Chronomancer - Support Chrono

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Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: SupportUtilityHealing.

Designed for:


Support Chrono is a frontline, boon focused support with high utility and moderate healing. It has various utility options which makes it a very adaptable build.

Skill Bar


Weapon Variants

Echo of Memory
Echo of Memory
Phantasm. Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants alacrity to allies. If an attack is blocked, Deja Vu is usable for a short time.
Damage.pngDamage: 347
Alacrity.pngAlacrity (2s): Skills recharge 33% faster.
Slow.pngSlow (2s): Skills and actions are slower.
Duration.pngDuration: 10 seconds
Radius.pngRadius: 240
Range.pngRange: 900
Tides of Time
Tides of Time
Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
Damage.pngDamage: 264
Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
Stun.pngStun: 1 second
Book.pngBlocks Missiles
Book.pngRecharge Reduced: 10%
Combo.pngCombo Field: Ethereal
Range.pngRange: 600

Swap staff to an offhand Shield for a powerful block and moderate short range CC and quickness.

Skill Variants


  • for non-


  • personal escape/defensive CD and blink stomp option. Essential for GvG.
  • good for all builds but always take for
  • combo with
    for more boon support.
  • for larger scale fights or when there is absolutely no other stealth access.
  • portal gives very strong utility in open field but requires coordination and a team playing around the skill.
  • highest healing per second, competes with other mantras for
  • for quick resurrects to save out of position allies.
  • a quick AoE condition cleanse


  • AoE boon support for
  • For single target focus.



  • If running any manipulation skills.
  • If not using Staff.



  • Both of your adept traits are about equally useful, personal preference.


Swap Chaos to Domination if you don't need the boons from


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PvE weapon swap.png
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Superior Rune of the Revenant
Healing WvW Infusion



  • Keep boon duration in mind if changing any gear.
  • Add Cleric's for damage.


  • easier to use than
    but falls slightly short of boon duration cap under normal conditions.


  • healing with boon duration option if not using
  • high boon duration option



  • Delicious Rice Ball Delicious Rice Ball
    Delicious Rice Ball.pngDelicious Rice Ball
    Nourishment (30m):
    Food.png100 Healing Power+10% Healing Effectiveness (Outgoing)+25% Magic Find during Lunar New Year
  • Plate of Mussels Gnashblade Plate of Mussels Gnashblade
    Plate of Mussels Gnashblade.pngPlate of Mussels Gnashblade
    Nourishment (30 min):
    Food.png+10% Damage Reduction+70 Concentrationn+10% Experience from kills
    alternate option if in need of boon duration.


  • Bountiful Maintenance Oil Bountiful Maintenance Oil
    Bountiful Maintenance Oil.pngBountiful Maintenance Oil
    Nourishment (30 m):
    Potion.pngGain 0.6% Outgoing Healing Increase for Every 100 Healing PowerGain 0.8% Outgoing Healing Increase for Every 100 Concentration+10% Experience from Kills



  • This build uses
    to maintain 100% boon duration. 6 Boons are needed to keep 100% duration, this is a fairly safe number though you may have more or less at any particular time.
  • Focus on maximizing boon output with
    , using it off cooldown and in continuum split as much as possible.
    • Make sure to swap weapons before casting to proc
      Superior Sigil of Concentration Superior Sigil of Concentration
      Superior Sigil of Concentration.pngSuperior Sigil of Concentration
      Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
    • Use
      to proc Resistance Resistance before boonsharing.
    • Make sure to use your shatters to proc
      if you are missing boons before a
  • The build relies on proccing
    frequently. Use your charges so you can recast your mantras as often as possible.
    • Try to fit your other skills in the time when you are using up the flip skill charges since they do not interrupt other skill casts.
  • Activate
    at the end of the cast time of a skill, rather than before casting, to fit more skills inside the split window.
    • Try to split your longer cooldown abilities so you get more usage, generally the elite,
    • Shatter skills can be used inside
      without disrupting the use of other skills
    • Consider usage of
      carefully, unless the skill will make a decisive impact on the fight it is often better to wait and use it inside split for the shorter cooldown.
    • Try to use the last charge of your mantra skills inside split to reduce the cooldown.
  • All of your shatters give a stack of Stability Stability, don't be afraid to use them just to keep yourself safe.
  • Don't feel the need to max illusions before shattering, it is perfectly acceptable to shatter with one or no illusions out.
  • Try to land
    in places where the last tick will be able to heal your frontline such as regroups or while cleaving downs. Be careful not to obstruct Water Fields with it however.


