Berserker - Support Power

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Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageUtility.

Designed for:

Archived due to the November 2017 nerfs to Phalanx Strength making this build obsolete

Overview

This build is used in raids to support the team with Might, Banners and Empower Allies as well as dealing damage.

Skill Bar

GreatswordHealingUtilityElite
Mace/Shield

Slot Changes

  • Use
    Banner of Strength Banner of Strength
    1Activation.png
    120Recharge.png
    Banner of Strength
    Banner. Place a banner that improves power and condition damage for you and nearby allies.
    Banner of Strength.pngBanner of Strength: 170 Power, 170 Condition Damage
    Duration.pngDuration: 90 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    if the other Warrior already has Banner of Discipline. Use both if you are the only Warrior.
  • Use
    Battle Standard Battle Standard
    2Activation.png
    240Recharge.png
    Battle Standard
    Banner. Place a battle standard that revives falled allies and grants fury, might, and swiftness to allies.
    Fury.pngFury (3s): 20% Critical Chance
    Might.pngMight (10s): 30 Power, 30 Condition Damage
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Duration.pngDuration: 60 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    as a safe option if needed and use
    Defiant Stance Defiant Stance
    ¼Activation.png
    30Recharge.png
    Defiant Stance
    Stance. Heal yourself. Absorb all incoming strikes for a period of time.
    Heal.pngInitial Self Heal: 1,853
    Defiant Stance.pngDefiant Stance (3s): All incoming attacks heal you.
    at Matthias or Slothasor as a safe option when required.
  • Use
    "For Great Justice!" "For Great Justice!"
    25Recharge.png
    "For Great Justice!"
    Shout. Grant fury and might to yourself and nearby allies.
    Fury.pngFury (8s): 20% Critical Chance
    Might.png3Might (25s): 90 Power, 90 Condition Damage
    Radius.pngRadius: 600
    if you have trouble with staying in melee range to keep up the Might.

Weapon Variants

  • Use a 2nd Greatsword to cancel your
    Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
    at Sabetha.

Specializations

Main Build

Equipment

Stats

  • Assassin's Chest, Gloves, Boots and Amulet
  • All other armor, weapons and trinkets are Berserker's.

Upgrades

Greatsword.png
I.png
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
I.png
Mace.png
Shield.png
II.png
Superior Sigil of Strength
1Recharge.png
Superior Sigil of Strength.pngSuperior Sigil of Strength
60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
Superior Sigil of Paralyzation
Superior Sigil of Paralyzation.pngSuperior Sigil of Paralyzation
+30% Stun Duration
II.png
6x
Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.

Infusions

  • 18x
    Mighty Infusion Mighty Infusion
    Mighty Infusion.pngMighty Infusion
    +5 Power +5 Agony Resistance

Variants

Stats

  • Assassin's Chest
  • All other armor, weapons and trinkets are Berserker's.

Infusions

  • 1 x
    Precise Infusion Precise Infusion
    Precise Infusion.pngPrecise Infusion
    +5 Precision +5 Agony Resistance
  • 17x
    Mighty Infusion Mighty Infusion
    Mighty Infusion.pngMighty Infusion
    +5 Power +5 Agony Resistance

Rune

  • Superior Rune of Strength Superior Rune of Strength
    Superior Rune of Strength.pngSuperior Rune of Strength
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.

Consumables

Food:

Fried Golden Dumpling Fried Golden Dumpling
Fried Golden Dumpling.pngFried Golden Dumpling
Nourishment (30 m):
Food.png+100 Concentration+25% Magic Find during Lunar New Year33% Chance for Might (5 seconds) on Crit
Consumable
If you run Scholar runes
Plate of Truffle Steak Plate of Truffle Steak
Plate of Truffle Steak.pngPlate of Truffle Steak
Nourishment (30m):
Food.png+100 power+70 precision+10% Experience from kills
Consumable
If you run Strength runes

Utility:

Bountiful Sharpening Stone Bountiful Sharpening Stone
Bountiful Sharpening Stone.pngBountiful Sharpening Stone
Nourishment (30 m):
Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
Consumable


Usage

  • Use
    Head Butt Head Butt
    20Recharge.png
    Head Butt
    Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
    Damage.pngDamage: 1,894
    Attribute bonus.pngAdrenaline: 30
    Stun.pngStun: 3s
    Stun.pngSelf-Stun: 1s
    Stun-Break.pngBreaks Stun
    Range.pngRange: 180
    or
    Signet of Fury Signet of Fury
    ¼Activation.png
    30Recharge.png
    Signet of Fury
    Signet Passive: Improves precision.
    Signet Active: Gain adrenaline.
    Signet of Fury.pngSignet of Fury: 180 Precision
    Attribute bonus.pngAdrenaline: 30
    (when using
    Battle Standard Battle Standard
    2Activation.png
    240Recharge.png
    Battle Standard
    Banner. Place a battle standard that revives falled allies and grants fury, might, and swiftness to allies.
    Fury.pngFury (3s): 20% Critical Chance
    Might.pngMight (10s): 30 Power, 30 Condition Damage
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Duration.pngDuration: 60 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    ) to get full Adrenaline.
  • Use
    Arc Divider Arc Divider
    ½Activation.png
    5Recharge.png
    Arc Divider
    Primal Burst. Deliver a circular attack to foes around you, creating a violent shock wave that damages foes. Deal more damage to foes with low health.
    Damage.pngDamage: 351
    Damage.pngDamage against Foes under 50% Health: 614
    Book.pngNumber of Targets: 5
    Combo.pngCombo Field: Fire
    Range.pngRange: 450
    to keep up
    if your target has more than 50% health.
    • Spam
      Arc Divider Arc Divider
      ½Activation.png
      5Recharge.png
      Arc Divider
      Primal Burst. Deliver a circular attack to foes around you, creating a violent shock wave that damages foes. Deal more damage to foes with low health.
      Damage.pngDamage: 351
      Damage.pngDamage against Foes under 50% Health: 614
      Book.pngNumber of Targets: 5
      Combo.pngCombo Field: Fire
      Range.pngRange: 450
      if your target has less than 50% health.
  • Vale Guardian and Gorseval will force you to dodge, so you can keep up
    .
  • Besides the things above, follow the basic Greatsword rotations as far as possible. (Check here if needed)

