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Chronomancer - Condi DPS

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damage.

Designed for:

Expansions required:

GW2 Heart of Thorns logo.png

Overview

This build is capable of massive confusion bursts due to , which it allows to be extremely strong against bosses that attack extremely often, such as Soulless Horror and Twin Largos. However, it will perform significantly worse on other bosses as most of its damage is due to confusion.


Skill Bar

Scepter/TorchHealingUtilityElite
X/Pistol


Specializations

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COPY




Trait Variants

  • can be used over for a minor DPS loss while guaranteeing better quickness for a subgroup.


Equipment

Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Sinister stat icon.png
Viper stat icon.png
Sinister stat icon.png
Viper stat icon.png
Sinister stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Viper stat icon.png
6x
Superior Rune of Perplexity
18x
Malign +5 Agony Infusion


Consumables

Food:

Utility:


Usage

Opener

  1. Weapon Swap Weapon Swap
  2. Weapon Swap Weapon Swap


  • The main facet of this build is to use with three clones up as often as possible, to apply as much confusion as possible, in combination with scepter, torch and pistol skills. Three clones will reduce its cooldown to 10 seconds, which will be further reduced by alacrity, allowing you to shatter every 6-7 seconds or so.
    Illusionary Counter Illusionary Counter
    2Activation.png
    10Recharge.png
    Illusionary Counter
    Clone. Block the next attack. Counter by creating a clone that casts Ether Bolt.
    Damage.pngDamage: 244
    Torment.png5Torment (8s): 1,275 Damage, 2,550 Damage if Moving
    Duration.pngBlock Duration: 2 seconds
    Range.pngRange: 900
    ,
    Counterspell Counterspell
    ½Activation.png
    Counterspell
    Shoot out a bolt that blinds foes in line.
    Damage.pngDamage: 24
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Range.pngRange: 900
    ,
    Mirror Images Mirror Images
    45Recharge.png
    Mirror Images
    Clone. Summon two clones to attack your foe.
    Stun-Break.pngBreaks stun
    Range.pngRange: 1,200
    ,
    Phantasmal Mage Phantasmal Mage
    ¾Activation.png
    30Recharge.png
    Phantasmal Mage
    Phantasm. Create an illusion that burns foes and grants fury to allies.
    Damage.pngDamage: 252
    Fury.pngFury (3s): 20% Critical Chance.
    Burn.pngBurnig (6s): 786
    Book.pngNumber of Bounces: 3
    Range.pngRange: 1,200
    and
    Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    should all be used for clone generation; while
    Confusing Images Confusing Images
    2Activation.png
    12Recharge.png
    Confusing Images
    Channel a beam of energy that damages and сonfuses your foe.
    Damage.png6Damage: 1,068
    Confusion.png6Confusion (7s): 297 Damage On Skill Use, 420 Damage
    Book.pngNumber of Targets: 5
    Range.pngRange: 900
    should be used as much as possible.
  • If you are at 3 clones and is on cooldown, use instead.
  • Weapon swap off cooldown to trigger . If there are adds around, try to stand in your target's hitbox so that the extra snowballs hit them as well.
  • Hold on to and your next phantasm as you approach your second so that you can use them twice. You should also be able to fit inside as well.
  • If you can block an attack with it will generate an additional clone. This is particularly useful before so that you have longer inside. Don't delay your rotation too much trying to get a block though.
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