  • isn't only for dealing damage - it's your second, short CD
    which can be handy when you are expecting a burst but ran out of dodges.
  • The chain skill of
    is a powerful skill. You can Immobilize Immobilize the target so he can't dodge your team's burst.
  • Don't be afraid to hold on to
    if it isn't immediately needed, you have 10 seconds until the buff expires.
  • has no target cap and hits both allies and enemies.


  • Make use of the About Face keybinding to
    forwards quickly.
  • 's Ethereal Field is powerful at the beginning of fights, but be careful not to disrupt Water Fields later on.
  • can be used on downed players to fish for interrupts on stomps and rezzes.
  • can be combined with
    to safely finish downed players. Use
    after starting the stomp then just before the cast time finishes use
    to move back to the downed player.


  • YouTube:
    [BoRP] Expandas
Build rating: 95%
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8 Ratings
Gold Medal - Great
Elbritil said this build was great January 2018

Great build, with great boon duration, but if you switch out minstrel armor and weapon to giver, you just lose 2,5K hp (practically nothing), nealry nothing healing power but get higher toughness and 11%+ boon duration. With Rune of Leadership the build loses just 42 toughness, but the boon duration is 21% more. Switching out minstrel accessories to exotic (sadly no ascended) giver, you get lower hp (16-17K), but get 6 more toughness and 30% more boon duration. Anyway great build.

Silver Medal - Good
Freya said this build was good October 2017

With Path of Fire and current boonstrip, this build has lost a lot of it's potential and versatility, becouse only way to get boons out is by using chaos variant (which in my oppinion is the worse one), becouse otherwise you will not have boons on you to share at all and prolonging duration of boons you have on you just before engage is useless, becouse they would not have run out on their own anyway.

Quickness lost it's strength compared to before, becouse engagements are very quick, with some classes only needing to use 1 skill and they already faciliate corpses.

Resistance is pretty unreliable becose as mentioned ramparent boonstrips.

It's good build, but not god tier it was in HoT era.

Gold Medal - Great
The Blue Rangerr said this build was great October 2017

Despite the release of Path of Fire, this build retains its status as the most versatile and unique support in the game. The ability to veil, portal, boonshare, reflect, distort, stomp, pull, chain CC, as well as a strong amount of healing and cleanse support, is unparalleled. Even with the decline of boon dominance, the versatility makes this build impossible to give up, with at LEAST 1 required in any organized group.

5 More Ratings
Silver Medal - Good
Freeman said this build was good October 2017

For a long time, I have loved the boonshare (BS) chrono. The BS chrono fulfilled additional support areas between the AH midline guardian and sustain revenant. When roaming, the sheer durability of it allowed players to easily fight multiple opponents by substituting the elite and a utility for more offensive skills. The combinations were relatively mild and provided great support for medium and large groups. However, with the release of the new specializations the build has become a liability for core groups. I do not recommend this build for higher tier servers.

Gold Medal - Great
Forgotmypasswordlulz said this build was great June 2017

Gearing my chrono for raids and WvW, loving this so far it's so strong. Invaluable boon spammer.

Gold Medal - Great
Deficit Owl said this build was great June 2017

Very powerful build bringing unmatched support in the form of boons (particularly resistance and quickness), along with access to stability/strong direct condition cleanse/strong crowd control with time warp. Has a massive amount of build diversity to match a variety of situations. Has a steep learning curve compared to other classes but it's well worth it.

Gold Medal - Great
Expandas said this build was great May 2017

This is a very solid build for anyone looking to play Mesmer in open-field combat with a medium or larger sized group. It provides superb boon support for your allies and its access to resistance is one of the few hard counters to condition play in the current meta. With the new living story nourishment and concentration stacking sigil, the barrier to entry is lower than it ever has been before. Although not a direct replacement for front line Guardian or Herald, this build comfortably fills in the gaps and should be considered essential for organized play.

Gold Medal - Great
Arete said this build was great May 2017

Extremely powerful frontline support bringing unmatched group quickness and very high uptime on other boons including resistance and stability, outclasses other support builds in duration and variety of boon application, though marginally less on-demand Stability and Resistance compared to Guardian and Revenant. Wide variety of options depending on the chosen utility skills. Can be somewhat challenging to manage optimal rotations, particularly with some variants (Mimic), but only a moderate skill floor is required to be successful.