Breakbar

  • Your most easily accessible strong CC is
    .
  • If you need additional CC, you can swap to Mace/Shield for:
    • (with
      being a much weaker version)

Misc

  • Defiant Stance Defiant Stance
    ¼Activation.png
    30Recharge.png
    Defiant Stance
    Stance. Heal yourself. Absorb all incoming strikes for a period of time.
    Heal.pngInitial Self Heal: 1,853
    Defiant Stance.pngDefiant Stance (3s): All incoming attacks heal you.
    allows you to continue doing damage while standing in AoE's.
  • Blood Reckoning Blood Reckoning
    ¼Activation.png
    20Recharge.png
    Blood Reckoning
    Rage. Heal yourself, gain adrenaline, and recharge all burst skills. Heal for a percentage of your outgoing damage.
    Radius.pngDamage to Healing: 10%
    Healing.pngHealing: 3,230
    Attribute bonus.pngAdrenaline: 10
    Duration.pngDuration: 5s
    allows you to do a second
    Arc Divider Arc Divider
    ½Activation.png
    5Recharge.png
    Arc Divider
    Primal Burst. Deliver a circular attack to foes around you, creating a violent shock wave that damages foes. Deal more damage to foes with low health.
    Damage.pngDamage: 351
    Damage.pngDamage against Foes under 50% Health: 614
    Book.pngNumber of Targets: 5
    Combo.pngCombo Field: Fire
    Range.pngRange: 450
    as a slightly dps increase.
  • If your adrenaline is full before the cooldown to activate Berserker is up, feel free to use
    Arcing Slice Arcing Slice
    ½Activation.png
    8Recharge.png
    Arcing Slice
    Burst. Deliver a circular attack to foes around you, and gain fury. Deal more damage to foes with low health.
    Damage.pngDamage: 516
    Damage.pngDamage against foes under 50% health: 773
    Fury.pngLevel 1 Adrenaline (5s): 20% Critical Chance
    Fury.pngLevel 2 Adrenaline (10s): 20% Critical Chance
    Fury.pngLevel 3 Adrenaline (15s): 20% Critical Chance
    Book.pngNumber of Targets: 5
    Range.pngRange: 150
    before you use
    Head Butt Head Butt
    20Recharge.png
    Head Butt
    Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
    Damage.pngDamage: 1,894
    Attribute bonus.pngAdrenaline: 30
    Stun.pngStun: 3s
    Stun.pngSelf-Stun: 1s
    Stun-Break.pngBreaks Stun
    Range.pngRange: 180
    and go Berserk again.
  • Use all of your equipped Banners at the beginning of the fight. Replace them, when they are ready again.
Build rating - 5 stars
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5 Ratings
5 stars
Sumyungui gave this build 5 stars August 2016

Solid build, I have no idea what the guy below me is saying. I can see some use for "To the Limit" at Matthias for example (imo defiant stance is better for instances like this), but you DO NOT want to change the berserker traits. You are losing dps by taking "Dead or Alive" and warrior is already so durable you should have no problems staying alive without it. As for "Eternal Champion", you are also losing dps. Worst case scenario by taking bloody roar you are getting 10% extra dps (read trait description). Best case, the taunt can be used as extra break bar cc. Either way, taking eternal champion is useless as you do not need the stability, and might stacking is not a problem with a warrior. The only changes to this build I would recommend are: swapping the sigils on mace/shield to Force/Strength.

5 stars
Remwulf gave this build 5 stars August 2016

9/10 For the build, but there are better options for this... Change the healing skill to 'To the limit!' Makes you stay alive longer and gives you more adrenaline.. The Berserker traits should be as followed: SmashBrawler/Dead Or Alive/Eternal Champion.. The last trait suggested gives taunt wich is useless in raids, you aren't supposed to tank and the Eternal Champion trait gives you boons, the Dead Or Alive trait lets you stay alive longer, therefore you are more useful and grant more might.. also for Blood Reaction, your sigils make up for that.. This guide is near perfect other than the two traits that have to be changed, also the healing utility.

5 stars
Napak23 gave this build 5 stars March 2016

10/10 IGN

2 More Ratings
5 stars
MoonKK gave this build 5 stars February 2016

Absolutely invaluable to any raid composition, with two spots reserved for this build in almost every party. Respectable personal DPS and unmatched offensive party support makes PS warrior the king of its class.

5 stars
Thor gave this build 5 stars February 2016

There is no better option to buff your group than taking a PS warrior. You keep up 25 stacks of might together with EA and banners. All those things together are a huge dps boost for your party.

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