Chronomancer - Burst Shatter
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Contents

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.
Focused on: Direct damage.
Designed for:
Overview
This build gives you a huge spike damage and at the same time high survivability if you play your skills well. It's optimal for small scale roaming.
Skill Bar
Weapon Variants
Shield
Skill Variants
Heal
- if you are running the Inspiration variant, you get the most use out of the mantra heal with it's and synergy.
- for condi cleanse without having to trait or use mantras.
Utility
- for condi cleanse when not running the Inspiration trait line.
- for more burst damage.
- Used back in the days, still useful for more burst (use right before Mindwrack) and also adds a stun break.
Elite
- useful for group play. It can also be useful when playing outnumbered but is more situational than 's escape utility.
Specializations
Variants
- is best used with a shield.
Specialization changes
Replace Dueling with Inspiration for more sustain and condi cleanse. Better against condi-based builds:
Equipment
















Variants
Stats Any mix of Marauder's or Berserker's should suffice, Marauder's will cost you some burst but give you more survivability and is recommended for players less comfortable with the glassy high risk/high reward of this build. It is entirely possible to run full Berserker's but you will be weaker and require more awareness and good reflexes.
Sigils
- Best synergy with Shield.
Runes
Consumables
Food
Scoop of Mintberry Swirl Ice Cream Adds some lifesteal.
- .
- (cheap alternative).
Utility afford a small increase to power, precision, or condition damage.
Usage
General
- is mainly for boon stripping in this build.
Setting up your burst
- Dazing and interrupting foes applies
Vulnerability - this makes even stronger. Learn to set up a Diversion chain:
- You can set up burst by building up 20-25 stacks of Vulnerability on your target (at the price of wasting a very strong CC). To unleash Diversion's full potential, always try to position your clones in a way that they don't hit your target at the same time - Vulnerability can stack, but
Daze cannot stack - however you can land multiple consecutive dazes if you do it right.
- You can set up burst by building up 20-25 stacks of Vulnerability on your target (at the price of wasting a very strong CC). To unleash Diversion's full potential, always try to position your clones in a way that they don't hit your target at the same time - Vulnerability can stack, but
Sword
- isn't only for dealing damage - it's your second, short CD which can be handy when you are expecting a burst but ran out of dodges.
- The chain skill of , is one of your key skills. You can
Immobilize the target so he can't dodge your burst - the shorter version is simply using the Swap ⇒ Blurred Frenzy ⇒ Mind Wrack combo. But you can also switch weapons after the Immob to Greatsword and land a much more significant burst.
Greatsword burst:
- Stand close to your target for max damage and have at least 2 clones up (also near to your opponent - it's enough if you have 2 clones because Mirror Blade will summon a clone anyways).
- Use and simultaneously, immediately followed by a .
- If your enemy's trying to heal after your burst, use to interrupt it.
- Use before or after the burst, it's up to you.
Escape does NOT interrupt any skill cast, there for you can use and Blink to make the enemey lose your tracks, followed by or for more stealth.
Weaknesses
- Heavy Condition pressure when not running Inspiration.
- Very glassy.
Gameplay Videos
- YouTube: Guild Wars 2 Epic Mesmer WvW Montage Vol.16 "new patch"
- YouTube: Cormix
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