Daredevil - P/P Dash

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The community gave this build a rating, making it second-tier: Good.

Focused on: Direct damageActive defense.

Designed for:

Expansions required:

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Overview

A Daredevil build for running around in open world. This build combines strong ranged damage with insane mobility that allows it to easily avoid danger.

Skills

 
 
Pistol/XHealingUtilityElite
X/Pistol

Weapon Variants

  • You can carry a Shortbow for tagging mobs in open world farming.

Skill Variants

Utilities
  • - blinds enemies and destroys projectiles.
  • - if struggling with defiance bars.
  • - short cooldown stun break and block.
  • - stun break that cleanses conditions.
  • - stun break that grants offensive boons.
  • - to escape from enemies or stealth past them.
Elite
  • - more damage.
  • - strong crowd control if there are allies nearby.

Specializations

Variants
  • - if you need healing. If you take this take
    to keep up fury.

Equipment

  • Equip your main hand pistol in weapon set 1 and offhand pistol in weapon set 2. This allows you to weapon swap without needing 4 pistols.
  • Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

This build uses the same gear as the Deadeye - Power DPS P/P build for fractals and raids, and similar gear to Deadeye - Power DPS D/D. This makes it a good general-purpose gear set and is the gear that most players should aim for.
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6x
Superior Rune of the Scholar

Optimal Equipment

The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
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6x
Superior Rune of the Scholar
18x
Mighty +5 Agony Infusion
Variants
  • provides high sustain at the cost of damage.

Variations

Consumables

If you're having trouble you can use the following consumables:
Food
  • Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable
    ,
    Plate of Truffle Steak Plate of Truffle Steak
    Plate of Truffle Steak.pngPlate of Truffle Steak
    Nourishment (30m):
    Food.png+100 power+70 precision+10% Experience from kills
    Consumable
    , or
    Dragon's Breath Bun Dragon's Breath Bun
    Dragon's Breath Bun.pngDragon's Breath Bun
    Nourishment (20 m):
    Food.png+200 power for 30s after killing an enemy+70 Ferocity+10% Experience from Kills
    Consumable
    for more damage.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    for more dodges.
  • Scoop of Mintberry Swirl Ice Cream Scoop of Mintberry Swirl Ice Cream for more healing.
Utility
  • Potent Superior Sharpening Stone Potent Superior Sharpening Stone
    Potent Superior Sharpening Stone.pngPotent Superior Sharpening Stone
    Nourishment (1 h):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable

Usage

General

  • You should have the "Autotarget" option active. This is because many times you will be fighting enemies that do not have enough health remaining to survive all 8 shots of Unload. Autotarget will automatically switch to a nearby enemy when your initial target dies so if there are two enemies sufficiently close to each other, you will still receive the Initiative refund from hitting all 8 shots. Line up your targets appropriately when you have an enemy that is too weak to take all 8 shots.
  • You should have a key bound to "Disable Autotarget". There are times when you will want to cast an ability without actually hitting anything. Primarily
    to trigger
    and
    for stealth blasting out-of-combat.
  • When you use skills or traits to restore Initiative, try to keep at least one Initiative counter emptied so that you don't waste passive Initiative regeneration.

Damage

  • Mash
    and pew pew things to death.
  • Try to hit with all 8 shots so you get the initative refund.
  • Weapon swap,
    , or use
    to regain initiative.
  • If you're out of initiative, just fill with autoattacks while waiting for your initiative to recharge.

Mobility

  • In the open world, mobility usually means getting out of combat as fast as possible to remount, or to kill the enemies that are in combat with you in order to exit combat to remount. Whereas in story instances, just having high on-foot mobility is a huge advantage.
  • Simply by using Dashes,
    will ensure that you will overcap 100% Swiftness uptime for permanent 33% on-foot movement speed.
  • You are able to displace yourself more than 3150 units over 6 seconds with full evade frames and be immune to soft control conditions by Dashing 3 times, using
    , Dashing 2 more times, then using
    , and Dashing 2 more times. Spam this combination between combat during story instances to cover distance more quickly.
  • As long as you are using
    instead of the other two traits, you can use
    as a 1200 range teleport to any enemy or neutral unit without being put into combat.
  • You can swap out
    for
    for additional mobility. Alternatively, you can take Shortbow for
    to convert Initiative into mobility as well.
  • can be used as a repositioning tool, stunbreak, and initiative recovery skill all rolled into one.

Defense

  • Use your range to your advantage by kiting enemies and staying out of danger.
  • If cornered by lots of enemies, use
    or
    to pulse blindness.
  • is a zero-cooldown daze that can be used to interrupt dangerous attacks.
  • evades for a very long duration while still dealing damage.
  • destroys projectiles. You can also use
    for more projectile defense.
  • can be used as an escape.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.

Sustain

  • You receive a small amount of sustained healing from
    . If this isn't enough, you can also trait
    .
  • In a pinch,
    cleanses conditions. If you have lots of trouble with conditions you can run
    .

Stealth

  • Stealth is one of the most useful tools available to Thieves. Use
    to channel hero points or sneak through otherwise dangerous places.
  • If
    is not enough, you can blast stealth. To do this, equip a shortbow, place a
    , then spam
    in the smoke field.

Crowd Control

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Build rating - 4 stars
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1 Ratings
4 stars
Chinkeeyong gave this build 4 stars September 2018

The ranged variant of Daredevil, this build lacks the high AoE damage of its Staff counterpart but makes up for it with range and mobility. This lets it trivialize champions and bosses that only have melee attacks.

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