Chronomancer - Scepter/x Torment


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Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Condition DamageInterruptsClone Spam.

Designed for:

Overview

A Chronomancer variant focusing on heavy condition DPS, shattering and heavy CC

Skillbar

Scepter/PistolHealingUtilityElite
Staff

Weapon Variants

Shield for more AoE options

Skill Variants

  • Gravity Well.png Gravity Well if AoE CC is more important or a (weaker) AoE CC is needed.

Traits

Equipment

Ascended Head (Light).png
Viper stat icon.png
Ascended Shoulders (Light).png
Viper stat icon.png
Ascended Chest (Light).png
Viper stat icon.png
Ascended Hands (Light).png
Viper stat icon.png
Ascended Legs (Light).png
Viper stat icon.png
Ascended Feet (Light).png
Viper stat icon.png
Ascended Back.png
Viper stat icon.png
Ascended Accessory1.png
Viper stat icon.png
Ascended Accessory2.png
Viper stat icon.png
Ascended Amulet.png
Viper stat icon.png
Ascended Ring1.png
Viper stat icon.png
Ascended Ring2.png
Viper stat icon.png
Ascended Scepter.png
Viper stat icon.png
Ascended Pistol.png
Viper stat icon.png
Superior Sigil of Bursting.png
Superior Sigil of Corruption.png
PvE weapon swap.png
Ascended Staff.png
Viper stat icon.png
Superior Sigil of Bursting.png
Superior Rune of Tormenting.png6x
Superior Rune of Tormenting
Malign WvW Infusion.png18x
Malign WvW Infusion

Variants

Rabid if gold is a problem.

Usage

Opener

  1. Magic Bullet.png Magic Bullet
  2. Phantasmal Duelist.png Phantasmal Duelist
  3. Confusing Images.png Confusing Images

For a quick start and heavy Damage, afterwards it depends if the target is distracted by illusions or not.

If not go for a further well timed hit with Illusionary Counter.png Illusionary Counter If distracted you're pretty much free to use any skill that fits to the situation


Mirror Images.png Mirror Images Decoy.png Decoy can be used pretty much any time to call in more clones to shatter


Decoy.png Decoy also can be used as emergency exit out of battles that get too hot.


Rotation

A good condition damage rotation is

  1. Magic Bullet.png Magic Bullet
  2. Phantasmal Duelist.png Phantasmal Duelist
  3. Confusing Images.png Confusing Images
  4. Illusionary Counter.png Illusionary Counter only if targeted by an enemy and can time the counter, else continue with 5
  5. Ether Clone.png Ether Clone until you have 3 Illusions ready

Swap to Staff

  1. Chaos Storm.png Chaos Storm
  2. Chaos Armor.png Chaos Armor
  3. Phantasmal Warlock.png Phantasmal Warlock
  4. Phase Retreat.png Phase Retreat
  5. Winds of Chaos.png Winds of Chaos as long as you feel it's needed, then rinse and repeat from the Start


Call in and shatter clones whenever you feel the need for it or have the opportunity, it will add great general and condition damage to any point of the rotation.

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