronger specs for Conquest, but one of the easier ones to shut down. Strictly for condition bombs by offering massive, hard-to-negate damage due to its rapid output of non-projectile interrupts. Lacks the anti-condition protections other Warrior builds offer via Cleansing Ire and Brawler's Recovery, and prone to energy starvation/being kited due to lack of Fast Hands, Versatile Rage and Burst Mastery.

0 stars
Jekkt1 gave this build 0 stars April 2016

a onetrick pony build... certainly fun if you oneshot somebody with it but other than that.. not viable at all.

5 stars
N0stradamuss gave this build 5 stars April 2016

A very good build for condi-based new warrior. I had try it before new patch come, with some changes in amulet, sigils and utilities. Starting from traits i would suggest to use on berserker spec , Smash Brawler for maintain 3 stack of Adrenal Health and more condi preasure with mace and sword primal burst. On utility i use Balance Stance instead of Outrage, also stunbreaker and acces to swiftness and stabilty. I apply Parayization sigil on shield for other 30% stun duration. On amulet i feel good with Sage, good sinergy with Healing Signet and Adrenal Health, and swap to Nightmare rune. I use Krait too with Viper or Mercenary and Defiant Stance on healing instead of Helaing signet. Another value option is moving, on strenght line, from II to III (better sinergy with all the Strenght line)and replace on utility with Stomp( interrupt, launch and also stun breaker, so more confusion, bleed and weakness from Body Blow and Distracting Strike) instead of Shattering Blow.

0 stars
Hanz gave this build 0 stars April 2016

An unconventional warrior build which gets away with not using Discipline by bringing almost unmatched burst to the table. Recent buffs also allow it to maintain 3k+ armor and ~900 HPS on Viper amulet.

Cons: depending on teammates when it comes to condi cleansing or mobility.

My vote may change based on s3.

5 stars
Drummermean gave this build 5 stars April 2016

Becoming very popular, ridiculous condi pressure. Can be weak against corruptionmancer necros.

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