Daredevil - Condi D/D

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Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: MobilityCondition Damage.

Designed for:

Overview

This pvp build is designed for condi burst and decapping points.

Skillbar

 
 
Dagger/DaggerHealingUtilityElite
Shortbow

Variants

  • over
    for more condition burst.

Traits




Variants

-

Equipment

Dagger.png
Dagger.png
I.png
Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Shortbow.png
II.png
Superior Sigil of Cleansing
9Recharge.png
Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of Scavenging
Superior Rune of Scavenging.pngSuperior Rune of Scavenging
(1): +25 Condition Damage (2): +35 Vitality (3): +50 Condition Damage (4): +65 Vitality (5): +100 Condition Damage (6): +20% Poison Duration, convert 7% of your Vitality into Condition Damage.
Wanderer's Amulet
Wanderer's Amulet.pngWanderer's Amulet
+1050 Precision +560 Toughness +1050 Condition Damage +560 Expertise

Variants

Sigils -

Rune -

Amulet -

Usage

General

  • The thief's role is to almost constantly keep moving.
    Infiltrator's Arrow Infiltrator's Arrow
    6Initiative.png
    Infiltrator's Arrow
    Fire an arrow and shadowstep to the target area, blinding nearby foes.
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Book.pngNumber of Targets: 3
    Radius.pngRadius: 120
    Range.pngRange: 900
    and other shadowsteps make this build incredibly mobile. Decap unguarded capture points, +1 fights (rotate to outnumber the enemy team on a point, quickly ending the fight and then move on), interrupt foes with stability by landing
    Steal Steal
    30Recharge.png
    Steal
    Shadowstep to your foe and steal from them.
    Range.pngRange: 1,200
    , and gank targets in team fights.
  • Mobility in this build is provided by shortbow.
  • The many dodges and evasions on weapon sets provide decent survivability for an otherwise very squishy profession.

Counters

-

Build rating - 0 stars
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1 Ratings
0 stars
Hanz gave this build 0 stars April 2019

Not enough pressure, not enough sustain. D/D thief has always been a meme, but almost became viable as a soloq troll build once with sage amulet and aboud D/D sets. Almost everything about that got nerfed by now though, and this build just at decent ratings.

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