Chronomancer - Downed State Chrono

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct DamageDowned State Ganking.

Designed for:


Overview

A Chronomancer Build focusing on the Chronomancer's downed state ability phantasmal rogue.

Skillbar

Sword/PistolHealingUtilityElite
Staff

Variants

Could use Stealth Skills to stealth right before downed state.

Traits




Variants

Equipment

Sword.png
Pistol.png
I.png
Superior Sigil of Strength
1Recharge.png
Superior Sigil of Strength.pngSuperior Sigil of Strength
60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
Superior Sigil of Battle
9Recharge.png
Superior Sigil of Battle.pngSuperior Sigil of Battle
Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Staff.png
II.png
Superior Sigil of Strength
1Recharge.png
Superior Sigil of Strength.pngSuperior Sigil of Strength
60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
Superior Sigil of Battle
9Recharge.png
Superior Sigil of Battle.pngSuperior Sigil of Battle
Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of the Pack
Superior Rune of the Pack.pngSuperior Rune of the Pack
(1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration
Berserker Amulet
Berserker Amulet.pngBerserker Amulet
+1200 Power +900 Precision +900 Ferocity

Variants

Usage

  • Before you can burst you need to die, so you get into downed state preferably just off point, then have your team distract the enemy. It is important to have a lot of Bunker Supports with Rez capability
  • Be sure to cast your wells on you and buff up as much as possible before downing, best if enemy gets moa'd too
  • Once downed spam your rogue, if anyone attempts to stomp use your second downed ability, If it looks like you will get cleaved or stomped call for a rez, and reset into downed state.
  • Use downed state four to maintain health.
  • If you can, between downed states, spam CC for your domination trait procs

Counters

  • Line of Sight
  • High Mobility Teams
  • Invisibility
  • Bunkers
  • AoE CC, as it interrupts rogues
Build rating - 3 stars
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3 Ratings
5 stars
Soulmon gave this build 5 stars July 2018

This is mind-bending, just like a typical Mesmer. We will forget the stealth-blink-mantra- burst combo, as this build is so powerful it makes mesmers able to one shot without even the need to move. The combo between alacrity well and downed state is just so well planned out. I expect an immediate nerf to Bandage, how can the game allow such a sustained healing to a burster? 1k+ per second for a minute on 5s cd is just insane.

0 stars
Hanz gave this build 0 stars July 2018

A most ambitious build. Few dare to challenge power necro when it comes to downstate prowess, it's a refreshing take on the downstate meta. Couldn't find a single flaw, near perfect setup although I'd suggest playing without weapons as they can distract you from focusing on getting downed.

But alas, the playerbase is not ready for something as next level as this, the rotation is way too hard and way too high APM. Maybe one day we'll get there.

5 stars
NotRex gave this build 5 stars July 2018

I feel like this build offers a lot of variety as well as utility as a mesmer main, definitely a meta changing spec. Good work.