Daredevil - Condi/DPS Crit Dagger/Dagger

Overview

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Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damagePoisonCritical.

Designed for:

Skill Bar

 
 
Dagger/DaggerHealingUtilityElite

Specializations

Equipment

Ascended Head (Medium).png
Rampager stat icon.png
Ascended Shoulders (Medium).png
Rampager stat icon.png
Ascended Chest (Medium).png
Rampager stat icon.png
Ascended Hands (Medium).png
Rampager stat icon.png
Ascended Legs (Medium).png
Rampager stat icon.png
Ascended Feet (Medium).png
Rampager stat icon.png
Ascended Back.png
Rampager stat icon.png
Exotic Accessory1.png
Rampager stat icon.png
Platinum Doubloon.png
Ascended Accessory2.png
Rampager stat icon.png
Ascended Amulet.png
Rampager stat icon.png
Ascended Ring1.png
Rampager stat icon.png
Ascended Ring2.png
Rampager stat icon.png
Ascended Dagger.png
Rampager stat icon.png
Ascended Dagger.png
Rampager stat icon.png
Superior Sigil of Accuracy.png
Superior Sigil of Venom.png
Superior Rune of the Thief.png6x
Superior Rune of the Thief
48px16x
Precise +5 Agony Infusion

Consumables

Food

  • Bowl of Fancy Potato and Leek Soup Bowl of Fancy Potato and Leek Soup
    Bowl of Fancy Potato and Leek Soup.pngBowl of Fancy Potato and Leek Soup
    Nourishment (30 m):
    Food.png+100 precision+70 condition damage+10% Experience from kills
    Consumable

Utility

  • Toxic Focusing Crystal Toxic Focusing Crystal
    Toxic Focusing Crystal.pngToxic Focusing Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PowerGain Condition Damage equal to 3% of your Precision+10% Experience from Kills
    Consumable
Build rating - 0 stars
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1 Ratings
0 stars
Marcustyphoon gave this build 0 stars December 2017

This build has no condition duration, so all of its condition damage and condition skills are extremely weak. There's no advantage this brings over power d/d.

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