Berserker - Smoldering Viscera

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Condition damage.

Designed for:


Overview

This build deals intense burning damage without sacrificing survivability and allows you to almost constantly beserk. For best use you should still team up with a support chrono or a druid.

Skill Bar

Sword/TorchHealingUtilityElite
Longbow

Slot Changes

Utility

  • Swap
    Signet of Stamina Signet of Stamina
    ¼Activation.png
    45Recharge.png
    Signet of Stamina
    Signet Passive: Grants faster endurance regeneration.
    Signet Active: Remove all conditions.
    Signet of Stamina.pngSignet of Stamina: 50% Endurance Regeneration
    Book.pngConditions Removed: 12
    with
    Endure Pain Endure Pain
    60Recharge.png
    Endure Pain
    Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
    Duration.pngDuration: 4 seconds
    Stun-Break.pngBreaks stun
    for protection against a team with no Condition Damage. Alternatively you can replace it with
    Balanced Stance Balanced Stance
    40Recharge.png
    Balanced Stance
    Stance. You enter into a balanced stance.
    Stability.png5Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Swiftness.pngSwiftness (8s): 33% Movement Speed
    Stun-Break.pngBreaks stun
    for a team with a lot of cc abilities.

Specializations




Equipment

Sword.png
Torch.png
I.png
Superior Sigil of Generosity
9Recharge.png
Superior Sigil of Generosity.pngSuperior Sigil of Generosity
60% chance to transfer a condition to your foe on a critical hit. (Cooldown: 9s)
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
I.png
Longbow.png
II.png
Superior Sigil of Bursting
Superior Sigil of Bursting.pngSuperior Sigil of Bursting
Adds 6% to current condition damage.
Superior Sigil of Generosity
9Recharge.png
Superior Sigil of Generosity.pngSuperior Sigil of Generosity
60% chance to transfer a condition to your foe on a critical hit. (Cooldown: 9s)
II.png
Superior Rune of the Undead
Superior Rune of the Undead.pngSuperior Rune of the Undead
(1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.
Rabid Amulet
Rabid Amulet.pngRabid Amulet
+900 Precision +900 Toughness +1200 Condition Damage

Usage

General

  • Pop
    Signet of Fury Signet of Fury
    ¼Activation.png
    30Recharge.png
    Signet of Fury
    Signet Passive: Improves precision.
    Signet Active: Gain adrenaline.
    Signet of Fury.pngSignet of Fury: 180 Precision
    Attribute bonus.pngAdrenaline: 30
    as often as possible. With this build you actually get more precision out of it by doing this while keeping your adrenaline bar as full as possible.
  • With this build you should be able to Berserk every ten seconds and use your burst every 7.
  • Your ultimate combo for sword/torch is Signet of Fury, then
    Flames of War Flames of War
    ¾Activation.png
    25Recharge.png
    Flames of War
    Cleanse conditions and become a mobile fire field that burns nearby foes. When the field expires, it explodes, damaging foes and burning them again.
    Damage.pngDamage: 760
    Burn.pngBurning (1s): 131 Damage
    Burn.png2Final Burning (5s): 1310 Damage
    Book.pngConditions Removed: 2
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5s
    Radius.pngRadius: 180
    followed immediately by
    Savage Leap Savage Leap
    ¾Activation.png
    8Recharge.png
    Savage Leap
    Lunge at your foe, striking them with your sword.
    Damage.pngDamage: 183
    Cripple.pngCripple (3s): -50% Movement Speed
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    for a fire aura and to cripple your enemy. After one or two basic attacks you should have full adrenaline for berserk and just spam your burst skill. If the opponent has hard cc pop
    Dolyak Signet Dolyak Signet
    60Recharge.png
    Dolyak Signet
    Signet Passive: Reduces incoming damage.
    Signet Active: Gain stability.
    Dolyak Signet.pngDolyak Signet: 180 Toughness
    Stability.png10Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Stun-Break.pngBreaks stun
    and if you get hit with too many conditions to send back with sigil of generosity pop
    Signet of Stamina Signet of Stamina
    ¼Activation.png
    45Recharge.png
    Signet of Stamina
    Signet Passive: Grants faster endurance regeneration.
    Signet Active: Remove all conditions.
    Signet of Stamina.pngSignet of Stamina: 50% Endurance Regeneration
    Book.pngConditions Removed: 12
    . You should be able to use your burst skill 3 times before berserk wears off.
  • Your ultimate combo for bow is Signet of Fury, then
    Pin Down Pin Down
    ¾Activation.png
    25Recharge.png
    Pin Down
    Fire an arrow that bleeds and immobilizes your target.
    Damage.pngDamage: 97
    Bleed.png6Bleeding (12s): 3,060 Damage
    Immobilize.pngImmobilize (3s): Unable to move.
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,000
    followed immediately by
    Fan of Fire Fan of Fire
    ¼Activation.png
    6Recharge.png
    Fan of Fire
    Fire a spread of three flaming arrows, burning foes.
    Damage.png3Damage: 423
    Burn.png3Burning (2s): 1968 Damage
    Book.pngTargets per Arrow: 5
    Book.pngPierces
    Range.pngRange: 1,000
    . Immediately berserk and burst. You can then drop
    Arcing Arrow Arcing Arrow
    ¾Activation.png
    10Recharge.png
    Arcing Arrow
    Shoot a slow, arcing arrow that explodes on impact.
    Damage.pngDamage: 487
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 1,000
    on yourself, or use fan of fire and spam your basic attacks. If the opponent has hard cc pop
    Dolyak Signet Dolyak Signet
    60Recharge.png
    Dolyak Signet
    Signet Passive: Reduces incoming damage.
    Signet Active: Gain stability.
    Dolyak Signet.pngDolyak Signet: 180 Toughness
    Stability.png10Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Stun-Break.pngBreaks stun
    and if you get hit with too many conditions to send back with sigil of generosity pop
    Signet of Stamina Signet of Stamina
    ¼Activation.png
    45Recharge.png
    Signet of Stamina
    Signet Passive: Grants faster endurance regeneration.
    Signet Active: Remove all conditions.
    Signet of Stamina.pngSignet of Stamina: 50% Endurance Regeneration
    Book.pngConditions Removed: 12
    . You should be able to use your burst skill 3 times before berserk wears off. once they get in range of your flames of war/leap combo switch back to sword.


Counters

  • Still testing build. Any feedback is welcome in the comments. If you run up against a build you have trouble with, or have any suggestions please let me know.
Build rating - Not Rated
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
Be the first to rate.